As part of our ongoing efforts to improve forum performance, we will be migrating to new servers within the week (perhaps on the weekend). Once we finalize the actual date and time, a notice will be posted here at least 4 hours prior to "go time". We expect a fairly long maintenance period of approximately 1-2 hours during the move.
The move to new servers is happening tonight at somewhere around 1amMIDNIGHT EST. There will be a significant period of downtime (30 minutes to 2 hours). Wish us luck!
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Now, I'd like for this to be a discussion thread, and not "tell me how to get my crappy game published" which I guess I kind of implied with my title.
I know next to nothing about the board gaming industry, other than what I have picked up during my other nerdy escapades. Excluding the classics like risk and monopoly, we seem to have on one hand the ever blooming business of "social board games", derivatives of trivial pursuit, truth or dare, and other games that will keep the average group of friends entertained for about 10 games over 5 parties until they get bored of it. On the other we have the strategy and dungeon crawling games, deep in nerd territory. World of warcraft the board game, game of thrones, settlers, and so on.
Now everyone, not just the people in hollywood, has a script for a movie that would be the best one ever. Is the same true for board gamers, and has anyone here taken a step on the path of being published, for good or bad?