Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[GAME ON]SPACE MARINE OUT NOW! Co-op news/steam group in OP.
Posts
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
Nobody know because nobody can get in a game. I've been stuck on the "Starting...." screen for the last five minutes.
Listen to our podcast, read our articles, tell us how much you hate it and how to make it better
I love the Plasma gun, it's so powerful.
Google+ Profile Origin: 13Evigilant Steam: Evigilant
Steam: CarbonFire MWO, Planetside 2, Origin: Carb0nFire
i still had a heavy bolter left for it
killed him just by holding left click for 3 seconds
heavybolterslol
"Democracy is based on the assumption that a million men are smarter than one man. How's that again? I missed something" Lazarus Long
I gotta say, the Space Marines in this game are pretty soft-spoken. You imagine them screaming about glory and the Emperor and shit, but Titus is just this serene dude who seems like he'd like to go out for a caffe macchiato and a poetry reading.
Gameplay's about what I expected, which is awesome.
I like the subtle way they let you know your ammo magazine's running low by changing the tone of your gunfire. It's a nice touch.
Oh hey, just picked up a heavy bolter. This is awesome. I better tear it off and carry it with me. And... oh, the game suddenly made me toss it away and now I can't pick it up again. Wtf?
Because holy balls do I suck at the competitive multiplayer.
As for skull recordings, if again it's like the demo there is some bizarre option to just collect (click B) or to listen to them first (hold B). Would have thought this option should only really come up once you've got them the first time.
You can listen to the audio logs in the menu.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
Well yeah, I don't think very much could stand up to three seconds of that point blank.
I like Titus a lot, but that's probably because he's nice to the IG mooks compared to Avitus from the DoW2 Blood Ravens, who act like their are pussies.
And then, on the seventh day, God gave us Meltas. Meltas fix all your problems.
Titus: Try to keep up *hops out*
Titus is the coolest ultramarine.
I've gotten away without it. I'm not sure how good it is, but generally recommend flanking.
No.
Ask away with questions.
Do you do more damage when the Fury meter is full, but you're not in Fury mode?
Warhammer 40,000 Space Marine: Helsreach
More orks of course, but this time you're Grimaldus defending a hopeless position, chain-strangling boyz all the way.
In fact, I dream of all the Space Marine Battles books as episodic content.
It's a good dream.
DropBox invite link - get 250MB extra free.
It gives you bullettime and powers up all your normal strikes. If you have any left do a fury stomp (attack attack attack stun) it has the range of a nuclear strike and will stun every single person it hits.
If you don't have anyone nearby just aim at the nearest bunch of enemy and shoot em all in bullettime.
It's contradictory. That score is clearly arbitrary given. Scores are arbitrary in the first place. Disregard.
Oh, also, he marked it down because he couldn't play it. He's whining about the "flawed" executions and getting shot up while meleeing people. The last one is hilarious. He's getting tanked by the melee dps while the ranged dps shoot him up and he's complaining about it. Doesn't know how to play.
things like only having one thunder hammer execution on bloodletters just feels really.. kind of sad
if you're going to be using executions so much, they should really make it so that you have a chance of seeing something really unusual and awesome - but instead it's the same animations over and over and honestly I began to stop meleeing as much later on because it began to feel like a real drag seeing the same executions
I'm also really missing some kind of upgrade/skilling system - there's no resource in the world you care about collecting other than the occasional bit of ammo, but mostly you don't even care because it doesn't matter at all if you run out
o well
It's a Shadow in the Warp.