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[Guild Wars] You can still get Hall of Monument rewards for GW2
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That quote was a little confusing to me. Per the discussion, it looks like you could also add a Destroyer Sword, a Tormented Sword, and an Oppressor Sword.
Yes, that's correct. I have a Destroyer Staff and an Oppressor Staff in my HoM, and both count as separate weapons. What you can't do is have two Destroyer Staves of different attributes (Fire and Water only count as one), and you can't have different bow variants of the same weapon type (HoM only counts one Oppressor bow, even if you have an Oppressor Shortbow and an Oppressor Longbow).
This is me too. I went through Gates of Madness once, beat it on my first try, but had to repeat it because the mission bugged out on me and it wouldn't end even after I killed Shiro and the Lich. Second time through, finished it without hitting that same bug. The final fight against Shiro and the Lich took maybe 90 seconds total. I did Ruins of Morah in one try and got "masters" on that first attempt. to be honest, without reading forums and the wiki, I never would have known this was supposed to be a hard mission. Same thing with Venta Cemetary; supposedly that is a difficult mission too. Beating the final battle of War in Kryta was exhausting but I did that on the first try too.
On the other hand, the Rilohn Refuge mission took me several tries to complete. I had to enlist help from a friend to get masters and even that took probably a half dozen tries. Going through Factions, the Nahpui Quarter, Arborstone, and Raisu Palace missions held me up for DAYS. Raisu in particular; I probably ran that damned thing over 20 times before I even got to the end, much less masters level. Elementalist Shiro'ken would blow up my entire party in two seconds and it was restart time.
I think part of the different difficulty levels for various people is because everyone is standardizing on a specific meta-build. My hero group is pretty much not meta: two RoJ beamers (Tahlkora and Odgen), one necro healer (the lovely Livia), one necro anti-melee (Olias), Panic mesmer (Gwen, natch), a protection el/mo (Vekk), and a SoS rit (Xandra). I haven't even put runes or weapons adders on any of them because they seem to be doing okay. I'm playing as a pure hammer Warrior (with plague touch to dump conditions). In actual practice, I seem to be the weakest link in my group, but I use my superior intellect (compared the the hero AI) to keep them on track, ball up MOBs (and knock them down to keep them in the RoJ effect) and keep the heroes generally hitting the right target. As long as there are fewer than two healers and not more than, say, eight or nine total enemies of level 24, they seem to burn down pretty fast.
That's one of the things I really like about playing with heroes - the ability to respec completely based on the mission and fight. If it doesn't work, go ahead and try something new!
That is all.
I'm glad you said that. I found myself dying repeatedly in there, it was quite embarrassing. In particular the melee torment demons would spike one of my casters down so fast it was embarrassing every single fight. O the plus side packs of 10 Maronites seem ridiculously easy by comparison!
Re. GW overall - it's amazing how cutting edge it was, and still is in many ways. It did vehicles YEARS before WoW did for example, and it's mission based content still blows TOR out of the water in terms of tailored story specific content. I think heroes would have made a big difference at launch, but I also think the movement system needs tweaking. the loudest single complaint I hear from people I get to play the game is that the movement & click to target / attack
As if it weren't abundantly clear to me before, it is even more obvious now that I still have a lot to learn about this game.
Also, I've found that in most situations the hero AI performs at least reasonably well. It attacks what I tell it to attack, it's actually really good about interrupts as long as I call the target (even sometimes when I don't, which is cool), but I think one of the most aggravating things for me in Abbadon's Gate was that I absolutely stacked my team with interrupts and heals, but for whatever reason the healers would frequently be sitting around with full energy bars while my party slowly died to healable AoE damage, or stuff wouldn't get interrupted despite there only being at most 2 mobs to deal with (seriously, I had 3 mesmers, two of which were heroes with bars filled to the brim with interrupts). As nifty as heroes are to progress through the game without constantly needing to find a group, they occassionally make me reach hair-pulling-out levels of annoyance.
I'll sell you the ones I can get from my 50 free tournament points.
Seriously though, as long as you need em en masse, I can fulfill that order. I have much success in pvp.
How reasonable is it to grind enough Balth faction for 200 zkeys? I'd like that three-HoM-point PvP statue but I don't know if it's going to be worth the time investment on top of everything else.
Otherwise, my free ten zkeys are all yours in exchange for monies, @Darklyre.
[El]: 2 [En]: 2 [G]: 80 [M]: 31 [N]: 80 [R]: 2 [T]: 2 [W]: 34
Minecraft: Ginjinngear | Steam
200 keys is 1,000,000 Balthazar faction.
Zaishen Elite can get you 6k faction in 15 minutes if you get 16 consecutive wins (good fucking luck). You can only do that once per day for 6k, then you have to wait 24 hours, but at that rate, which is the absolute highest rate possible, it'd take you 41.6 hours total of perfectly executed pvp across several months. In all honestly, it's more believable to expect to get about 10k per day with a couple hours of farming, which would be about 100 days of play.
No one farms the faction to get keys. They buy it with straight money. Now, for money you'd only need a bit over 1000 plat to buy your way into the title.
Yeah, that was actually triple faction for balth, basically, because it was Factions. You were getting balth at a reasonable rate, PLUS imperial at double rate, which you converted back into balth. Definitely the way to go if it happens again, but it's still not something super easy to obtain.
I may casually pursue that title as my primary Guild Wars experience going forward, because I want to pvp for funsies, and if I don't make it it isn't a big loss.
I'm totally down for that. I've got about 850k plat and almost 40 ectos in my stash, and I'm not planning on getting obby armor anytime soon so the ectos are just alternative cash for me. I've also got about 120 silver zcoins that I need to convert to cash once my plat falls from the limit. I'll do 13 ectos = 100k and buy all your zkeys (up to the HoM number) for whatever the high-end market rate is (since you're all guildies
I'll buy 'em from both of ya! Ormuss, zkeys are currently going for something like 5.7-6k each, so if you don't want to go for the HoM title I'd be more than willing to pay you for 'em.
The only reason I am so far behind is because I enjoy so much about the game I spend a lot of time dicking around. Most of which is PVP. But, I have 200k plat as of right now and a full set of 7 player support abilities to show for it. Just currently using 3 RoJ monks since I don't have the proper heroes for the setup yet. But Jesus beam wins games so.
The missions can be hard your first time through because you have no skills yet, and players have mostly abandoned the campaigns outside of the daily Zaishen Mission. Ask around on guild chat if you want some company and heroes with you on a mission. I'm sure most of us can spare time to help run you through some missions and explorable areas.
Edit: @Ormuss I often have to take breaks from the game. I'm at 23 HoM about to hit 24 but sometimes I just need to walk away for a few days. Then the want to play hits and I grind out for a few days. It's can be cyclical.
I am trying now to focus more on enjoying the game on its own merits (novel concept right!) instead of viewing it as an obstacle I need to clear to get stuff for GW2 and I feel like it's working.
I'm enjoying GW1 (for the most part, Prophecies is exceptionally dull after EoTN) as a game in it's own right too though, so I suppose we all win!
[El]: 2 [En]: 2 [G]: 80 [M]: 31 [N]: 80 [R]: 2 [T]: 2 [W]: 34
Minecraft: Ginjinngear | Steam
I am finding Nightfall to be the least interesting campaign, and I played Prophecies all the way through. Factions was tough to get into, but I think that's mostly because Kaineng City is such a shit-hole. Once I got out of that oppressive place, I started having fun again. Prophecies is a lot longer, but at least it has an interesting story. I guess it was easy for me to relate to human oppression, and allies/enemies who want to rule the world. On the other hand, the Nightfall main storyline seems so... I don't know... contrived? predictable? Something about it just doesn't get me invested, and it feels like I'm just going through the motions, completing missions simply for the HoM credit. Maybe it's because I've already done EotN and WiC, and Nightfall is just so not-as-intense as those were.
I'm guessing your character is a Prophecies one? My main is a Nightfall character and I found it the most interesting campaign by a fair bit, but you start the two campaigns you don't create your character in after all the introduction stuff, which is pretty important in the case of like all three campaigns. So it may simply be a case of not experiencing the setup so being less tied into the plot.
In other news, WoC done (NM), no idea if I'll try HM... good campaign overall, even if the Cleansings dragged a hair (though each was fairly short). That concludes all the normal content for me (well, could do side quests and such, but meh), onto forging those armors... was going to stop at 25 originally, but since I can get the final 5 points with 5 armors, and i have a bunch of cash and misc stuff just sitting in my inventory, might as well give it a shot.
Just Finished: Borderlands (waste of $7)/Mario Brothers U/The Last Story/Tropico 4
Currently Playing: NS2/ZombiU/PlanetSide 2/Ys/Dota2/Xenoblade Chronicles
On Hold: Prince of Persia: Warrior Within/GW2/Scribblenauts
Coming Next: Prince of Persia: The Two Thrones/X-Com Classic
also I love the shit out of this game right now. I was glad to put out the money for it and it was exactly the game I was looking for right now to scratch an itch.
Free MMO Überlist
Unlocking a skill for your player unlocks it for all your heroes as well, whether it be via book or capture (or purchase for normal skills).
Hero Skill vendors are really just a way to get skills that aren't in the campaigns you purchased or you don't feel like buying/getting yourself.
Just Finished: Borderlands (waste of $7)/Mario Brothers U/The Last Story/Tropico 4
Currently Playing: NS2/ZombiU/PlanetSide 2/Ys/Dota2/Xenoblade Chronicles
On Hold: Prince of Persia: Warrior Within/GW2/Scribblenauts
Coming Next: Prince of Persia: The Two Thrones/X-Com Classic
Free MMO Überlist
Seriously, anything else is a huuuuuuuuge waste of time.
While my "main" (and favorite) character is a Prophecies one, I created a new Dervish to do Nightfall. Currently sitting at 19/20 missions completed.
My feeling is that the whole "save the world from an evil god" (Nightfall) storyline seems a lot more contrived that "save the country from a group of evil oppressors (who are getting help from a supernatural source)" (Prophecies) story. Just like moives, these stories depend on the viewer's willing suspension of disbelief. Maybe it's just me. I'm a lot more willing to believe that people are fucked up and will subject their fellow humans to unspeakable horrors in order to advance their own agenda than I am willing to believe that some supernatural force is going to invade the world. Probably say more about me personally than it does about the game, but there you have it.