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[WH40,000] Tales of the Neckbeard and Adventures in Crazyland, 1000 FLGS stories.

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Posts

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    edited March 2012
    I want to start with the entire list, but it might be better to start smaller. And don't put on the kid gloves. I may not know all the rules, but I have a good general knowledge of how things should work. It's not that different from 3rd/4th edition.

    EDIT: And the reason not put on the gloves is that I want to learn. Everything I messed up Sunday sticks out in my mind more than the things I didn't. So if you kick my butt, I might remember those lessons.

    valhalla130 on
    asxcjbppb2eo.jpg
  • TraceofToxinTraceofToxin King Nothing Registered User regular
    I want to start with the entire list, but it might be better to start smaller. And don't put on the kid gloves. I may not know all the rules, but I have a good general knowledge of how things should work. It's not that different from 3rd/4th edition.

    EDIT: And the reason not put on the gloves is that I want to learn. Everything I messed up Sunday sticks out in my mind more than the things I didn't. So if you kick my butt, I might remember those lessons.

    I meant put on the kids gloves as to the list I use.

    I'm a ruthless asshole, but I'd rather be a ruthless asshole armed with a foam noodle than a machinegun.

    Everyday I wake up is the worst day of my life.
  • NaxNax For Sanguinius! Registered User regular
    Vassal with cool dudes: "Yeah, thats probably how that terrain should be. No problem" Short game.
    Vassal with neckbeards: "Well, I don't think there are any windows on the face of that building, your unit can't see mine. No, I don't think I shot you through it last turn... no... I was shootinag at a different unit... And no, I didn't mean THAT rocky rubble was difficult, I meant this rocky rubble over here was difficult... this one that is slighly darker, you see? So, my unit doesnt have to roll to go through here" Long and frustrating game that makes you hate Vassal

    Really, its exactly the same as playing neckbeards in real life, but they have have an abstrat board to abuse

    The following people are amazing and I love them: Wildcat, Timspork, Kias, Denada, susan, Sharp101, [GHSC]Ryctor, Matev, Matrias, ItBurns, Slapnuts, Dayspring, see317, and the unknown poster that sent me a box of Death Company! <3 If you get them as Santees you should buy them amazing things!
  • TraceofToxinTraceofToxin King Nothing Registered User regular
    Yeah, I label everything and when I doubt I usually just say, "For future reference you may not be able to see something like that" and give it to them anyways. Or go 5+ on MC/Vehicles if you can't decide on 50%.

    Everyday I wake up is the worst day of my life.
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    edited March 2012
    I found a new Commissar Cain book! Yay!

    Then I find out that there is a new kit of plastic Space Wolf cavalry. Where the fuck are my damn plastic Rough Riders GW?!?!?

    I'm really looking forward to graduating and playing some 40k. The 6th Arcadian has spent to long on R&R.

    @SJ We need to play some epic. I still have that entire army of Space Dwarfs and won that ebay bid way back so I literally have enough old plastic/cardboard epic buildings to fill a densely packed 6'x4' table.

    Librarian's ghost on
    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    Ok, so.... I have a full SM company now, and when it's all put together and painted, me and my brother want to do an Apoc game with some other players.


    Anyone got any tips for me when this happens? It's not gonna be for awhile (need to finish about 5-6 more Kroot for my Tau, then I need to finish the squads and vehicles.)

    There's a fairly regular group that plays and the local comic/game shop has Warhammer thursdays (mixed with War Machines). I was thinking about asking them (the shop) if they had a free weekend where we could use about 4 of their tables for both days.

    newSig.jpg
  • ChrysisChrysis Registered User regular
    edited March 2012
    Nocren wrote: »
    Ok, so.... I have a full SM company now, and when it's all put together and painted, me and my brother want to do an Apoc game with some other players.


    Anyone got any tips for me when this happens? It's not gonna be for awhile (need to finish about 5-6 more Kroot for my Tau, then I need to finish the squads and vehicles.)

    There's a fairly regular group that plays and the local comic/game shop has Warhammer thursdays (mixed with War Machines). I was thinking about asking them (the shop) if they had a free weekend where we could use about 4 of their tables for both days.

    Make sure you know everyone who's going to take part in the actual game and that they're all on the same page for what you want to get out of it. Nothing ruins a game quicker than discovering someone is playing WAAC (or worse yet, most of whichever team they're on) while their opponents are just pushing mans around.

    That leads into making sure that both teams have roughly equivalent capabilities as far as Super-Heavies go. You can't do this by limiting numbers of super-heavies, as 1 Baneblade does not balance 1 Warlord. Hell, even the equivalent points in Baneblades will get wiped out by a Warlord. And being on the team that has to face off against a Warlord with no way to threaten it isn't fun. I know this from experience.

    Also recommended, go through the assets and have everyone agree on limitations for them. The ones that come to mind are Flank March and Disruptor Beacon. I'd recommend limiting taking Flank March to only those formations that grant it, and only the models in those formations can benefit from it. Flank Marching titans make people sad. As for Disruptor Beacon, I imagine it's not so bad now that there are no more mystics, but as you'll have a large table to play on you may want to limit where the person can place disrupted models to within a certain range of the beacon. Rendering Deep-strikers completely useless by redeploying them to the back corner of their deployment zone on the enormous apocalypse tables is a bit much for something that is effectively free.

    Chrysis on
    Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    I found a new Commissar Cain book! Yay!

    Then I find out that there is a new kit of plastic Space Wolf cavalry. Where the fuck are my damn plastic Rough Riders GW?!?!?

    I'm really looking forward to graduating and playing some 40k. The 6th Arcadian has spent to long on R&R.

    @SJ We need to play some epic. I still have that entire army of Space Dwarfs and won that ebay bid way back so I literally have enough old plastic/cardboard epic buildings to fill a densely packed 6'x4' table.

    I thought you'd quit for a while honestly. Glad you're nearing a time when you'll have more time.

  • ExtreaminatusExtreaminatus Go forth and amplify, the Noise Marines are here!Registered User regular
    Since we're on the subject of Vassal, I'm free tonight from 10p until 7a GMT -5 (US Eastern time) if anyone wants to game and also has insomnia.

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    edited March 2012
    I just opened my new scout sqaud box and found out there's no option for a power fist. Really? How much harder would it have been to make one and include it on the sprue, GW? Now I have to cut part of an arm to retain the scout shoulder pad, and attach a forearm power fist and hopes it matches up. And that I cut it properly.

    EDIT: And I just now realized this version has the heavy bolter. I hope there are enough arms to forego that option. Also, a head is missing. It looks like someone twisted it off.

    valhalla130 on
    asxcjbppb2eo.jpg
  • The Black HunterThe Black Hunter The key is a minimum of compromise, and a simple, unimpeachable reason to existRegistered User regular
    mr_mich wrote: »
    Anyone have any interest in 40 Cadians new on sprue?

    I could take 20 perhaps? issue is I'm in australia

  • Anon the FelonAnon the Felon In bat country.Registered User regular
    Doesn't scout shoulder pad = normal marine shoulder pad without the pad bit?

  • SJSJ College. Forever.Registered User regular
    Close, but not quite the same. You'd have to be looking for it to pick up on it after the mini was painted in a lot of cases though.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    EDIT: And I just now realized this version has the heavy bolter. I hope there are enough arms to forego that option. Also, a head is missing. It looks like someone twisted it off.

    Call GW. You might get lucky and be sent another whole scout quad.

  • Anon the FelonAnon the Felon In bat country.Registered User regular
    SJ wrote: »
    Close, but not quite the same. You'd have to be looking for it to pick up on it after the mini was painted in a lot of cases though.

    Must be why I've always thought it was though. I've only ever seen it painted (Scout with an unaltered power fist), and have never owned an actual scout squad.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    So the Tyranid Warrior arm upgrade sets still aren't listed as finecast, but are listed as resin.

    Seems they actually are in the same resin as the little barricases GW sells.

  • SJSJ College. Forever.Registered User regular
    barricases?

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    SJ wrote:
    barricases?

    Barricade made out of suitcases. This is not rocket science.

    PSN/NNID/Steam: Dr_Keenbean
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  • ExtreaminatusExtreaminatus Go forth and amplify, the Noise Marines are here!Registered User regular
    Or suitcases made out of old barricades.

  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Maybe some baristas?

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • TraceofToxinTraceofToxin King Nothing Registered User regular
    SJ wrote: »
    barricases?

    Barricuda shaped briefcases.

    Everyday I wake up is the worst day of my life.
  • SJSJ College. Forever.Registered User regular
    well now it all makes sense

  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    edited March 2012
    Maybe the barracudas turn into briefcases like the DeLorean did in that episode of the Back to the Future cartoon.

    Librarian's ghost on
    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • mugginnsmugginns Jawsome Fresh CoastRegistered User regular
    Holy shit, these tervifex kits are sweet

    E26cO.jpg
  • ExtreaminatusExtreaminatus Go forth and amplify, the Noise Marines are here!Registered User regular
    How easy is it to assemble?

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    Correct me if I'm wrong, but with the Astartes grenade launchers on the scout bikes being rapid fire, does that mean they fire twice up to 12" and once up to 24"? That seems pretty impressive to me.

    asxcjbppb2eo.jpg
  • SJSJ College. Forever.Registered User regular
    They fire twice at 12" or once up to whatever their maximum range is, I don't remember if it's 24 or not.

  • -Loki--Loki- Don't pee in my mouth and tell me it's raining. Registered User regular
    Er, yeah, barricades. Serves me right making a spelling mistake then playing 3 hours of starcraft 2, I guess.

    My main concern is that resin is very brittle, and lashwhips are pretty thin.

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    SJ wrote: »
    They fire twice at 12" or once up to whatever their maximum range is, I don't remember if it's 24 or not.

    I wonder if they're relentess like the regular bike squad? TO THE RULEBOOK!

    I may have found a use for those sweet models after all.

    Hey, muggins, how are your Mantis Warriors coming along? Weren't you including scout bikers? I'd love to see them painted.

    asxcjbppb2eo.jpg
  • AsherAsher Registered User regular
    I'm totally taking Scout Bikes in my Raptors.

    And a bunch of scouts.

    And a Storm.

    MORE SCOUTS

    I put models on Instagram now: asher_paints
  • SJSJ College. Forever.Registered User regular
    SJ wrote: »
    They fire twice at 12" or once up to whatever their maximum range is, I don't remember if it's 24 or not.

    I wonder if they're relentess like the regular bike squad? TO THE RULEBOOK!

    I may have found a use for those sweet models after all.

    Hey, muggins, how are your Mantis Warriors coming along? Weren't you including scout bikers? I'd love to see them painted.

    Why wouldn't they be? They're the exact same unit type.

  • DocSamsonDocSamson Registered User regular
    -Loki- wrote: »
    Er, yeah, barricades. Serves me right making a spelling mistake then playing 3 hours of starcraft 2, I guess.

    My main concern is that resin is very brittle, and lashwhips are pretty thin.

    I bought a sprue of them I'm picking up tomorrow in case anybody wants a look at them. I just assumed it was Finecast for some crazy reason, didn't realize it was going to be a different type of resin all together.

  • valhalla130valhalla130 13 Dark Shield Perceives the GodsRegistered User regular
    edited March 2012
    I just really like the scout biker models. And a rapid fire grenade launcher that can fire twice up to 12 inches away, and always be able to fire due to relentless sounds friggin' awesome.

    And I checked and apparently all bikes are relentless.

    EDIT: Just like SJ said.

    valhalla130 on
    asxcjbppb2eo.jpg
  • ElderCatElderCat Registered User, ClubPA regular
    Hey guys, we are vassaling it up RIGHT NOW. This game is going to be EPIC. Pitched battle annihilation, so exotic.

    IWBRLjC.png
  • Librarian's ghostLibrarian's ghost Librarian, Ghostbuster, and TimSpork Registered User regular
    Wait. Is there going to be a sixth edition shortly? Maybe I should just wait to play till that comes out as I've 100% forgotten how to play 5th.

    (Switch Friend Code) SW-4910-9735-6014(PSN) timspork (Steam) timspork (XBox) Timspork


  • SJSJ College. Forever.Registered User regular
    Pretty assuredly this summer, yeah.

  • DayspringDayspring the Phoenician Registered User regular
    Vassal guys had best be taking screenshots for battle report goodness

    My Warhammer stuff online: Youtube Twitter Insta
  • AsherAsher Registered User regular
    No one really knows what's happening regarding 6th ed. It'll probably be out "soon", but no one really knows for sure.

    Anyway, here is my 2nd draft Raptors list critique me:

    HQ:
    Lias Issodon "The Grim", Master of the Raptors

    ELITES:
    10 Sternguard, Power Fist, 2 Combi-Meltas

    TROOPS:
    10 Man Tac Squad, Fist, Plasma Gun, Plasma Cannon

    5 Man Scout Squad, Telion, Heavy Bolter, 3 Snipers

    5 Man Scout Squad, 4 CC Scouts, Power Fist Sarge

    FAST ATTACK
    Squadron of 2 Land Speeders, each with Multi Melta and Heavy Flamer
    Land Speeder Storm, Heavy Flamer
    5 Scout Bikes, Combi Melta, Melta Bombs on Sarge, 2 Astartes Grenade Launchers, Cluster Mines

    HEAVY SUPPORT:
    Land Raider, Extra armour, Multi Melta

    The plan behind this army is to make it as fluffy as shit, so lots of shooting, scouts and shenanigans. Issodon will go in with the Sterndguard to form a formidable firebase. I've got a Fist and 2 Meltas in there as Walker insurance. They'll stick pretty close to the Land Raider, so they can decamp if enemy assault units get to close. The Land Raider can also pop Transports and let Issodon and his squad hose down the contents with delicious delicious special ammo.

    The Tac Squad will form a secondary firebase, and I can combat squad them as I want. I think a Rhino would make them more flexible, but I want to avoid it for fluff reasons (Bare with me here). Plas Cannons are cheap and cool and Plasma guns are funny. I think they'll be paired up with Telion's Squad for combining fire power. I've got Telion and some sniper scouts in there because I love the models, they are super themey and I can see Telion being useful against Commissars, and just for scaring Sergeants/specials etc in other armies. I don't expect him to work wonders, but he seems like a useful tool.

    As for the rest, the Speeder squadron can multitask. It can go armour hunting, or hose down infantry. The Scout bikes are there because A: They are super cool and B: To be an annoyance and possibly smack some tanks about. The GLs give them some flexibility too. The Storm can outflank or just turboboost up the board and let its scouts get stuck into a soft target or tank. Hopefully some will survive so I can tool around with a scoring fast skimmer.

    I know the list is very light on CC capability, but that's what I want to go for. The Raptors are guerilla warfare specialists and favour ranged combat. I also intend to put them in some kind of alien mangrove swamp which is an incredibly hostile environment so I can weather the shit out of them. For that reason I'm going for Land Raiders (Tough enough to survive) and Speeders (Fly above it all!). FOr those of you who don't have IA: 9, Issodon gives Chapter Tactics: Stealth, -1 to enemy reserves, the ability to inflict d6 wounds (normal saves) or one glancing hit on an enemy unit after scout moves and is himself good at shootign with an Assault 2/Heavy 4 Boltgun which uses the Sternguard special ammo. He is rubbish in combat though with normal power armour, no invuln and just a Power Weapon.

    I put models on Instagram now: asher_paints
  • saluksicsaluksic Registered User regular
    That special character sounds great. I really liked the idea in DOWII that your commander could be focused on range instead of close combat. I'd give my company commander a heavy weapon and stick him with some tacticals if I could.

  • AsherAsher Registered User regular
    He is pretty cool. He swaps his WS and BS from a Master though, but is ultra cheap to make up for being barely better than a Sarge with Power Weapon in Combat.

    I put models on Instagram now: asher_paints
This discussion has been closed.