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[Chaos] CitOW Game 66 - The Blue Scribes Have Written: Victory for Tzeentch!
Posts
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
0/6 PP
http://handtracker.heroku.com/games/170/acts/10666
Round 2, Summoning Phase
Knights (discard if in Bretonnia) are trying to clean up around here.
Chaos effects:
Kislev: Leap (if HR dominates, may move figures to an adjacent region)
Bretonnia: Shock (magic and Warpstones add to T's domination)
Estalia: Hate (figures on this card cannot be moved) and Havoc (Warriors/Greater Daemons roll no battle dice and place corruption during battle phase)
Tilea: Festival (+1 PP for S when others summon)
The Border Princes: Shroud (S cannot be targeted in battle while other targets exist)
Khorne is resting; The Horned Rat is active.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
2/6 PP
Move Warpstone Token to Border Princes
2/6 PP
Additionally, I'll be out of town until (at best) noon CST on Sunday. I may be able to update, but I'm not certain, and if I can it will certainly be sporadic (no smartphone, will probably not be in the hotel much.)
(No one wants to move in to Troll Country? huh? huh?)
Leper to Bretonnia: 0/6PP, and rest
1/6 PP
Knights (discard if in Bretonnia) are trying to clean up around here.
Chaos effects:
Kislev: Leap (if HR dominates, may move figures to an adjacent region) and Numbers (+1 defense for HR while he outnumbers another)
Bretonnia: Shock (magic and Warpstones add to T's domination)
Estalia: Hate (figures on this card cannot be moved) and Havoc (Warriors/Greater Daemons roll no battle dice and place corruption during battle phase)
Tilea: Festival (+1 PP for S when others summon)
The Border Princes: Shroud (S cannot be targeted in battle while other targets exist)
Khorne, Nurgle, and The Horned Rat are all resting; Slaanesh is active.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
1/6 PP
Sorry about the delay, guys! If it makes you feel better, I represented my patron well by spending entirely too much money on strippers at an out-of-town bachelor party.
0/6 PP
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Rest
We just browse through IC for the campaign page and roll there? Is game 66 not up yet?
http://invisiblecastle.com/campaign/rolls/26249/
If you use exactly the same campaign name 'CitOW Game 66' it will show on the same page.
(edit) Never mind Orokos is a lot less hassle.
2 hits in Kislev. Kill Bloodletter and peasant. (assuming Khorne doesn't kill the peasant first)
http://orokos.com/roll/63002
http://orokos.com/roll/c-CitOW+Game+66
Knights (discard if in Bretonnia) are trying to clean up around here.
Chaos effects:
Kislev: Leap (if HR dominates, may move figures to an adjacent region) and Numbers (+1 defense for HR while he outnumbers another)
Bretonnia: Shock (magic and Warpstones add to T's domination)
Estalia: Hate (figures on this card cannot be moved) and Havoc (Warriors/Greater Daemons roll no battle dice and place corruption during battle phase)
Tilea: Festival (+1 PP for S when others summon)
The Border Princes: Shroud (S cannot be targeted in battle while other targets exist)
Kislev: 2 dice,
1 die(+1 defense) Bloodletter (and maybe Peasant)Tilea: 2 dice
The Border Princes: 2 dice,
2 diceBloodletter and BloodswornMap is updated to the start of the battle phase, but results so far are not yet reflected there.
Repeating this part because apparently people missed it last time.
HR, please let me know how many rats are leaping and where they are leaping to.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
1 hit in Kislev, not enough to kill a rat, so I guess kill the peasant.
3 hits in Tilea, full kill.
1 hit in TBP, one dead plaguebearer.
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
so you can kill one with one hitedit: oh, forgot Strength in Numbers, so never mind that
His units are getting +1 defense?
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Are you fucking kidding me
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
How come? Is there some sort of interrupt or roll adjustment I'm not aware of?
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Of course I might just continue the trend of making decisions for rats tonight and just leap his dudes to The Empire.
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
GO FINISH UP THE DUNGEON LORDS GAME!
... then start another one because I really wanna play again...
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!
Domination step:
Norsca: +1 VP
Kislev: +3 VP DAC, Rats leap to The Empire
The Empire: +5 VP DAC
Bretonnia: +3 VP
Estalia: +4 VP
The Border Princes: +2 VP
Corruption step:
Norsca: +2 DAC
The Empire: +1
Bretonnia: +1, +2 DAC, +3
Estalia: +2 DAC, +3 DAC
The Border Princes: +3 DAC
Updated VP:
4 VP
7 VP
1 + 8 = 9 VP
3 + 2 = 5 VP
8 + 8 = 16 VP
Playing: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
I've always considered it the Horned Rat's weakest upgrade, but these are special circumstances plus who wants to see the same upgrades chosen every game? Let's give the viewers what they want.
I'll be taking the Vermin Lord upgrade.
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - no effects
2. Hero Tokens are resolved - A Bloodsworn dies in The Empire and a Leper is slain in Bretonnia
3. Resolve Old World cards - Khorne, Nurgle,
and Tzeentchmust each discard a chaos card4. Score Ruined Regions - none
5. Advance Threat Dials - There is a tie for most DACs; each god ticks once
12 - Upgrade
13 - Upgrade
9 - Upgrade
11 - Upgrade
9 - Upgrade
Updated VP:
Khorne: 4 VP
Nurgle: 7 VP
Tzeentch: 9 VP
Slaanesh: 5 VP
The Horned Rat: 16 VP
6. Check for Game end - The game does not end
Things that need to happen:
Tzeentch to discard a chaos cardPlaying: Blah's Baby Bestiary in Dungeon Petz Game 1
"Caprica" Six in Exodus Game 12 of Battlestar Galactica
Evil had finally slain the forces of Justice. There would be no symbol for children to look up to anymore.
Oh, cute, you think you're a Netrunner? Come join us!