Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Video Game Industry Thread: 300+ people lose their jobs. Curt Schilling still rich.
Posts
For those of you that use Raptr have you tried out this new program? What do you think about it? Any cool rewards so far?
Also would you allow it to post to your Facebook wall? That's a bit of a sticking point for a lot of people, but if it's rare and innocuous I could live with it.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
I don't think you have to let it post on your FB. I don't even have mine linked yet and I don't appear to be losing out on anything.
Modern Warfare HD* collection
*actually HD this time, not the fake HD it ran on the PS3/360.
Sounds less than compelling.
WiiU: JamWarrior
http://www.theverge.com/2012/5/8/3006735/microsoft-kinect-play-fit-joule-heart-rate-monitor-accessory
Nintendo does it: Dirty jerks, selling out to the casualz!
Microsoft does it: That is awesome! It's so good to see MS cater to multiple fan bases!
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
Nintendo was never given the chance to use it for something before getting absolutely blasted for it. :?
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
And they sure proved that criticism wrong!
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
"Today we're excited to announce a brand new, completely unique peripheral for our
lollipopMove system! Feast your eyes upon the Move Heart Looker Atter... Sensor!"3DS FC: 5129-0946-8305
I'm sure the backlash had something to do with them not using it. My point was that Nintendo gets blasted for doing things that other companies get praised for, it's just the natural order of things. With your point, people at that E3 should have said something very similar to what you said about MS, but that wasn't how it worked. Before there was any chance for Nintendo to do something with it, they were crucified for that reveal.
Not that I care, I would prefer Nintendo make more of their games than release a peripheral that I wouldn't ever buy.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
In other, more positive news, It's time for KH to return to consoles!
http://thesilentchief.com/2012/05/08/time-for-kingdom-hearts-to-return-to-a-console-says-tetsuya-nomura/
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
http://www.mcvuk.com/news/read/uk-charts-sniper-elite-v2-guns-down-prototype-2/095667 Yeah...
3DS FC: 5129-0946-8305
Where are people saying it's awesome? And where are the previous E3 conferences where Nintendo were soundly bashed while everyone was all up on MS for being the best? Because that's just not how the previous few E3s have played out. Since MS announced Kinect, the majority of their conferences have been generally branded anything between painfully dull and finger-gnawingly awkward for their emphasis on things that the standard forum-goer here is interested in. And Nintendo have taken some stick when they do the same stuff. And so do Sony. Everyone gets it when they drop the ball, regardless of how you choose to see it yourself.
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
Sorry, I was just making a silly comment that you took more seriously than I meant it to be. On to our regularly scheduled program. :rotate:
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
I have a tumblr.
Check it out.
I actually thought it was a cool idea - albeit one with only limited applications. The concept of taking something like Eternal Darkness's freak-out stuff and adjusting that content based on the person's actual level of anxiety it pretty neat. But I think ultimately it only really works well for the horror/scare type of genres (and maybe fitness stuff but who gives a shit about that?).
There are cool uses for it, but again the game devs would have to think about how to make it fun/interesting/new.
And then they go and release the 3DS to an uproar about how various people can't see the effect and it actually damages children's eyes. :rotate:
Oh god, here it is again: why make a PSP/Vita game when you may as well make a console game that looks even better and reaches a wider audience.
Nintendo Network ID: unclesporky
He's not left the games industry, and if anything, what happens next will likely be More Molyneux Than Molyneux. As in, he left Lionhead because he felt too safe and protected there, and he's gone to a new company to take some big risks.
AJ2 soundtrack: NAME YOUR PRICE ON BANDCAMP! Album: BANDCAMP! iTunes Spotify Amazon UK
3DS is perfectly playable if you can't use the 3D effect (and even some people that can see it turn it off). The vitality sensor would be a big chunk of useless ($30?) plastic if it didn't work.
Well, I'll eargerly await that, but Fable without Molyneux is going to be really weird.
I have a tumblr.
Check it out.
Wierd as in good...right?
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
Hasn't Epic always been extremely anti-Nintendo?
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
I don't see what fanboy wars have to do with technology. That hardware can't support their engine has nothing to do with a company's supposed stance towards another. Epic didn't bring UE3 to the Wii because of it's lack of programmable shader support. It's assumed that his statements on UE4 could translate into some similar, yet currently unforeseen hardware incompatibility.
I still find it hard to believe they are able to port their engine to the god damn iPhone and not Wii/anything-else-Nintendo
Why? Since the Iphone 3, it's had programmable shader support.
The Wii's GPU is based on 11 year old technology by now. You can't seriously be surprised that it lacks hardware features required to run the engine, while hardware from 4 years ago does not.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
...the iphone has hardware support for programmable shaders.
This is like when people were saying that it was "fishy" that the oXbox could output an HD image but the Wii couldn't, and didn't understand the underlying technological reasons behind it. UE3 requires programmable shader support. No amount of optimization or technical wizardry was going to get the engine running on hardware that physically isn't there.
how are you sure? What do you base this on?
Now, seeing as the WU won't have a separate GPU to take advantage of that, it's probably safe to say some of those particular functions won't come into play on the console.
However, most graphics engines are designed with compatibility and scalability in mind, it might show up in some form or another anyway.
How are you sure that there couldn't be adjustments to make it work on the Wii? What do you base that on?
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
The Wii doesn't have the physical hardware required. It's like asking a legless man to walk.
Understanding of the dynamic between hardware and software, for one. Also, you know, that Epic said as much, and that UE3 hasn't appeared on any hardware that lacks programmable shader support.
In other words, because it doesn't.
Not as is, but the engine itself could be tweaked. I mean, in the end, it doesn't matter, as the Wii is coming to an end and rumors are running pretty rampant that Nintendo tweaked the WiiU to run UE4. We shall see, I guess.
I was just saying that without knowing precicely what can and can't be done with the engine itself, we can't say for certain that it couldn't have been adjusted to work on a particular system.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Add me!
At which point it would be a completely different engine. You're asking why pivotal hardware supported graphic effects are paramount to a graphics engine.
And if you squint real hard, that dog is a cat.