Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Posts
http://forums.penny-arcade.com/discussion/149709/miniphalla-club-signups-open
DevoutlyApathetic is next on the main list, you may want to check if he's ready to run his game.
http://forums.penny-arcade.com/discussion/150152/sigil-city-of-phalla-signups-open
Sigil: City of Phalla continues in Thread two
Sigil City of Phalla thread three
http://forums.penny-arcade.com/discussion/150764/sigil-city-of-phalla-new-thread#Item_28
http://forums.penny-arcade.com/discussion/151008/gathering-of-loathingmini-phalla
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Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before
E - Not that I would be your first choice.
AMERICAN! in Iron Weasel's Twilght Struggle #3
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Welcome to the world on this side.
I'm too interested to play in this to help you, sorry
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Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before
Henri Emmanuel Gratien St Pierre in Where No Man Has Gone Before
Mmmmm....toasty.
The Looney Labs werewolf release comes with 2 werewolves, 1 seer, and villagers (for 7-15 players). They recommend making sure you have an odd number of players for each voting cycle, so if you start with an even number of players you let the werewolves kill someone during the first night. Also, having everyone slap their legs with their hand during night helps limit the possibility of night-noise exposing the werewolves. I think if you're introducing it to new players, best to keep it to the basics. (We used standard playing cards with 2-10 being village, ace as seer, and face cards as mafia, back in the day.)
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