-The game uses a hotbar to activate skills like other traditional MMOs
Full list in the link.
right I gave it a chance but I'm already out
Yup, it sounds aggressively mediocre and anti-elder scrolls. It's like Antimatter in video game form.
this is the best joke you had? really? i'm actually impressed by how unimpressive this burn was. There are birthday candles that've delivered worse pain and heat than that.
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AntimatterDevo Was RightGates of SteelRegistered Userregular
and that game sounds awful but it's elder scrolls so i'm not surprised
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PharezonStruggle is an illusion.Victory is in the Qun.Registered Userregular
Well we haven't seen much at all of the "end" game, the beta has only lasted a weekend, fairly limited in scope. The game does delevel you and your gear so you go somewhere else and not faceroll it.
I think the dynamic events will clean up some shortly. I noticed Hullis's problems too, but I also had some very smooth public events - usually late at night when less people were engaged in the event. My guess is that their auto-scaling factor needs some tweaking.
Also you can dye your armors! There's apparently hundreds of dyes and each piece of armor has 2 or 3 dye zones. I love it, though my creations are either mundane or hideous.
i was talking more about how endgame isn't like
level 73
because ugh i hate that shit, i hate being locked out of a huge chunk of content until i catch up with a bunch of nerds
Oh. Well yeah we haven't seen much at all past level 20 so it's hard to say. They seem to have a good design philosophy though, if they stick with it they'll meet with success.
Of course Age of Conan was really awesome for the first 20 levels too. Age of Conan didn't have World as Myth and Veretas working on it though!
Yeah, I suppose. I just really wish instead of making Guild Wars the MMO they'd actually made Guild Wars 2, a proper sequel to the gameplay of the first one. GW1 was a hell of a good game.
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ButtlordFornicusLord of Bondage and PainRegistered Userregular
LuvTheMonkeyHigh Sierra SerenadeRegistered Userregular
I never got into GW1 when it was new. Going back and playing it now (cheap on Steam and HoM points).......it's VERY hard for me to get past its age-based limitations.
It's not BAD mind you, I like the heroes mechanic and the skill deck concept is an interesting one (which GW2 has morphed into its own thing, you can definitely see the pedigree).
Avellone is awesome, but I want Bethesda to make Fallout 4, because Fallout 3 was an excellent game that I played many many hours of. New Vegas had a better story and dialogue, but the gameplay wasn't as fun. Besides, Obsidian doesn't really know how to innovate. They need Bethesda to do that, then get hired to make another game based on the same engine.
Yeah New Vegas and Fallout 3 were both about equally broken for me. Which is to say, not much at all, because I only ever got like 5 crashes between both of them.
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ButtlordFornicusLord of Bondage and PainRegistered Userregular
i absolutely adore RPing in bethesda/obsidian games and just walking across the map dressed in appropriate clothing
It was a crime that you had to cheat (or wear faction clothes) to wear the ranger duster. Coolest looking armor in that game. It's on the dang box! One of the DLC got you recolored suit faction free though, as I recall.
They make neat worlds but bethesda games are often broken to hell, luckily some bugs are amusing enough and the games are good enough that i don't really care. and they fix them eventually.
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chiasaur11Never doubt a raccoon.Do you think it's trademarked?Registered Userregular
It was a crime that you had to cheat (or wear faction clothes) to wear the ranger duster. Coolest looking armor in that game. It's on the dang box! One of the DLC got you recolored suit faction free though, as I recall.
I never got into GW1 when it was new. Going back and playing it now (cheap on Steam and HoM points).......it's VERY hard for me to get past its age-based limitations.
It's not BAD mind you, I like the heroes mechanic and the skill deck concept is an interesting one (which GW2 has morphed into its own thing, you can definitely see the pedigree).
Yeah, I imagine it could be tough to get into right now.
But man, I loved that game.
I liked the stories; I liked the skill system; I liked the fact that grinding money for armor and weapons almost didn't exist unless you wanted a nicer aesthetic (or the prestige of an elite set); I liked how--with Factions and Nightfall--you could be max level in about 6 hours, and the rest was about getting used to the skills and figuring out strategies; I liked how every class felt unique and was really fun to play (with the exception of Paragon); I liked the skill charge-up bars and the very idea that you could avoid a boss' major attack by interrupting it; and most of all, I liked how it felt like a single-player RPG that let you team up with friends.
So while I'm excited for GW2, I'm also sad that it's such a departure from GW1. Especially since I can't think of another MMO that's like GW1.
Nightfall was such a good expansion. Factions was good too but I didn't really care for all that business with the two actual factions. As a story it was no Nightfall but still fun.
Nightfall was such a good expansion. Factions was good too but I didn't really care for all that business with the two actual factions. As a story it was no Nightfall but still fun.
Yeah, the whole competing factions thing was "eh," but man.
They make neat worlds but bethesda games are often broken to hell, luckily some bugs are amusing enough and the games are good enough that i don't really care. and they fix them eventually.
They are games about storytelling, to me. Not so much in the story going on in-game (as neat as it may be), but in the crazy stories you tell your friends about.
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PaperLuigi44My amazement is at maximum capacity.Registered Userregular
Posts
this is the best joke you had? really? i'm actually impressed by how unimpressive this burn was. There are birthday candles that've delivered worse pain and heat than that.
Nah, there's plenty of shit to do outside of caves. The game owns.
this is the problem
Color me uninterested
Still, I'm glad Bethesda isn't making it, because they'll still make the games in that series that I like.
Yeah, I suppose. I just really wish instead of making Guild Wars the MMO they'd actually made Guild Wars 2, a proper sequel to the gameplay of the first one. GW1 was a hell of a good game.
i want them to never make another fallout gmae and just let obsidian do it forever because mmmm avellone
it's a fine game, but that stuff annoys me
I do not like the idea of a game where you can defeat the main antagonist and it affects literally nothing
and I personally felt like there were a few too many caves with a dragonword and a lich at the end of them
for all the touting of this dynamic world that stuff took me out of it pretty good
Eh Fallout 3 was fine
And if you let Obsidian make games they will be complete buggy messes
I'd rather the two companies worked together on a game, honestly
I hate parts of that list
It's not BAD mind you, I like the heroes mechanic and the skill deck concept is an interesting one (which GW2 has morphed into its own thing, you can definitely see the pedigree).
Surprise surprise....
bethesda made elder scrolls?????
so it will be ultra buggy?
please, anti
Admit it, you kinda walked right into that one.
the setup was right there
which is a shame because that means I love their broken messes but would love them even more if they were not broken
that said I didn't find new vegas any more broken than fallout 3 and I liked it way better, so
for skyrim that was rags or furs
NV i cheated and wore the ranger duster
Two of them.
One had nightvision goggles.
Why I fear the ocean.
Yeah, I imagine it could be tough to get into right now.
But man, I loved that game.
I liked the stories; I liked the skill system; I liked the fact that grinding money for armor and weapons almost didn't exist unless you wanted a nicer aesthetic (or the prestige of an elite set); I liked how--with Factions and Nightfall--you could be max level in about 6 hours, and the rest was about getting used to the skills and figuring out strategies; I liked how every class felt unique and was really fun to play (with the exception of Paragon); I liked the skill charge-up bars and the very idea that you could avoid a boss' major attack by interrupting it; and most of all, I liked how it felt like a single-player RPG that let you team up with friends.
So while I'm excited for GW2, I'm also sad that it's such a departure from GW1. Especially since I can't think of another MMO that's like GW1.
Yeah, the whole competing factions thing was "eh," but man.
The Jade Sea.
That area was gorgeous and such a neat concept.
I've been replaying the Freespace saga, using the GoG version of FS2 modded with Freespace Open.
That game is still really fun, and the modders have done a great job making it look pretty good by modern standards.
FUCK
KORMIR
SO MUCH
What was wrong with Kormir?
They are games about storytelling, to me. Not so much in the story going on in-game (as neat as it may be), but in the crazy stories you tell your friends about.
http://forums.penny-arcade.com/discussion/156111/greetings-traveler-welcome-back-to-fyrestone#Item_116