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Of Myths & Monsters, of Brawls & Uprisings: The Kid Icarus Thread
Posts
The game itself is fucking incredible. I wish I could play with dual stick controls, but this is good enough. The flying sections are the highlight for me... the closest we've got to Panzer Dragoon since Orta.
It took me a few playthoughs. Aggravated, I switched the crosshairs to the face buttons. I went back to the default controls and couldn't go back. Once you learn to relax your left wrist you can't go back.
If you aren't already, try wrapping your stylus hand pinkie around the system to help support it.
Nintendo Network ID: unclesporky
The bandaid fix would be:
Part 1 - You die. You're given the option of Continuing on a lower difficulty (like it exists now) or to expend all your hearts to have a 2nd go on the same difficulty.
The kicker is that you only get one more chance. The lower difficulty option is infinite, but by sacrificing your bet of hearts, you effectively only spot yourself one more chance. I.E. what Crisis Mode does.
Part 2 - You die again. Now, since all your betting hearts are gone, you're forced to go with the lower Intensity format.
The reason why its a bandaid fix is because it still doesn't inherently solve the issue of long levels and difficulty pacing. But its a little something-something.
I actually feel like the Intensity system is pretty damn brilliant. However, perhaps the style of game needs to be changed. Like the Air Battles and Ground Battles, which probably would work better in Acts (unlocked after you beat them in their entirety for the story). It would alleviate some of the pressure that comes with the Intensity system. The powers are a bit like your lifelines, too, right? It'd be great if some of them were straight-up infinite use and didn't take up a slot, like Sky Jump or the Item Throw. As far as I know, there's no Risk/Reward to keeping every single one of them intact till the end, so often I may end up not using any at all (or splurge on them if panicked).
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
I wish some powers were passive effects, like stickers in Brawl.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
I still switch them up from time to time based on which weapon I'm using and what I intend to do with said weapon.
That's what I do; I find I like buttons more on the ground if I'm using a more melee-intensive weapon, like a club.
Also, I tend to play while laying on my back, on the sofa or in bed, with the device resting on my chest. Works pretty well for me.
Horizontal reticle movement: right in the middle, or slightly higher. This you will have to tweak to your liking.
Vertical reticle movement: most of the way turned up (fast). You have such a small vertical range in this game that it's nice to be able to pop up and down quickly.
Reticle stopping speed: most of the way turned down (slow). Your natural "gamer" inclination might be that you want the reticle pointing exactly where you want, no extra movement, but that's very detrimental in this game. It's easy to give the camera a flick and stop it again when it reaches the angle you want.
Nintendo Network ID: unclesporky
I really like the "inertial aiming" thing, and it's really something that you couldn't do with any other controller or input device. The only problem I have is that the reticle seems jumpier than other games, like it's not using the full resolution of the touch screen to calculate movement, and plus it's choppy compared to games that run at 60fps.
I would probably actually like the ABXY aiming scheme if you could adjust the acceleration. Same with the circle pad aiming (though I can't get used to the reversed controls), which is also way too sensitive. They clearly didn't put much effort into these control options. Or test them.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
As someone that played a shitton of Quake III Arena and Unreal Tournament Online using the Dreamcast controller, I would have loved if they included a "movement with the face buttons" and "aiming with the circle pad" option.
I would have felt right at home.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Not only do they have it, it is what I use for melee weapons.
i just got this angel light lvl 4 thing i might try. Super armor is awesome. Health recovery is alright, usually dont have time to use it. ummm. petrification attack is okay. reflect barrier has saved me. mega laser owns
[who] came here from cuba's door where boxin aint allowed no more
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Super Armor and tiredlessness are probably the two most common.
Fuck those really weirdly-shaped ones, like Slip Shot. Hogs up all the space.
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"
Sure enough, its in there.
Oh my god the game is so much more fun now.
Edit: Tried bumping the intensity up to 7...died in the first 30 seconds of the stage. Hah.
Er, it's emulating a trackball.
cuz i owned this guy w japanese name when he was angel then was auto errored out
looks like haxx
[who] came here from cuba's door where boxin aint allowed no more
It feels pretty good and I've gotten the hang of the controls this way. I'd still probably prefer dual sticks, but this isn't hampering my enjoyment anymore, and I'm free to enjoy what is one hell of a game. Even better - this control scheme really prevents the 3DS from moving around too much in my hands, mainly because I have two hands gripping it this way (I curve my pinky around the right side which holds the stylus) and thus I can crank that 3D effect without fear. With 3D on, this game can be stunning in spots.
Aside from Starfox 3DS, there hasn't been a game on the 3DS which kept me coming back again and again. Sonic Generations was alright, I didn't really like Mario Land, and Zelda just made me want to play the game on a big screen again. But this game has me hooked, to the point where I've finally set my Vita down for a while. Great game.
anything with 6 stars must pretty much be game breaking i imagine.
[who] came here from cuba's door where boxin aint allowed no more
You know something? I'd be lying if I said this didn't happen to me too. I've gotten errors after winning against Japanese players.
id stop playing this game if it werent for super armor. dang it owns
[who] came here from cuba's door where boxin aint allowed no more
Which is why you keep your retical in a corner of the screen unless you're firing. It's not hard, and I'm playing the game at the hardest difficulty.
Does the rate you get hearts at ramp up significantly on later levels and higher difficulties? Most of the weapons in the shop are quite expensive.
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
How would I do this?
3DS: 5284-1576-2362
This took me a while to figure out too. You just have to get really close to incoming beam attacks without getting hit and it'll play a little animation letting you know you narrowly avoided it. Edit: In air battles. I don't think you can do it in ground battles.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Last night I narrowly beat Hewdraw Reborn in Crisis state - I didn't even know there was a treasure hunt challenge attached to that. Chapter 7 is full of crazy tough stuff, though, and it's way too easy to dash around while trying to move slowly. Loving the game so far despite the finicky controls.
MH3U Veggie Elder Ticket Guide
dodge all attacks by vanishing and circling around the enemy in an instant.
this power owns
[who] came here from cuba's door where boxin aint allowed no more
Oh man, I need that for the enemies that you can only hurt from behind. It makes me dizzy trying to circle around them.
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
Double tap and hold the screen to zoom in. You can do this with any weapon (staffs zoom in further). You can also press and hold the view change button.
Edit: If you use the view change button it will zoom out as soon as you let go, but using the touch screen there's a delay so you can aim while zoomed in.
Don't toss out your broken/unusable/worn out Nintendo (especially Gamecube/N64) controllers! Donate them to me!
Double tap and hold huh? I'll give that a try. If it doesn't suit me, maybe I'll assign the "up" on the d-pad to zoom. Never gonna use it to fire so....
Nintendo Network ID: MNC.Dover
XBL Gamertag: MNC Dover
Starcraft II: MNCDover.235
3DS: 1934-0659-5183
Hero Academy: MNC_Dover
Pokemon White Friend Code: 0046-2121-0723/White 2 Friend Code: 0519-5126-2990
"Did ya hear the one about the mussel that wanted to purchase Valve? Seems like the bivalve had a juicy offer on the table but the company flat-out refused and decided to immediately clam up!"