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[Mass Effect]: Victory & Commendation Packs out! Mark ALL spoilers or BANSHEES!!

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Posts

  • RetabaRetaba Rintaro Okabe Mad ScientistRegistered User regular
    Huzzah, just had every Geth turn invincible to me during wave 10. Not only that but I was invincible too and could not pick up ammo. I could still complete the hack but had no way of clearing the Geth out afterwards. My team members all snuffed it so all in all that was just super strange.

    There can be only one!

  • DisrupterDisrupter Registered User regular
    So...ending theory...
    Spoiler:

    616610-1.png
  • jclastjclast Registered User regular
    I really need to get this soldier to 20 so that I can try out another class in multiplayer. Yes, I know I could just roll a new guy right now, but I'm weird and want to finish this one before moving on. Multiplayer has, however, taught me that concussive shot on soldiers is freaking great. I used to spam adrenaline rush, but now even in single player my go-to power is concussive shot.

    steam_sig.png
  • HewnHewn Registered User regular
    cptrugged wrote: »
    But being that I'm mostly playing with full PuGs so I can't count on back up if I go Krogan charging into the wrong group of enemies on silver. Bronze tho? Immortal Steam Roller of Laughing Goodness.

    Yeah, I'm lucky to have a decent group of friends to play with that back one another up. We're mindful to pick builds that compliment the group and such. I tried a few pugs and had quite the mix of success and failure. But it was interesting seeing internet group mentality addressing levels and problems in a completely different way than my isolated group did. "Oh, you guys hold down the fort from HERE?! Huh. We thought this place sucked and go THERE. But everybody on the net goes here? Oh."

    cathSIG.jpg
  • Blood DriveBlood Drive Registered User regular
    Hewn wrote: »
    Dragkonias wrote: »
    Meh. I would say melee is always good for Krogan Sentinel.

    That's what I do. I put my defenses on max, not the melee. Wear tech armor all the time and use the Black Widow. I'm usually the last to die, have that nice rifle, and if guys get close can handle myself with a punch. Pretty nice balance, and consistently a top scorer, but it feels kind of odd never using powers.

    I feel it lacks the punch of an adept on gold, though. One of the best combos I've seen is an Asari adept with the Widow. That guy was an animal on gold and I want to try it out.

    I wish i had done this on my Krogan Sentinal. Melee is total lolz when your one hitting everything in the world, but that krogan charge sure is wonky. Like I said earlier, need to learn to head butt.

  • InvisibleInvisible Registered User regular
    The funny thing is, I bet the fan conspiracy theory ends up being used just like the one for Saw did, because unless they make some significant changes it's either that
    Spoiler:

  • milk ducksmilk ducks Registered User regular
    Dragkonias wrote: »
    Also, milk ducks what is your GT? I wanted to put you on my friends list.

    It's just milk ducks, the same as it is on the forums.

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  • mojojoeomojojoeo Cowtown.Registered User regular
    daveNYC wrote: »
    mojojoeo wrote: »
    daveNYC wrote: »
    mojojoeo wrote: »
    I played with a pubbie last night that was an adept. Level 12. Only power he used was shockwave. And he had no concept of distance. Literally he would wiff by miles.... and just keep throwing then as soons a s cooldowns were over. Maddening!

    Hey, I resemble that remark! Except I'll also miss with powers other than shockwave.

    no i mean from sniper rifles distance tossing out shockwave. You cant seriously do that often right?

    Oh, God no. I'm bad, but not that bad. Usually I'll throw out a singularity that hits about 30 degrees to the right and 10 meters up from where the long target is.

    I just wish I was better at triggering those explosions and bursts. Probably should have gone with the wide effect for shockwave to make up for my asstastic aiming skills.

    Yeah well distance aiming without tracking on biotics is tricky. Also shockwave in close is a rough one to negotiate as you may want to lead the target but the game auto corrects you....

    "Weaseling out of things is important to learn. It’s what separates us from the animals … except the weasel."
  • HewnHewn Registered User regular
    Invisible wrote: »
    The funny thing is, I bet the fan conspiracy theory ends up being used just like the one for Saw did, because unless they make some significant changes it's either that
    Spoiler:

    We're just waiting for the kick.

    cathSIG.jpg
  • cptruggedcptrugged Buster Machine 3Registered User regular
    Hewn wrote: »
    But it was interesting seeing internet group mentality addressing levels and problems in a completely different way than my isolated group did. "Oh, you guys hold down the fort from HERE?! Huh. We thought this place sucked and go THERE. But everybody on the net goes here? Oh."

    I notice that a lot too. "Wait, where are you guys running to? That's just dumb" "Oh wait, this isn't so bad." Guess its just another one of those playstyle things that really can be 6 in one, half dozen on certain maps. But you're insane if you don't hold Firebase White just outside the hallway above the ladder... just sayin' ;)

  • BobbleBobble Registered User regular
    So yeah, last night I ran into the bug again where my shockwave wouldn't detonate my warp. The warp definitely wasn't the problem, because the vanguard in the match could still detonate it. Shockwave though? Suddenly useless after about 6-7 waves of biotic explosiony goodness. SADFACE.

    Cambiata wrote: »
    You know what this thread needs? Some Turian porn.
  • mojojoeomojojoeo Cowtown.Registered User regular
    Disrupter wrote: »
    So...ending theory...
    Spoiler:
    Spoiler:

    But whateves.

    "Weaseling out of things is important to learn. It’s what separates us from the animals … except the weasel."
  • RonaldoTheGypsyRonaldoTheGypsy I'm da BEST! Registered User regular
    I just hate in a game where your three pubs get to a semi-open area with 2-3 entrances and they will ALL stare tunnel vision down one way and commit all their firepower while I hide behind a crate and watch the other entrance and then all three of them at the same time bail from where they are and come over to where I am and start firing and things slowly start leaking in from where they were.

    This happens in all these types of games, though. L4D, KF, etc.

    toadsig.jpg
  • InvisibleInvisible Registered User regular
    Though I will say, I don't think all the "clues" for this theory to come true were carefully laid down by Bioware and I don't think it was their intent at all for it to be read that way. They're just happy coincidences.

  • cptruggedcptrugged Buster Machine 3Registered User regular
    I've found that I really like a 2x2 cover strategy. Teams of two covering long areas where the enemy is spawing at the other end. For everything but reapers, 2 guys can quickly take down most enemy groups on silver no problemo. So when I see 1 pug guy running off to flank by himself, I'll usually follow to make sure he doesn't just get overwelmed.

    The one thing that really really irks me is that people don't seem to understand how the enemies will spawn. They will usually spawn furthest away from the greatest concentration of players. So if you have 2 at the two back corners of the map, the mobs will spawn in the two front spawn points. Usually. This is what makes Firebase white so easy to defend. But its easy if you don’t understand the system to all bunch up in a tidy little corner and suddenly guys are spawning closer to you or flanking you through that side that no one is covering.

  • JoshmviiJoshmvii Registered User regular
    Ray Muzyka posted a response about the ending, basically saying we appreciate your feedback(but neener neener, reviewers gave us perfect scores, nevermind those scores are probably not based on finishing the game) and in April we will make DLC to actually answer questions about what happened in the ending:

    http://blog.bioware.com/2012/03/21/4108/

    Full text in spoiler.
    Spoiler:

  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    Bioware = Damage Control Mode Engaged.

    We'll see what comes out of it.

    SC2 EU ID Klyka.110
    lTDyp.jpg
  • kedinikkedinik Registered User regular
    I love how "however of course most folks love our awesome game" actually just refers to high reviews by critics. That has never been worth anything in this industry, in terms of whether or not your game is awful.

    kedinik on
  • evilthecatevilthecat Registered User regular
    This Ray person and Casey just rub me the wrong way.
    instead of manning up and taking the criticism there's deflection and "look at what people that didn't buy our game and are likely paid to say what we want anyway said!".

    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • mojojoeomojojoeo Cowtown.Registered User regular
    Klyka wrote: »
    Bioware = Damage Control Mode Engaged.

    We'll see what comes out of it.

    Yuuuuuuuuuuuuuup. That is a definite sign people are being heard.

    They keep down playing the amount of people discontented.... but then why make multiple(hudson made one earlier) statements like this?

    "Weaseling out of things is important to learn. It’s what separates us from the animals … except the weasel."
  • mojojoeomojojoeo Cowtown.Registered User regular
    Also Net, means Yet.

    They didnt even spell/grammer check it. Lols.

    "Weaseling out of things is important to learn. It’s what separates us from the animals … except the weasel."
  • Iron WeaselIron Weasel Totes not mafia, guys Oh shit, an awlRegistered User regular
    Joshmvii wrote: »
    Ray Muzyka posted a response about the ending, basically saying we appreciate your feedback(but neener neener, reviewers gave us perfect scores, nevermind those scores are probably not based on finishing the game) and in April we will make DLC to actually answer questions about what happened in the ending:
    That's not what it "basically" says at all.

    Currently Playing:
    Skyrim
    GT/Twitter: Tanith 6227
  • DisrupterDisrupter Registered User regular
    Eh, maybe not ALL the clues. But I dont see how someone can read the rachni queen dialog from ME1 and see
    Spoiler:
    and not walk away convinced that
    Spoiler:

    And if you get to that logical step. Why wouldn't it have been addressed in game? Why not have it involved in the plot? Unless it was purposely hidden to merge the story into the game.
    Spoiler:

    Normally in "theories" you find some pretty big holes. But this one has some major support and it makes sense of stuff that otherwise seemed glaring. ME3 went from "meh but acceptable ending" for me to "yeah probably one of the best endings of anything ever" because I am buying into that theory.

    I'd also like to point to what I considered a major flaw in the marketing for this thing. It all revolved around "take back earth." Even though, early on we were all under the impression ME3 would be the finale. The marketing didnt really point to that. There wasn't a "final battle!" type campaign.

    In fact, the box of the game has a quote that says "if you arent a fan, nows the time to join." That doesn't scream finale to me.

    I didnt read a ton of magazine articles or anything about ME3 before it came out. Is there a lot of more recent quotes stating this is the finale? Where exactly did we get that impression?

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  • klemmingklemming Registered User regular
    This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

    New DLC I can understand, but new games?
    Spoiler:

    The following sentence is true. The previous sentence was false.
  • DracomicronDracomicron Registered User regular
    mojojoeo wrote: »
    Asari seem to speak english somehow if thats true though. I always thought theres was a translator of some sort.
    Least I thought.

    Could be space magggiccccccccc.

    It's been heavily implied that asari have been telepathically screwing with everybody's heads for a very long time now. c.f. ME2 bachelor party. They might not need to learn English for us to understand them.

    Gary Gygax wrote:
    ''The secret we should never let the gamemasters know is that they don't need any rules.''
  • OrcaOrca Registered User regular
    evilthecat wrote: »
    This Ray person and Casey just rub me the wrong way.
    instead of manning up and taking the criticism there's deflection and "look at what people that didn't buy our game and are likely paid to say what we want anyway said!".

    It's the PR/management speak. That's simply what it looks like.

    You see, all this fan outrage isn't a problem, it isn't a difficulty, it's an opportunity.

    evilthecat wrote: »
    "Bioware I want to suck on your teets of gamingness".

    The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
  • IDDQDIDDQD Registered User
    cptrugged wrote: »
    Hewn wrote: »
    But it was interesting seeing internet group mentality addressing levels and problems in a completely different way than my isolated group did. "Oh, you guys hold down the fort from HERE?! Huh. We thought this place sucked and go THERE. But everybody on the net goes here? Oh."

    I notice that a lot too. "Wait, where are you guys running to? That's just dumb" "Oh wait, this isn't so bad." Guess its just another one of those playstyle things that really can be 6 in one, half dozen on certain maps. But you're insane if you don't hold Firebase White just outside the hallway above the ladder... just sayin' ;)

    I absolutely love holding down Firebase White with 2 Biotics up top next to the ladder, and myself (Human Engineer) /w an Infiltrator sniper just below. I have good line of sight into the building, as well as the landing pad. It's not the best place for an escape route, but if the team up top keeps the landing pad clear you wont ever need it.

    Recipe for easy wins!

    Live: Flynnt Loch | PSN: FlynntLoch | Steam: flynnt_loch
  • Iron WeaselIron Weasel Totes not mafia, guys Oh shit, an awlRegistered User regular
    mojojoeo wrote: »
    Also Net, means Yet.

    They didnt even spell/grammer check it. Lols.
    No, he means "net" in the sense of "overall", or "bottom line".

    Currently Playing:
    Skyrim
    GT/Twitter: Tanith 6227
  • mojojoeomojojoeo Cowtown.Registered User regular
    klemming wrote: »
    This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

    New DLC I can understand, but new games?
    Spoiler:

    I would pay good money for smaller stories in the same universe as a prequel or even sequel. Gimme Mass effect:blue sun chronicles where you are a Merc just making thier way in a crazy galaxy. Gimmie mass effect: citidel nights where you play as a detective on the citidel.

    They fleshed out a hell of a universe, I wanna play more on that playground.

    mojojoeo on
    "Weaseling out of things is important to learn. It’s what separates us from the animals … except the weasel."
  • cptruggedcptrugged Buster Machine 3Registered User regular
    jdarksun wrote: »
    Joshmvii wrote: »
    Ray Muzyka posted a response about the ending, basically saying we appreciate your feedback(but neener neener, reviewers gave us perfect scores, nevermind those scores are probably not based on finishing the game)
    Ray Muzyka wrote:
    ...it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility.
    First paragraph bro.

    Edit:
    Joshmvii wrote: »
    ...and in April we will make DLC to actually answer questions about what happened in the ending:
    Also not what was said.
    Ray Muzyka wrote:
    Building on their research [on "everything they can find about reactions to the game"], Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey. You’ll hear more on this in April.
    So, next month, we'll hear what/if Casey et al plans to do about fan reaction to the ending.

    /for jdarksun *tap tap* Is this thing on?
    Thanks for RTFA. Seems like a reasonable response.

    And according to just the sample of folks on this board. Most people did love thier awesome game. Just not the last 5 minutes. The two major plot point endings alone made the game worth all 40 hours I played it.

    cptrugged on
  • Blood DriveBlood Drive Registered User regular
    Whelp if it does end up being pay for dlc ill just watch the new stuff on youtube thank you very much.

    And we were all having such a nice MP discussion...

  • DisrupterDisrupter Registered User regular
    Well...
    Spoiler:

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  • TenekTenek Registered User regular
    Well, Ray doesn't get it. We're not complaining about the good parts that are universally acclaimed. We're complaining about the ending, which is shit.

  • InvisibleInvisible Registered User regular
    There will be more Mass Effect games without a doubt, but this is supposed to be the end of Shepard's story.

    “After this, Commander Shepard’s story is complete. Even if there are more games in the Mass Effect universe, he/she definitely won’t be in them?” He (Producer Michael Gamble) laconically replied, “Correct.”

    And in the ending
    Spoiler:

  • BobbleBobble Registered User regular
    kedinik wrote: »
    I love how "however of course most folks love our awesome game" actually just refers to high reviews by critics. That has never been worth anything in this industry, in terms of whether or not your game is awful.

    But 98% of this game was exceptional. The guy can't just say "we read a lot of forum posts and people do admit that everything before the ending was pretty great." Like it or not, the only tangible evidence he can offer is review scores.

    But still, most of the game was great. It's not like that's an objectively true or false statement, but I think the majority of this thread would agree: everything leading up to the ending was a pretty damned good game.

    Cambiata wrote: »
    You know what this thread needs? Some Turian porn.
  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    Disrupter wrote: »
    Eh, maybe not ALL the clues. But I dont see how someone can read the rachni queen dialog from ME1 and see
    Spoiler:
    and not walk away convinced that
    Spoiler:

    And if you get to that logical step. Why wouldn't it have been addressed in game? Why not have it involved in the plot? Unless it was purposely hidden to merge the story into the game.
    Spoiler:

    Normally in "theories" you find some pretty big holes. But this one has some major support and it makes sense of stuff that otherwise seemed glaring. ME3 went from "meh but acceptable ending" for me to "yeah probably one of the best endings of anything ever" because I am buying into that theory.

    I'd also like to point to what I considered a major flaw in the marketing for this thing. It all revolved around "take back earth." Even though, early on we were all under the impression ME3 would be the finale. The marketing didnt really point to that. There wasn't a "final battle!" type campaign.

    In fact, the box of the game has a quote that says "if you arent a fan, nows the time to join." That doesn't scream finale to me.

    I didnt read a ton of magazine articles or anything about ME3 before it came out. Is there a lot of more recent quotes stating this is the finale? Where exactly did we get that impression?

    You honestly think Bioware remembers what they wrote in some dialogue years ago?
    You're grasping at straws buddy.

    Klyka on
    SC2 EU ID Klyka.110
    lTDyp.jpg
  • evilthecatevilthecat Registered User regular
    klemming wrote: »
    This is in addition to our existing plan to continue providing new Mass Effect content and new full games, so rest assured that your journey in the Mass Effect universe can, and will, continue.

    New DLC I can understand, but new games?
    Spoiler:
    Spoiler:

    tip.. tip.. TALLY.. HOOOOOOOOOOOOOOOOO!
  • TenekTenek Registered User regular
    On a related note, I understand why some people think there's
    Spoiler:

  • kedinikkedinik Registered User regular
    Bobble wrote: »
    kedinik wrote: »
    I love how "however of course most folks love our awesome game" actually just refers to high reviews by critics. That has never been worth anything in this industry, in terms of whether or not your game is awful.

    But 98% of this game was exceptional. The guy can't just say "we read a lot of forum posts and people do admit that everything before the ending was pretty great." Like it or not, the only tangible evidence he can offer is review scores.

    But still, most of the game was great. It's not like that's an objectively true or false statement, but I think the majority of this thread would agree: everything leading up to the ending was a pretty damned good game.

    Yeah, I would respond with something like what Tenek already posted shortly before you made this post.

  • Iron WeaselIron Weasel Totes not mafia, guys Oh shit, an awlRegistered User regular
    Tenek wrote: »
    Well, Ray doesn't get it. We're not complaining about the good parts that are universally acclaimed. We're complaining about the ending, which is shit.
    Good thing then that he specifically said that they are working on ways to address these concerns, eh?

    Currently Playing:
    Skyrim
    GT/Twitter: Tanith 6227
This discussion has been closed.