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[Skyrim]: Its actually Oblivion 2, in fact, its probably just Fallout with swords.
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I would get a chuckle out of watching someone do a Lets Play of Skyrim using a "Dragon Denier" character.
"That cannot be a Dragon, must be a cloud. Oh no! I have spontaneously combusted!"
http://www.fallout3nexus.com/downloads/file.php?id=16534
It was also one of the few truly subpar sections in that game, given the obscene number of ways you could die by complete bullshit. Though that may have mostly been sorted out by the 2.0 patch. Haven't started a replay with it yet.
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
I played it on hard and didn't have a problem with it. Amphibious is certainly a better description than land-kraken though.
"Who is it?"
"Plumber."
"I don't need a plumber. You're that kraken, aren't you?"
"...Candygram."
"Candygram, my foot. You get out of here before I call a witcher. You're the kraken, and you know it."
While I'm not a fan of how binary the fight sometimes could be (you really couldn't afford to screw up due to how much damage the thing does on normal and above), it did manage to handle a land fight against something that big without having it turn into hacking at its legs while you see nothing but a lower body on your screen.
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To counter this, I absolutely loved Fable 2, and 3 is one of the most boring, soulless games I've played in a long while. It just feels like a major step back in pretty much every way. Kinda like going from Morrowind to Oblivion. Booyah, on topic!
You know the ones, the boulders.
Where is that from?
LAND SHARK! Old SNL gag.
PSN ID - Mostlyjoe Steam ID - dungeondweller
SNL Land Shark Sketch from ~1975
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
From the new Game Informer:
Sabretoothed Tigers are confirmed to be in the game.
The player threw a wolf he killed into a river, and it went with the tide.
Just killing a random stranger or two won't be enough for you to join the Dark Brotherhood.
Two stealth-perks include a 15x damage-increase with a dagger using the Stealth skill, and a perk that allows you to "disappear" from battle.
a drunkard asks you to go and steal a rare Argonian ale for him, as a small favor.
Smaller tasks such as the one above will appear as a separate tab in the Journal, while the other, lengthier quests that require multiple objectives will appear in the main tab.
He hears some gossip in the local tavern that a boy in Windhelm is "looking" for the Dark Brotherhood.
Spoilers about how you are possibly recruited into the Dark Brotherhood:
NPCs and creatures will take shelter when it starts to rain.
You can play games with children (such as "Tag!" in Riverwood).
A massive, RDR-style horseback chase ensued for one player, with mounted guards from the Imperial Legion chasing him all the way to the gates of Riften.
If you destroy a city’s means of income, they will need to buy from a nearby city, and the prices of products in said city will go up, or might not even be available in that city at all any more.
An onscreen warning will flash if you're fighting an enemy too strong for your character, or if you're entering a dungeon that is too highly-leveled.
As your level progresses, random spawns are scaled (region-dependent), and creatures can also spawn in pairs. Weaker enemies aren't written out of the system; they just become less common.
Khajiit apparently get a special animation for unarmed attacks.
Commanded animals will apparently be "easy to manage" (hope this includes a New Vegas-style Companion Wheel, or something).
Stolen items can be sold to any vendor, as long as nobody saw you stealing them.
If you attack/steal from a friend, you can ask for forgiveness.
ONE MONTH AND ONE DAY.
Oh man oh man!
Maybe you can become the leader of a city as well! Think about it... assume control of a city, destroy another city's means of income and now they have to come to you to buy shit.
Mua ha ha ha!
3DS FC: 5129-0946-8305
I think that my first character is likely going to be a smooth-talking ruthless profiteer. Ideally he'll never raise a weapon in anger, and after a few cycles of "acquire industry->burn competition->profit -> acquire new industry" will just buy his way out of trouble in all cases. Hopefully I can eventually give him a monopoly on the game's entire economy. In the Skyrim of my dreams I can bribe giants to hunt dragons for me. After that it's just maniacal laughter all the way down.
Skyrim Map
Corpse throwing as a mechanic should make for some entertaining times.
No need to wait for them to be a corpse. Even in Oblivion hitting an enemy with a paralysis effect on a slope would send them tumbling down a mountain. It was a preferred way of dealing with wild animal attacks that wouldn't be leaving any real loot if killed. I imagine I'll be doing the same in Skyrim.
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Shouts don't count. They're northern magic.
Shooting dragons out of the sky then hewing off their heads is going to be SOO GOOD.
This is probably the most excited I've been about a new release in quite some time.
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
The hype is almost palpable.
[tiny]Tofu wrote: Here be Littleboots, destroyer of threads and master of drunkposting.[/tiny]
You shouldn't. You can still see under the water clearly if you tilt the camera just right. Shitty Gamebryo engine.
I love that glitch. I hate navigating underwater and it makes it so much easier.
PSN ID - Mostlyjoe Steam ID - dungeondweller
I wonder if there's no marking at all or if it's just the shopkeepers not being able to tell.
Morrowind allowed you to sell stolen items to anyone but had an issue where if you stole something from a vendor it would consider all future items of that type to be the one you stole. While finding a fence was sometimes annoying in Oblivion, it was still miles better than not knowing if what you were about to sell would lead to the guards being called.
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Really looking forward to playing a thief slash illusionist. With stolen goods not being marked and not requiring a fence to unload them I think it'll be more fun. I just hope the houses actually have worthwhile things to steal, and not this clay and pewter flatware like in Oblivion.
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
If they can pull off that kind of thing with Skyrim, with its many more populated houses and NPCs, I'll be impressed.
Old PA forum lookalike style for the new forums.
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
Also, I thought it would go away if I didn't sit down and write it. It didn't go away. I inflict it on all of you.
Young boy stops his arms mid-cast
Waves part for a slimy, wriggling mass
Emerging
Land Kraken crawls
(Boy's spine chills and)
Land Kraken walks
(Eyes grow wide)
Land Kraken looms
(Boy's legs work like they never have, to)
Land Kraken lives!
(Get home!)
Quiet village off the coastline mourns
The youngest of the tribe found torn
And as families gather forlorn
Screaming
Land Kraken runs
(Spear tips shatter on)
Land Kraken hunts
(His weathered hide)
Land Kraken kills
(Never knowing mercy in those cold, black eyes)
Land Kraken lives!
(He rends)
Everlasting!
Neverending!
Triumphant beast!
Undefeatable!
Insatiable!
Blood-drenched tentacles reave!
Pounding hoofs betray a paladin's learned
The terrestrial cephalopod turns
A writhing shadow in the auburn
Sunset
Ride, paladin!
Hold your drawn sword tight!
Savior paladin!
Hold your drawn sword tight!
Ride, paladin!
Hold your drawn sword tight!
Savior paladin!
And!
Now!
We!
Strike!
-interlude-
Take a dip
Clean the splattered viscera
That fight wasn't fair
Paladin
Noble foolish warrior
Broken armor everywhere
Land Kraken roams
(Set upon an inky warpath)
Land Kraken fights
(He marches)
Land Kraken feasts
(He conquers)
Land Kraken lives!
Land Kraken thrives!
Land Kraken lives!
Nothing survives!
All right, people. It is not a gerbil. It is not a hamster. It is not a guinea pig. It is a death rabbit. Death. Rabbit. Say it with me, now.
I want to know more about this. It kinda depends on how much "less common" they are, but Skyrim would basically have the same problem as Oblivion, only instead of being attacked by random bandits, it would be random horrid snow monsters. If it's more or less the Fallout 3 scaled zones, that's fine.
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