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[OOC] Dresden Files RPG: Las Vegas: Glitz and Glamo(u)r - Roster picked, IC thread Soon

destroyah87destroyah87 Registered User regular
edited June 2012 in Critical Failures
Ok Folks.

I want to run a Dresden Files game. Set in Las Vegas.

This time I'm putting a hard cap of four players. No more.
I'm personally inclined to only have three players, but four is an option if submissions are too good to pare down.

Refresh would be 10 (Submerged, in the parlance of the rules).
Time period, I want to set the game during the beginning of Changes.

Speak up if interested.

Edit for clarity: This will be a pbp hosted on these here forums.

City Details:
High Level View
Locations
Faces

Roster:
Roxanne Chandler, the Grey Witch.
Spoiler:
Jennifer Silva, the .
Denada playing Jonah "JJ" Jones, the Lucky Charm.

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  • ArcanisTheImpotentArcanisTheImpotent Registered User regular
    edited April 2012
    some things to throw out for consideration: submerged power level definitely for the ideas i have in mind

    also i'm a big fan of setting the game post-Changes but honestly any time period could work here - vegas is a colorful city

    and after some chit-chat with the GM pre-changes works better

    oh yeah uh i am interested and will be playing a weezard

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  • ArcanisTheImpotentArcanisTheImpotent Registered User regular
    also pbp

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  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    Yesss I want in. Hopefully this game will get off the ground, Dresden Files campaigns almost seem to be cursed. Not sure what I want to go for, possibly Fae.

    Spoiler:
  • Nova_CNova_C Sniff Sniff Snorf Beyond The WallRegistered User regular
    edited April 2012
    I've never done a table top RPG, but I tried to get a game going before of Dresden Files and I really, really enjoyed the character creation even though the game fell apart before we actually got started.

    So I'm interested.

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  • MoosehatIVMoosehatIV Registered User regular
    I have browsed the Dresden RPG books but never really looked at the rules or character creation. Interested but currently idealess.

  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    Ooh, I just had an intriguing thought. Mother is a changeling of the Summer Court, father is a changeling of the Winter Court, neither has chosen or intends to do so.

    Spoiler:
  • Dread__CthulhuDread__Cthulhu Registered User regular
    edited April 2012
    AM *very* interested. Have a few ideas, but will round them out with character generation.

    Dread__Cthulhu on
  • Nova_CNova_C Sniff Sniff Snorf Beyond The WallRegistered User regular
    Carrot, I'm thinking I'll adapt the character I created for the game we we're trying to get going before to this one if it gets rolling.

    Because an Inuit shaman that shapeshifts into a polar bear is still one of the most badass things ever.

    My writing blog, By Way of the Aurora Borealis, is now live! -- D&D Diablo 3 clan: Cosa Nostra Pizza
  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    We'll probably need to check with the other players, but yeah, PbP works.

    I probably won't do this, it doesn't make a whole lot of sense conceptually, but would having both Seelie Magic and Unseelie Magic give a 1 refresh bonus because both are true spellcasting and cost 3 if you have another form already, bringing the total cost to 7 rather than 8?

    Spoiler:
  • destroyah87destroyah87 Registered User regular
    edited April 2012
    Well, I'd actually say that neither Seelie or Unseelie magic would count as true spellcasting, so the cost for both would still be a -8. (assuming no other spellcasting powers)

    Looking at the book and taking, my interpretation (and ruling) would be that only mortal spellcasting (evocation or thaumaturgy) would let Faerie magic apply the refresh cost reduction without justification. Channeling and Ritual could qualify for the cost reduction depending on the concept, aspects, and justification.

    For a couple reasons: thematically, if a character wanted to take both, I'd view it as a big deal in-universe. It's a changeling or mortal spellcaster that wants to draw from the power of both courts. Neither Court would really look upon that with favor, so in play there would be lots of pushing to get the character to commit. It just doesn't make much sense for a single person to contain or be able to draw on the conflicting energies of the Summer and Winter Fae.

    Only reason I might consider it would be dependent on the character's background and aspects. Something like "Friend of Neither, Pawn of Both. would change the situation.

    And this would only apply to a character that isn't full Fae (ie, at a non-zero refresh).

    EDIT:
    Nova_C wrote: »
    Carrot, I'm thinking I'll adapt the character I created for the game we we're trying to get going before to this one if it gets rolling.

    Because an Inuit shaman that shapeshifts into a polar bear is still one of the most badass things ever.

    Seems like you and I think alike Nova. My character for a Skype game was an Iroquois shaman that shape-shifted into a grizzly bear. Just to make it more delicious, he was a ~65 year old Vietnam Vet.

    Really sad that game didn't seem to develop. It was my first true foray into Fate and Dresden, so I had to feel my way into the tone to start. And then, it painfully drove home that my 'bad' gaming habits are just magnified when it's voice only over Skype.

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  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    All right, that's fine. As I said, it doesn't really make sense anyway: someone who's half human, a quarter Summer, and a quarter Winter shouldn't be able to do the same kind of things that a full Summer or Winter changeling can in general. I'm thinking probably Glamours as general Fae ability, Recovery as the healing strength of Summer, and Toughness as the durability of Winter.

    Elements from both courts are probably interested in her as well, since it's very rare for changelings to refuse to pick a side, and even rarer for changelings of different courts to produce children. (Possibly this whole thing has been engineered by a puppetmaster who could have various motives, not that my charcter or her parents would know.)

    Spoiler:
  • HollowerFollowerHollowerFollower Registered User
    I'd definitely be interested in a Dresden Files game. I have the books but I haven't really had a chance to make use of them. Not sure what I'd make yet though, maybe a Wereraven or a Sorcerer?

  • ArcanisTheImpotentArcanisTheImpotent Registered User regular
    just throwing it out there to remember that the faerie magics are a form of sponsored magic and diametrically opposed to one another; not only would you have to deal with the constant hit squads from both sides in the fiction, but you'd basically have an unplayable character racking up debt for the opposing court everytime they used one of the magics

    Player of Sapphire Sorceress, And Justice For All
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  • destroyah87destroyah87 Registered User regular
    edited April 2012
    just throwing it out there to remember that the faerie magics are a form of sponsored magic and diametrically opposed to one another; not only would you have to deal with the constant hit squads from both sides in the fiction, but you'd basically have an unplayable character racking up debt for the opposing court everytime they used one of the magics

    This is kinda what I was hinting at in my post on the Fae magics, but stated much better. Story-wise, it's just not a good idea. It would take a very specific/good concept to get me to allow having power of both courts in a game. They're just too different and diametrically opposed otherwise.

    Kinda ties back into a sub-theme I notice in the books and the setting. The major powers are usually ancient organizations, if not ancient individuals. They don't like unique snowflakes that don't conform to the party line of the specific group. And the unique snowflake is usually pressured into falling in line, via whatever methods said organization deems appropriate.

    The nail that sticks up tallest and speaks out gets hammered down hardest. And then sometimes bent, broken, and melted down, if necessary.

    This isn't me encouraging everybody to play Bland Blandson of the Illinois Blandsons. Just something to keep in mind, if a person can do or is something unique (and isn't shy about spreading that fact around), there will be a group or individual that want's that person or his/her/its power for its own (nefarious? heinous? evil? eh, pick an adjective) ends.
    Nova_C wrote: »
    Carrot, I'm thinking I'll adapt the character I created for the game we we're trying to get going before to this one if it gets rolling.

    Because an Inuit shaman that shapeshifts into a polar bear is still one of the most badass things ever.

    My question would be, if you do decide to reuse the guy above, why is an Inuit polar bear Shaman hanging around Vegas? It's not as if polar bears are common wildlife in the Nevada ecosystem.
    While I can completely understand the desire to recreate a character concept that didn't get a chance to shine. Might get a better game experience by making something new and better fitting to the game at hand, speaking generally.

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  • Nova_CNova_C Sniff Sniff Snorf Beyond The WallRegistered User regular
    edited April 2012
    Well.....that game was going to take place in Phoenix, Arizona, so it's not a stretch.

    There is a story that got him to the deserts of the USA.

    EDIT: But I'm totally open to starting fresh.

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  • ArcanisTheImpotentArcanisTheImpotent Registered User regular
    edited April 2012
    i've been chit-chatting back and forth with destro over AIM so if you guys want some inspiration, i present to you...
    Spoiler:

    we already have some ideas for the setting so i've got i guess a head start on you guys, but we're always on irc/AIM so if you want to join us and get up to speed feel free

    uh i guess he also has to pick the final crew

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  • Dread__CthulhuDread__Cthulhu Registered User regular
    edited April 2012
    A place to start...

    Nathan Moore (i.e. Nevermore)

    High Concept: Shape-shifting investigator

    Trouble: Curiosity killed the bird.

    Other Aspects: Quoth the Raven, Locked or Unlocked - its all the same to me, Shiny!, You Rang?, Ignorance is bliss, he said sarcastically.

    Skills: Investigation (+5), Computers (+4), Steath (+4), Alertness (+3), Burglary (+3), Resources (+3), Athletics (+2), Lore (+2),
    Scholarship (+2), Contacts (+2), Survival (+1), Presence (+1), Rapport (+1), Deceit (+1), Driving (+1)

    Powers: Human Form (+1), Beast Change (-1), Echoes of the Beast (-1), Diminutive Form (-1), Wings (-1), Inhuman Speed (-2)

    Stunts: Quick Eye

    Stress: Mental 00, Physical 00, Social 000

    Beast form is a Raven / Crow.

    Refresh = -4

    Background: TBD

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  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    edited April 2012
    Hmm. Tentative, but whatever:
    Spoiler:

    Captain Carrot on
    Spoiler:
  • KirindalKirindal Registered User regular
    Tentative first bits of my character.

    Name: Shawn Warner

    High Concept: Ambitious Relic Thief

    Trouble: That Thing Would Look Better In My Hands - Shawn has a covetous nature and there's always something new that catches his eye that he wants to possess. The more taboo or locked away, the more he wants to steal it. If it's a particularly powerful artifact, then all bets are off that he won't try to pry it out of it's owner's hands.

    Musts: I'm thinking that he already has at least two Items of Power [-3] in his possession.

    Background: Shawn grew up on tales and myths as told by his grandmother whom he saw one month every summer when his family took him to the ancestral stomping grounds upstate. There he got his first taste of the glamor of the legends between running around the farm terrorizing the poultry. Growing up he wanted more, the mythical had to be real.

    Background Aspect: Grandmother's Words

    Rising Conflict:Fate has a habit of arranging things...like leaving cigar boxes carelessly lying about. In this particular box was the Thorn of Ayrshire, ceremonial dagger and the possession of the rightful Lord of the Twisted Oak Freehold. The old Lord had died and there was particularly heavy squabbling over succession...enough that the emergency room was occupied for a while. The Thorn had been kept away from preventing any usurper from preemptively claiming the rulership.

    However, Shawn had been eying the Thorn, wanting to claim it for himself. He found the Thorn hidden in one of the loyalists' apartments and claimed it for himself. Despite repeated entreaties and a few underhanded attempts to take it back, Shawn has refused earning the ire of the Freehold and its allies.

    Rising Conflict Aspect: Enemy of the Freehold

    First Adventure To be continued.

  • HollowerFollowerHollowerFollower Registered User
    This is a character I've had for a while but never really got a chance to make use of.
    Spoiler:

  • HeirHeir Registered User regular
    Not applying, but will follow this with great interest. I have the book, but I've yet to sit down and read it.

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  • destroyah87destroyah87 Registered User regular
    edited April 2012
    The ideas put forward are all interesting. If I had any concerns from them, its that none of them are connected to Las Vegas in any way.

    And by that I mean, why would this character be in Las Vegas as opposed to Reno or San Antonino or Boston or Seattle or ... you get my point.

    What connects a character to Las Vegas. Why do they choose to live here.

    Arc's character has ties to the Vegas mob as well as just having lived in the city for years. There's a history there.

    That's one reason I'm not super fond of recycled characters in Fate or Dresden (First admitting that I've not played the system that much). But, the themes of a game change from GM to GM. A character that was made for another game might or might not fit into a second.

    And just so you guys all have a little view of what I currently have jotted down as high-level themes/threats. Here you go.
    Spoiler:

    EDIT: I'll also add that, while there will be plenty of conflict and combat. Las Vegas is a city of back-room deals and politics. There's going to be a fair share of intrigue and political maneuvering.

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  • HollowerFollowerHollowerFollower Registered User
    Hmm. I'll make a Pure Mortal more in line with the tone of the game then.

  • Dread__CthulhuDread__Cthulhu Registered User regular

    I was envisioning a UNLV student (Computer Sciences) -- a character with plenty of spare time to investigate the weird doings of the occult in the city of Las Vegas.

    Admittedly, that doesn't tie him into the fabric of Las Vegas, but most of my other ideas that were more tightly bound had other problems attached, although
    I am game at pulling something a little more attached, if you would prefer...

    A place to start...

    Nathan Moore (i.e. Nevermore)

    High Concept: Shape-shifting investigator

    Trouble: Curiosity killed the bird.

    Other Aspects: Quoth the Raven, Locked or Unlocked - its all the same to me, Shiny!, You Rang?, Ignorance is bliss, he said sarcastically.

    Skills: Investigation (+5), Computers (+4), Steath (+4), Alertness (+3), Burglary (+3), Resources (+3), Athletics (+2), Lore (+2),
    Scholarship (+2), Contacts (+2), Survival (+1), Presence (+1), Rapport (+1), Deceit (+1), Driving (+1)

    Powers: Human Form (+1), Beast Change (-1), Echoes of the Beast (-1), Diminutive Form (-1), Wings (-1), Inhuman Speed (-2)

    Stunts: Quick Eye

    Stress: Mental 00, Physical 00, Social 000

    Beast form is a Raven / Crow.

    Refresh = -4

    Background: TBD

  • destroyah87destroyah87 Registered User regular
    edited April 2012
    I understand there are going to be different levels of connection to a city. My real point was the question, 'why is the character in Vegas'.

    And while I did say that recycling characters can be not optimal, there are shades of grey. There's nothing wrong with reusing a haracter concept, if there is some connection back to the city. And If a character is just a 'wandering hero' type, then what is the reason for being in Vegas.

    I'm also going to steal something Arc mentioned on irc, as I think it's a handy tool for fleshing out characters in Dresden (perhaps Fate in general)
    When making a character, take a step back and look at him/her. Strip away the supernatural aspects of the character. What's left? Is there still room for development and growth without an occult side. Are there still interesting facets of the character. What is the mundane details of the character.

    For example, take Harry Dresden. He's not supernatural all the time. He takes mundane investigative gigs, he has bills to pay. Granted, that side of his life isn't often given the spotlight in the Casefiles, partially because the supernatural parts are more interesting reading. But the mundane is still there and shouldn't be ignored. All the characters are still at positive refresh and human after all. ;)

    I'm not asking for people to completely revamp their characters, exactly. If nothing else, I'm trying to share how I now approach creating Dresden characters.

    In a real table game, a lot of what I'm talking about would be brought out during city creation and character generation itself. But pbp works differently. So I'm just trying to share my thoughts so everybody understands where I'm coming from.

    I want this game to take off and succeed. More then any other game I've (attempted) to run on these forums before.

    PS: If anyone wants to talk on irc, I'm on the #slashnet /darktimes channel near constantly. Even if I won't see a message until I get back to my personal desktop, I'm still logged on most of the time. So is Arcanis. I can also be reached on AIM as GenialCurmudgeon.

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  • DenadaDenada Registered User regular
    I just picked up Your Story a few days ago, and I'm trying to work through it to create a character for this. I'm still working out the details and trying to figure out if I'm doing things right, but here's where I'm at so far:

    Jonah "JJ" Jones
    Template: Focused Practitioner
    Musts: Channeling (-2)
    Options: Sight (-1)
    High Concept: Luck-Bending Spatiomancer
    -Where others might be able to create fire, freeze water, or manipulate minds, Jonah can change the distance between two points, mess with gravity, and otherwise manipulate the fabric of space. He doesn't know how it works, but he doesn't care. He just knows that it does, and he uses it to win a lot of money at the casinos.
    Trouble: Under a Black Cloud
    -Unfortunately, making his own luck seems to cause the universe to constantly crap on him in order to restore some kind of cosmic balance. Sure, he wins lots of money, but then his car breaks down, or his apartment is broken into, or his hair catches on fire. It's enough to almost make a guy quit cheating.

    My general idea is that Jonah is the child of two traveling acrobats. Through a series of unfortunate events, his parents died and he ended up on his own in Atlantic City as a poor teenager. He used the skills he learned in the carnival circuit to make a living in the casinos until he was old enough to start gambling. By that time he was getting used to his powers, and he started using them to cheat at the craps and roulette tables. Unfortunately for him, casinos don't take kindly to cheaters.

    Through another series of unfortunate events (some of which may or may not have been his fault), he's been banned from every other gambling mecca in the US, and has arrived in Vegas as his last hope. He started out playing his usual games, but ---here's where I'm thinking I can start mixing him up with other characters--- when ye olde cosmic balance showed up, he found himself with a bag full of counterfeit bills and a very unpleasant mobster at his back. One conspiracy and half a dozen close calls later, he's been introduced to the lovely folks of the Vegas mob and the White Council, neither of which are particularly pleased with how he's been conducting himself.

    I still need to work out my phases, aspects, skills, and ... kind of everything, I guess. But I'm getting there.

  • ForarForar #432 Already prepping for Toronto Fan Expo!Registered User regular
    I'm intrigued. I love the series (own all the books) and have both of the RPG books, but as a long time D&D player, the storyteller and character creation rules both interest and frighten me.

    Even if there isn't room as a player, I'll definitely be keeping an eye on the thread.

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  • destroyah87destroyah87 Registered User regular
    Forar wrote: »
    I'm intrigued. I love the series (own all the books) and have both of the RPG books, but as a long time D&D player, the storyteller and character creation rules both interest and frighten me.

    Even if there isn't room as a player, I'll definitely be keeping an eye on the thread.

    Dresden is a very different beast then dnd. After having had some experience with the system now, I love it. The aspects take some getting used to but they are fantastic. What other game system lets me describe an iriquois werebear shaman as Grizzly Medicine Man for a high concept. Aspects appeal to my love of wordplay and word-smithing. They describe and define a character while also being used for environment description and manipulation. It's kinda amazing all the possibilities from a simple system.

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  • ArcanisTheImpotentArcanisTheImpotent Registered User regular
    http://www.faterpg.com/2011/the-core-of-fate-core/ a bird's eye view of the game from one of the designers

    Player of Sapphire Sorceress, And Justice For All
    Player of Li Mei Feng, Monkey Princess, The Dresden Files Low Profile
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  • Dread__CthulhuDread__Cthulhu Registered User regular

    Nathan Moore is a computer sciences student at UNLV on scholarship, working on completing his degree, taking a semester off / waiting for a necessary course to come around.
    In the meantime, he's making his money tutoring and computer consulting, setting up systems for those with less knowledge of computers, leaving him a fair
    amount of free time to indulge his other interests, including computer security. He works with local kids (Big Brother, Bid Sisters) remembering his own youth. He still has a
    tendency to have mildly sticky fingers -- pens and small objects, but it more in an absent-minded sort of way, but works to keep kids from going down his path.

    I figure the high Investigation is as much a sign of his gumption in finding opportunities, Stealth and Burglary are the result of a mis-spent childhood, with the rest being
    "ordinary" skills normal to a player character

    I figure without the supernatural angle, he'd still be an interesting character to play -- high investigation, a host of useful skills to further the plot... the only real drawback is that
    he's pretty much a non-combatant, so he either has to play smart or find a friendly associate or three to handle the rough stuff.
    I was envisioning a UNLV student (Computer Sciences) -- a character with plenty of spare time to investigate the weird doings of the occult in the city of Las Vegas.

    Admittedly, that doesn't tie him into the fabric of Las Vegas, but most of my other ideas that were more tightly bound had other problems attached, although
    I am game at pulling something a little more attached, if you would prefer...

    A place to start...

    Nathan everett Moore (i.e. Nevermore)

    High Concept: Shape-shifting investigator

    Trouble: Curiosity killed the bird.

    Other Aspects: Quoth the Raven, Locked or Unlocked - its all the same to me, Shiny!, Remembers where he came from, Ignorance is bliss, he said sarcastically.

    Skills: Investigation (+5), Computers (+4), Steath (+4), Alertness (+3), Burglary (+3), Resources (+3), Athletics (+2), Lore (+2),
    Scholarship (+2), Contacts (+2), Survival (+1), Presence (+1), Rapport (+1), Deceit (+1), Driving (+1)

    Powers: Human Form (+1), Beast Change (-1), Echoes of the Beast (-1), Diminutive Form (-1), Wings (-1), Inhuman Speed (-2)

    Stunts: Quick Eye

    Stress: Mental 00, Physical 00, Social 000

    Beast form is a Raven / Crow.

    Refresh = -4

    Background: TBD

  • Nova_CNova_C Sniff Sniff Snorf Beyond The WallRegistered User regular
    Are we auditioning?

    Am I supposed to create a character in order to apply for consideration? I'm a little hesitant to spend hours on coming up with all the little things if I'm not going to be playing.

    Again.

    You see my dilemma.

    My writing blog, By Way of the Aurora Borealis, is now live! -- D&D Diablo 3 clan: Cosa Nostra Pizza
  • destroyah87destroyah87 Registered User regular
    edited April 2012
    Yeah, I can understand that.

    And I'm not exactly asking for all the work to be done now. But I am laying out what I find interesting from the system and what I'm kinda looking for.

    However, I don't think it would be too much to ask for a very small bit of why your character would be or live in Vegas. Especially with a an Inuit Shaman that's also a were-polar bear.

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  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    edited April 2012
    Okay, some serious revisions:
    Spoiler:

    Captain Carrot on
    Spoiler:
  • Nova_CNova_C Sniff Sniff Snorf Beyond The WallRegistered User regular
    All right, I'll get back to you. :P

    I may or may not come up with something new.

    My writing blog, By Way of the Aurora Borealis, is now live! -- D&D Diablo 3 clan: Cosa Nostra Pizza
  • ArcanisTheImpotentArcanisTheImpotent Registered User regular
    i really dig your character @denada

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  • destroyah87destroyah87 Registered User regular
    Ok

    There's enough interest here and enough submissions for me to pick the three people for the game.

    I'll have a decision by late tonight or early tomorrow.

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  • Captain CarrotCaptain Carrot P'burg, MTRegistered User regular
    Who's been picked?

    Spoiler:
  • destroyah87destroyah87 Registered User regular
    Sorry all,

    I woulda picked the roster by the date I set, but real-life had other ideas. Not to mention, I had a hard time actually deciding.

    The three players are:

    ArcanisTheImpotent playing Roxanne Chandler, the Grey Witch.
    Captain Carrot playing Jennifer Silva, the "Destro can't think up/steal a fitting pithy moniker."
    Denada playing Jonah "JJ" Jones, the Lucky Charm.

    To all others who applied, thank you for your interest, sorry I couldn't run a game for everyone, but I know my own limits (usually learned through rather painful experience.)
    All are welcome to continue to hang out here, in what will become the OOC thread once all characters have aspects and other stats ironed out and I get an IC thread started.

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  • DenadaDenada Registered User regular
    Awesome! I'm excited about this. I'll be working on getting my first two phases ironed out, and then I'm assuming we'll start on the other phases together in this thread?

  • destroyah87destroyah87 Registered User regular
    edited May 2012
    Yep. Will hash out other aspects in thread.
    I'm working on locations, factions, and faces.

    I'll post what I have soon. While complete cooperative group generation is really fun and rewarding. In pbp format it would take an age of middle-earth. So I'll hash them out myself and will welcome suggestions on what I draft.

    EDIT: Google Doc links for Themes, Locations, and Faces posted in OP. Locations and Faces are still work in progress.

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