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[WOW][Chat] 4.2 today! And there was much rejoicing.
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You really do not have anything to worry about. For a lot of different reasons.
The Authenticator will protect you against 99.9% of Account Hacks from the Internet. If you were to get hacked tomorrow, I would have you question the people you know personally that have your account information and access to your authenticator.
Even if you do get hacked, all it means is that you get a 3 day break from your character(s). At Most, I've seen the account restoration take 3 days, and I've seen someone get all their stuff back in an hour.
They aren't removing the authentication process. You are still Authenticating that it is you, just without having to type in an 8 digit number. If anyone else tries to log onto your account it will make them authenticate it is you, which they won't be able to do. Nothing has changed in regards to your account security.
I did too, and so did my other half. Maybe it just reauthenticates weekly or something?
GW2: Ish.5760 ~ Army Status [El]: 80 [En]: 80 [G]: 80 [M1]: 46 [M2]: 16 [N]: 41 [R]: 18 [T]: 10 [W]: 80
SWTOR: Ishie, Ish, Ishia, Ishianne, Ishiko, Ishii, Ishio, Ishiu @ The Ebon Hawk
Ran another Pug BoT last night. A lot more successful than the last one. One shot Halfus, and almost one shot V&T got them to 100k the first attempt. Council proved to be a problem but we got them down to 7% or so (starting Phase three at 32% though, blegh). The DPS was a little low, but it was the first time a lot of them have ever been past the entrance. People I have never even talked to before, feels good.
Oh yea, and a Hunter blew up the raid with Lightning Rod on one attempt. I guess he got really embarrassed and turned off his computer or something because he immediately disconnected. I laughed good on that one, poor guy.
Since I have 2 Characters capable of doing Firelands, I hope to run Pugs for Tier 11 and Tier 12 in a few weeks. Tier 11 will be so easy come after the patch, should be good.
Lately every time an enemy dies the game basically almost pauses, you know how it is in Zelda when you kill enemies the game almost stops for that brief moment? It's kind of like that. It might not be so bad at times but when AOE damage goes off on many enemies or some bombing runs is done on multiple enemies the whole game pauses for two or three seconds and then picks up again as if nothing happened. It can be annoying since even though the game paused for me everything is still happening.
Sounds odd. I had a somewhat similar issue with QuestHelper where it would just lag the game every couple of seconds, freezing the screen completely for a little bit. I checked and apparently the author of QuestHelper didn't care so I just removed QuestHelper completely and that fixed it.
Did you try disabling all your addons to see if that does anything?
Reading Wowhead news it seems like it's written by someone who has drank way too much cult kool-aid. Guys, we don't fucking care that you got two new moderators for your shitty forum, we are here so that you can aggregate patch notes, class changes, and relevant blue posts.
Can't wait to have Mmo-Champion back.
I'm just putting this here so I can feel terrible when I eventually give in and renew to do just that.
Shame on me.
I'm talking to ME, me. Shame. FOR SHAME.
*timestamp*
Looks like you hit the nail on the head, it was QuestHelper, I don't know why. But that did the trick, wonder what's up with that.
GW2: ScottyD.5824
Yeah I had that problem before too - can't remember the solution but I think it was addon-related as well.
My guess - QuestHelper was doing something after a kill to check if you've updated any quest progress and somehow that's taking up way more resources than it should.
I'm usually on a bit later so I'm missing the start of your pugs, but if you need fill ins for dps or tanks let me know.
Generally, I'm the only person on in my guild after 9 pm server, so if you see one person named something other then Thilena, there's a good chance it's my alt
Was that the last raid for you guys before Firelands?
We have Sunday and Monday night to get 5/13 from Heroic Maloriak. I think we will get it, but I'm hoping we get it early Sunday night and everyone wants to try and kill Heroic Nefarian before the patch. That would be cool to be Blackwings Bane before 4.2 hits.
Edit: Oh Yea? You should PM me your realID. I did a /who and saw a level 83 something or other as the only member online looking for your Healer friend that came with us back in Jan (starts with an E?).
Honestly, I would have liked to have taken this week easy, just cleared everything we have on farm, and go into Firelands fresh and ready to go. But alas...
GW2: ScottyD.5824
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
I really wish we had. We decided to put it to a vote though, and all of our raiders assured us they were still having fun and wanted to keep going.
And since then we've killed one heroic boss and wiped continually on the other 2 we normally get and haven't even been able to take a shot at the one we'd been working on.
yaaay for sticking to it.
I'd say a bunch of my team are excited to kill Maloriak, because we got decently close on our first night. Chimaeron though. I Don't really want to do H Chimaeron anymore. We've only killed him once, and I guess that was just a fluke. Such a frustrating fight.
That is Emp, and he's been on a bit more often now that school's out.
If that 83 was a Shaman, that was me.
Ask the Devs #10 - Damage Dealing.
If it is, I'll do a copy-paste for our work-blind people.
I swear I've read this a while back.
Although this one is fairly new;
http://eu.battle.net/wow/en/forum/topic/2283549208#1
That fight caused burn out for some of our healers. Our primary officer healer too. HChimmy just boils down to luck of the draw. If you can get fued on the 3rd massacre it becomes sooooo much easier. Granted we usually have the bonus of a pali tank and at least one pali healer so on those 3rd fueds when I am tanking it allows for that wonderful wonderful bubble before massacre to be 100% health. But random aspects of the fight can just destroy the raid group and then in p2 if your tank gets a good parry/dodge string going you just have that much more time. p2 seems to last FOREVER. I am just glad I got my ring off that fight before we stopped doing it. Actually the last time we did it was when I got my ring heh. By far the most rng fight in the heroic tier that we did 7/13.
Some interesting info there, like the potential incoming threat dump for all DPS classes lacking one. A lot of it just their typical "We'd -like- to do this, but (insert x problem), but we'll keep discussing it".
Oh god please please please.
I raid with an Arms Warrior and Frost DK right now. And those two are always right on my ass for threat. The Warrior's DPS is definately capped at the beginning of the fight because of threat, and our paladin is constantly salving him.
Although, I think my Hit/Exp will go up from Firelands Gear much more than my Dodge/parry as it looks like they are trying to put a lot of Exp and Hit on stuff for tanks to address the issue of Tanks not gearing for it at all.
a couple of those answers have been causing a shitstorm in the lore community, it's been fun to watch.
It's a really good set of answers, though. Far more interesting than any of the other stuff recently.
Unmotivate - Updated May 17th - "Let's Complain About Nintendo"
The PA Forumer 'Lets Play' Archive - Updated March 25th, 2013
Oh they are. The whole "Wisps and Loa may be closer than you think" and Tyrande telling Velen not to go there as far as Elune=Naaru thing were great.
The major one that's causing a storm is the bit about the RPG not being canon. Wowpedia's editors are apparently discussing how to handle that one because the site is going to need some extensive changes.
I would ordinarily consider myself to be a bit of a lore nerd (except I apparently don't understand Orc culture) but reading the replies in that thread was physically painful. For instance, and this is just an example, anyone who replies to a forum thread roleplaying as a troll needs to get the fuck off of my internets.
A: First off, DPS often do have important roles in fights, whether it’s banging gongs for Atramedes or interrupting during the Nefarian encounter, or just knowing to run out of the dragon breath in the Drahga Shadowburner encounter in Grim Batol (since the healer can’t possibly keep you alive through all of that).
ARE YOU SURE CAUSE A LOT OF DPS DAMN TRY
Edit: Also, is this Damage Dealing Q&A or freaking Enhancement Shaman Q&A? Jesus. If you are going to devote so many damn questions to Shamen, at least put Elemental Shamen in one. Does anyone even play that spec anymore? (I don't know, maybe 4.1 fixed it... I remember it being awful in 4.0)
Apparently the Enh Shaman community ambushed the question thread and worked together to make certain their answers were highly rated.
EDIT: They actually admitted and apologized for it near the end of the question thread if you can find it.
and if I recall correctly, they did such a good job of doing it that the first 13 or so pages were something like 80% about Enhancement Shaman with tons and tons of upvotes on each question, and the last 5 pages were also something rediculous like 60% about enhancement shaman.
But that's the point. the DPS do have a responsiblity. Sometimes (and the frequency of your sometimes depends on how often you PUG) DPS fail at that responsibility.
The problem comes from people who want extra responsibility (tanks and healers) experience a sort of counter transferance... they start to get angry because other people didn't do what they were supposed to do, which then makes the healer/tank also fail at their own responsibilities.
I.e. if your job is to keep people alive, but dps stand in fire, they're making you fail at your job by failing at theirs. This is frustrating.
A different question, that doesn't really have an answer, is how can you make it so that people who accept their responsibilites and perform them well not be punished for other people's mistakes? The only answer is to choose who you play with, which would be nice to have.
edit: on further reflection, the question behind the question is basically: How u make people not dumb and stand in poop.
The answer is simply: you can't fix stupid. Everyone has moments of stupid. Even the best raiders in the world accidentally pull early, or stand somewhere they're not supposed to, or living bomb in the raid, or forget to unequip their fishing poles. or what have you. When you choose who you play with, these moments can be funny. With annonymous people, it's frustrating and anger inducing.
Most five man encounters can pretty easily be four manned if you lose a DPS early, but the healer fat fingering the same way generally means a wipe.
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
What I liked in that answer was them aluding to having a lot less "Move or kill your entire Raid" type of abilities and debuffs. For me the most frustrating thing about this Tier was how one persons tiny mistake meant the entire raid dies (especially true on Heroic Modes). This Tier was brutal on punishing entire groups for mistakes and it was very difficult to recover from minor mistakes.
Mage Miss timed their Blink on the third Furious Roar? LOL Everyone's Dead!
Oh the Druid got Engulfing Magic and took .5 seconds too long to get out of the group? LOL Everyone's Dead!
That Hunter took too long to move away and a tornado bounced him back towards other people with Lightning Rod? LOL Everyone's Dead!
The one Melee DPS tunnel visions on Toxitron while he is casting Poison Protocol (and one choses him)? LOL Everyone's Dead!
That one person in Melee took one step backwards too far and spawned a Pillar of Flame in Melee? LOL Everyone's Dead!
Add Tank got too close to someone else who was targeted for Flash Freeze? LOL Everyone's Dead!
The Gong Hitter lags for a second? LOL Everyone's Dead!
That Interrupter/Healer took 1 second too long to jump on the Platform in second phase? LOL Everyone's Dead!
One Person ran too far to the Left/Right in Phase 1? LOL Everyone's Dead!
Some are kind of exaggerated, but so many fights where it wasn't 1 mistake = 1 death, but 1 mistake = 1 wipe.
DPS had a lot of responsibility in this Tier. They had some really important jobs in some of the fights, in addition to having to output some really good DPS on the last 4-5 fights.
I always enjoy dps who fail to get out of shatter and then drop group once they die