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Armored Core 5 - You got Chromehounds in my AC!
Posts
PAX 2013 STATUS - Badges: PURCHASED Hotel: RESERVED Vacation: Awaiting approval Plane Tickets: Waiting on vacation approval.
PSN: Zanshiretsu <-- misspelled because I am dumb.
The possibilities...
PAX 2013 STATUS - Badges: PURCHASED Hotel: RESERVED Vacation: Awaiting approval Plane Tickets: Waiting on vacation approval.
Also, it would be awesome to get a wiki/AC building strategy guide up like yesterday. The game rox!
My Backloggery
When I get home tonight, I'll look at it. Anyone up for playing around 5 central?
Steam
Broken Combo
Is it really that bad? Yikes.
Steam
Broken Combo
Steering a mech with rudder pedals is something everyone should experience at least once.
PAX 2013 STATUS - Badges: PURCHASED Hotel: RESERVED Vacation: Awaiting approval Plane Tickets: Waiting on vacation approval.
Accurate description. The Moonlight's particle effect while drawn is also very subtle and very awesome.
My Backloggery
it's not hard complicated so much as "wtf does this graph represent? wtf does this obscure stat mean? wtf game mode do we want to play to capture x!?" no instructions throw you in the deep end of the poolw ith an anvil strapped to your back hard.
Speaking of moonlights, we had many terrible, terrible friendly fire incidents with them last night =0
steam-taliosfalcon
XBL-AdeptPenguin
My Backloggery
BF3: Hardon_Edgewise (PC)
MH3U: s1ppycup (WiiU)
Welcome aboard man!
BF3: Hardon_Edgewise (PC)
MH3U: s1ppycup (WiiU)
Steam
Broken Combo
"you are leaving the mission area" while dogging it,
to be followed by KABOOM!
I'm on PS3; I'll look into joining the group you guys have going if I can finish ME3 within the next couple days.
My psn name is sojakfa and my pilot name is Bhushan
Salt mines are over flowing amongst "Team Death."
This game...so...fucking...good...
Edit => Also good shit to Penguin and flapjack for the games right before we had to head out. We got some snow mountain territory and ruined that duo's day for trying to steal our desert land!
I really want to see a 4v4 everyone running a jammer in one hand and a shotgun or rifle other hand game now. Jammers provide the lols even if they aren't super effective.
WiiU => Column
PSN: Zanshiretsu <-- misspelled because I am dumb.
Basically, things die when their Armor Points run out.
I've notice that there seems to be 3 important play styles that people develop around.
Overclocked Speed & Offense (Scouts and Snipers)
Overclocked Defense & Offense (Berserkers and Mobile Weapon Platforms )
Balance of Defense, Offense, Speed. (Soldiers, Jack of All Trades)
You have 3 active weapon bays, and typically 2 or 3 extra hangars that will hold weapons, which you can swap between on missions with (Triangle + Weapon Button).
You typically want to have a variety of weapon damage types on your AC. Targeting something in Scan Mode will tell you what will be effective.
Further defining the playstyles, people will develop ACs around the range that they want to fight people.
---
Overclocked Speed & Offense that want to fight up close will equip shotguns, swords, rapid fire assault weapons, and dumb AOEs such as rockets.
Overclocked Speed & Offense that want to fight long range will equip sniper rifles, swords, Lasers, and missiles, potentially a big ole cannon of some sort.
Regardless of range, Combat involves boosting around the opponent's shots, and maintaining yourself within the range that you have developed your ac to work well in. Speedy units don't tend to have reliable amounts of ammo, so swords and other small weapons are popular to have in the hangar.
---
Overclocked Defense & Offense that want to fight up close, will equip the biggest rapid fire assault weapons, and the biggest dumb AOEs such as rockets. Potentially Mines or support drones as well.
Overclocked Defense & Offense that want to fight long range, will equip the biggest cannons, and the biggest missile salvos.
These guys are slower than others, so the idea is that once an opponent becomes visible, they soon become dead. Armor means you can afford to maneuver yourself within the line of fire to get your deadly strikes in. This means charging the enemy, or picking a fairly visible rooftop to camp at, depending on the AC's preferred range. You want clear line of sight.
---
Balanced ACs will often use rifles, rapid assault weapons, and a mix of normal sized- everything else.
They are the most versatile and reliable types of ACs. You can't insta-kill your opponent, nor can you expect to dodge every bullet.
What you can do is pick weapons with decent damage, moderate range, and high ammo- then proceed to move battles in places that neither party can fight well in. It means fighting at mid-range and popping out of cover to get pot shots in. Often in the attempt to get close to a sniper, or far away from a close range offensive unit. It means long harrowing battles.
Rifles will do okay from any range, and most of the weapons on specialized ACs will not.
You can get a good general rundown on other AC parts at this limited wiki.
The great thing about this game in the franchise, is that there is little pain in learning and failing.
Like Dark Souls, they expect you to have trouble and try again from time to time. Sometimes you just have to use a different type of weapon or tactic against something.
Money ain't no thing in this latest iteration, so buy parts for building a bunch of silly ACs to try out. You can save designs and later load them up for a mission, as long as you still have the parts.
Also my xbox tag is the same as here on the forums, Materly
steam-taliosfalcon
XBL-AdeptPenguin
I've read elsewhere 20 is the max number allowed in a unit. Which is odd, given they have 00-99 for number IDs. I blame it on their crappy way to see people in the unit; it works okay with one row of ten, but that second row when you have eleven to twenty people in the unit just takes up too much screen space.
You guys may want to start WeAreNiceGuys2. I believe you can ally with other units, but I need to double check if that is or isn't possible.
WiiU => Column
on an unrelated note, how do you charge kick people
steam-taliosfalcon
XBL-AdeptPenguin
Set music to 0, start game. Intro cinematic has no audio because it is all on the music channel.
Fuck.
Ok skip skip skip, let me go back and make a new character. Fuck I can't get back to the title screen.
Ok back to dashboard, spend 3 minutes trying to find where the storage is in the new awful UI.
Load back up
Profile found online, using that. "What, no fuck you!"
I now can no longer view the intro cinematic or the first tutorial mission. Good job game.
The intro can be found under "extra"
and the first tutorial mission is the first story level in Urban Area.
Unless it's different for non-online play.
steam-taliosfalcon
XBL-AdeptPenguin