Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Uh, my point is that the vast majority of fights had their difficulty come from attrition. Tank takes damage, dps can't kill boss. Nine times out of ten it wasn't about mastering the encounter's abilities, but having good enough gear to hit the enrage timer.
Humor can be dissected as a frog can, but dies in the process.
Excepting a few encounters deliberately designed that way like Patchwerk, Marrowgar and more currently Ultraxion most of the encounters aren't like that at their respectively current tier levels. And especially not in heroic mode. Sure, if you're a tier or more above, then you can faceroll most encounters with sheer healing, damage and tanking power. But if you think you can ignore mechanics at the expected level of gear for the encounter (which is ultimately what actually matters when determining what an encounter is) then that's just incorrect.
Hell for most of Cataclysm's bosses the enrage timer hasn't even factored in, and people are surprised when DBM announces they even exist.
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KwoaruConfident SmirkFlawless Golden PecsRegistered Userregular
Patchwerk was the best fight
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
I'm thinking of all the fights in Wrath where the mechanics were extremely simple and the difficult part was the enrage timer and tank survival.
Humor can be dissected as a frog can, but dies in the process.
Tank survival was tricky in Wrath because pretty much throughout the expansion healers had more mana than they could ever really run out of, so Blizzard had to design encounters around massive amounts of tank damage only at certain specific times instead of smaller but more frequent amounts like you get in Cataclysm. That could often be the more difficult part to master, because the entire encounter revolved around whether or not 3 to 7 healers were capable of generating enough HPS in a couple of seconds to allow the tank to survive. (or you just had a holy paladin)
It didn't mean you could just ignore the other mechanics though, or that they weren't a challenge to master. Particularly for heroic encounters. I'd say tank survival was the most difficult part of the iron council encounter, but there were absolutely other things the entire raid had to pay attention to or wipe everyone.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
Right now? Yup. Once the game has been officially released, probably not. But what I personally do has nothing to do with whether the game can be considered a single player game or not!
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
i am saying there is a large portion of the game vested in the multiplayer experience
it's like, you can quest to 85 without doing any dungeons in wow, but it's not a single player game
The difference is in WoW while you can choose to do everything yourself, you're constantly surrounded by a world where other people can at any time be next to you. You might have 3 other people doing the exact same quest right beside you.
Diablo 3 is an entirely instanced experience where you can choose to see and play with other people, but are not required to do so. In a private game, you will never encounter another player. There are no official private games of WoW.
I'd argue that one actually gets more actual game content playing diablo games solo than multi. Not necessarily better but more
I played d2 solo before going online, once i went online there was a shitload of quests and junk i never ever saw again because people are always rushing around and skipping stuff
I think if you play with friends you can get the same amount of content and a better overall experience, so long as the friends you're playing with are cool with reading quest and flavor text. But yeah, if you're just joining with pubbies you're going to be straightlining the entire way.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
The difference is in WoW while you can choose to do everything yourself, you're constantly surrounded by a world where other people can at any time be next to you. You might have 3 other people doing the exact same quest right beside you.
Diablo 3 is an entirely instanced experience where you can choose to see and play with other people, but are not required to do so. In a private game, you will never encounter another player. There are no official private games of WoW.
this doesn't seem like a big enough difference to me
especially since like 90% of the quest content in wow is completely abandoned (though that will change with mop)
besides, there are other things to content than quests that multiplayer provides. trading, working together on difficult challenges like inferno, competing in pvp, etc.
The difference is in WoW while you can choose to do everything yourself, you're constantly surrounded by a world where other people can at any time be next to you. You might have 3 other people doing the exact same quest right beside you.
Diablo 3 is an entirely instanced experience where you can choose to see and play with other people, but are not required to do so. In a private game, you will never encounter another player. There are no official private games of WoW.
this doesn't seem like a big enough difference to me
especially since like 90% of the quest content in wow is completely abandoned (though that will change with mop)
besides, there are other things to content than quests that multiplayer provides. trading, working together on difficult challenges like inferno, competing in pvp, etc.
Yeah but all those things are entirely optional. You never have to see them at all if you don't want to. The Call of Duty series can be considered single player, even though multiplayer is arguably the only reason to play it anymore.
You cannot play WoW without experiencing the multiplayer content, because the multiplayer content is woven into every aspect of the game at all times, wherever you are, whatever you're doing.
Sorry dude, Diablo 3 can be considered a single player game.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
see, i'd say call of duty can't be considered a single player game anymore
shrug
either way, latency in single player? still necessary to prevent dupes/hacks/etc
On top of that, the leap attack does not have a sensible height restriction. You get to be all, "Fuck stairs, I'm out!" It's also a 10s cooldown that generates fury.
Can you think of anything more furious than leaping? I can't
You're furious that you can't leap any sooner.
4484-7718-8470
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
but because they don't continue playing it for multiple playthroughs it's not a single player game?
what about... all other single player games
other single player games generally put all the content... in the single player?
except for all the ones that have a robust multiplayer aspect as well?
Having multiplayer doesn't mean your game is somehow not singleplayer either. Nor does it stop having the ability to be played as a single player game just because the lion's share of players are playing mutli.
Diablo 3 is a game that provides you the option of making it impossible to encounter any other people while playing to completion. It can therefore be a singleplayer game. Full stop.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
games with both single and multiplayer tend to have people stick around for the multi
at some point it just eclipses the single player completely
yeah, the multiplayer is most of the reason why people play it (and keep playing it for months)
I don't think that makes the single player component not a thing though
but maybe I've never really played any Starcraft 2 or Call of Duty, because I ended up not playing them after I beat the campaigns
(actually, that's not true, I played a bunch of the first Call of Duty's multiplayer my first year in college)
End on
I wish that someway, somehow, that I could save every one of us
I'm playing around in the open beta under the Battle-Tag TankHammer#1127 and I am going to binge on Diablo III over this weekend. Join the great wizard Bumi and let us turn the minions of hell inside-out with magic!
Oh, I suppose they would leave it, huh? Silly question :P
But hey, at least we've only got like THREE AND A HALF WEEKS LEFT!
Also, if anyone in here plays WoW and is considering doing the annual pass to get a free copy of D3, you have until May 1st to decide, if I remember correctly.
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Hell for most of Cataclysm's bosses the enrage timer hasn't even factored in, and people are surprised when DBM announces they even exist.
It didn't mean you could just ignore the other mechanics though, or that they weren't a challenge to master. Particularly for heroic encounters. I'd say tank survival was the most difficult part of the iron council encounter, but there were absolutely other things the entire raid had to pay attention to or wipe everyone.
You can, and still get the vast majority of the game's content yes.
Right now? Yup. Once the game has been officially released, probably not. But what I personally do has nothing to do with whether the game can be considered a single player game or not!
it's like, you can quest to 85 without doing any dungeons in wow, but it's not a single player game
unless you play it single player... in which case it is a single player game?
edit: nm didn't see 'wow'
PSN: Robo_Wizard1
Diablo 3 is an entirely instanced experience where you can choose to see and play with other people, but are not required to do so. In a private game, you will never encounter another player. There are no official private games of WoW.
I played d2 solo before going online, once i went online there was a shitload of quests and junk i never ever saw again because people are always rushing around and skipping stuff
PSN: Robo_Wizard1
especially since like 90% of the quest content in wow is completely abandoned (though that will change with mop)
besides, there are other things to content than quests that multiplayer provides. trading, working together on difficult challenges like inferno, competing in pvp, etc.
Yeah but all those things are entirely optional. You never have to see them at all if you don't want to. The Call of Duty series can be considered single player, even though multiplayer is arguably the only reason to play it anymore.
You cannot play WoW without experiencing the multiplayer content, because the multiplayer content is woven into every aspect of the game at all times, wherever you are, whatever you're doing.
Sorry dude, Diablo 3 can be considered a single player game.
shrug
either way, latency in single player? still necessary to prevent dupes/hacks/etc
why not? and when did it change?
it's always had separate single player and multiplayer components.
Is it because at one point the multiplayer part was not a big deal, but now it is?
maybe that's part of it, usually people don't play d2/d3 for a long period of time in single player only. other than the first run through
but because they don't continue playing it for multiple playthroughs it's not a single player game?
what about... all other single player games
PSN: Robo_Wizard1
You're furious that you can't leap any sooner.
other single player games generally put all the content... in the single player?
Having done the story once by myself at my pace I don't need to repeat it alone if the only difference is the difficulty
except for all the ones that have a robust multiplayer aspect as well?
Having multiplayer doesn't mean your game is somehow not singleplayer either. Nor does it stop having the ability to be played as a single player game just because the lion's share of players are playing mutli.
Diablo 3 is a game that provides you the option of making it impossible to encounter any other people while playing to completion. It can therefore be a singleplayer game. Full stop.
at some point it just eclipses the single player completely
there's only single player, and you get like 100 hours of gameplay or whatever from it
in a game like diablo 3? if you play 100 hours of single player without touching anything multi you need help
(also d3 multi will last longer than that anyway)
I don't think that makes the single player component not a thing though
but maybe I've never really played any Starcraft 2 or Call of Duty, because I ended up not playing them after I beat the campaigns
(actually, that's not true, I played a bunch of the first Call of Duty's multiplayer my first year in college)
it's probably even true the solo characters won't be played past normal
I'm playing around in the open beta under the Battle-Tag TankHammer#1127 and I am going to binge on Diablo III over this weekend. Join the great wizard Bumi and let us turn the minions of hell inside-out with magic!
the beta still ends in the same place at least
But hey, at least we've only got like THREE AND A HALF WEEKS LEFT!
Also, if anyone in here plays WoW and is considering doing the annual pass to get a free copy of D3, you have until May 1st to decide, if I remember correctly.
This will be here until I receive an apology or Weedlordvegeta get any consequences for being a bully
heh
good that STAR's going to be making d3 vids