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[Skyrim] & [The Elder Scrolls] PLEASE POST IN NEW THREAD
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A revamp of the spell system would be nice. As would being able to craft your own. Surprised there's no mod for that still...
I'd settle for Esbern's potion working!
-Dungeons are much more mysterious. (At least the ones I don't have memorized like Bleak Falls Barrow) Not knowing where the quest item/event is in the dungeon makes is much more suspenseful
-Traveling around outside takes longer, but is more fun. No longer am I tempted to take the straight line path to my target, but taking roads, finding trails make me feel much more explorer-y.
Though as much as I'm using clairvoyance, I figured my Illusion skill would go through the roof. Clairvoyance gives you very little in the way of skill xp.
Sadly, I can't help you. But if you find a solution, please tell me! Not being able to use shadow warrior when close to friendly NPCs sucks hard.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
So is this also a 'no fast travel' run, or do you at least use quest markers to know what cave you need to go to?
I can't imagine you'd find anything that way, but it sure would be an exploration event.
It's not a mod issue--and the rest of the game seems fine. Is Markarth just famously crashy? I've only been in the city twice (back when I did the Forsworn Conspiracy quest).
EDIT: It is definitely an issue saving in Markarth (since the game is supposedto save whenever you change cells). Not surprising, since saving a lot is one way around avoiding Skyrim's long list of bug--figures saving itself would be bugged as well. Probably something to do with a local issue--I can save all I want outside Markarth.
When I was playing through the main quest originally, I was all about the poisons and potions. What's that? You're taking 83% more damage to fire attacks, and I just fortified my destruction skill? Well then *FIREBALL*.
The time after that, I was all about summoning minions (particularly zombies, which really unnerved my ladyfriend who hates zombies with a passion).
I went on a strong illusion kick for a while where my main plan of attack was just using frenzy on whole crowds and trying to make bets on who would be the winner.
This time when I fired it up I'm having tons of fun with the paralyze spell. Just paralyzing tough enemies and hacking away at them with bound weapons to level my skills. It's fairly hilarious and a sad way to die... whittled to death.
So far, lvl 57 Full Mage character. I've got like 6 perks banked with nothing to really spend them on. I could get enchanting I guess, but I don't have enough perks to max it out. I also like not really having god mode on, even now. I never take health ups when I level, so I have ridiculous mana (680 or something) and like 220 health. I've never put a single point into stamina. So the thing about enchanting is how to make it fun without making it God mode. Not sure how to work that just yet. I have so much mana now that I can use the master level spells of schools I'm not specced into (like alteration) without breaking a sweat. Kind of a waste to go up that tree when most of it is cost reductions I don't need.
"There is not a man of us who does not at times need a helping hand to be stretched out to him, and then shame upon him who will not stretch out the helping hand to his brother."
It's not a "zero fast travel" but I walk everywhere at least once. For intance, when I got whisked away to Markath by a certain daedric entity, I walked back to Rorikstead, and fast traveled from there to Whiterun.
And no, I don't use quest markers on the overworld, that's what clairvoyance is for.
Yep. That's a wrap.
Ahh ok. That's kinda how I've always played the game anyways, except with the use of quest markers. I never take the taxis anywhere and so, even if a quest destination is right next to a city I could get to by taxi for a much shorter walk, I make myself only fast-travel to the nearest discovered location and walk from there.
I wish I had the patience for a full-immersion run with no quest markers nor fast-travel, just going where the wind takes me and following NPC directions as best as I'm able to complete things... but there's just no way. Not all of it is impatience, of course... some of it is just that the quests in Skyrim are made with the expectation of quest markers.
Maybe next game we will get a better magic system.
Edit: Ooh...
I'm not sure how console timed exclusives play out for PC versions, but that makes me pretty meh about the whole thing.
Did Skyrim sell better on the 360 than PC? I find that hard to swallow; but I don't know why it'd surprise me these days.
Timed exclusives are always fucking stupid no matter what, though.
Was really hoping for a little more than a teaser pic and a name, but oh well.
Yeah its dumb but on the bright side it means PC players might get most of the bugs that pop up on the xbox fixed before their release
I always saw them as more for the people who think that there are actual console wars with winners and losers get to have something to gloat about.
It'll get to the PC eventually so I'm not going to be all super bitchy about it, but timed exclusives are the silliest things.
SteamID : http://steamcommunity.com/id/Bolthorn/
PSN : Bolthorn
I agree with you about not loading the trees with cost reductions.
I'll disagree about destruction being weak. I don't use enchanting, and the only cost reductions I have are the 15% global one on a certain set of robes and a miscellaneous 20% destruction reduction ring I found (that I don't even feel compelled to use most of the time).
Power-wise, destruction is extremely viable without gross reductions. If you add in alchemy, Destruction becomes stupid powerful. Killing the last boss in under 10 seconds powerful.
Now, if you aren't a mage (didn't take the mana power ups) and use heavy armor, yeah destruction isn't that great. But it still can be with enchanting. I think that's a fair trade.
Current fun trick- using the paralyze spell on a baddie and then the fire wall spell under them while they land. MMM let's break out the marshmallows.
"There is not a man of us who does not at times need a helping hand to be stretched out to him, and then shame upon him who will not stretch out the helping hand to his brother."
Most Inn owners are more than willing to tell you about a rumor of a little kid trying to hire the dark brotherhood. Follow up on that.
As a bit of an aside from the suggested method above. There's a brief but interesting side encounter regarding the brotherhood on a road just a bit NE of whiterun.
Spoilered for those who haven't done the dark brotherhood stuff.
Still, it's about damn time.
Sounds about right. Now they can combo a timed exclusive DLC with kinect 'features'.