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Video Game Industry Thread: 300+ people lose their jobs. Curt Schilling still rich.
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If you look really closely, the disc is actually bigger than the TV.
Are you sure that's cheerio sized?
You know Nintendo is above and beyond specs, and have been since the 1800s. Though, of note is that it's got a dedicated DSP and an I/O Controller, and what appears to be a split, threeway memory pool.
It's still gonna be an ultraviolet 405 nanometer laser capable of reading the standard 25/50Gb discs, they probably just won't pay for the license.
I just want to know if it's going to have the rumored actually large RAM size that might give it an edge over current consoles (i.e. while the quality is "like 360/PS3" quality, if they have a ton of RAM, there is a lot of headroom to make things even better than 360/PS3 even without better chips).
Like, if you take a Wii disc and pop it in your DVD drive on your computer, chances are unless you have a specific model of drive your computer will not even recognize that you've inserted it.
The difference is whether or not producers can buy cheap, highly available DVDs to burn their software to vs. proprietary, more expensive disks that increase their manufacturing costs and may turn them off from even considering the system in the first place. (In other words, whether they have to buy directly from Nintendo/whomever or not)
The burning process itself is the only thing that probably makes the things unreadable by computers (or the difference between proprietary bluray or whatever), which is going to be the same regardless of whatever size disk you use.
Edit: And for some reason I was thinking you were talking about Gamecube disks, which when you are actually talking about Wii makes that not make a lot of sense
Wii discs are funny though because there's basically this bit on them that reads "Don't read this stuff, unless you're a Wii". That stuff can actually be disregarded by using a selective few models of older DVD players, but that's neither here nor there and I might be wrong anyway.
There's been some speculation about the possibility of Nintendo offering licenses for bluray playback on their online store, but I personally doubt they'd do it.
The best guesses of the brightest minds, going off of a few dev comments made both over and under the table, peg total system memory somewhere around 1.5-2 gigs of varying types of RAM.
With probably 256-512 megs of that total RAM pool dedicated to the OS.
Fucking 512 of them megs for the OS.
The OS needs to stream games to the tablet
The system has been out for 2 effin months in the west. Sorry that 20 great games haven't come out in that time, but at least it launched with more good games than the 3DS had in the first year of the 3DS being on the market. Also Gravity Rush isn't the only big thing coming out until June, Resistance comes out THIS month.
Edit: The gif isn't too big is it, if it is I'll swap it out?
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
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Edit: Assuming this list is even accurate:
http://en.wikipedia.org/wiki/List_of_PlayStation_Vita_games
Sort that by Japanese release date and the list is absolutely tiny. And about half of those aren't even out yet.
1. It has not been out for over a year, it has been out for 2 months longer than the US.
2. The article specifically mentions US releases, so yeah Resistance would be a major one. Gravity Haze has already come out in Japan, we are just waiting for it to launch in the west now.
Side note Uncharted was also heavily marketed in Japan, I just couldn't tell you how well it did.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
I seriously doubt Capcom would sign an exclusivity deal with anyone. They're the king of porting everything they possibly can.
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3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Chill man. This is no different that what they have said about the 3DS during its early period. The lack of games is one of the Vita's shortcomings, as it was for the 3DS.
The problem is that Sony doesn't have quite the ace in the hole that Nintendo does. Hopefully they figure something out.
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Vita has a serious problem with games in Japan. This summer it is basically P4 MGS HD minus Peace Walker with the same pricetag and Vocalroid fun time, with FF X HD sometime this year and PSO2 next.
My jaw dropped because this is quite literally a case of pointing out the pebble in someone elses eye while ignoring the boulder in your own.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Not really though. Miyamoto compared the Vita's problem to the one that Nintendo had with the 3DS. It's more like they are pointing out that the pebble in the Vita's eye looks very similar to the one they recently had in their eye.
He didn't say anything overly mean or anything. He said "The Vita needs games to sell well, which is the same problem we dealt with when we released the 3DS." Nothing overly negative there.
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I'm not calling Myamoto an asshole or anything, I'm saying that he's pointing out an issue with the Vita that the 3DS had worse by several orders of magnitude. It's like an obese man telling someone that gained a few pounds that they are getting kinda fat.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Really, it wa like one paragraph down. This was in no way some sort of out of turn comment. He was all but saying, "Yeah, I remember when that happened to us."
Edit: beated. No more phone foruming.
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So you missed the part where he said 'we made the same mistake and they didn't learn from it'? Headlines just convey so much information though don't they?
You know what I completely misspoke with that analogy I was quoting. The word ignore should not have been in my statement, but it was a quote and that's what tripped me up. I didn't mean to say that he ignored the issue on the 3DS, but it was absurdly galling to hear him say that considering that to date the Vita has had a stronger lineup than the 3DS in the same time period. I'm not hating on Nintendo or Myamoto, I have a 3DS too, but nobody can deny the difference in lineups so far. I bought more games for my Vita on day one than I did the entire first year I owned my 3DS. The Vita is JUST ramping up, Sony could have easily paired back the launch lineup to have more to launch over the next few months, but they chose to have an explosive launch lineup, instead of just a solid one with a more steady stream of games.
Edit: That's weird but part of your post doesn't show up in your original post, but it does in my quote of it.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Also consider that he's saying this from a Japanese perspective. The 3DS had a better early lineup of games in Japan than it did in the US - for example, it had a new Professor Layton game at launch. For that matter, the 3DS still has a better library of games in Japan than it does in the US.
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Edit: Also Spaniard, what Rainbow said. The 3DS launch was hugely better than the US. And they have Fire Emblem now...and we don't. :cry:
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That being said their main problem overhere is getting the word out. The name is different but the damn thing looks quite a bit like the hated PSP.
Nobody likes this thing.
It's something that blizzard knows they are going to get away with because it's coming with fucking Diablo 3 and everybody knows there's nothing they can do about it.
But that's not the same as liking it.
It's more like a strong and healthy man who was once a weakling but built up his strength over the course of a year telling another weakling what he needs to do to bulk up. The weakling already has bulk up plans of his own but he seems to be taking his sweet time getting started and nobody trusts him because he's acting exactly like his father!
(Because fatness implies lots of something, and in this case the problem is a lack of something, not too much of something.)
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I like your analogy though I'd tweak it slightly to mention that the other weakling is less of a weakling to start off than he was.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
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Man, I want a job where I can state things which seem pretty obvious and cash a check.
I feel like we bitch about analysts a lot, and I kind of feel bad about it. Then an article like this comes up and reminds me why I can't believe they're paid to do this.
Don't want to derail this thread, but Resistance is a perfectly average FPS series. It's not bad by any means, but it's entirely forgettable. Sony should have realized this by now.
"Money tends to corrupt, and lots of money corrupts lotsely" - Me.
There have been situations where we got really hyped up about something, one or more analysts said that it would likely do terribly, and it ended up doing terribly...right?
Not to keep this going, but yeah, I did make a big generalisiation. Obviously what I said is anecdotal, prob should have quantified first. Thanks for not taking huge offence or anything.