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[Soulcalibur 5] SBO on Saturday. Character lock go!

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Posts

  • Page-Page- Registered User regular
    edited March 2012
    You can just step the 2nd hit of 66b be. You get at least a free back throw.

    Page- on
    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • DragkoniasDragkonias Registered User regular
    edited March 2012
    I missed the stream. Can someone tell me who LostProvidence was playing?

    Edit:Oh way you can rewind the stream. Awesome.

    Dragkonias on
  • DragkoniasDragkonias Registered User regular
    edited March 2012
    So for anyone interested it looks like SC5's top 8 is looking like this.

    Winners:
    Keev(Nightmare) vs. LostProvidence(aPat, Mitsu)
    Shin RyuJin(???) vs. Wing Zero(Xiba)

    Losers:
    Kayane(Leixia) vs. RTD(Leixia, Natsu)
    Tokyo(Natsu) vs. SomethingUnique(Pyrhha, Maxi)

    Lot of killers in the Top 8, tomorrow should be interesting. Surprised to see Thuggish and Woahhz knocked out though.

    Dragkonias on
  • Page-Page- Registered User regular
    They have not been adapting as well. Game lacks Amy and aPat ain't quite as scary as people make him out to be. Though he's still plenty dumb sometimes.

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • Page-Page- Registered User regular
    edited March 2012
    The MLG streams are awful, but the matches are good.

    Top 3 is starting in a few minutes.

    rtd vs keev finals. I am satisfied.

    Page- on
    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • Page-Page- Registered User regular
    here's the ncr stream

    http://www.twitch.tv/iplaywinner

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • SvevinSvevin Registered User regular
    Did KrayzieCD not play in NCR? Would have liked to see his maxi. Soakrates' maxi was not very solid, at least for that day.

    Watched most of the MLG stream. That commentator, Bibulus, was really getting on my nerves. I'm not saying I would be a better commentator or anything, and when I've heard him discuss things in a calm manner, he is definitely very knowledgeable about aspects of the game. But during that commentary... He never seemed to know what match was being played, whether it was winner's, loser's, semi's, etc., which is one of his basic jobs as the commentator. He would scream overtop of the other commentator a lot. And when something actually interesting would happen in a match, rather then applying any of his knowledge, he would just yell, "Oh my god! Wow!". On top of that, he would constantly just keep saying common flavor of the month catch phrases. He should no longer be allowed to say, "Facepunch" anymore.

    steam_sig.png
  • DragkoniasDragkonias Registered User regular
    edited March 2012
    I would say Bibulus did a decent job compared to how he usually does things. Only thing I didn't like was when KDZ got on the mic and started shit talking since that was kind of childish.

    That being said it wasn't just Bibulus but a lot of the announcers who were getting their information mixed up. This has been MLG first big fighting game tourney in a while so some mishaps were to be expected.

    Dragkonias on
  • B:LB:L Registered User regular
    edited March 2012
    banhilde



    B:L on
    10mvrci.png click for Anime chat
  • DragkoniasDragkonias Registered User regular
    edited March 2012
    Is that a true infinite or a prolonged juggle?

    Edit: Oh wait...read the description.

    Dragkonias on
  • EVOLEVOL Registered User regular
    It's okay, nobody plays as Hilde anyway lol

    Seriously though, I never met a Hilde player yet, even in ranked matches.

  • Page-Page- Registered User regular
    The World Championship thing will be going on in Vegas on the 10th. Daishi should be in town, along with all the French and other Euros. Expect questions to be asked. He was relatively open about the game before it was released, but now people have had time and a patch to work things over. It should be quite different.

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • B:LB:L Registered User regular
    Page- wrote: »
    The World Championship thing will be going on in Vegas on the 10th. Daishi should be in town, along with all the French and other Euros. Expect questions to be asked. He was relatively open about the game before it was released, but now people have had time and a patch to work things over. It should be quite different.

    What's this about a Soul Calibur Bang Bus?

    10mvrci.png click for Anime chat
  • EVOLEVOL Registered User regular
    As a shitty Alpha Pat player who can never seem to get just frames right, this was a godsend.

    http://soundcloud.com/mynameis_e/sets/alpha-patroklos-just-frame-1

  • DragkoniasDragkonias Registered User regular
    I have to say I am loving the backstep nerf.

    Catching people with 66B all day, erryday.

  • DragkoniasDragkonias Registered User regular
    I did it, I finally received my first set of hatemail.

    I'm so proud.

  • Page-Page- Registered User regular
    I send hatemale irl.

    Which reminds me that I need to start going to local stuff again. :<

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • DragkoniasDragkonias Registered User regular
    Yeah. We've having a tourney in Chicago in May it'll probably be the first one I go to so I've been playing a lot to try and get my character familiarity down.

  • DragkoniasDragkonias Registered User regular
    Also, I really like Pat but damn if half of matches aren't me chasing people down.

    Also...I have no idea how to fight Ivy. It's all horzonital mid spam until I get close then once I get close it's sidestepping TCing moves.

    Goodness she is a pain.

  • Dr Mario KartDr Mario Kart Registered User
    I dont see Ivy a lot. I only know the following things:
    1) You need to JG/GI the 2nd hit of both her BE moves
    2) You can JG the 2nd hit of that one where she jumps up in the air, launches and then drags you back down again. I think its like 44B+K orr 44B
    3) While it is the case that 214B tech steps and crouches, its kind of slow. If you can guess its coming, horizontal mids should stuff it. Its also -14 on block, so Pat can mash a free BB afterwards, of if you're super fast, you can super but you're looking at a one frame window to do that.
    4) Break B unless you see a flash on the throw

  • EVOLEVOL Registered User regular
    Nasty Mitsu bug popped up.

  • Page-Page- Registered User regular
    Daishi finally admits that the game was rushed:
    Our first plan on the storyboard was that we had every characters story, and actually we do have it in the studio, but time-wise, man power-wise we weren’t able to do it and only one fourth of what we planned to do is in the game.

    The earthquake probably didn't help them, either. They had to take at least a week off, and who knows what they lost.

    Then we get hints at either dlc, or perhaps an enhanced edition of the game:
    Actually, some of the voice-overs are already taken but haven’t been used, so we want to make use of it somehow, but we don’t know how that’s going to be.

    It has to be doubly frustrating for them since Daishi is forced to talk about how great the story mode is in all his other interviews.

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • DragkoniasDragkonias Registered User regular
    I can't really say I'm surprised.

    That being said I really would have liked the rest of the story mode.

    I know its just fluff for the most part but I like knowing what going on with the characters even if it is just a few paragraphs.

  • RoyallyFlushedRoyallyFlushed Registered User regular
    That's not exactly a deep secret to be admitting to, pretty much everyone who has played the game and is familiar with the series could tell that it was rushed. We're probably lucky it turned out as well as it did all things considered.

    I'm more curious as to why the first balance patch was so rushed, when it really had no business being done so soon. Particularly given that he himself says "in our development we only have less than ten people balancing the character" and that they take feedback from somewhere or another. "Like if we receive feedback over a certain character being too strong, we test it in our own development, we play against each other and sometimes we agree, sometimes we disagree but the final decisions I make. So if I feel [a character] is too strong, then it’ll be balanced."

  • DragkoniasDragkonias Registered User regular
    edited March 2012
    I doubt the first balance patch was rushed.

    If anything I'm sure they were aware of most of these things before the game was released but they had to meet the release date.

    Heck, they knew about fuzzy guard while the strategy guide was still being put together. Which was a good month or so before release.

    Dragkonias on
  • RoyallyFlushedRoyallyFlushed Registered User regular
    Strictly unintentional technical hiccups (like fuzzy guard) are one thing, but sweeping changes to a ton of moves is another. If they have such a small staff working on the balance and are taking feedback on what to look into, I'd really hope they'd take a fair amount of time to consider what they should do and really think how the changes will work as a whole unit. And I just don't get that feeling from what we got. There was some good stuff in there, but a fair share of bad and plenty of "why didn't they's" too. Just my two cents.

  • Page-Page- Registered User regular
    It's more a case of people wanted it, so they did it. It was the most consistent question and request Daishi got whenever he met with "competitive" players. Will there be a balance patch? Please support the game after it's released! After the game was done I'm sure the team was reduced, so testing was going to be less thorough, and then there's all the hoops Microsoft and Sony put them through.

    But Namco is dumping money all over this game now (another $10k usd for the Vegas finals), so it would not surprise me if Daishi promised at least a bug fixing patch at the Vegas tourney or when he gets back.

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • DragkoniasDragkonias Registered User regular
    edited March 2012
    Meh. I don't know about that. Even SC4 got one patch and we saw all the support that game got.

    That being said, I agree with you that he'll probably give a thumbs up about there continuing support of the game afterwards.

    Dragkonias on
  • RoyallyFlushedRoyallyFlushed Registered User regular
    Then when they ask "Will there be a balance patch?", you say "yes, eventually" or just leave it ambiguous if you must. You don't cram it in early in the game's life just because people are curious if you're going to support the game in a more significant way than installing a shortcut option to buy overpriced creation parts.

  • Page-Page- Registered User regular
    edited March 2012
    That's almost apples and oranges. Soulcalibur 4 got 2 unannounced, out-of-nowhere patches from a company that had no interest in communicating to its fans and (as we've learned) no team to even work on further content. There was zero support for the competitive community and the only other thing we got were a few costume dlc packs that were already on the disc.

    With Soulcalibur 5 we've had a very open process lead by an active and pretty communicative director along with Namco actually supporting the game competitively with tournaments and cash prizes, an actual promise in internet-writing that the game will be supported down the line, and a patch that built in a content delivery system that is basically hard evidence that at least someone will be working on the game.

    The thing is, the next time Daishi shows his face in public he will be asked about the patch, about the balance, about the glitches, about further patches and dlc. And he'll probably say something. That's a situation we've never been in before.

    Page- on
    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • DragkoniasDragkonias Registered User regular
    edited March 2012
    Meh. I don't even think the patch was crammed in. Most of the changes were for the better, imo, and only a few characters got drastic changes.

    If anything I'm wondering what else they're going to do.

    I know a lot of people have been bitching about Nightmare now. But what haven't people been bitching about.

    First it was aPat, then Pyrrha, now him.

    Though I do think some of the gauge damage on a few his moves could stand to be lowered.

    @Page: That's true.

    Dragkonias on
  • Page-Page- Registered User regular
    Now this is how you win rounds.

    (Mostly) Competitive Gaming Blog Updated June 9th. Soulcalibur 6?
  • Dr Mario KartDr Mario Kart Registered User
    EPIC email:
    YO BEAT ME UP FAST THIS MORNING CAUSEALL THAT SAME SPAMMING, BUT ONE DAY SOON YOU'LL GET TIRED OF THIS GAME, YOU SPAM EACH VICTORY TO WIN, YOUR REP SPEAK FOR ITSELF. IN MY BOOK, EACH SPAM VICTORY YOU GET IS A LOSS. SC5 HAS A WEBSITE THAT YOU CAN LOAD UP SPAM FIGHTS, ONCE PEOPLE SEE THE SPAMER REP AND FIGHT, PEOPLE AVOID FIGHTING CHEATER. IM POSTING YOUR USER NAME AND ARE BATTLE UP SO THAT FAIR GAMING CONTINUES

    I dont recall our match, but it is the case that I will spam the same move over and over if its clear that they'll get hit by it because they dont know what they're doing. I told him that would be good, so I dont waste time with idiots that dont know how to play.

  • ColumnColumn Registered User regular
    EPIC email:
    YO BEAT ME UP FAST THIS MORNING CAUSEALL THAT SAME SPAMMING, BUT ONE DAY SOON YOU'LL GET TIRED OF THIS GAME, YOU SPAM EACH VICTORY TO WIN, YOUR REP SPEAK FOR ITSELF. IN MY BOOK, EACH SPAM VICTORY YOU GET IS A LOSS. SC5 HAS A WEBSITE THAT YOU CAN LOAD UP SPAM FIGHTS, ONCE PEOPLE SEE THE SPAMER REP AND FIGHT, PEOPLE AVOID FIGHTING CHEATER. IM POSTING YOUR USER NAME AND ARE BATTLE UP SO THAT FAIR GAMING CONTINUES

    I dont recall our match, but it is the case that I will spam the same move over and over if its clear that they'll get hit by it because they dont know what they're doing. I told him that would be good, so I dont waste time with idiots that dont know how to play.

    In SC4 whenever someone would pick Yoda I would do absolutely nothing but press vertical, vertical, pause; vertical, vertical, pause; etc. It worked for nearly every character given the average Yoda player. I never lost a round to a Yoda player doing that. I never received mail nearly on that level. This makes me a very sad panda.

    XBL=> ColumnD
    WiiU => Column
  • DragkoniasDragkonias Registered User regular
    EPIC email:
    YO BEAT ME UP FAST THIS MORNING CAUSEALL THAT SAME SPAMMING, BUT ONE DAY SOON YOU'LL GET TIRED OF THIS GAME, YOU SPAM EACH VICTORY TO WIN, YOUR REP SPEAK FOR ITSELF. IN MY BOOK, EACH SPAM VICTORY YOU GET IS A LOSS. SC5 HAS A WEBSITE THAT YOU CAN LOAD UP SPAM FIGHTS, ONCE PEOPLE SEE THE SPAMER REP AND FIGHT, PEOPLE AVOID FIGHTING CHEATER. IM POSTING YOUR USER NAME AND ARE BATTLE UP SO THAT FAIR GAMING CONTINUES

    I dont recall our match, but it is the case that I will spam the same move over and over if its clear that they'll get hit by it because they dont know what they're doing. I told him that would be good, so I dont waste time with idiots that dont know how to play.

    Yeah...what probably happened was you see he kept trying attack out of disadvantage and he kept getting hit.

    So obviously you were doing some broken shit.

  • Dr Mario KartDr Mario Kart Registered User
    I think of spamming as a free lesson. You will learn how to block 1A low on wakeup or you will get hit by it 10 times in a row.

  • AuburnTigerAuburnTiger Registered User regular
    edited April 2012
    Just a heads up, Amazon currently has the Hori SCV sticks on sale for $109.

    AuburnTiger on
  • Dr Mario KartDr Mario Kart Registered User
    My CAS catalogue
    Spoiler:

    Alisa is my favorite right now.

  • DragkoniasDragkonias Registered User regular
    edited April 2012
    You know if they release another patch in the following months I would hope they increase a lot of characters grab ranges.

    It's like you have to be right on people to grab them with a good deal of the cast and since a lot of people just backstep they can see it coming from a mile away.

    I miss SC4 where on Amy had a really shitty grab range and who cared because she was Amy.

    Dragkonias on
  • B:LB:L Registered User regular
    Dragkonias wrote: »
    You know if they release another patch in the following months I would hope they increase a lot of characters grab ranges.

    It's like you have to be right on people to grab them with a good deal of the cast and since a lot of people just backstep they can see it coming from a mile away.

    I miss SC4 where on Amy had a really shitty grab range and who cared because she was Amy.

    Sure give NM a bigger grab range what could go wrong

    10mvrci.png click for Anime chat
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