Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[Nintendo 3DS]: Dillion's Rolling Western, Mario Tennis, Spirit Camera!
Posts
You're blue, have weird ears, sound like a girl, and breathe fire... You're a thing.
Wii U and 3DS Codes
NES games that are released to the VC have save states. The ambassador ones did not.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
It's 2012, everything gets patched. Everything.
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
I think the graphics are nice and really crisp for a handheld port. I'm glad I went ahead and grabbed the HD collection though.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
Did you play with the Circle Pad Pro? Still a little awkward but seems to be nice for camera control.
Wii U and 3DS Codes
When they do the little aside things when you push start..
The slightly blurred/dimmed 3d behind looks awesome.
However, it's weird to me that all the sound cuts out, and all the buttons stopped responding. Were they supposed to be VO'd and then they didn't have time?
From the little bit I know, all the VO is taken from the original. Back in the day most companies didn't want to drop too much money for VO so they just got the important stuff voiced and did text for the rest of it.
They were voiced in the Japanese version but not the American. Most likely due to rushing the game out.
Wii U and 3DS Codes
Maaaydayyy maaaaaydayyy...
I'll finish the fight tomorrow after some away time.
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
Last time I checked it was $70, so get on that shit.
The main character is me.
He was controlling the story and I was just hopping in on the battles. People would be telling the main character too much backstory or discussing their stupid problems, and multiple times I would pipe in with my feelings and responses...and the main guy said the exact same thing two seconds later when he hit X to continue the conversation. It was slightly surreal.
Actually, even in the demo, some aspects of the graphics have been significantly improved. General texture resolution aside (which doesn't hurt too much on the small screen), it does look better than the original game. There are normal maps all over the character models (all two of them in the demo, but also the animals) and there's fancy next-gen lighting now. The polycount on Snake himself also appears to be higher, but I could be wrong about that. Either way, it looks great. If all of the other characters get the same treatment, and especially if this demo isn't representative of the final game, it should end up looking pretty amazing. The HD Collection is a straight port with no improvements to the in-game graphics.
IN FACT, the HD Collection has enormous issues with textures that have alpha transparency (i.e., almost all of the foliage) having sky-colored matte artifacts when they try to blend with each other because, apparently, modern hardware can't actually do that. They totally ignored that it looks like ass. For the 3DS port they tossed the alpha blending, which means the leaves and such look worse than the original, but still much better than the HD Collection.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Also interesting about MGS3 3D. I didn't get a chance to try the demo yet. I haven't read anywhere that anything was improved about the graphics, all anybody does is complain about the parts that are bad. Less grass (that also pops in), low res textures, janky frame rate, jaggies everywhere.
Enemies cannot follow you through doors. If you run right past the boss and go all the way back to where you started the game,
I've been really really enjoying Raid Mode. It changes the way I play the normal game, making me more confident and accurate in fights. It's nice to not worry about conserving ammo so much, just blasting anything that moves, and also seeing health bars!
I got a couple of the rare weapons. The Drake shotgun is amazing, you fire it one handed and it's very fast. The Pale Rider magnum looks utterly ridiculous with like a two foot long barrel, but it wrecks bosses.
Nintendo Network ID: unclesporky
It looks super horrible in some areas. It's not always sky-colored, but that's what stands out the most. Each transparent texture just blends with whatever's behind all of them, as if the others didn't exist. It's is a shortcoming of modern video hardware as far as I know, because I've only seen games on the Dreamcast and PS2 actually do it correctly. The 3DS version definitely handles it better by cutting out the alpha instead of leaving it with horrible artifacts.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
I think the cutscene model is improved or modified a little. Maybe just as much as they needed to maximize the impact of the normal mapping. Here is a picture. It's actually kind of ridiculous how much better he looks in the 3DS version.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Leaked screen of Bowser, Eggman and Zangief in the new Disney movie Wreck-it Ralph
via mynintendonews.com
Wii U and 3DS Codes
Here's hoping Mike Pollock's on board.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
And it looks like a group therapy session. Oh fuck. Can't wait.
Yes, it's going to be awesome. Hopefully there'll be other great cameos.
Wii U and 3DS Codes
The touched-up lighting really does add a whole new layer of polish to the game, despite the lower resolution.
Why would you look at that!
Isn't Wreck-It Ralph himself supposed to be some kind of down on his luck ex-videogame-villain looking for a higher purpose? I guess it'd just make sense for him to consult with the masters of the olden days.
Yep. And considering the director is Rich Moore, frequent director of The Simpsons during its heyday, odds are it's going to be damn fine.
Nintendo Network ID: unclesporky
That's why I use the Circle Pad Pro.
Wii U and 3DS Codes
Every time I see "KI" I think of Killer Instinct. I was like, "Wait! There's another trailer for a new KI game? How did I miss the first one?!"
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
I wanted Gyro aiming like in RE. Actually though if you could swap the buttons and the circle pad that would be okay. Is the circle pad pro really worth it in the end? I know at least 2 games use it at this point, but eeeeh.
Why does Medusa look so pleasantly surprised while looking at my crotch?
Steam: DigitalArcanist | XBoxLive: DigitalArcanist | PSN: DigitalArcanist | Backloggery: Houn
Source:
http://gonintendo.com/?mode=viewstory&id=172188
Edit: That's cool. My guess is it'll be announced at the last minute for NA. Just like everything else here.
Wii U and 3DS Codes
Rock Hard, baby.
EDIT:
Alternatively;
"Is that a Monster Hunter in your pocket or are you just happy to see me?"
http://www.vg247.com/2011/10/22/report-monster-hunter-3g-to-release-fall-2012-in-europe/
Wii U and 3DS Codes
EDIT:
And well yeah, there's that too.