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[League of Legends] - It's a brand new jungle out there! Oh and some kind of bear thing.

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Posts

  • CarnarvonCarnarvon Registered User regular
    There's no such thing as a kill steal, only a kill secured.

    There's no such thing as a death, only a successful initiation that your party didn't capitalize on.

    There's no such thing as an assist, only a third number there to make women and small children feel better about themselves.


    Also: Malphite can clear the jungle with boots and one potion. loooooool.

  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    Go jungle Shyvana, be useless all game, then jump around as a dragon and shout "I AM A DRAGON".

    It's how I do things.

    SC2 EU ID Klyka.110
    lTDyp.jpg
  • GooseyGooseGooseyGoose Registered User regular
    My favorite line while participating in the tribunal came from some guy who was 1/11/12. "I'd be 13 and 12 if you guys weren't stealing all my kills."

  • BethrynBethryn Registered User regular
    edited November 2011
    Well since we don't get our cool things the same day you cross-ponders get your cool things, I guess I'll see how viable junglerising is on a level 1 account on the US.
    My favorite line while participating in the tribunal came from some guy who was 1/11/12. "I'd be 13 and 12 if you guys weren't stealing all my kills."
    Honestly, I can sympathise with this. I've had games where, for example, there's been a Caitlyn who did nothing all game. In teamfights her first action every time was to start running away without damage. But what she would do is watch me drop someone 100-10% and then ult them. I think she had 7 kills that she did absolutely no work for at the end of the game.

    Bethryn on
    bethryn.png
  • FlipprDolphinFlipprDolphin Registered User
    edited November 2011
    I had a fun game or two yesterday, all normal draft mode solo queue.

    Enemy jungler was Nocturne, so I picked Shyvana to jungle since Skarner was banned (was odd, because it only showed 3 people being banned in the selection screen, but 6 were grayed out).

    I spent the whole game basically counter-jungling him and getting some kills. He did actually tie me in levels because he got first blood and another 2 kills, but he was soooooo mad. Eventually he raged quit.

    Another game I was Sona and I warded their blue mid-game. They go do blue and i just wait on the other side of blue. When it was low I hit my Q and stole their blue buff. My team was laughing.

    I recently got into support (i hate 0 CS gameplay), but was in the mood for something new. Sona is probably the only fun support (maybe janna too), because i can harass with my Q all day long. Every normal draft mode where I ran support yesterday, I had a kick ass AD with me who did great CS and harass. One game it was Sona (me) and Tristana VS a Soraka and a NASUS. I told Tristana "lets harass the crap out of them". We sure did the whole game and got 3-4 kills on them during laning.

    I usually build for Sona: meki, 3 wards, 2 mana pots, philo stone, HoG, CDR booties, then usually a chalice so I never run out of mana + MR, Shruylia's, then i dunno, Aegis I guess?

    Is that good support items?

    AND EVERY FREAKING AD CARRY GOT MAD WHEN I TOOK A FEW CS EARLY TO GET MY DAMN PHILO STONE. Its like WTF, LET ME GET MY GP5 ITEM. Even over vent in a 5-man premade, this freaking guy was getting mad. ONE TIME HE WASNT EVEN NEAR ME AND WAS WALKING TO ME AND I TOOK 2 CS AND HE GOT MAD. CALM DOWN!

    When i am the freaking AD carry, i tell my support to try to get CS if they can for your GP5 item, and that I will buy a ward as well when I go back since i get the majority of the CS

    FlipprDolphin on
  • FrozenzenFrozenzen Registered User regular
    Hmm, full jungle on riven with a dorans blade. Had to go home after that though, not enough hp for a gank.

    SC2EU/US: Frozenzen.437 Steam: Frozenzen
  • MrGrimoireMrGrimoire Registered User regular
    That just makes you a good person.
    I play support the same way, it's more fun for me. Besides, 10ish cs at the end of laning phase that they wouldn't have gotten anyway is not the end of the world.

    Tried WotA on her yet? It's good, especially on an ap heavy team and double book buff is pretty powerful.

  • CarnarvonCarnarvon Registered User regular
    Frozenzen wrote:
    Hmm, full jungle on riven with a dorans blade. Had to go home after that though, not enough hp for a gank.

    Cloth+Soda Malphite never has to leave the jungle. Small camps barely manage to get through his shield. After two full clears, you're at full health with two potions left.

  • zeenyzeeny Registered User regular
    edited November 2011
    Zoelef wrote:
    Jungle Skarner test, Custom game, no pull:

    Runes: 14% AS/12 ArPen with flat armor Seals
    Masteries: 9/21/0
    Items: Cloth + 5 pots
    Path: Wolves -> Blue -> Wraiths -> Red -> Golems (one is small, other is large)
    Cleared it at 3:17 with 357/500xp to level 4.

    * I used 4 health potions but could've done it with 3, possibly 2.
    * Regrowth Pendant + health pot looks viable with a strong pull. With 500g on recall that's enough to make a Philo Stone well before 4:00.
    * Didn't pay too much attention to monster stats but base health on red/blue buff monsters is 1272, down from ~1450.

    Jungle Trundle:
    Runes: 10 ArPen/9.6 AD with flat armor Seals
    Masteries: 21/9/0
    Items: Vamp. Scepter
    Path: Wolves -> Blue -> Wraiths -> Red -> Golems
    Cleared it at 3:22 with 357/500xp to level 4 and ~500g on hand.

    * Never dipped below 1/2 health, even at blue camp
    *

    Other:
    AS trynd full clear in 3.20(21/9/0)
    Shaco red path doesn't give level 3 anymore.
    Poppy vamp scepter wolves to full clear 3.50 but you run around @ 240-320hp the whole time.

    zeeny on
  • jaggyjaggy Registered User regular
    Kay wrote:
    Lux can do a bunch of damage if you hit a Light Binding and then follow up with auto, Singularity, Auto, LAZ0R. Her range is great.

    She loses out in mid, I've found, as she lacks sustain and her cooldowns are soooo long. Morgana has good sustain and insane pushing ability through her spellvamp passive and Tormented Soil. It's better damage than Lux's Singularity, but that's because Singularity is up-front burst, rather than slow DoT. Kennen's got more sustain because he uses zero mana, and a good first item on him is a Doran's Shield (to soak up minion aggro when you charge through the lines with Lightning Rush) for some HP regen. Swain has better sustain thanks to his passive and his ult. Ryze arguably has better sustain through his ult, and the way you itemise while still doing good damage. Tear, Catalyst, Catalyst. That said, Lux is good at escaping ganks (she's not going to be pushing as much as some AP mids, and her binding/singularity are good escape mechanism) as long as her cooldowns are up. If her abilities are down, she is VERY vulnerable.

    Lux's main strength laning IMO is her range - she can toss her bombs at long range for easy harass and use stuns to initiate a full ability rotation (stun+auto+bomb+auto) if the other guy has crappy CC and there is a low chance of a jungle gank. Poke and then play conservatively until cooldowns are up - if you can get any early advantage in lane any matchup can get out of hand quickly.

    If I'm mid-ing Lux I like to run flash+teleport to offset this lack of sustain and help me get this early CS/kill advantage. Teleport ensures I force the other guy back around 6 and at least gain a CS advantage and it lets me be a bit more aggressive with my mana usage for harassment. It also allows me to port back to get to boots+2x dorans quickly to make this harass more potent, ideally forcing the other guy out of the lane early on. Shoot teh lazer often - even if you aren't going to get a kill, making the other guy burn pots or port back is worth it when you consider its cooldown - and TP ensures I'm somewhere near somebody when it comes off cooldown (sidelane ganks, etc.).

    Teleport is still useful late game, too - TP to a ward to steal baron or pew pew escaping enemy mans with teh lazerz. It helps to have someone with CV on your team here (I'll usually run CV if I start bottom).

  • ZyrxilZyrxil Registered User regular
    Trus wrote:
    http://imgur.com/a/C2BI6

    In game models of the skins

    I was weirded out by the Gangplank skin for second- "That's the default skin remake? It looks exactly the sa- no wait, it's exactly the same as the Chinese splash art shown on the front of the launcher for the last 2 years. Good job, then."

  • A-PuckA-Puck Registered User regular
    I don't know how I feel about the Sivir changes. I'll miss being able to turn Ricochet on then advance down a lane as fast as I could walk, but I think I'll like not having to get into melee range to hit someone. I like the changes and buff to boomerang blade, but the nerf to her ult is sad.
    I'll have to give her a couple games, see what I think then.

    Soon... soon I will install you, my precious.
  • M.D.M.D. and then what happens? Registered User regular
    anyone try that bear dude yet, how is he

  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    Bethryn wrote:
    My favorite line while participating in the tribunal came from some guy who was 1/11/12. "I'd be 13 and 12 if you guys weren't stealing all my kills."
    Honestly, I can sympathise with this. I've had games where, for example, there's been a Caitlyn who did nothing all game. In teamfights her first action every time was to start running away without damage. But what she would do is watch me drop someone 100-10% and then ult them. I think she had 7 kills that she did absolutely no work for at the end of the game.

    DAT FUCKING CAITLYN, I remember that game.

    SC2 EU ID Klyka.110
    lTDyp.jpg
  • exmelloexmello Registered User regular
    edited November 2011
    Okay, so I get bent over and abused by Cass in mid as Ryze... never trying that again, he just gets outranged. It was bad enough already, but when I'm dead and she takes my tower, my teammates on top (who decided to pick malphite and no jungle when we already had a Cho) decided to push up all the way to the enemy tower without a ward or any vision on the enemy team. And I get yelled at for not calling MIAs...

    I hate how everyone blames getting ganked on other lanes not calling every single last MIA. If you don't have the awareness to watch the minimap and know when and when not to extend... BUY WARDS.

    We still eventually lost, but I actually managed to turn things around once the tower was down and I could safely farm. I went from lowest level with no farm, to highest level with the most farm in no time.

    exmello on
    These are the type of people who get to Google by Googling "Google"
  • zeenyzeeny Registered User regular
    Eve totally can jungle again without revive. Fun times ahead.

  • FrozenzenFrozenzen Registered User regular
    Carnarvon wrote:
    Frozenzen wrote:
    Hmm, full jungle on riven with a dorans blade. Had to go home after that though, not enough hp for a gank.

    Cloth+Soda Malphite never has to leave the jungle. Small camps barely manage to get through his shield. After two full clears, you're at full health with two potions left.

    With a pull on blue I ended up at 80% health after a full clear on riven, can go kill wraiths+wolves and then twiddle thumbs (gank or go b).

    SC2EU/US: Frozenzen.437 Steam: Frozenzen
  • exmelloexmello Registered User regular
    Anyone figure out if there's any new jungle paths with the new respawn timers? Like can I clear Blue to minis with Rammus and have wraiths already back up? I can't wait to try it out tonight.

    These are the type of people who get to Google by Googling "Google"
  • BethrynBethryn Registered User regular
    Honestly, I'm pretty sure you should now always be starting at either wolves or wraiths on a lot of characters.

    bethryn.png
  • exmelloexmello Registered User regular
    Bethryn wrote:
    Honestly, I'm pretty sure you should now always be starting at either wolves or wraiths on a lot of characters.

    Why is that? I don't know enough to disagree, but I'd like to hear your logic.

    These are the type of people who get to Google by Googling "Google"
  • Custom SpecialCustom Special Registered User regular
    In the 15 seconds between small camp and big camp spawned at the start you can easily wipe up wolves before blue even spawns and then just get to work on blue, even with a leash to get a head start.

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  • Feels Good ManFeels Good Man Registered User regular
    Taric

    Shatter ability power ratio increased to 0.6 from 0.4
    Radiance ability power ratio increased to 0.7 from 0.6


    TRULY OUTRAGEEOOOUUSSS

  • GlalGlal Registered User regular
    Klyka wrote:
    Bethryn wrote:
    My favorite line while participating in the tribunal came from some guy who was 1/11/12. "I'd be 13 and 12 if you guys weren't stealing all my kills."
    Honestly, I can sympathise with this. I've had games where, for example, there's been a Caitlyn who did nothing all game. In teamfights her first action every time was to start running away without damage. But what she would do is watch me drop someone 100-10% and then ult them. I think she had 7 kills that she did absolutely no work for at the end of the game.
    DAT FUCKING CAITLYN, I remember that game.
    I've had a Cait who just sat in bushes, watching the rest of the team fight 10 feet away, then when the enemy was low pop out to finish them. Or do nothing if we were losing.
    Repeat for 17 champ kills.

  • BethrynBethryn Registered User regular
    edited November 2011
    exmello wrote:
    Bethryn wrote:
    Honestly, I'm pretty sure you should now always be starting at either wolves or wraiths on a lot of characters.

    Why is that? I don't know enough to disagree, but I'd like to hear your logic.
    Ok, so the basic difference between the new jungle and the old is that you don't get enough XP to get to 4 from a blue->minis clear.

    Now in the old jungle, it was always worthwhile to start at wolves if you could do them in 10 seconds (Shyvana, Skarner, Udyr) and then move onto blue in time for its spawn.

    You can still do that, but also because of the lower respawn rates and the heal, it becomes more efficient to do the small camps first.

    For example I just did a test as level 21 Rammus. I started at wraiths, smited big, killed the little ones, moved onto wolves and then did blue (smite wasn't even back up and it was still easy... again, this is level 21 Rammus without a decent full armour page). By the time I'd finished blue, wraiths were back up again. So I then did wraiths and minis, but I'm pretty sure at level 30 I could've done wraiths, red and minis, and ended at level 4 and on decent ganking health.

    So the fast respawn rates of the smaller camps mean you should be trying to time it so that there's one camp you've already done up again when you're done with a large camp, so you can hit that camp and get to 4.

    The only other slightly unexpected thing I've noticed is that the health potion nerf has slightly nerfed cloth + 5 champs, and the heals from smaller camps don't really make up for it, although the ease with which you kill camps counteracts it slightly. It's possible that because of the ease of camps now, Regrowth Pendant + 1 hp pot -> Philostone might be a preferable choice on a lot of champs who don't use Wriggle's.

    Bethryn on
    bethryn.png
  • surrealitychecksurrealitycheck NONSTOP INFINITE CLIMAX POSTING you must go on i cant go on ill go onRegistered User regular
    yes

    they hit his ratios way too hard

    so now they are making AP TARIC a thing once more

    he is now doing 2.1 ap if he lands a pb stun - better than ap sion lerl

    AND MUCH MORE HANDSOME

    obF2Wuw.png
  • StragintStragint Do Not Gift Always DeclinesRegistered User regular
    I think the new path is Wolves, Blue, Wraiths, Red, Wolves, Golems/Wraiths. The respawn on the mini camps is one minute so starting at wolves or wraith is definitely the best place to start.

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  • PMAversPMAvers You wouldn't have heard of it, anyway...Registered User regular
    I like to think that if they're fixing Taric's ratios, they might someday actually fix Leona's.

    Or give her some sort of passive that lets her build AP by building something actually tanky. Magic Resist to AP, maybe?

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  • zeenyzeeny Registered User regular
    PMAvers wrote:
    I like to think that if they're fixing Taric's ratios, they might someday actually fix Leona's.

    Or give her some sort of passive that lets her build AP by building something actually tanky. Magic Resist to AP, maybe?

    Too innovative.

  • NaphtaliNaphtali Null Registered User regular
    give leona a passive sunfire effect that scales off ap

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  • surrealitychecksurrealitycheck NONSTOP INFINITE CLIMAX POSTING you must go on i cant go on ill go onRegistered User regular
    no, they have already indicated that they are retarded when it comes to ap ratios on leona

    one of the designers said something so dumb i nearly ate my own face because of its dumness

    obF2Wuw.png
  • Dac VinDac Vin Reimu Hakurei sat in her shrine because she was on the internet. Registered User regular
    PMAvers wrote:
    I like to think that if they're fixing Taric's ratios, they might someday actually fix Leona's.

    Or give her some sort of passive that lets her build AP by building something actually tanky. Magic Resist to AP, maybe?

    I do not want to see you working at Riot in the future because what you said is PRECISELY THINGS WE DO NOT WANT TO SEE MORE OF IN THIS GAME. Wow, stack defense to get offense, that's absolutely not a thing a million champions have.

    camo_sig.png
  • TalithTalith 変態という名の紳士 Miami, FLRegistered User regular
    It would be really neat if her passive had an AP ratio to it. It would also be neat if sunfire cape triggered her passive for her. Neat != balanced of course.

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  • ChaosHatChaosHat Registered User regular
    Frozenzen wrote:
    Carnarvon wrote:
    Frozenzen wrote:
    Hmm, full jungle on riven with a dorans blade. Had to go home after that though, not enough hp for a gank.

    Cloth+Soda Malphite never has to leave the jungle. Small camps barely manage to get through his shield. After two full clears, you're at full health with two potions left.

    With a pull on blue I ended up at 80% health after a full clear on riven, can go kill wraiths+wolves and then twiddle thumbs (gank or go b).

    You could always Doran's Blade jungle Riven, I just never did it because I like to counterjungle and such so the armor/pots setup is better. The top two things I'm wondering with new jungle is: can everyone start vamp scepter? can I start with boots pots?

    As far as routes, I'm about to test some, but I've read that you can do wolves, blue, wraiths, wolves, red, golems to level 4, or Guinsoo put this in his rebuttal post to jungle changes: start at whatever side you want to gank, full clear the other way, then by the time you're done, the first camp should have respawned, then you can do that to level 4 and gank.

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  • AriviaArivia Registered User
    Dac Vin wrote:
    PMAvers wrote:
    I like to think that if they're fixing Taric's ratios, they might someday actually fix Leona's.

    Or give her some sort of passive that lets her build AP by building something actually tanky. Magic Resist to AP, maybe?

    I do not want to see you working at Riot in the future because what you said is PRECISELY THINGS WE DO NOT WANT TO SEE MORE OF IN THIS GAME. Wow, stack defense to get offense, that's absolutely not a thing a million champions have.

    So you should stack AP to get mres.

    Oh no wait

    what if placing Leona's ult has to be done through a tetris minigame

    huntresssig.jpg
  • FlipprDolphinFlipprDolphin Registered User
    so is counter jungling pointless now? it was one of my favorite things

  • FrozenzenFrozenzen Registered User regular
    Chaoshat, that was with dorans blade riven. Full clear and not losing health on camps any more with high health left with a good pull on blue after wolves.

    SC2EU/US: Frozenzen.437 Steam: Frozenzen
  • zeenyzeeny Registered User regular
    so is counter jungling pointless now? it was one of my favorite things

    Dunno, I think stealing buffs would actually be huge, but the risk is bigger too.

  • ChaosHatChaosHat Registered User regular
    so is counter jungling pointless now? it was one of my favorite things

    In short, no. The long answer is that the same mechanic of leaving one mob behind to eternally pause the respawn timer is still there, but since camp respawn timers are overall shorter you have to work at it harder, and you have to prevent people from then just saying "fuck it I'll go get his camps" so you need either good vision or speed on your clears.

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  • surrealitychecksurrealitycheck NONSTOP INFINITE CLIMAX POSTING you must go on i cant go on ill go onRegistered User regular
    edited November 2011
    some of you seem to be labouring under the misapprehension that counterjungling is/was about gaining an advantage

    it absolutely isnt

    its about annoying the enemy jungler so much that he shits out his nose in frustration

    surrealitycheck on
    obF2Wuw.png
  • Feels Good ManFeels Good Man Registered User regular
    i'd like to point out that I really dig the new gangplank model rework cause it made it so his critical animation is his pistol, leading to hilarious sequences where you crit someone in the face, shoot parrley, then crit them again so hes like BLAM BLAM BLAM with his flintlock

This discussion has been closed.