aerynkellynothing to see here, move alongRegistered Userregular
edited April 2012
I still have the following games available from the 1C pack (from GamersGate,) if anyone is interested. PM me.
7.62 - High Calibre
Adrenalin
A Farewell to Dragons
A.I.M.
A.I.M. 2
A.I.M. Racing
A-Race Extreme Show
Ascension to the Throne
Brigade E5 - New Jagged Union
Classic Car Racing
Cuban Missile Crisis
Cuban Missile Crisis Ice Crusade
Cannon Strike
Desert Law
Death Track: Resurrection
Death to Spies
Death to Spies Moment of Truth
Dusk-12
Faces of War
Hellforces
Hard Truck Apocalypse
Hard Truck Apocalypse Rise of the Clans
Konung 3: Ties of the Dynasty
King's Bounty: The Legend (+ for MAC)
King's Bounty: Armored Princess (+ for MAC)
Korea: Forgotten Conflict
King of the Road
El Matador
Mortyr 2093-1944
Necrovision
Necrovision: Lost Company
Off-road Drive
Planet Alcatraz
Pacific Storm
Pacific Storm Allies
RC Cars
Snajper
Streets of Moscow
Stalingrad
The Stalin Subway
Swashbucklers Blue vs Grey
Theatre of War 2: Africa 1943
Theatre of War 2: Battle for Caen Special Edition
Theatre of War 2: Centauro
Theatre of War 3: Korea
The Stalin Subway: Red Veil
The Tomorrow War
UAZ Racing 4X4
Vivisector: Beast Within
Whirlwind of Vietnam
World War I
You Are Empty
aerynkelly on
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Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
it works really well without a mic too, the tools they give you for pointing, counting down & watching what the other guy is doing are pretty great. some of the puzzles are a lot harder too which is good
When my friend and I started the co-op, we accidentally started the DLC hardmode course before doing the beginner stuff. It was.... interesting, to say the least. We got through several levels before we found the beginner stuff, though.
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minor incidentexpert in a dying fieldnjRegistered Userregular
The hard mode Portal 2 co-op stuff is a good way to destroy a friendship. I recommend playing it with someone you don't have to look at the next day.
Ah, it stinks, it sucks, it's anthropologically unjust
I got a Revenge of the Titans key from the Puppygames thing while at work, and when I get home and enter it, I apparently already own it.
Only one thing to do:
Note: I make no guarantee that I'm not a victim of the duplicate key bug. If that's the case, I will definitely try to get it corrected, but can't promise anything. It should be fine (hopefully).
They can be a little finicky though. Mine have been stable so far, but they've reset themselves more times than I can remember.
XBL: Jhnny Cash PSN: Jhnny_Cash Steam ID: http://steamcommunity.com/id/hypephb 3DS: 0619-4582-9630 Nintendo Network ID: DBrickashaw
You might know me as D'Brickashaw on Steam.
Oliphant, who originally designed the game and was lead programmer, left the game as the project passed its fourth year in development. He felt his continued presence was resulting in the constant addition of feature creep and changes (he was a contractor, and had initially only signed up for a nine-month project). After he left, the design became finalized and the product was shipped one year later. Michael Quarles, who was an Interplay employee, stayed as the game's producer and saw it through to the end.
The initial specification for the game included that it could not require a hard drive or a mouse, run on a 80286 CPU, use 640K, and run off floppy disks. At the project's end, the game had been upgraded to requiring a mouse, a hard drive, a 386 CPU, and ran off CD-ROM. As a result, the engine had to be extensively modified throughout the production.
The initial motions of the monsters in the game were captured by using a blue screen outside with the sunlight. This resulted in uneven lighting from take to take, so eventually all that work was scrapped. Later a professional studio with controlled lighting was used.
According to Peter Oliphant, when the project was taken over by Michael Quarles, two questionable decisions were made. The game was always designed to be grid-based, where the player moved from grid to grid (in contrast to today's full freedom of motion 3D environments). Peter Oliphant wanted the movement from center of grid to center of grid, but Michael Quarles changed this to edge of grid to edge of grid. This resulted in the problem that turning within a grid moved the player to the other side of the grid. Much of the long production was a result of correcting this lack of symmetry. The other questionable decision was to not include Peter Oliphant in the production of the motion graphics (Oliphant had extensive Hollywood background before becoming a game developer). One consequence was that the original combat graphics had been captured from the waist up only, as Michael Quarles had reasoned one must be close to a monster to fight it. Peter Oliphant, upon being delivered these graphics and seeing them for the first time, pointed out that the player could back away during a fight, which would result in seeing their legs. The legs therefore had to be drawn in by hand frame-by-frame to fix this, until these graphics were scrapped for a professional green screen treatment used later on.
Playing through the new Avernum after having played through Exile so long ago is weird. The original content feels repetitive, while the new content feels tacked on. I basically have an image in my mind of what the game should be like, and it's alternating being matching it and not matching it. It isn't helping that the game, being newer, is much faster-paced than the original, which makes me feel like I'm rushing through everything. I can't soak in the atmosphere, since I already soaked in that atmosphere over a decade ago.
I'm curious as to what someone who's new to the series thinks of it.
So I thought I was done with The Darkness 2 but turns out the campaign isn't the only thing with a story. There's a mode called 'Vendetta', which is playable with three others in Co-op or solo, that has you choose one of four characters and run through a mini campaign, complete with full cutscenes. The dialog is different for each character adding a lot of replayability.
So I thought I was done with The Darkness 2 but turns out the campaign isn't the only thing with a story. There's a mode called 'Vendetta', which is playable with three others in Co-op or solo, that has you choose one of four characters and run through a mini campaign, complete with full cutscenes. The dialog is different for each character adding a lot of replayability.
Yeah. I've been looking for some people to play through the vendettas with. Need to decide which character I really want to play as though.
So I thought I was done with The Darkness 2 but turns out the campaign isn't the only thing with a story. There's a mode called 'Vendetta', which is playable with three others in Co-op or solo, that has you choose one of four characters and run through a mini campaign, complete with full cutscenes. The dialog is different for each character adding a lot of replayability.
So I thought I was done with The Darkness 2 but turns out the campaign isn't the only thing with a story. There's a mode called 'Vendetta', which is playable with three others in Co-op or solo, that has you choose one of four characters and run through a mini campaign, complete with full cutscenes. The dialog is different for each character adding a lot of replayability.
So I thought I was done with The Darkness 2 but turns out the campaign isn't the only thing with a story. There's a mode called 'Vendetta', which is playable with three others in Co-op or solo, that has you choose one of four characters and run through a mini campaign, complete with full cutscenes. The dialog is different for each character adding a lot of replayability.
Is HoMM 6 worth it for someone who is a big fan of the King's Bounty games?
No, for a simple reason; there's better entries in the series.
Buy HoMM III (the best), HoMM II (very old, but still great), or HoMM V: ToTE (recent, draws heavily on III, also a very enjoyable game).
Heroes VI shakes up nearly everything distinctive about the series, often for the worse, and has much less content than the other games (only 5 factions!). You can get HoMM III Complete off of GOG for $9.99 and get something to the tune of 9 fully fleshed-out factions, ~21 campaigns, hundreds of single-player and "melee" maps that often have their own stories, and that's to say nothing of the hundreds and thousands of great community-created maps out there. Plus, the old setting of Erathia, Enroth and Antagarich is much more interesting than the HV-VI world.
If you loved King's Bounty, you'll love HoMM II, III, or TotE.
I would like to say thank you (I think) to @mts, who has gifted me Cargo, the Quest for Gravity (or something). I can't wait to be totally confused and say "What the fuck?" all the time! Thanks a lot! One classy naked manbaby for you:
Idx86Long days and pleasant nights.Registered Userregular
Sweet, I'm going to apply for a job at Valve, just for shits and giggles. I'm interested in the business stuff although I have no experience in the industry. I wonder if I'll get a call.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
0
anoffdayTo be changed whenever Anoffday gets around to it.Registered Userregular
edited April 2012
That was a cool article. This part kind of blew my mind.
"Gabe tells it this way. When he was at Microsoft in the early 90’s, he commissioned a survey of what was actually installed on users’ PCs. The second most widely installed software was Windows.
Number one was Id’s Doom."
It made me think that even though it's not the 90s anymore I'm still a bad person for not having Doom installed right now.
That was a cool article. This part kind of blew my mind.
"Gabe tells it this way. When he was at Microsoft in the early 90’s, he commissioned a survey of what was actually installed on users’ PCs. The second most widely installed software was Windows.
Number one was Id’s Doom."
It made me think that even though it's not the 90s anymore I'm still a bad person for not having Doom installed right now.
Trust in your feelings.
Also, while Snow Crash is a good book and all there is a whole series of novels by this guy some of you may have heard about. The novels are about a humanist utopia in the far-flung future by this guy named Iain Banks. The novels are collected loosely under the banner of The Culture. Valve functions pretty much exactly the way human endeavor functions in this far out, utopian society.
Valve has always sounded like the perfect place for me to work, aside from the fact that I like what they make, just the work environment... I've been stuck with strict, rigid, even downright abusive work environments for the past decade. Now I'm recently unemployed and when I look through Craigslist, nothing I see even interests me. But Valve, I'd love to work there, even if it was just customer support.
But whenever I look at their job postings, I'm not qualified for ANY of them. Sadface.
I figure that at some point, everyone else on Steamgifts will have gotten a copy of The Ship and I can finally win one. I just have to keep signing up for them.
Valve has always sounded like the perfect place for me to work, aside from the fact that I like what they make, just the work environment... I've been stuck with strict, rigid, even downright abusive work environments for the past decade. Now I'm recently unemployed and when I look through Craigslist, nothing I see even interests me. But Valve, I'd love to work there, even if it was just customer support.
But whenever I look at their job postings, I'm not qualified for ANY of them. Sadface.
Working at Valve sounds like paradise. No management at all? It's nuts, in the best possible way. I find their alternate take on creativity absolutely fascinating.
That definitely explains why we've been waiting on HL3 for so long as well; everybody got burnt out and wanted to do something else.
Posts
Adrenalin
A Farewell to Dragons
A.I.M.
A.I.M. 2
A.I.M. Racing
A-Race Extreme Show
Ascension to the Throne
Brigade E5 - New Jagged Union
Classic Car Racing
Cuban Missile Crisis
Cuban Missile Crisis Ice Crusade
Cannon Strike
Desert Law
Death Track: Resurrection
Death to Spies
Death to Spies Moment of Truth
Dusk-12
Faces of War
Hellforces
Hard Truck Apocalypse
Hard Truck Apocalypse Rise of the Clans
Konung 3: Ties of the Dynasty
King's Bounty: The Legend (+ for MAC)
King's Bounty: Armored Princess (+ for MAC)
Korea: Forgotten Conflict
King of the Road
El Matador
Mortyr 2093-1944
Necrovision
Necrovision: Lost Company
Off-road Drive
Planet Alcatraz
Pacific Storm
Pacific Storm Allies
RC Cars
Snajper
Streets of Moscow
Stalingrad
The Stalin Subway
Swashbucklers Blue vs Grey
Theatre of War 2: Africa 1943
Theatre of War 2: Battle for Caen Special Edition
Theatre of War 2: Centauro
Theatre of War 3: Korea
The Stalin Subway: Red Veil
The Tomorrow War
UAZ Racing 4X4
Vivisector: Beast Within
Whirlwind of Vietnam
World War I
You Are Empty
When my friend and I started the co-op, we accidentally started the DLC hardmode course before doing the beginner stuff. It was.... interesting, to say the least. We got through several levels before we found the beginner stuff, though.
About an hour left.
They can be a little finicky though. Mine have been stable so far, but they've reset themselves more times than I can remember.
You might know me as D'Brickashaw on Steam.
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
http://blogs.valvesoftware.com/abrash/
Yeah it would be amazing
Wow, that took some unexpected turns.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
That pretty much was the biggest ray of hope I've read personally in some time.
EDIT for the lulz: OMG WE'RE GETTING STEAM GLASSES
Origin: Broncbuster
I'm curious as to what someone who's new to the series thinks of it.
Any idea on the length for that mode?
I'm dangerously close to picking this up.
noooo stay strong
I'd say yes, absolutely.
http://steamcommunity.com/profiles/76561198006524737
I don't think I can!!
No, for a simple reason; there's better entries in the series.
Buy HoMM III (the best), HoMM II (very old, but still great), or HoMM V: ToTE (recent, draws heavily on III, also a very enjoyable game).
Heroes VI shakes up nearly everything distinctive about the series, often for the worse, and has much less content than the other games (only 5 factions!). You can get HoMM III Complete off of GOG for $9.99 and get something to the tune of 9 fully fleshed-out factions, ~21 campaigns, hundreds of single-player and "melee" maps that often have their own stories, and that's to say nothing of the hundreds and thousands of great community-created maps out there. Plus, the old setting of Erathia, Enroth and Antagarich is much more interesting than the HV-VI world.
If you loved King's Bounty, you'll love HoMM II, III, or TotE.
Which reminds me that I should finish The Void one of these days...
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
"Gabe tells it this way. When he was at Microsoft in the early 90’s, he commissioned a survey of what was actually installed on users’ PCs. The second most widely installed software was Windows.
Number one was Id’s Doom."
It made me think that even though it's not the 90s anymore I'm still a bad person for not having Doom installed right now.
So without further ado,
PA G&T. This is the developer version, so you should get a standalone download out of it as well.
Trust in your feelings.
Also, while Snow Crash is a good book and all there is a whole series of novels by this guy some of you may have heard about. The novels are about a humanist utopia in the far-flung future by this guy named Iain Banks. The novels are collected loosely under the banner of The Culture. Valve functions pretty much exactly the way human endeavor functions in this far out, utopian society.
I...
I serve the Newell!
Oh boy... time to enter the endless dungeon/sewer/cave with a party of four adventurers again! =D
But whenever I look at their job postings, I'm not qualified for ANY of them. Sadface.
Working at Valve sounds like paradise. No management at all? It's nuts, in the best possible way. I find their alternate take on creativity absolutely fascinating.
That definitely explains why we've been waiting on HL3 for so long as well; everybody got burnt out and wanted to do something else.