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Skullgirls - PC release confirmed
Posts
Did you complete the tutorial? I'm the worst at fighting games, but the tutorial helped me understand enough that I can do alright VS the AI.
If you're on Xbox, you can add Skull2185 if you want and we can be terrible together!
3DS FC: 5129-0946-8305
I expected to focus on Parasoul, mostly because of the inverted cross, but Painwheel is really fun to play.
My only complaint so far is that Marie is a chore to fight. Not necessarily hard, just boring.
xbl gamertag: sublunary
xbl gamertag: sublunary
3DS FC: 5129-0946-8305
I AM BULKY BULKOLISIS.
-Pedro Sauer BJJ scientist-
http://wiki.shoryuken.com/Skullgirls
RoB ID errantronin
The links I put on the last page are pdf files for each control setup. Unless you mean for saving ink, then I dunno. I guess you could just paste the shoryuken text and print that. That would probably be really helpful.
Click on the character name here for a pretty robust look at their moves. It gives tips for comboing and such. I'm not sure if there's a good organized place to find more complex stuff, though.
http://wiki.shoryuken.com/Skullgirls#Cast
There are also combo vids by Mike Z around that are pretty cool. I was just watching this one for Painwheel - gotta love the Buer Reaper string he gets going after Hatred Install
http://i.minus.com/iRF0i8CGlkcV8.png
Shoryuken has posted a couple of video roundups, showing some early combos.
Achievement unlocked!
Achieve both Gentleman and Scholar status in a single post-100g
3DS FC: 5129-0946-8305
Sure, it's 1v3, so the damage buff helps, but it's still pretty sweet.
xbl gamertag: sublunary
PSN: ConvicNic
3DS 3652-1506-4398
B/W 3139-2627-3982
HG/SS 4342-0049-1485
B2/W2 1936-8473-5370
1. We haven't worked out the DLC or patch schedule yet with Autumn, but it's at the top of everybody's minds. Characters take us about 2-3 months to create, though, so I think you can expect them to roughly adhere to that.
2. There is a recognizable and old-school code to unlock the 10th palette. And, no, it's not the Konami code.
3. Yeah, we're still doing Fan Art Fridays and Whiteboard Wednesday. Friday Night Fights on GameTrailers are done, but they will probably turn into a user-submission there, too.
Is there anything you can do when you're locked into a big combo? Push block or something?
3DS FC: 5129-0946-8305
If I'm trapping you while you're blocking (like in the corner against Parasoul) then a well-timed Push Block can give you enough distance and time to counter attack or get out.
add Local H Jay for some scrublord action
I also do not mesh with Painwheel, at all. Her basic moves have weird delay and angles. I like that charging up for armor is easy, but it also messes me up a lot. Double is definitely my third with Cerebella and Peacock.
Ms Fortune effs me up the most. Even more so than Marie, finally beat her with Parasoul though! Made it through everyones story.
Double's pretty interesting, her level 3 is crazy.
3DS FC: 5129-0946-8305
Pretty much everyone has their own cool style. I do find Parasoul kind of boring, though, and I don't get much out of Filia. Still loving Painwheel the most.
Tittie sexploitation fighting game.
Glad I checked out this thread today. Think the game looks pretty awesome. Reminds me of MvC1 with it's pace. How hard are combos for somebody that could never quite get links, but could pull off your basic lp lp lp ex green hand combo, the magic series in MvC3, and the juggling of tekken. I just could never get the timing of links down right.
there are some otg/wallbounce/etc links but those are easy
I'll shoot you a friend request when I get home from work. We will have epic noob slapfights!
3DS FC: 5129-0946-8305