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Dishonored: Reviews are in, it's good! Completion hours equivalent to penis length.

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Posts

  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited July 2011
    It's like HL2 + Civil War + Bioshock + who the fuck knows.

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  • TychoCelchuuuTychoCelchuuu ___________PIGEON _________San Diego, CA Registered User regular
    edited July 2011
  • ClevingerClevinger Registered User regular
    edited July 2011
    I wonder if it's using id tech 5

  • Undead ScottsmanUndead Scottsman Thanos America! Titan, USARegistered User regular
    edited July 2011
    Clevinger wrote: »
    I wonder if it's using id tech 5

    Interesting question, as Arkane was one of the few Source Engine supporters (they used it for Dark Messiah and were going to use it for The Crossing) but now that they're owned by Zenimax (who essentially bought id for the sole purpose of having idtech for the companies new internal engine.) one would think they would go with idtech.

    God, I still can't believe id software got purchased. No matter how many times I hear it, I still have trouble processing it as an established fact.

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    Half-Life 2: Episode 3? Probably Dead Half-Life 3? Probably in Development
  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited July 2011
    That guy also appears to be wielding a sword and a pistol simultaneously. Hot damn.

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  • TychoCelchuuuTychoCelchuuu ___________PIGEON _________San Diego, CA Registered User regular
    edited July 2011
  • OlivawOlivaw good name, isn't it? peach treesRegistered User regular
    edited July 2011
    That screenshot looks like Source to me.

    Yeah, I have to agree

    Something about the water

    Also Jesus it's like a weird steampunk medieval future thing

    tell me more

    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | BUY SOME STUFF!
    Never forget.
  • randombattlerandombattle Registered User regular
    edited July 2011
    So I guess this is like hitman? They don't really say much about the game itself.

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    I never asked for this!
  • augustaugust where you come from is gone Registered User regular
    edited July 2011
    Looks more like a spiritual successor to Thief except you probably have more options for killing dudes if that's your thing.

    Spoiler:
  • DarmakDarmak Forgive me for this violence I am about to inflictRegistered User regular
    edited July 2011
    Olivaw wrote: »
    That screenshot looks like Source to me.

    Yeah, I have to agree

    Something about the water

    Also Jesus it's like a weird steampunk medieval future thing

    tell me more

    You mean how the water looks kind of like rippled glass? Yeah, I can see what you're talking about.

    And I like the art direction in that screenshot, it's nice.

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  • augustaugust where you come from is gone Registered User regular
    edited July 2011
    Apparently you can summon and posses hordes of rats in this game.

    So.

    That's a thing.

    Spoiler:
  • TychoCelchuuuTychoCelchuuu ___________PIGEON _________San Diego, CA Registered User regular
    edited July 2011
    Psh I can already do that in real life with my sidekick, "Large Piece of Ham."

  • OlivawOlivaw good name, isn't it? peach treesRegistered User regular
    edited July 2011
    It sounds like philosophy of the game is very much like Deus Ex

    So, you know

    That's hot

    PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | BUY SOME STUFF!
    Never forget.
  • MongerMonger I'm a ploughin cobbler. Look at my ploughin wagon. Dallas, TXRegistered User regular
    edited July 2011
    august wrote: »
    Apparently you can summon and posses hordes of rats in this game.

    So.

    That's a thing.
    Game of the Year.

  • GaslightGaslight Registered User regular
    edited July 2011
    That screen looks more interesting than the original art. And yeah, I agree, looks Source-y.

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  • Gandalf_the_CrazedGandalf_the_Crazed Vigilo ConfidoRegistered User regular
    edited July 2011
    So far, we've detected (though not confirmed) influences of Deus Ex, Thief, and Half-Life.

    Where is the pre-order button?

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  • TurkeyTurkey Registered User regular
    edited July 2011
    I guess my question is

    How hard can you kick?

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  • EdcrabEdcrab Registered User regular
    edited July 2011
    Looks like Source to me too. Which I approve of, because Source is pretty forgiving when it comes to older rigs.

    But seriously, dominance of kicking aside, Dark Messiah's first-person melee combat was just downright wonderful. It was one of the few games where I'd replay fights just to get to try something different out.

    Although if I recall its last thread was basically all about how Tube and the rest of us hated spider fights

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  • SilkyNumNutsSilkyNumNuts Registered User regular
    edited July 2011
    That looks way too good to be the source engine. The hand also looks wrong for it, it looks bump mapped.. And the water looks like not a series of squares :P

  • Undead ScottsmanUndead Scottsman Thanos America! Titan, USARegistered User regular
    edited July 2011
    Source engine does bump mapping, IIRC. Check out the ant-lions in HL2.

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    Half-Life 2: Episode 3? Probably Dead Half-Life 3? Probably in Development
  • EdcrabEdcrab Registered User regular
    edited July 2011
    There's every chance I'm completely wrong about Dishonored being Source-based, but yeah, Episode 2 at max-everything looked pretty fantastic with all the bump mapping and dynamic lights and... stuff.

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  • SilkyNumNutsSilkyNumNuts Registered User regular
    edited July 2011
    Oh yeah, I know it does bump mapping, but it does it awkwardly, with a really distinctive look.

    I didn't realise it had true dynamic lighting though. I thought source just had stencil lighting, which in some way isn't truly dynamic.

  • Jimmy MarkuJimmy Marku Registered User regular
    edited July 2011
    That character is reminiscent of Zeno Clash. A bit cartoony, with similar looking skin. My vote goes to Source too.

    A good thing: Source games are always so crisp looking and smooth.

    MWO: Fennec Fox
  • CantidoCantido Registered User regular
    edited July 2011
    august wrote: »
    Apparently you can summon and posses hordes of rats in this game.

    So.

    That's a thing.

    Can I devour clusters of mooks then?
    Spoiler:

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  • augustaugust where you come from is gone Registered User regular
    Some new stuff.

    Also, just checked out the GI cover story. It looks pretty good guys.

    Spoiler:
  • MongerMonger I'm a ploughin cobbler. Look at my ploughin wagon. Dallas, TXRegistered User regular
    Okay, this freeze time, then possess dude, then move frozen and possessed dude in front of his own bullets that he just shot thing sounds nutsobananas.

  • darleysamdarleysam Registered User regular
    Eurogamer have a preview which I shall be reading soon
    http://www.eurogamer.net/articles/2011-08-05-dishonored-preview

  • Guitar Hero Of TimeGuitar Hero Of Time Registered User regular
    darleysam wrote:
    Eurogamer have a preview which I shall be reading soon
    http://www.eurogamer.net/articles/2011-08-05-dishonored-preview
    Eurogamer wrote:
    sneaks into the lawyer's home and makes it to his office – lurking in shadows, peering through keyholes and waiting for guards to pause in front of paintings or warm their hands by fireplaces to sneak past on the way

    Yesssssss. Just what this taffer wants to hear.

    All the powers sound cool, too.

  • Casually HardcoreCasually Hardcore Get over yourself. Registered User regular
    I'm liking the art direction.

    But, every time I play one of these games it usually results in me sitting in a corner for 50 minutes watching the guards move around. Then when I finally decide to move, I'm thinking to myself 'hey! I can just jump here, get on that, then crawl across that plank, drop down the other side, and I don't even have to bother with the guards! '. So I go ahead and try out that plan only to get cockblock by an invisible wall. So basically the game is forcing me to go against my better judgement and sneak past 40 heavily armed guards, instead of going through that awesome backdoor with 0 guards. Fuck you game.

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  • FawstFawst The road to awe.Registered User regular
    The GI cover story article was an awesome read. I love that this takes place in an alternate reality based on 1666 London where the primary source of energy is whale oil. That's going to play heavily on my emotional state when playing, I'm sure. Also, it makes some sense that those guys are using stilts, what with the plague-carrying rats infesting the city. Also, the fact that the developers don't fix things that are "broken," but instead take the inclusive approach and modify to allow those things is pretty great. I don't think I've ever read of a game being developed in that way before.

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  • hatedinamericahatedinamerica Registered User regular
    Monger wrote:
    Okay, this freeze time, then possess dude, then move frozen and possessed dude in front of his own bullets that he just shot thing sounds nutsobananas.

    Game of the Year

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  • SoaLSoaL fantastic Registered User regular
    I am very excited about this

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  • TychoCelchuuuTychoCelchuuu ___________PIGEON _________San Diego, CA Registered User regular
    Screenshots. More at Rock Paper Shotgun. I'd post 'em all but.. h-scroll and bandwidth leeching and so on.
    Spoiler:

  • OpposingFarceOpposingFarce Registered User regular
    Consider me stoked! I love the idea that how much violence is used will change the game, not necessarily for evil/good endings, but just reactions. I would love to see enemies get afraid if they realize you're the guy who slaughters a whole garrison, or for targets to get really paranoid because their friends were all assassinated with expert professionalism despite ludicrous security.

    Metro 2033 was the last FPS game that had good stealth that I've played. It the was the right compromise between realism and fun gameplay for me. I know I might be the outlier on that feeling. If they would only try the sneak suit...





  • darleysamdarleysam Registered User regular
    All the boners.

  • Big ClassyBig Classy Registered User regular
    Rats are actually dangerous? now they just gotta make killer toilets and non-exploding red barrels.

    In case you miss it, I'm fucking stoked.

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    My Backloggery PSN: Bigisy24
  • darleysamdarleysam Registered User regular
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    Hand me your moustache!

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    Straight outta Combine.

  • DarkewolfeDarkewolfe Registered User regular
    This sounds too awesome to be successful. I always get worried when I hear about super ambitious games like this, because they usually try to accomplish too much and don't get there.

    "Well, look at this. Appears we got here just in the nick of time. What's that make us?"
    "Big Damn Heroes, Sir."
    "Ain't we just."
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