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[PS Vita] 2.0: PS1 support is a go (unless you live in North America and don't own a PS3)
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Er... Smash Bros didn't have a story, that I recall. As in, there was no plot. It had a really cool single player "story" mode with lots of awesome stuff, but "worth being called [story mode]" it was most certainly not.
Did you even play Brawl's Subspace Emissary mode?
Wii U and 3DS Codes
nathanael, buy either the PSP or PS3 versions of the GoW Origins games. The only real differences as far as I'm aware are slightly better assets in GoS, controls (dodge is L+left analog, so probably not re-configurable to the right analog) and trophies, so if you're not bothered by any of those, you'll be fine.
I dunno if I'd count anime games since it's sort of the opposite - they have a story that they made a game around, and in the case of several DBZ games, the story wouldn't even make sense if you weren't familiar with the show to begin with because of the way they jump from event to event. But SSBB definitely had an awesome story.
King of Fighters has an excellent story, easily on par with those of the MK games. Especially the first orochi arc from Kof 95, 96, and 97. The ending to KoF 97 has been kinda dilluted ever since the series continued, but the most recent KoF games, specifically the ones revolving around the Ash saga, have an awesome story that is pretty much a direct sequel to the original trilogy arc. KoF's story is strong enough that they were able to build an RPG around the lore, at least.
I did. I mainly just recall a bunch of nonsensical bullshit about different dimensions and floating hands all tying together an equally nonsensical side scrolling platorming beat em up.
I will give you a thousand imaginary dollars if you can recount the plot in reasonable detail without googling it.
Edit: I am willing to accept if I'm really the only one that feels this way, but it really did nothing for me. Less than nothing because I think it'd have been better without the mask of a story. Of course, I lost my patience for Nintendo's brand of storytelling quite a while ago, so maybe it is just me.
Thanks. I'm less of a trophy whore on the Vita, so I'll probably grab whatever ends up costing the least. I'm already backlogged on PSP RPGs, so it'll be a bit... maybe they'll come down in price by the time I get to them.
Smash Bros. world, a place of crossover fighting.
Dude comes along. Forget his name. Steals dudes and places with bombs.
Fight, recruit folks for a while. Sorta your middling point of a long running tale.
First, turns out dude is actually ROB, which was pretty cool, and forced into working for a darker master.
Dedede's got some kinda plan.
Progress is made. Turns out the real evil's even gotten our handy friend, which sucks.
A final assault attempt is made.
Goes to shit.
Dedede's plan saves a few people! HUZZAH
Those people go and save everyone else. HUZZAHHHH
Round 2! And Sonic busts in out of nowhere because he was a late addition, weakens the real evil. Taboo was his name, I think?
So you fight him. He's still a cheap shitty fight. But you beat his ass into the dirt. Pretty sure all the stolen places go back to their proper locations in the world of Brawl.
I probably mixed up some details, haven't played the story in years. Also missed some subplotty bits, but you get the gist. The one thing I don't recall is the full detail of why Taboo did what he did, but I want to say it was intentionally vague.
PSN: astronautcowboy 3DS: 5343-8146-1833
PSN: astronautcowboy 3DS: 5343-8146-1833
Yeah, I'm a good few chapters in, and only have grinded so far when someone reincarnated or I made a new character. Typically just gave them some decent gear and solo'd them through an early level or two for rapid XP, then started using them rear-guardily in main missions until they caught up.
Playing Disgaea 3.. but looking to get a fighting game.
Either UMvC3 / SFxT / Mortal Kombat..
Any suggestions?
Steam: http://steamcommunity.com/id/iNaddict
PSN: iNaddict
Not the Vita version but i have Calamity Trigger on the PS3.. and was looking for something different. Leaning towards UMvC3 because i hear SF x Tek doesnt do the Tekken Characters justice.. and MK's graphics leaves something to be desired. Though i was really looking forward to get MK as i havent played a MK game since Super Nes -_-
Steam: http://steamcommunity.com/id/iNaddict
PSN: iNaddict
I have to get to bed, so I only got to see a couple minutes, but one thing that stood out badly to me was that when you kill enemies they just fall down and disappear. Literally blink out of existence, they don't melt way, or dissolve, like some games do, they just vanish as if somebody flipped a switch.
I have the game pre-ordered though, I hope it's a decent portable Resistance game that I can actually play on my Vita.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
I thought it wouldn't bother me but godamn that is jarring. Just fade out or SOMETHING. It doesn't even need to be a cool effect - do what they did in Final Fantasy 1. I'd be content with a purple fade out...
PSN ID: Wraithverge
The MK graphics aren't fantastic or anything, but it is supposed to be really, really good overall in general.
So if you were specifically hoping for MK, you should get MK.
http://atlanticus.tumblr.com/
I can't recommend MK enough. I double dipped on both the PS3 and PSV version, and I replayed the story mode this weekend. being able to play half a chapter or so while lounging around my place, not stuck in front of my TV, is awesome. The story is just as good as ever. I'm pretty confident in calling MK my favorite fighting game of this generation. I love stringing juggles together, it's got a great combo system in place.
Let me tell you about Demon's Souls....
Ok thanks for the tips.. ill mull over it for a couple of days but am leaning back towards MK.
Steam: http://steamcommunity.com/id/iNaddict
PSN: iNaddict
Edit: Hm. I read some reviews when The Show came out, but I just watched some video reviews of the Vita version on YouTube. Sounds like the Vita version is really meant to be a companion to the PS3 version, with a dumbed-down Road to the Show mode that exists mainly so that you can play some games on-the-go to rack up stats for your PS3-exported player. I think I'll pick up the PS3 one first and then maybe get the Vita one down the road if I feel that it's necessary.
I hate citing Metacritic as much as the next guy, but MK on the Vita is getting astoundingly good reviews, with most reviewers saying the graphic hit is:
A) Not really noticeable and
B) Totally worth the unfathomable amount of content that they squeezed onto the cart
So I'm buying it tomorrow.
PSN ID - Mostlyjoe Steam ID - dungeondweller
PSN: astronautcowboy 3DS: 5343-8146-1833
Monsters is a PSP game and that's the only thing that's been mentioned in relation to it, so there's no reason whatsoever to believe it has anything to do with the PS1.
Edit: I thought Sony passed the IP on to From Software but they just passed on publishing Demon Souls. My bad.
PSN ID: Wraithverge
Plus, it includes all of the DLC fighters, which I thought was a nice touch. Between that, Rayman, and Motorstorm RC, I'm actually pretty happy with this thing so far (granted, I only got it on Sunday).
Unlike other (stupid) Japanese publishers, Sony almost always lets other publishers pick up first party games they've passed on in different regions. Capcom published the first few God of War's in Japan, Atlus/Namco published Demon's Souls in the US/Europe, D3 published White Knight Chronicles 2 in the US, XSEED published the last few Wild Arms, etc. So yeah, Demon's Souls is still Sony's.
Teaser looks pretty cool though. The pace looks a lot faster than Demon's Souls (though I suppose they could've just sped that footage up) but the art style is so similar it actually makes me believe my random Monster Hunter+Demon's Souls guess from a couple of weeks ago.
When the fuck is Sony going to deliver on advertised features that should have been ready to go before the thing came out?
Yeah, I can vouch for it working, though I don't think you can get back to the XMB from the game.
within game? As in, pull up the XMB while the game is running? No you can't, because PSX titles don't have in-game XMB on the PS1. Pressing the PS button brings up the emulator settings. From within those emulator settings, you can select "quit game" and you'll go back to the XMB, however.
There are a bunch of features that haven't been delivered in an anywhere near satisfying way yet, and Sony has done pretty close to nothing to keep people updated on their progress. It's been nearly three months since launch here, longer since Japan's, yet all we've gotten for PS1 games is "soon". It's already been soon. Keep us in the know! Considering the very dry post-launch game release schedule, at least give us something to let us know the future is bright.
E3 better have a great Vita showing or I am going to really regret buying this thing despite the very solid launch lineup.