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For weeks my only project was to shoot everything in the game. I had to test and see if all the textures would register bullets and rocket impacts and react accordingly (with an explosion or sparks).
I ran through levels shooting walls, doors, trees, NPCs and anything else i could conceivably fire a gun at. It was after about two weeks of this process that one of the level artists asked if I had been shooting the background textures. I realized that I hadn’t because the sparks from a bullet couldn’t be viewed from that distance in real life so it wasn’t really a problem, but an explosion from a rocket COULD conceivably be seen.
So I began again from the beginning, firing at mountains and far off buildings with the rocket launcher and other explosives, then quickly switching to a sniper rifle or scoped weapon to zoom in to see if an explosion occurred.
All in all, it wasn’t a terrible job. Arduous, not altogether unpleasant, but what I didn’t realize until it was too late was that I had been programming my brain with this behaviour. It was a week later that I was on vacation with my wife and some friends, and as I looked out at the beautiful mountains and streams of Canada I thought to myself
“I wonder if I could shoot that?”
It’s been a few years now since I’ve been a QA, and I still often look at mountains off in the distance and imagine firing rockets at them.
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