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i would also suggest that the people who do enjoy minmaxing are the minority, and most players just want to be able to make a character with an intuitive system. i mean, when the rulebook is deliberately trying to fool you? fuck your game.
that said, adversarial GMing in a system that allows for player creativity while constraining the GM from just killing people by fiat is a wonderful thing though very hard to achieve.
finally, i don't believe there is any actual evidence that Planck time would be the smallest unit of time possible, right? It's just the smallest discrete unit of time that we have had reason to calculate or deal with. Just as the spatial equivalent is not necessarily the dot matrix of reality. In fact it is likely not.
CAUGHT UP.
Oathkeeper - Updates Monday/Wednesday/Friday
Buy Issue One! >< Two! >< Three!
NEW! >< Four!
I've been saying for a while that an MMO that I would play the hell out of is one with no levels and gear is fully custom. Like, you pick out what your armor looks like and that's what you start with, but you gain 'enchants' for it as a method of gear progression. You can change the look at any time for a price (Buy a new set of armor, basically). No clown suits unless that's what you want.
Also, scalable questing. You wanna raid that dungeon alone? Okay, but you probably won't get much out of it. Got 4 friends? Okay, it scales up. Got 40? Okay, it scales further. Rewards scale faster, though, so you gain more individual rewards by grouping, but you can grind dungeons by yourself all day if that's what you want.
Pony, relax man. I can see how that would simplify combat, and it would likely make combat faster by making it a bit more dangerous. My concern about it is that it might force more focus on spending more points on defenses rather then fluffier things which isn't a side effect I think you wanted.
http://maps.google.com/maps?q=from:+the+shire+to:+mordor&hl=en&sll=37.0625,-95.677068&sspn=40.681389,56.513672&t=h&dirflg=w&z=16
Oathkeeper - Updates Monday/Wednesday/Friday
Buy Issue One! >< Two! >< Three!
NEW! >< Four!
Well, I love you Paws, but I'm not in love with you.
A sexless marriage sounds pretty good right now.
Rolling dice with simple richocet mechanics to calculate which way you bounce off an enemy
I'd play it
i am getting really sick of this
gist of it is adversarial rulebooks are terrible design, and planck time is not the smallest possible unit of time as i have understood it
League of Legends could do without the leveling system. Level 30 - what is that? Why are they holding out? Give me my damn points and let me ace some noobs.
i'm tired of being the guy in the video for Sting's "Lose My Faith"
swinging a sword at the ocean
i'm done
i'm done trying to hold this god damn game system bullshit down and make it work
i find the system vexing, nobody seems to understand my complaints
i propose changes, nobody gets my solutions
i'm preeeeetttttty sure the problem, by process of elimination, is me or its other people
in either case, i'm fuckin' done
i have tried, time and time again, with getting this shit to work and to get everyone on the same page and it's just not happening
not even sure why i bother, any enjoyment i get out of doing it gets fucking plastered by how much it infuriates me
there's something to be said about the definition of insanity being trying the same thing repeatedly, expecting different results
I'm fucking causality right in the eye today. How'd you like getting eye-fucked, causality!
I can't imagine a way to more succinctly encapsulate a certain breed of gamer.
Actual Play: Mage: the Awakening - At the Edge of All Things
And comic book.
Yes, co-operative little modular dungeon. Each turn you go but you also draw a bad guy card and do whatever it says with the baddies.
Like Doom meets those co op D & D ones kinda.
It hurt before I asked it!
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