"Underdeep is the jeweled heart of Darkhollow. It's glittering caverns carved out of the bedrock by cautious Earthen hands,
every inch of earth and stone removed to illuminate the glimmering depths of its many gems and jewels."
The Protagonists
The Present Day -- August 28th, 1762 CEThe 'day' was like any other. Citizens of Underdeep woke with the 'morning bell' and the array of lantels across the city would brighten from their 'nighttime' dim aura to a bright radiance that cast soft shadows across the arcing granite cavern ceiling. The lantels were an Earthen invention: crystals bound with primal elementals of fire and light that simply enjoyed illuminating themselves as needed. A rare few would become unbound. The explosions were a sight to behold and the merry chase the freed spirits and unbound elementals were oft good for a laugh. At least so long as you weren't the one next to the exploding lantel or the poor fellow that had to go chasing after them.
Fortunately that was rare these days. Graeme, a Knight Captain in the Thunder Guard, stood atop one of the guard towers along the cavern wall. It had seemed silly to him as a newly rejuvenated Earthen to have built stone walls and towers along the granite cavern wall, but breaches in the past as well us tunnelers from above and below had proven their worth. With a heavy sigh, Graeme turned his attention to the locals and travelers gathered below. Three Rocks Morgan had brought a young lad form one of the factors in the Merchant's District. There's the tattooed Panardian that washed out of the mercenary guilds, if the rumors were true.
Scowling at the Panardian Blackguard was the Iron Warden, Ser Dermond Ewald, a Knight of the Iron Tome. The Wardens were always welcome in Underdeep. Without their aid many hundreds of years ago, the expedition might have never made it half as far as it did. The oddest of them all stood next to the knight, one of the fey folk from Thessalon. You didn't see many of the Eladrin down in the caverns of Darkhollow without dire need. Mushrooms, lantels, and rock were a poor replacement for the majestic silver and golden trees of their home above. Lya was one of a few who had been born down here so perhaps it was enough for her.
"I best get on with it," the dark granite Earthen rumbled to himself. His voice was like a small avalanche of stone. His eyes flinty sparks of pearlescent grey. He descended from the guard tower and appeared in the courtyard below a few minutes later.
"Thank you for your aid to the Thunder Guard this day, whether it be voluntary, encouraged, or you're just in it for the coin. You have my thanks regardless. One of the training warrens has been collapsed by Kobold sappers and we need you to clear them out from the other side while the diggers clear the tunnel from this side." Graeme paced across the courtyard to the Iron Warden.
"You," the Earthen said, jabbing the Iron Warden in the chest with an unyielding digit, "will be in charge of this expedition. Earns you an extra ten gold horns. The rest of you will be paid the usual sum of fifty horns. Provided you return. Should you perish, the compensation will be used to provide a proper burial in accordance with your wishes within reason." The easy to listen to rumble of the Earthen's voice washes over you with the feel of familiarity. The Earthen Thunder Guard captain could likely recite the speech in his sleep.
"We'll be sending along Helena to tend to your wounds and call on the favor of the Lord of Battle should you require his aid. Good luck and good hunting." The dark grey and white flecked granite Earthen rolled back across the courtyard and into the guard tower like an implacable boulder. A young Hume woman exits the guard tower moments later, the lightning bolt and hammer sigil of the Thunder Guard proudly displayed on shaped leather pauldrons over her chainmail.
OOC:
For whatever reasons you believe most apt for your character, you have accepted a task from the Thunder Guard to clear out one of their training warrens, a winding path of narrows trails through the Darkhollow used to train young students. Discuss anything you wish amongst yourselves, deciding whether or not any of you have met already and how you know each other or anything else still.
When you're ready to move on to the next scene, please let me know with a !ready inside a spoiler.
Posts
Like Three Rocks said, effort spent helping the Wardens and the Guard always pays for itself in the future, he thought to himself.
"It's an honor to work with you, sir. I promise to be worthy of your faith and your trust."
She looks back up at him, with fire in her eyes.
"I'm looking forward to bringing these little monsters down."
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Helena doesn't look too thrilled to have the Blackguard among her companions either.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
At that thought, her eyes moved over the tattooed hume that everyone seemed to be angry with. She'd seen him dealing with some roughs at Farlan's, a brutal show. She was glad her eyes didn't have pupils when- Rho? Was that his name?- pointed his gaze at her. Feigning some sort of mystic trance (that's what fey did topside, right?) and putting on a light, thin voice, she tried to remember mother's elven lessons
"Seasa a' oihwilo, me'nas Y’llesthrenne mal' Lyashanna nos."
Holding herself in a haughty pose, she savoured their blank looks. Well that's one edge I've got. If they treat the big guy like that, I don't want them thinking I'm rough hewn too. With a polite smile, she explained in stuttered common,
"I am Lyashanna. Am have please to work with all."
"Nice to meet you, miss. Please be assured that your safety is my top priority"
Helena didn't know what to make of this girl. She seemed pleasant enough, but was she really capable of a mission like this one? Dermond was a Warden, no doubt worthy of leading the group. And as much as she wasn't a fan of the kind of life her other two male companions led, she knew they had the talents to get the job done. The fey's broken common didn't make Helena feel any better about it, either. She'd have to keep an eye on this one, and keep her safe if she gets in over her head.
She turns back to Dermond.
"Sir, the Guard has given me access to some supplies for our trip. A hog and cart, along with enough food and water to likely last us the mission. If you'll excuse me, I'll go fetch the cart so we can be on our way".
After another quick bow, Helena walks off to go get the party supplies. She wanted to get this over with before more people get hurt.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
As Lya spoke Dermond obviously failed to understand anything she spoke in Elvish, but he did recall the greeting phrase that the more worldly Lucas had taught him long ago. The single phrase of Elvish he knew he spoke confidently and with perfect pronunciation, having practiced it for hours to avoid butchering it, "My ass is covered in boils." Dermond gave Lya a shrug, "That's the extent of my understanding of your language."
These trials paled in comparison to Lya's attempt not to burst out laughing at the warden's straight-faced confession.
Managing to salvage it into a most unladylike snort, it was all she could do not to repeat the phrase back to him. Instead she deigned to nod slightly, the grace of which was marred somewhat by a mysterious coughing fit.
"Get your business in order. We'll meet back here before setting off to deal with the kobolds. Dismissed!" Dermond straightened to attention and brought a gauntleted fist to his chest in a salute before turning smartly on his heel and heading for the Warden's garrison to look for Lucas.
At hearing the commands of the Knight, the blackguard bristled. He didn't like being ordered around by just anyone and since there weren't any Panardians to give the orders the small prices he paid for his continued ability to move forward with his retribution included taking orders from those that were beneath him.
The tattooed mercenary calmed himself and moved out the door to let Farlan know that he would be gone for a while as was common whenever work presented itself.
(Combat Map)
By mid-afternoon, you're on your way and out one of the military gates of Underdeep. The rolling thunder of the massive stone barricade lowering into place rattles the very bones in your body. The Earthen likely enjoy the rumbling, being creatures of earth and stone, but it's rather disconcerting to you. Fortunately the second entrance to the training warren isn't far and young Helena guides the group expertly through the winding caverns. Nearing the warrens, you hear the gurgling echo of running water.
"That be where we'll find the Kobolds," Helena says. The rest of the group nods and moves into expansive cavern, ready for battle. The Kobolds have long been a thorn in the side of the Earthen and no quarter is expected from either side. This is obvious from the slain Earthen carefully placed in piles of rubble near the entrance with their eye-stones left on top as a warning. The entrance to the warren is a solid slab of stone bound with iron and a heavy iron ring to pull it open. To the left and right of the entrance, about twenty feet up rough stone walls, are two shadowed alcoves. You notice the gleam of glowing eyes within the shadows. A piercing yowl echoes in the cavern.
"Go away! Crimson Claws kill yous if not go away!"
Initiative
Dermond 14 (+0)
Eli 14 (-1)
Lyashanna 13 (+5)
Helena 6 (+0)
Rho 4 (+1)
Status
(B10) Eli Constanz HP 24/24
(B12) Helena Milner HP 28/28
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 29/29
The Bad
(E7) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(D15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 24/24
The Dead
Actions
Standard Sling Shot+6 vs Dermond -- 14 vs AC 20, miss!
Move Shift 1 square to F6
Kobold Slinger 3
Standard Sling Shot+6 vs Rho -- 18 vs AC 16, hit for 9 damage! Rho is immobilized (save ends).
Move Shift 1 square to E15
Kobold Slinger 2
Minor Shift 1 square to E7
Standard Sling Shot+6 vs Dermond -- 20 vs AC 20, hit for 7 damage! Dermond is immobilized (save ends).
Move Shift 1 square to E6
Kobold Slinger 4
Minor Shift 1 square to D15
Standard Sling Shot+6 vs Helena -- 23 vs AC 17, hit for 8 damage! Helena takes 2 ongoing fire damage (save ends).
Move Shift 1 square to E16
Status
-- Dermond is immobilized (save ends)
(B10) Eli Constanz HP 24/24
(B12) Helena Milner HP 20/28
-- Ongoing Fire 2 (save ends)
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 20/29
-- Rho is immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(E15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 24/24
Encounter Features
The Dead
[ Map ] Round 1
[ On Deck ] Dermond, Eli, Lyashanna, Helena, Rho
[ Up Next ] The Kobolds
Actions:
Standard: RBA vs KS4 -- 21-5 vs AC =16 HIT
KS4 takes 15 damage.
Status
-- Dermond is immobilized (save ends)
(B10) Eli Constanz HP 24/24
(B12) Helena Milner HP 20/28
-- Ongoing Fire 2 (save ends)
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 20/29
-- Rho is immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(E15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 9/24
--KS4 is bloodied
Encounter Features
The Dead
[ Map ] Round 1
[ On Deck ] Dermond, Eli, Helena, Rho
[ Up Next ] The Kobolds
"I'm coming, sir!"
Summoning a beam of holy light, she hopes to burn away whatever is keeping the warden bound. However, luck didn't appear to be on her side. She'd have to do this the old fashioned way.
She runs to Dermond's side, and inspects the gluelike substance, and thinks that yeah, she can deal with this. Her own problems would have to wait.
Minor: Soothing Light targeting Dermond Dermond's save: 1d10+2 3 FAIL
Move: Go to C11, someone please move me if you can
Standard: Heal check to attempt to give Dermond a save Heal check: 1d20+11 31 SUCCESS
Dermond can either try a save now, or take a +2 bonus at the end of his turn.
Saving throw to stop fire damage: 1d20 5 FAIL
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Status
-- Dermond is immobilized (save ends) is granted a saving throw or a save bonus by Helena
(B10) Eli Constanz HP 24/24
(C11) Helena Milner HP 18/28
-- Ongoing Fire 2 (save ends)
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 20/29
-- Rho is immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(E15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 9/24
--KS4 is bloodied
Encounter Features
The Dead
[ Map ] Round 1
[ On Deck ] Dermond, Eli, Rho
[ Up Next ] The Kobolds
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
He waves the top of his staff in a circle, creating a glow, and then taps the butt end on the ground, sending a bolt of pure energy up after the wounded slinger. A yip echoes from the tunnel above.
-- Dermond is immobilized (save ends) is granted a saving throw or a save bonus by Helena
(B10) Eli Constanz HP 24/24
(C11) Helena Milner HP 18/28
-- Ongoing Fire 2 (save ends)
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 20/29
-- Rho is immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(E15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 2/24
--KS4 is bloodied
Encounter Features
The Dead
[ Map ] Round 1
[ On Deck ] Dermond, Rho
[ Up Next ] The Kobolds
"My thanks, healer," he spoke to Helena without taking his eyes from the shadowy figures of the kobolds.
Actions
Minor: Enter stance: Defend The Line
Save vs. Immobilize = 6. FAIL!
Save granted by Helena = 12. SUCCESS!
Status
--
(B10) Eli Constanz HP 24/24
(C11) Helena Milner HP 18/28
-- Ongoing Fire 2 (save ends)
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 20/29
-- Rho is immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(E15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 2/24
--KS4 is bloodied
Encounter Features
The Dead
[ Map ] Round 1
[ On Deck ] Rho
[ Up Next ] The Kobolds
Actions
Save vs. Immobilize = 5. FAIL!
Status
--
(B10) Eli Constanz HP 24/24
(C11) Helena Milner HP 18/28
-- Ongoing Fire 2 (save ends)
(A11) Lyashanna HP 25/25
(B9) Rho Dramon HP 20/29+5
-- Rho is immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 HP 24/24
(E6) Kobold Slinger 2 HP 24/24
(E15) Kobold Slinger 3 HP 24/24
(E16) Kobold Slinger 4 HP 2/24
--KS4 is bloodied
Encounter Features
The Dead
[ Map ] Round 1
[ On Deck ] The Kobolds!
[ Up Next ] Dermond, Eli, Lyashanna, Helena, Rho
(Combat Map)
The slingers continue their bombardment of the adventurers. From the north and south, the knight and the slayer are hit by spiked clay pots that cover the two with a concoction that smells worse than the commodes in the dock side taverns. Two more of the crude clay pots sail out of the shadows. One strikes Rho, covering him with the same self-igniting black ooze that Helena is fighting to extinguish. The fourth attack, from the heavily wounded Kobold falls desperately short of its target, Eli the Mage. A sudden rise in the yipping language of the red-scaled humanoids echoes off the cavern walls.
Actions
Standard Sling Shot+6 vs Dermond -- 22 vs AC 20, hit for 5 damage! Dermond is covered in foul smelling concoction.
Move Shift 1 square to F6
Kobold Slinger 2
Standard Sling Shot+6 vs Rho -- 26 -2 vs AC 16, CRITICALLY HIT for 9 damage! Rho catches fire!
Move Shift 1 square to E6
Kobold Slinger 3
Standard Sling Shot+6 vs Lyashanna -- 23 vs AC 18, hit for 4 damage! Lyashanna is covered in a foul smelling concoction.
Move Shift 1 square to E15
Kobold Slinger 4
Standard Sling Shot+6 vs Eli -- 7 vs AC 16, miss!
Move Run to L11
Status
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 24/24
(C11) Helena Milner • HP 18/28
-- 2 ongoing fire damage (save ends)
(A11) Lyashanna • HP 21/25
-- Stink Pot -2 to attack rolls (save ends)
(B9) Rho Dramon • HP 16/29
-- Immobilized (save ends)
-- 2 ongoing fire damage (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E6) Kobold Slinger 2 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(L11) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 2
[ On Deck ] Dermond, Eli, Lyashanna, Helena, Rho
[ Up Next ] The Kobolds!
Jogging over to the sheer wall to take cover, Lya suddenly stopped and began hacking and coughing, finally spitting out a glob of something green and sticky. "Ugh, I think some of it went in my mouth".
Actions
F this- Free Action Inevitable Shot (daily): RBA vs KS2 14 vs AC HIT (origin square is F6, so no concealment)
-KS2 takes 17 damage.
Move to B7
Save vs Stink: 19 No stinky!
Status
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 24/24
(C11) Helena Milner • HP 18/28
-- 2 ongoing fire damage (save ends)
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 16/29
-- Immobilized (save ends)
-- 2 ongoing fire damage (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E6) Kobold Slinger 2 • HP 7/24Bloodied!
(E15) Kobold Slinger 3 • HP 24/24
(L11) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 2
[ On Deck ] Dermond, Eli, Helena, Rho
[ Up Next ] The Kobolds!
Eli did the same circle-and-tap motion with his staff, sending an arc of energy at the other pair of slingers. It struck the wounded one, which fell back into the shadows, dead.
Status
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 24/24
(C11) Helena Milner • HP 18/28
-- 2 ongoing fire damage (save ends)
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 16/29
-- Immobilized (save ends)
-- 2 ongoing fire damage (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(L11) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 2
[ On Deck ] Dermond, Helena, Rho
[ Up Next ] The Kobolds!
Actions: Move to F10. ready MBA when door opens to attack nearest enemy.
Status
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
(B10) Eli Constanz • HP 24/24
(C11) Helena Milner • HP 18/28
-- 2 ongoing fire damage (save ends)
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 16/29
-- Immobilized (save ends)
-- 2 ongoing fire damage (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(L11) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 2
[ On Deck ] Helena, Rho
[ Up Next ] The Kobolds!
She ran up the other staircase, hoping that there weren't any more tricks waiting for her at the top as she gave the burns on her skin a quick blast of holy energy to stop the pain from spreading.
Minor: Healing Word targeting Dermond, Dermond loses one surge and gains 7 HP, plus Dermond's bonus healing: 1d6 6 for a total of 13, he also gets +2 to all defenses until the start of Helena's next turn, due to her Shielding Word feat
Double Move: Helena moves up the south stairs to F11, ready to go for the door next turn
Saving throw vs. ongoing fire damage saving throw: 1d20 16 SUCCESS!
Status
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
-- +2 to all defenses until the start of Helena's next turn
(B10) Eli Constanz • HP 24/24
(C11) Helena Milner • HP 16/28
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 16/29
-- Immobilized (save ends)
-- 2 ongoing fire damage (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(L11) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 2
[ On Deck ] Rho
[ Up Next ] The Kobolds!
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Saving throw vs. ongoing fire damage saving throw: 1d20 17 Success!
Saving throw vs. immobilization saving throw: 1d20 6
Immediate Reaction Heroic Effort! Failed save +4 racial reaction. 10! Success!
Status
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
-- +2 to all defenses until the start of Helena's next turn
(B10) Eli Constanz • HP 24/24
(C11) Helena Milner • HP 16/28
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 14/29Bloodied!
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(L11) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 2
[ On Deck ]The Kobolds!
[ Up Next ] Dermond, Eli, Lyashanna, Helena, Rho
(Combat Map)
The heavy stone door opens abruptly and heavily armored kobold carrying a short sword and heavy shield howls at Helena the Warpriest. His short blade flashes and is deftly blocked by Helena. Her shield batters the blade aside. The dragonshield snarls and shouts at the fleeing kobold slinger. The slinger looks back in shock, seeing the door open and screeches at the dragonshield and then hurls his last clay pot at Helena. The ceramic globe shatters against the door, holding it open. The dragonshield sees this and starts yammering angrily. Back in the cavern outside the entrance, Eli and Rho are immobilized by the sticky ooze as the slingers launch the last of their clay pots.
Action
Standard Short Sword+7 vs Helena -- 11 vs AC 17, miss!
Kobold Slinger 1
Standard Sling Shot+6-2 (Knight's Aura) vs Eli -- 21 vs AC 17, hit for 8 damage! Eli is immobilized!
Move Shift 1 square to F6
Kobold Slinger 3
Standard Sling Shot+6-2 (Knight's Aura) vs Rho -- 23 vs AC 16, hit for 7 damage! Rho is immobilized!
Move Shift 1 square to E15
Kobold Slinger 4
Move Run to M4
Minor Shift to J3
Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door is covered in a slick oil. (E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
-- +2 to all defenses until the start of Helena's next turn
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(C11) Helena Milner • HP 16/28
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 7/29 Bloodied!
-- Immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] Dermond, Eli, Lyashanna, Helena, Rho
[ Up Next ] The Kobolds!
"I'm bringing you to justice, monster, and you're gonna have to do more than this to stop me!"
Standard: Helena uses her Second Wind, losing a surge, healing for 7 HP, and getting defense bonuses
Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door is covered in a slick oil. (E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(C11) Helena Milner • HP 11/28 Bloodied!
-- +2 to all defenses until the start of Helena's next turn
-- Marked by Dragonshield
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] Dermond, Eli, Lyashanna, Rho
[ Up Next ] The Kobolds!
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Action
Standard RBA vs KS3 Crit miss.
Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door is covered in a slick oil. (E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
-- +2 to all defenses until the start of Helena's next turn
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(C11) Helena Milner • HP 16/28
(A11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 7/29 Bloodied!
-- Immobilized (save ends)
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] Dermond, Eli, Rho
[ Up Next ] The Kobolds!
As the kobold shakes off his confusion, Eli tries to shake free of the goop, to no success. In fact, he barely manages to avoid falling over.
Action:
Slide KD1 to D10
Save vs immobilized, 1d20 = 1, crit fail
Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door is covered in a slick oil. (E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
-- Prone
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(F11) Helena Milner • HP 11/28 bloodied!
-- +2 to all defenses until the start of Helena's next turn
(D11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] Dermond, Rho
[ Up Next ] The Kobolds!
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door and the north set of stairs are covered in a slick oil. (Oil Slicked Squares: D8, D9, D10, E8, E9, E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(F11) Helena Milner • HP 16/28
-- Marked by Dragonshield
(D11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
-- Prone
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] Rho
[ Up Next ] The Kobolds!
Second Move: To E14 at the base of the stairs.
Saving throw Fails.
Current and Updated Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door and the north set of stairs are covered in a slick oil. (Oil Slicked Squares: D8, D9, D10, E8, E9, E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(F11) Helena Milner • HP 16/28
-- Marked by Dragonshield
(D11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
-- Prone
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] Rho
[ Up Next ] The Kobolds!
"My thanks Warpriest," he yells over the din and clatter of combat in the cave.
Current and Updated Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door and the north set of stairs are covered in a slick oil. (Oil Slicked Squares: D8, D9, D10, E8, E9, E10, E11, F10, F11) Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed.
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(F11) Helena Milner • HP 16/28
-- Marked by Dragonshield
(D11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
-- Prone
(F6) Kobold Slinger 1 • HP 24/24
(E15) Kobold Slinger 3 • HP 24/24
(J3) Kobold Slinger 4 • HP 2/24 Bloodied!
The Dead
[ Map ] Round 3
[ On Deck ] The kobolds.
[ Up Next ] Dermond, Eli, Lyashanna, Helena, Rho
(Combat Map)
The slingers again leap forward with slings whirling. From the north, another clay pot arcs over the dragon shield and Helena, striking the knight, Dermond, on the shield. The viscous liquid splatters across his raised shield which wards him from the attack. The other slinger hurls a jagged stone at Eli striking him on the arm with a glancing blow. While it is briefly painful, it doesn't cause any lasting wounds. Helena is momentarily distracted by the shout of pain from the young mage and doesn't notice the Dragonshield rise to his feet. His short sword strikes just below the shield as she turns to place it between her and the fierce, heavily armored kobold.
Actions
Minor Take clay pot from Kobold Slinger 2
Standard Sling Shot + 6 - 2 (Cover) vs Dermond -- 15 vs AC 20, miss!
Kobold Slinger 3
Standard Sling Shot+6 vs Eli -- 14 vs AC 17, miss!
Move Shift 1 square to E15
Kobold Dragonshield
Standard Short Sword+7 vs Helena -- 23 vs AC 17, hit for 8 damage!
Acrobatics 13 (Success)
Status
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door and the north set of stairs are covered in a slick oil. Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone after the action is completed. Oil Slicked Squares: D8, D9, D10, E8, E9, E10, E11, F10, F11
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(F11) Helena Milner • HP 8/28 Bloodied!
-- Marked by Dragonshield
(D11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
(E7) Kobold Slinger 1 • HP 24/24
-- Vulnerable to ranged attacks! The slinger has lost the protection of the alcove.
(E15) Kobold Slinger 3 • HP 24/24
The Vanquished
(??) Kobold Slinger 4 • HP 2/24 Bloodied! Out of Combat!
[ Map ] Round 4
[ On Deck ] Dermond, Eli, Lyashanna, Helena, Rho
[ Up Next ] The Kobolds
Actions
Standard: MBA vs Dragonshield Misses at 16, hits with Heroic Effort for 10 dmg but falls prone
Saves against stink
The dragonshield has cover (-2 to attack rolls) against ranged attacks from the "green" cave floor while the door is open.
The stone door is immobilized until the dragonshield or another adjacent kobold passes a DC 15 Strength check.
The landing in front of the stone door and the north set of stairs are covered in a slick oil. Any creature that makes an attack or uses a move action while in this zone of oil must pass a DC 10 Acrobatics check or fall prone before the action can be completed. Oil Slicked Squares: D8, D9, D10, E8, E9, E10, E11, F10, F11
The Good
-- Stink Pot -2 to attack rolls (save ends)
(B10) Eli Constanz • HP 16/24
-- Immobilized (save ends)
(F11) Helena Milner • HP 8/28 Bloodied!
-- Marked by Dragonshield
(D11) Lyashanna • HP 21/25
(B9) Rho Dramon • HP 18/29
-- Immobilized (save ends)
-- +2 to all defenses until the start of Helena's next turn
The Bad
(E7) Kobold Slinger 1 • HP 24/24
-- Vulnerable to ranged attacks! The slinger has lost the protection of the alcove.
(E15) Kobold Slinger 3 • HP 24/24
The Vanquished
(??) Kobold Slinger 4 • HP 2/24 Bloodied! Out of Combat!
[ Map ] Round 4
[ On Deck ] Eli, Lyashanna, Helena, Rho
[ Up Next ] The Kobolds [/quote]