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FLASH DUEL: Are you OK? BUSTAH WOLF!

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Posts

  • BedlamBedlam Registered User regular
    How are you doing it now?

  • InquisitorInquisitor Registered User regular
    Bedlam wrote: »
    How are you doing it now?

    I have a copy of my game set up on a shelf in my room and I'm basically doing things by hand.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    I could make you a quick and dirty excel sheet that could manage each game. From deck drawing to hands to powers. And a quick and easy copy-paste for hand PMing and Game State forum posting.

    If you want me to and also have access to excel...

  • InquisitorInquisitor Registered User regular
    edited March 2012
    Game 1, Turn 8, Vendetta ( @Egos ) vs. Lum Bam-foo ( @towndrunk34 )

    Current Turn: Vendetta

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

    Vendetta's Position: 5, dark
    Lum Bam-foo's Position: 15, light

    Cards in Vendetta's Hand: 5
    Cards in Lum Bam-foo's Hand: 5

    Cards Remaining in Deck: 6
    Cards in Discard:
    1s: 2
    2s: 2
    3s: 2
    4s: 0
    5s: 3

    Vendetta's unused powers: Stunlock, Surgical Strike, Acrobatics
    Lum Bam-foo's unused powers: Raise the Stakes, Poker Flourish

    PMing hands now.

    Obi: That sounds intriguing, I'd love your assistance in these matters.

    Inquisitor on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited March 2012
    Is there any reason you can't use handtracker, creating a deck there containing 5 copies of each number 1 through 5, then let players handle the draws on their own?

    quick edit: Players would need permission to "draw to hand"; players like Lum Bam-foo would also need to be able to just "draw" to reveal the top card. But now that I think about it, abilities like pulling cards from the discard pile are not implemented. May not work for this.

    Darian on
  • InquisitorInquisitor Registered User regular
    edited March 2012
    Anyway, now that I got that updated... I agree that this is going slower than I'd like, this is my first time running such a thing, so any and all advice, suggestions or assistance is greatly appreciated. The more streamlined we can get things the better. Thank you for your patience and understanding, and hopefully I (with some help) can get things running better soon.

    Edit: The main reason why I am not using handtracker is that I had never heard of it before now! Looking into it, but if it does what you are implying I think I might just go and kiss you.

    Edit the 2nd: Hm, you may be right, I'll explore the functionality that it has at least.

    Inquisitor on
  • BedlamBedlam Registered User regular
    If you wanted to keep things physical you could make proxxy decks with index cards and physically place them in the approprite piles.

  • DarianDarian Yellow Wizard The PitRegistered User regular
    On the handtracker front, since the developer is playing in this game (@admanb ), you might be able to get needed features added in if we can figure out what you would need.

    It would certainly work for most normal play, though you'd have to keep a close eye on it to make sure players are drawing the right number of cards and such.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    I am making you an excel sheet right now. Should be done shortly.

    Hopefully it will be useful. If it isn't, no big deal. I have fun messing around with excel. (I once made a fully functioning Minesweeper in excel at a call center I worked at while I was in college.)

  • InquisitorInquisitor Registered User regular
    At the very least I am making a proxy deck right now so I can run two games at the same time, at the very worst it will make things to twice as fast.

    Obi: I'm sure the sheet will be useful, and should definitely help me keep multiple games organized.

    I think I will scale up first to running two games at the same time, see how the load is. If it isn't too bad I'll probably make another proxy deck, run three at the same time, etc. Do you guys think would be best to still keep everything in the same thread still?

  • EgosEgos Registered User regular
    edited March 2012
    Is there any problem with running it in the same thread?

    edit: You can just update the OP

    Egos on
  • InquisitorInquisitor Registered User regular
    edited March 2012
    Game 1, Turn 1, Jaina ( @B:L ) vs. DeGrey ( @blahmcblah )

    Current Turn: DeGrey

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

    Jaina's Position: 1, dark
    DeGrey's Position: 18, dark

    Cards in Jaina's Hand: 5
    Cards in DeGrey's Hand: 5

    Cards Remaining in Deck: 15
    Cards in Discard:
    1s: 0
    2s: 0
    3s: 0
    4s: 0
    5s: 0

    Jaina's unused powers: Charged Short, Smoldering Embers, Flame Arrow
    DeGrey's unused powers: Spectral Push, Spectral Pull, Pilebunker

    Inquisitor on
  • towndrunk34towndrunk34 Registered User regular
    Protip: Stay away from 6 range

  • InquisitorInquisitor Registered User regular
    edited March 2012
    I've decided to have the numbers up on each post with the position of each player underlined to help people visualize the board better. Hope it helps. <3

    If anyone has any other quality of life suggestions like this, I'd love to hear them.

    Inquisitor on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited March 2012
    That helps a lot.

    edit: Might be worth assigning each match a color so the different updates are instantly distinguishable.

    Also, use quotes for @B:L
    @ "B:L"
    

    Edit 2: Without the space

    Darian on
  • InquisitorInquisitor Registered User regular
    Good idea, also, thanks for letting me know how to tag people with dumb names like B:L :P

  • B:LB:L I've done worse. Registered User regular
    edited March 2012
    Inquisitor wrote: »
    Good idea, also, thanks for letting me know how to tag people with dumb names like B:L :P

    But I'm always reading this thread anyways :P

    And hey @towndrunk34 , no coaching, or would you prefer me giving advice to Egos? ;)

    B:L on
    10mvrci.png click for Anime chat
  • EgosEgos Registered User regular
    move 3

  • B:LB:L I've done worse. Registered User regular
    edited March 2012
    Move forward or backward, @Egos ? :P

    B:L on
    10mvrci.png click for Anime chat
  • InquisitorInquisitor Registered User regular
    B:L is correct, a direction needs to be specified with a move.

  • EgosEgos Registered User regular
    move 3 forward

    sorry....trying to bring it so we can FIGHT

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    @Inquisitor

    Can you post an example of a PM you send when you update their hand? Once I get that I can give you this awesome spreadsheet. :D

  • InquisitorInquisitor Registered User regular
    edited March 2012
    Game 1, Turn 9, Vendetta ( @Egos ) vs. Lum Bam-foo ( @towndrunk34 )

    Current Turn: Lum Bam-foo

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

    Vendetta's Position: 8, light
    Lum Bam-foo's Position: 15, light

    Cards in Vendetta's Hand: 5
    Cards in Lum Bam-foo's Hand: 5

    Cards Remaining in Deck: 5
    Cards in Discard:
    1s: 2
    2s: 2
    3s: 3
    4s: 0
    5s: 3

    Vendetta's unused powers: Stunlock, Surgical Strike, Acrobatics
    Lum Bam-foo's unused powers: Raise the Stakes, Poker Flourish

    Inquisitor on
  • InquisitorInquisitor Registered User regular
    Obi: I have just been PMing people:

    Player's Hand: A, B, C, D, E

  • towndrunk34towndrunk34 Registered User regular
    ...This is gonna be fun.
    Care to raise the stakes, Egos?

  • EgosEgos Registered User regular
    just go all Kung Fu Panda already :P

  • InquisitorInquisitor Registered User regular
    edited March 2012
    Is that you officially using your raise the stakes power?

    If so, Egos, you have a choice to make. You may immediately forfeit the round. If you do, obviously, you lose this round. If you do not than Lum Bam-Foo will get to draw a card and whoever ends up winning this round will win two rounds total.

    Edit: Not to be the fun police, but, in the future, please try to make it clear if you are activating a game mechanic or just engaging in friendly banter. Friendly banter is of course encouraged.

    Edit 2: I'm off to celebrate a family birthday, so expect a lull in activity from me. When I get back I think I might get a third game started, I think it should be doable.

    Inquisitor on
  • towndrunk34towndrunk34 Registered User regular
    Yeah, using my power. Give up, Egos?

  • B:LB:L I've done worse. Registered User regular
    Protip: Lum is vulnerable to rushdown if he's seeking to build a straight, as he's getting rid of his pairs.

    10mvrci.png click for Anime chat
  • ObiFettObiFett Use the Force As You WishRegistered User regular
    edited March 2012
    Here is a link to the Excel Worksheet. If you've never used google docs, just click file->download to download it. You will need to enable macros. You will need a separate sheet for every match.

    https://docs.google.com/open?id=0B1cjfjQOUf9QMWRXM2I4T3VUVi1MSWNvYjNDQmg3Zw

    Explanation for the tabs at the bottom of the excel sheet
    Game Manager: Input all the info here
    Update Text: Copy and Paste from here for updates in the thread and Hand PMs, this tab will auto update do not edit anything on this tab
    Data: Character data and power card info, no reason to change anything in this tab

    If you have any questions about how to use it, I will answer them. I tried to put helpful tips all over the place to give explanations for things. Hope this helps.

    ObiFett on
  • towndrunk34towndrunk34 Registered User regular
    B:L wrote: »
    Protip: Lum is vulnerable to rushdown if he's seeking to build a straight, as he's getting rid of his pairs.

    Hey! I stopped advising! The one was a joke, anyway.

    Plus, that's totally a lie.
    No it's not. D:

  • B:LB:L I've done worse. Registered User regular
    Oh ok I'll stop advising too since we're now even ;)

    10mvrci.png click for Anime chat
  • EgosEgos Registered User regular
    B:L wrote: »
    Protip: Lum is vulnerable to rushdown if he's seeking to build a straight, as he's getting rid of his pairs.

    Hey! I stopped advising! The one was a joke, anyway.

    Plus, that's totally a lie.
    No it's not. D:

    Don't worry , it already crossed my mind before B:L said anything

  • B:LB:L I've done worse. Registered User regular
    edited March 2012
    Egos you gotta respond to the power, forfeit or allow towndrunk to draw a card and keep playing with the winner of the round receiving two rounds in victory.

    B:L on
    10mvrci.png click for Anime chat
  • InquisitorInquisitor Registered User regular
    edited March 2012
    @Egos Please state if you decide to forfeit or continue the match.

    I know you somewhat answered earlier, but that was before towndrunk had clarified that he was actually using his power.

    Edit: So far running two matches at the same time has been super easy! :P (It's a friday night so I understand that people have a high likelihood of being out and about).

    Inquisitor on
  • EgosEgos Registered User regular
    sorry thought you were gonna be away longer @Inquisitor

    continue wtf..

  • InquisitorInquisitor Registered User regular
    edited March 2012
    Okay, Lum Bam-foo draws another card, taking his hand to six, and it is still his turn.

    Four cards remain in the deck.

    Inquisitor on
  • towndrunk34towndrunk34 Registered User regular
    @Inquisitor
    Move forward 3 spaces.

  • ObiFettObiFett Use the Force As You WishRegistered User regular
    I got home and found some compatibility issues with some functions not working with my older version of excel. I made some changes and here is the updated spreadsheet: https://docs.google.com/open?id=0B1cjfjQOUf9QenI1dEpkSGtUN1d3cXF6NDVLVndsZw

    It has a deck (with shuffle), a discard pile, a hand manager and position input for both players, there is a dropdown to select the character a player is playing with and it auto populates the powers according to the player selected.

    @Inquisitor, let me know if you have any questions.

  • InquisitorInquisitor Registered User regular
    edited March 2012
    Game 1, Turn 10, Vendetta ( @Egos ) vs. Lum Bam-foo ( @towndrunk34 )

    Current Turn: Vendetta

    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

    Vendetta's Position: 8, dark
    Lum Bam-foo's Position: 12, light

    Cards in Vendetta's Hand: 5
    Cards in Lum Bam-foo's Hand: 5

    Cards Remaining in Deck: 5
    Cards in Discard:
    1s: 2
    2s: 2
    3s: 4
    4s: 0
    5s: 3

    Vendetta's unused powers: Stunlock, Surgical Strike, Acrobatics
    Lum Bam-foo's unused powers: Poker Flourish

    Inquisitor on
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