I swear, this clashmob has been at 1 hour away all day
I've had a few screw up with the timers, but mainly while I am actively playing. There was one where it said it had 6 minutes, so I kept playing, then checked ten minutes later and it still said 6 minutes. Basically the timer was only moving when I was in the clashmob screen.
It seemed to fix when I quit the game though.
House of Paincakes on
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Interesting play style. Kind of like RTS meets PvZ right?
Kind of? You generate resources automatically by placing buildings, which have certain things they like. For example, temples like being put next to cherry blossum trees to generate more honor (the resource for recruiting horsemen and samurai), your trading house near water and such. The most interesting aspect of this is it makes an actual pokable icon to grab the bonus resources - it's not automatic. So you have to check your town every now and again to gather these resources. They don't disappear or anything (at least that I've noticed), so it usually is a good pick up when you're losing units and going back to make more anyway.
While the game is "lane" based you can change the lane your soldiers are in as they advance - but you can only do it a few times as the order needs to "Cooldown" before you can do it again. This makes for some interesting strategy in maneuvering units around - especially in the puzzle like EXP gaining missions. For example moving your horsemen into a lane with no musketmen/cannons, then surging them down into the ranged units lane at the last second is devastating. On the other hand, if you charge right at them the cannon/musketmen will tear the horsemen to absolute pieces.
It's a very cool and unique strategy game, which actually gets pretty difficult as it goes along as well. Especially when it starts mixing up mechanics like with the stealthy ninja, who can only be spotted by monks (I'm not sure why, but that's the games explanation!).
I'm pretty addicted to Elder Signs. On the verge of grabbing the expansion.
How close is this to the Arkham Horror board game? Essentially the exact same thing?
I will also add that the board game version of Elder Signs is actually more complicated than the iOS version. At midnight a card is drawn that will have some affect on that day, you can acquire allies, there are multiple Ancient Ones, and you get to attempt to fight the Ancient One if it awakens. The expansion on the iOS version might add something along those lines, but I haven't tried Cthulhu, yet.
Firstly @Figgy DO grab the expansion if you love the game. The expansion adds some new mechanics to the game, such as adventures with entry level requirements just to start them. An example is the one that does 0-3 sanity damage on entering, after you summon your first lot of dice. Making these very risky with wounded characters. Most importantly, the Cthulhu expansion leaves the museum after you get 7 (or is it 8?) elder signs and goes to the pacific. You then have to use investigate tokens to find the sunken city of Ry'leth, then beat that adventure to win. The catch is without having three other artifacts, you cannot use your common, uncommon, spell or clue tokens. So you also need to spend time getting Cthulhu artifacts, some of which are incredibly good (the spell book that regenerates three spent green glyphs is amazing, as is the lightning cannon).
I more than recommend it, not just for the new mechanics but because I find it just more enjoyable in general.
PvZ HD got a sizeable update. Zen Garden, some endless modes, a bunch of mini games, and some other stuff. Doesn't look like it's received a retina update though, but I can't say for sure as I never started it on an iPad before this update.
So that Shogun game is good. I am enjoying it and it definitely has its merits. My only worry is that it does have an IAP for EXP and there are a LOT of things to buy with XP. I do hope that you can get everything simply through playing the game and don't have to buy any XP if you don't want to.
Hmm, yeah, if they're gonna go the IAP route, I'd like to see the base game a bit lower than $7.
But, you know, SEGA...
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
I am not convinced you NEED any of the purchases. I mean it's there, but it's more like a cheat to get stuff if you can't do some of the EXP challenges (which get quite taxing/difficult). It's definitely a good game with a LOT of content - it's worth buying.
Although I just read that it's supposed to be a free to play game, with IAP purchases for new stuff?
That's kind of a turn off for me. Might still check it out, but still.
Depends on how they handle it. Shadow Era is F2P with IAP, and it's handled great. Totally fantastic to play without spending a dime. Spending money is only to speed up unlocks, and is reasonably priced.
Hopefully more F2P games use that template.
Ah, it stinks, it sucks, it's anthropologically unjust
Has Epic or Chair made any statement regarding cashmobs not paying out? These bugs and glitches are getting insane!
There was some complaining on their twitter about it when the first batch ended and they said they were looking into it. So they're probably not going to fix it.
Free My Apps went a little bit crazy with the promos today, so I was able to accumulate enough points to grab Max Payne. I'm impressed; they actually did a pretty nice job porting it over. Looking and aiming is stuttery, as are enemy animations, but otherwise it's quite a nice port. Settings are adjustable enough that I'd be surprised if anyone found it completely unplayable. The default control scheme makes no sense, but I managed to quickly customize the controls to my liking. There are options that let you tap to jump, tap to shoot, toggle auto aim on/off, and adjust the level of auto aim (you can free look too if you want), among other things. You can also toggle virtual sticks, but the touch look option works fine. X and Y axis sensitivity is fully adjustable, and lowering X really helps the stutter. Movement and aiming is rather intuitive, but if you wish you can change the controls so that your right thumb makes you move and the left makes you aim. Double-tapping your health bar uses painkillers, which I'm not entirely sure I like yet. A button would have been preferable, I think, especially since you can't adjust the positioning of the health or weapon UI. Swiping left and right over a weapon cycles through them (you can also swipe down a selection menu from the top center of the screen), while double-tapping the weapon reloads (ditto painkiller comment here). Gunplay didn't take long at all to get used to. It still doesn't feel completely natural, but I found myself adjusted to it quite well by the end of the tutorial. Sniper aiming is kind of a pain even with the sensitivity lowered: you'll want to abuse bullet time when zoomed in with the sniper rifle.
There's also an option for enhanced contrast, which frankly looks just awful. I'm not sure what the point of it is, but I suggest toggling it off immediately. It's pictured below in the first screen, all other screens have it turned off, along with my custom UI setup for anyone that wants a quick alternative.
The intro movie hasn't been scaled at all, so it's a really blocky, pixelated mess. I'm not sure anything in the game has really been up-res'ed, for that matter. World textures look blurry, but not any worse than on a PC monitor (maybe even a little better). However, on the whole the game looks great on the retiPad (about on par with IB1, I think) and it's easily the best I've ever seen the game look. When you just stop for a minute to look at it, the game looks crisp and sharp. It looks like it's been optimized for retina already, so I don't expect it to look any better than it does now with a future update.
I don't think this is the best way to play the game for the first time (PC would be my choice), but if you want a new way to play it or don't want to have to sit in front of a monitor or TV to replay it definitely give this serious consideration. $3 feels like a fantastic price, especially considering it's a universal app. Free is a hell of a deal.
Bullio on
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minor incidentexpert in a dying fieldnjRegistered Userregular
I think playing the nightmare sequences on an iPad may be enough to make me want to kill myself.
Aside from that, I've heard equally good things about the port all around. Sounds like they did a pretty decent job on it.
Ah, it stinks, it sucks, it's anthropologically unjust
Has Epic or Chair made any statement regarding cashmobs not paying out? These bugs and glitches are getting insane!
It says 'beta' right there on the menu button.
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
edited April 2012
Hey @Bullio I decided to try that Free my Apps thing because of you and I have a question. I'm getting the points for downloading apps and such, but It won't give me the points for posting to Facebook and emailing a friend about it. Does that just take longer?
I am in the market for a solid, challenging (but accessible) bullet hell game. I was thinking Bug Princess, but I heard it might be too newbie friendly. Danmaku Unlimited maybe? Any other suggestions?
I'd rather die on my feet than live on my knees.
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
No, someone actually has to use your referral links to sign up for the service before you get the points.
Ok that makes sense, how often does the promotion list update so I can get more points? I'd like to nab Max Payne, but I think I should get Call of Duty: Black Ops Zombies first.
No, someone actually has to use your referral links to sign up for the service before you get the points.
Ok that makes sense, how often does the promotion list update so I can get more points? I'd like to nab Max Payne, but I think I should get Call of Duty: Black Ops Zombies first.
Just keep checking back on it. They don't have a regular schedule, but there will be like one new app one day, none the next, then three a day or two later. It's really just random, so drop by the site once or twice a day just to see if there's anything new.
No, someone actually has to use your referral links to sign up for the service before you get the points.
Ok that makes sense, how often does the promotion list update so I can get more points? I'd like to nab Max Payne, but I think I should get Call of Duty: Black Ops Zombies first.
That's currently on sale for $5, so if you waited to get it with FMA points you'd essentially be "paying" more for it as FMA point rates don't adjust for sales. But you'd also be out 5 real world dollars if you bought it, so your call.
The first is also on sale for $2 if anyone's interested.
EDIT: How does Dungeon Raid look on a retiPad?
EDIT2: Nevermind, found out there's a lite version. Bought.
Bullio on
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The_SpaniardIt's never lupinesIrvine, CaliforniaRegistered Userregular
No, someone actually has to use your referral links to sign up for the service before you get the points.
Ok that makes sense, how often does the promotion list update so I can get more points? I'd like to nab Max Payne, but I think I should get Call of Duty: Black Ops Zombies first.
That's currently on sale for $5, so if you waited to get it with FMA points you'd essentially be "paying" more for it as FMA point rates don't adjust for sales. But you'd also be out 5 real world dollars if you bought it, so your call.
The first is also on sale for $2 if anyone's interested.
EDIT: How does Dungeon Raid look on a retiPad?
EDIT2: Nevermind, found out there's a lite version. Bought.
Secondary question, do they swap around the gift list at all? Cause I'd hate to save up for a particular game and then have it be gone when I have enough points for it.
Damnit, Spelltower is the best thing. It's like Scramble, Bejeweled, and Tetris had a sexy puzzlebaby.
I know... I bought it last night right before I intended to head to bed... Opened it up on my iPad to just play a single game and ended up playing a half dozen and falling asleep in my chair mid game before finally wrestling myself away heading to bed.
Nintendo ID: Incindium
PSN: IncindiumX
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minor incidentexpert in a dying fieldnjRegistered Userregular
Damnit, Spelltower is the best thing. It's like Scramble, Bejeweled, and Tetris had a sexy puzzlebaby.
I know... I bought it last night right before I intended to head to bed... Opened it up on my iPad to just play a single game and ended up playing a half dozen and falling asleep in my chair mid game before finally wrestling myself away heading to bed.
I'm just happy to finally have a word game that rewards me appropriately for "cunts."
Ah, it stinks, it sucks, it's anthropologically unjust
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SarksusATTACK AND DETHRONE GODRegistered Userregular
Posts
I've had a few screw up with the timers, but mainly while I am actively playing. There was one where it said it had 6 minutes, so I kept playing, then checked ten minutes later and it still said 6 minutes. Basically the timer was only moving when I was in the clashmob screen.
It seemed to fix when I quit the game though.
Kind of? You generate resources automatically by placing buildings, which have certain things they like. For example, temples like being put next to cherry blossum trees to generate more honor (the resource for recruiting horsemen and samurai), your trading house near water and such. The most interesting aspect of this is it makes an actual pokable icon to grab the bonus resources - it's not automatic. So you have to check your town every now and again to gather these resources. They don't disappear or anything (at least that I've noticed), so it usually is a good pick up when you're losing units and going back to make more anyway.
While the game is "lane" based you can change the lane your soldiers are in as they advance - but you can only do it a few times as the order needs to "Cooldown" before you can do it again. This makes for some interesting strategy in maneuvering units around - especially in the puzzle like EXP gaining missions. For example moving your horsemen into a lane with no musketmen/cannons, then surging them down into the ranged units lane at the last second is devastating. On the other hand, if you charge right at them the cannon/musketmen will tear the horsemen to absolute pieces.
It's a very cool and unique strategy game, which actually gets pretty difficult as it goes along as well. Especially when it starts mixing up mechanics like with the stealthy ninja, who can only be spotted by monks (I'm not sure why, but that's the games explanation!).
Firstly @Figgy DO grab the expansion if you love the game. The expansion adds some new mechanics to the game, such as adventures with entry level requirements just to start them. An example is the one that does 0-3 sanity damage on entering, after you summon your first lot of dice. Making these very risky with wounded characters. Most importantly, the Cthulhu expansion leaves the museum after you get 7 (or is it 8?) elder signs and goes to the pacific. You then have to use investigate tokens to find the sunken city of Ry'leth, then beat that adventure to win. The catch is without having three other artifacts, you cannot use your common, uncommon, spell or clue tokens. So you also need to spend time getting Cthulhu artifacts, some of which are incredibly good (the spell book that regenerates three spent green glyphs is amazing, as is the lightning cannon).
I more than recommend it, not just for the new mechanics but because I find it just more enjoyable in general.
Hmm, yeah, if they're gonna go the IAP route, I'd like to see the base game a bit lower than $7.
But, you know, SEGA...
http://www.youtube.com/watch?v=G0VYvAO0is0
So want.
Also guys I ordered a refurb iPad 2
First game I want on there: real racing 2 hd
I wonder how many titles I have that are universal.
Tower Defense, most platforming, physics puzzlers, nope.
SpaceChem, Tiny Wings, Ascension, Neuroshima Hex, yep.
Even on the iPad compared to a phone, it's hard for me to sit and play an app game for very long.
Also Spacechem is hard.
That's like...TF2 punched Fallout Tactics right in the iThing! This could be a very good thing...
Yes, desc! We're refurb bros! Hope you get the shipping gold that I ended up with (I ordered mine Monday, estimated delivery is Friday...so gooooood).
I love iOS. I really do. The resurgence in great looking neat turn based games has just made me so happy.
Summer please be here.
That's kind of a turn off for me. Might still check it out, but still.
Depends on how they handle it. Shadow Era is F2P with IAP, and it's handled great. Totally fantastic to play without spending a dime. Spending money is only to speed up unlocks, and is reasonably priced.
Hopefully more F2P games use that template.
Ordered today, estimated Thur-Fri
I am ready for a square of Internet that I can carry around
There was some complaining on their twitter about it when the first batch ended and they said they were looking into it. So they're probably not going to fix it.
I spent this afternoon getting back into SpellTower. What a fun game.
There's also an option for enhanced contrast, which frankly looks just awful. I'm not sure what the point of it is, but I suggest toggling it off immediately. It's pictured below in the first screen, all other screens have it turned off, along with my custom UI setup for anyone that wants a quick alternative.
The intro movie hasn't been scaled at all, so it's a really blocky, pixelated mess. I'm not sure anything in the game has really been up-res'ed, for that matter. World textures look blurry, but not any worse than on a PC monitor (maybe even a little better). However, on the whole the game looks great on the retiPad (about on par with IB1, I think) and it's easily the best I've ever seen the game look. When you just stop for a minute to look at it, the game looks crisp and sharp. It looks like it's been optimized for retina already, so I don't expect it to look any better than it does now with a future update.
I don't think this is the best way to play the game for the first time (PC would be my choice), but if you want a new way to play it or don't want to have to sit in front of a monitor or TV to replay it definitely give this serious consideration. $3 feels like a fantastic price, especially considering it's a universal app. Free is a hell of a deal.
Aside from that, I've heard equally good things about the port all around. Sounds like they did a pretty decent job on it.
It says 'beta' right there on the menu button.
Ok that makes sense, how often does the promotion list update so I can get more points? I'd like to nab Max Payne, but I think I should get Call of Duty: Black Ops Zombies first.
Just keep checking back on it. They don't have a regular schedule, but there will be like one new app one day, none the next, then three a day or two later. It's really just random, so drop by the site once or twice a day just to see if there's anything new.
That's currently on sale for $5, so if you waited to get it with FMA points you'd essentially be "paying" more for it as FMA point rates don't adjust for sales. But you'd also be out 5 real world dollars if you bought it, so your call.
The first is also on sale for $2 if anyone's interested.
EDIT: How does Dungeon Raid look on a retiPad?
EDIT2: Nevermind, found out there's a lite version. Bought.
Secondary question, do they swap around the gift list at all? Cause I'd hate to save up for a particular game and then have it be gone when I have enough points for it.
Nintendo ID: Incindium
PSN: IncindiumX
I know... I bought it last night right before I intended to head to bed... Opened it up on my iPad to just play a single game and ended up playing a half dozen and falling asleep in my chair mid game before finally wrestling myself away heading to bed.
Nintendo ID: Incindium
PSN: IncindiumX
I'm just happy to finally have a word game that rewards me appropriately for "cunts."