It would be really nice is video games somehow did something amazing the world- just like any other innocuous activity, I'd say.
Druhim raises a point, that we could view video games as an art and have much more of a meaningful discussion treating it as such.
While I'm at it, video games are one of the factors believed to be responsible for lowering youth violence across America (kids staying inside and getting their Halo on rather than doing anything outside). But sociology includes anything involving human interaction.
Miss me? Find me on:
Twitch (I stream most days of the week) Twitter (mean leftist discourse)
How about we just appreciate games for just being fun and being engaging art instead of trying to find some deeper justification for them that probably isn't true?
thinking about it jenga would have a dramatically greater chance of saving the world
like if you got all the world's leaders together and got them to play a game of jenga together and made them realize that this block represents human rights and this block represents finite resources and this block represents compassion and this block represents respect and if you start taking out those blocks it all gets unstable and then it falls over and when it falls over that's it game over
0
Options
Clint EastwoodMy baby's in there someplaceShe crawled right inRegistered Userregular
jenga rules
0
Options
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Robert Ashley helps people in videogames instead of helping people in real life, meets a comedy group who spend hundreds of hours every year playing the most boring videogame ever created, talks to a guy who quit playing games for a year, and profiles the best selling pinball designer of all time.
As far as video games as an art medium for the betterment of the world...
I'd like to see more forays into educational videogames. Not just basic arithmetic, but also the higher complex sciences and mathematics. I think that if they were presented in the right way, in similar way that game mechanics are taught then games could be engrossing as well as stimulating. The biggest challenge here is that... well educational games are boring. I think that is simply because often they are too "in your face" with the subject or just do not have the right angle to interest the player. I think many of these subjects are engrossing enough on their own that if they were presented right, then they could engross the player as well.
One good example is Assassin's Creed which includes a lot of history and architecture. A space rpg or game might teach you astronomy. Chemistry and biology might come from you being a scientist in some lab after some zombie epidemic.
Not today.
0
Options
Clint EastwoodMy baby's in there someplaceShe crawled right inRegistered Userregular
zombies aren't real and no zombie game ever has had any legit science in it because zombies aren't real.
video games teach you to think in a pretty linear fashion
you gradually learn a system which has been designed to be accessible and useful in the situation
you expect that you'll be given at least a little hand-holding initially, and that difficulty will scale to your mastery of the system in a way that doesn't overly impede your good time
I'd say that they train people into a kind of problem-solving method that will only cause them frustration in real-world problem-solving
like the universe is cheating
0
Options
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
edited September 2011
Jeez this graveyard game McGonigal designed is uh
Well it's something, I guess
It's hardly the worst thing in the world but I could think of better things to do
As far as video games as an art medium for the betterment of the world...
I'd like to see more forays into educational videogames. Not just basic arithmetic, but also the higher complex sciences and mathematics. I think that if they were presented in the right way, in similar way that game mechanics are taught then games could be engrossing as well as stimulating. The biggest challenge here is that... well educational games are boring. I think that is simply because often they are too "in your face" with the subject or just do not have the right angle to interest the player. I think many of these subjects are engrossing enough on their own that if they were presented right, then they could engross the player as well.
One good example is Assassin's Creed which includes a lot of history and architecture. A space rpg or game might teach you astronomy. Chemistry and biology might come from you being a scientist in some lab after some zombie epidemic.
Minecraft is on the way to being the first game about electrical engineering.
a couple years ago I overheard a guy in the dining hall who had cornered this polite girl at a table and was telling her all about why he loved the fucking big bang theory
which boiled down to it making "jokes only people like me can appreciate! I mean, if you're making a joke about Schrodinger's Cat-most people don't get why that's funny! It's not immature humor like on always sunrise in Philadelphia"
As far as video games as an art medium for the betterment of the world...
I'd like to see more forays into educational videogames. Not just basic arithmetic, but also the higher complex sciences and mathematics. I think that if they were presented in the right way, in similar way that game mechanics are taught then games could be engrossing as well as stimulating. The biggest challenge here is that... well educational games are boring. I think that is simply because often they are too "in your face" with the subject or just do not have the right angle to interest the player. I think many of these subjects are engrossing enough on their own that if they were presented right, then they could engross the player as well.
One good example is Assassin's Creed which includes a lot of history and architecture. A space rpg or game might teach you astronomy. Chemistry and biology might come from you being a scientist in some lab after some zombie epidemic.
Minecraft is on the way to being the first game about electrical engineering.
At the higher levels of it, the Create Mode of LittleBigPlanet is basically an introduction to programming logic and has made me interested in a subject that I thought I'd never care about
there is a teacher (i hesitate to call her a professor) at my college who is on the figurative "zombie dick"
always with the zombies. zombie shirts, zombie bumper stickers, zombie themed assignments
what about mummies, bitch? or jewish lizard moon men?
Mummies will have their day
You just wait and see
Mummies are just zombies with a pedigree.
Wait I came in here to post something on topic. What was it again? Oh yeah.
Online gamers have achieved a feat beyond the realm of Second Life or Dungeons and Dragons: they have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade.
...
Developed in 2008 by the University of Washington, [Foldit] is a fun-for-purpose video game in which gamers, divided into competing groups, compete to unfold chains of amino acids - the building blocks of proteins - using a set of online tools.
To the astonishment of the scientists, the gamers produced an accurate model of the enzyme in just three weeks.
there is a teacher (i hesitate to call her a professor) at my college who is on the figurative "zombie dick"
always with the zombies. zombie shirts, zombie bumper stickers, zombie themed assignments
what about mummies, bitch? or jewish lizard moon men?
Mummies will have their day
You just wait and see
Mummies are just zombies with a pedigree.
Wait I came in here to post something on topic. What was it again? Oh yeah.
Online gamers have achieved a feat beyond the realm of Second Life or Dungeons and Dragons: they have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade.
...
Developed in 2008 by the University of Washington, [Foldit] is a fun-for-purpose video game in which gamers, divided into competing groups, compete to unfold chains of amino acids - the building blocks of proteins - using a set of online tools.
To the astonishment of the scientists, the gamers produced an accurate model of the enzyme in just three weeks.
I am
impressed
this lady's article failed to do so, but this impresses me
0
Options
CorporateLogoThe toilet knowshow I feelRegistered Userregular
@that dave fella please elaborate on "weird sense of what's fun"
She was telling us about these games that she'd come up with.
One of them was called graveyard poker or something? Basically you had to go find graves with your partner and the name/year on the gravestone corresponded to a card in a deck.
You and your partner had to be touching both graves to get the combination of cards, so you had to lay down on top of peoples graves.
She proceeded to show pictures of her and like 4 friends playing and then showed pictures of like 100 people in a graveyard laying on top of gravestones playing games.
Posts
Maybe not exactly the same thing, but I think they're related to a degree that maybe isn't recognized.
http://www.audioentropy.com/
I taxed the rich a significantly higher percentage
worked out well for everyone
Druhim raises a point, that we could view video games as an art and have much more of a meaningful discussion treating it as such.
While I'm at it, video games are one of the factors believed to be responsible for lowering youth violence across America (kids staying inside and getting their Halo on rather than doing anything outside). But sociology includes anything involving human interaction.
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
video games are not going to save the world any more than jenga would
don't limit that to video games, by any means
Twitch (I stream most days of the week)
Twitter (mean leftist discourse)
jumanji
could jumanji save the world
Those giant mosquitoes alone
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
I don't think the fundamental idea is at all ridiculous
The degree to which she takes it though, yeah maybe
http://www.audioentropy.com/
I saw this article
Strangely, I never saw Kotaku report on it!
like if you got all the world's leaders together and got them to play a game of jenga together and made them realize that this block represents human rights and this block represents finite resources and this block represents compassion and this block represents respect and if you start taking out those blocks it all gets unstable and then it falls over and when it falls over that's it game over
I'd like to see more forays into educational videogames. Not just basic arithmetic, but also the higher complex sciences and mathematics. I think that if they were presented in the right way, in similar way that game mechanics are taught then games could be engrossing as well as stimulating. The biggest challenge here is that... well educational games are boring. I think that is simply because often they are too "in your face" with the subject or just do not have the right angle to interest the player. I think many of these subjects are engrossing enough on their own that if they were presented right, then they could engross the player as well.
One good example is Assassin's Creed which includes a lot of history and architecture. A space rpg or game might teach you astronomy. Chemistry and biology might come from you being a scientist in some lab after some zombie epidemic.
you gradually learn a system which has been designed to be accessible and useful in the situation
you expect that you'll be given at least a little hand-holding initially, and that difficulty will scale to your mastery of the system in a way that doesn't overly impede your good time
I'd say that they train people into a kind of problem-solving method that will only cause them frustration in real-world problem-solving
like the universe is cheating
Well it's something, I guess
It's hardly the worst thing in the world but I could think of better things to do
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Are... are you sure?
Because I have been stocking up on food ever since Left4Dead came out.
Minecraft is on the way to being the first game about electrical engineering.
always with the zombies. zombie shirts, zombie bumper stickers, zombie themed assignments
what about mummies, bitch? or jewish lizard moon men?
I was just thinking the other day it would be fun to teach children about geometry with Minecraft.
Mummies will have their day
You just wait and see
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
which boiled down to it making "jokes only people like me can appreciate! I mean, if you're making a joke about Schrodinger's Cat-most people don't get why that's funny! It's not immature humor like on always sunrise in Philadelphia"
At the higher levels of it, the Create Mode of LittleBigPlanet is basically an introduction to programming logic and has made me interested in a subject that I thought I'd never care about
http://www.audioentropy.com/
Mummies are just zombies with a pedigree.
Wait I came in here to post something on topic. What was it again? Oh yeah.
yeh, I was at this keynote and she's a crazy person who has a weird sense of what's fun.
I don't really want her saving the world.
I am
impressed
this lady's article failed to do so, but this impresses me
She was telling us about these games that she'd come up with.
One of them was called graveyard poker or something? Basically you had to go find graves with your partner and the name/year on the gravestone corresponded to a card in a deck.
You and your partner had to be touching both graves to get the combination of cards, so you had to lay down on top of peoples graves.
She proceeded to show pictures of her and like 4 friends playing and then showed pictures of like 100 people in a graveyard laying on top of gravestones playing games.