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[Tribes] Ascend: Everything for one purchase price, 6 maps, shielded assests, SHOCKLANCE!
Posts
XBL, Steam & Tribes: elmartino333
The hard part is turning after that.
This game keep getting fresher and fresher as I unlock more of the stuff. The Jackal made this a whole new game for me.
I assume the main reason you don't notice it being so ridiculous is that not that many people have them yet
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
Gens, turrets, sensors and vehicles?
I thought armored meant vehicles and heavies.
Flock got it right, as far as I know.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
Well, I've been playing a lot of pathfinder so I think I dodge most jackal attacks pretty easily. Most of the time I've been killed by one is when an INF boobytraps an entry or inv station. Also, I tend to serpentine a lot when in pursuit, so the average player fires at a weird angle.
I believe 'armored targets' refer to: base turrets, sensors, force fields, vehicles and player placed turrets, I may be wrong though.
Also, what do you all like to play in TDM? I've been trying out the Tech lately. I usually set up a little ganking area around a inv station with turrets. I then ski through a group of enemies and try to get a few to chase me up to the turreted area.
Steam (Ansatz) || Planetside 2 - Vanu (Ansatz) || GW2 Officer (Ansatz.6498)
I was skiing backwards, and suddenly *clunk* inventory station
my unofficial autobio will be accompanied with tips on how to smile
cause I've found that when they don't see you frown, they never know that you're a threat
and they don't sweat you when you came around
I think it will shoot at anything, but yes, that's one of the stupider upgrades.
I tried out Tech in TDM today with Soulgate. It was pretty fun, though I think the key to it is joining a large battle in progress and setting up when no one notices. I did have some good luck setting up near inventory stations on the outskirts of maps. Players didn't seem to expect turrets so far out.
It kind of bothers me that the best flag defense really is to have someone pick up the other team's flag.
I disagree. The best flag defense is a heavy on flag, well placed/timed force fields and mines, a sniper with steady aim who calls out incoming targets, a pathfinder that MAs or Nitrons the enemy flag runner as he grabs the flag and then chases. Flag defense is a team effort.
Ideally, sure, but in reality I've found that it often comes down to whether we can pick up the other team's flag and keep them from capping that way.
Then whoever wins the standoff gets the point.
Since the map rotation is static and I love Temple Ruins and Sunstar both, I tend to just jump out of the queue when Raindance comes up and find another game. Nothing about it is fun. Every other map I can deal with, even if I don't love it (Crossfire I'm looking at you). But the sheer terribleness of Raindance is in no way mitigated by the nostalgia factor. Nothing about T:A works properly on that map.
when the indigo children come
Outside of the awful gen room (which you just end up ignoring because it's basically untakeable) I quite like Raindance. I'm surprised to hear that you guys dislike it so much.
It's one of the few examples in T:A where I feel spending money/exp gives you a truly marked advantage. Then again, chasing is a more advanced role. A brand new player probably isn't going to have the skiing ability and aim to chase very well anyway (I'm still pretty miserable at it). By the time you have the ropes enough to chase you should probably have enough exp to get the pack. But with or without the thrust pack is basically night and day when it comes to chasing.
I think this is a pretty great initiative on Bowie's part, great stuff for anyone wanting to learn flag running.
Steam, Planetside 2
Gonna try this again.....
FYI: Image above links to my webcomic, and is (mostly) SFW. Steam ID: Obos Vent: Obos
If someone does know how to do this, I'd love to know. Nothing worse than getting a drop on somebody and then missing 100% of your shots because he hit you once and you can't aim straight anymore. I suppose its possible to get used to the shake and adjust your shots, but I have trouble shooting straight just with the lag alone. Its like my inheritance gets "stuck" and shots start dropping out of my gun or pulling to the side.
Yeah, I hear you...I'm pretty new, and have tried chasing a couple of times, and it's pretty difficult, especially if I misjudge some skiing (which happens more than I'd like to admit). Redirecting and getting up to speed is pretty hard without the thrust pack.
On the up side, I've settled a bit into a DS role over the weekend and I'll likely play that for a while until I get better at skiing and actually set some time aside to learn flagging/chasing routes.
Oh my!