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[Fallout] New Vegas: Ultimate Edition is now out on Steam! Now you have no excuse.
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Well , off the top of my head I remember there being another telsa cannon unique in old world blues dlc but can remember if there was another one in the base game. As for the gatling laser
The tesla cannon is NOT a unique, and can be found in the brotherhood of steel safehouse, and can be bought randomly from the great khan armorer.
HOWEVER, there is a unique variant of the cannon, called the tesla-Beaton prototype, at the "Crashed Vertibird" location. This location is southwest of camp searchlight.
Of course, I suggested the tesla-beaton cannon because I'm not sure what DLC Mxmarks has.
Though everyone should own OWB. It should be mandatory really.
Still the best piece of DLC I have ever played.
On my tied for favorite RPG ( New Vegas/Alpha Protocol) Never thought I would end up loving this game so much.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
Or emptying your guns uselessly into roboscorpions before running out of ammo and just hitting them with your superheated saturnite fist
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
Most of it.
There's some other good stuff here and there, but yeah. Frontloaded.
The middle is mostly getting killed by nightstalkers.
I write for these people. Just reviewed: Drox Operative
Thats only because the opening dialogue is like 40 minutes long if you go through everything. I still love the the confrontation with Mobius and you find out what is really going on. Also "It is I , doctor Mobius ! Transmitting from my dome shaped ... DOME ! In the forbidden zone , that is yes , FORBIDDEN TO YOU!"
The Proton axe works real well too.
i took out the OWB boss in about a seven second drug-fueled orgy of proton axing
I preferred unarmed for most of the game. Seemed to be melee only got real good towards the end , while unarmed was always pretty badass.
I used anti-robot guns.
Also, carried more ammo than most armies. Put together.
Combine that with the T-51B, and I was equipped for the long haul.
Of course, it turned out when fighting the boss, I was using a gun glitched to NOT have bonus robot damage, while ignoring the best weapon for the job that would only need half the time.
Probably would have saved me some chems.
grab knock knock on your way past searchlight
and then eventually get around to picking up oh baby
now you have everything you could possibly need
Although I did read the story of Joshua Graham and gawd is that guy a badass.
Chance's Knife is pretty ridiculous since it's affected by both Grunt and Cowboy perks. Toss that in with other melee and critical perks and it'd last you a pretty long time.
Part of me wants to just power through to start a new run, because i just keep reading all this cool stuff. Another part of me says jesus with my huge backlog I will NEVER find time to return to this so savor my one run.
I played through Fallout 3 all in a row, for a long time, and liked it a lot - but I feel like I like New Vegas a lot more, despite the 3+ month break I took in the middle.
It's a smaller, better put-together game.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
"I don't enjoy killing, but when done righteously, it's just a chore, like any other."
Technically isnt it slightly larger than fo3? It just has quite a bit more empty space to it, which is nice but a lot of it is unremarkable, not even remarkably unremarkable. This, combined with the let down that is new vegas makes for a more forgettable game for me. This is mostly due to my own expectations of seeing the new vegas lights from the hills near good springs, and and being so thoroughly unimpressed by the city once i arrived.
While capturing the desolation of desert extremely well, with music, lightening, and critters. The cities and towns were opposite end of feeling like a hodge podge collection of quest givers and a trader. I know most of the quest hubs in fo3 were equally bad, but at least memorable (even if for being awful... im looking at you rivet city/big town/little lamplight) However Megaton, ten penny, evergreen hills were all fantastic. For whatever reason the towns leading up to vegas all leave me with the impression of Andale (not the story of, but rather the effect... andale... andale.. it sounds familiar but.... oh yeah that place, it was ok).
Yes the standard of writing is higher on NV, but I think more was crammed into FO3 a good amount of it misses, the parts that stuck with me carry it.
The Capital Wasteland is spread out better, with at least one point of interest in each part of the map.
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Granted, that might be at least partly because I always used Wild wasteland, but still.
dunwich
The Capital Building
The Licoln Memorial
The Citadel
Tennpenny Tower
The Republic of Dave
Andale
The Museum of Natural History
Megaton
Rivet City
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With New Vegas, it actually feels like there's a society. People grow food, they trade with each other, they have law and politics, they try to form alliances or sabotage each other, etc. Even with a gimmicky place like the Boomer military base, they have the means to support themselves. They have solar panels for power. They have a farm for food. They have a machine shop to build and maintain their weapons. They have a bio-diesel plant that they use to turn corn into fuel for their bombs.
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And seriously, fucking little lamplight: how is baby formed?
Ta da.
It's really not that bad, I'm not sure why everyone hates it. But then again, people only gave money to a charity because they were pissed off about a video games ending, so who the fuck knows about the way of the world?
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Why am I trying to justify this, I hate little lamplight.
I think New Vegas itself though has really stalled my progress because its a hell of a lot less interesting (hey, there's 3 really shitty families here!) than everything Ive spent like 30 hours doing. the crimson caravan company's interactions, the NCR, everything outside of New Vegas I have absolutely loved.
I mean in FO:3 you could blow up megaton, allow the overthrow of 10 penny, watch as super mutants over run big town, decide the fate of the republic of dan, help people get married, or finally take the plunge
Yes the ending credits are affected by your decisions, but i wanted more variety as far as in game impact.
OWB is closest to what i want my fallout experience to be, except as mentioned above i want wacky dialog all the way through, it was great at the beginning, and good at the end, but in between was bullet sponginess and the environment was very samey, it didnt help it was a drab environment (which i can accept from a DLC, but i want that experience throughout the game).
In conclusion im one of those fans who wants way too much to be delivered by the sequel.
I've said it before, but I enjoy it for the sense of isolation, a man, his gun, and his dog, but damn the rest of it is kind of ass.
Megaton is one of those concepts that sounds hilarious as cool, but in execution was just pants-on-head retarded.
I will give them credit for the vault science experiment thing, which was kind of cool--except the execution was again, pants-on-head retarded.
It still paved the way both in terms of popularity and in terms of the engine for Fallout: New Vegas, so for that, Bethesda has my eternal thanks.
The 2012 issue of Fornax. | Steam and Origin: Espressosaurus
And I thought that the vault experiment thing was from van buren?