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[Guild Wars] You can still get Hall of Monument rewards for GW2
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I've got Gwen, I don't think I'm far enough in the storyline to get the other one though. (Unless I missed a quest for him.) Assuming I get him soon, since he's been popping up in cinematics a lot.
COME FORTH, AMATERASU!
Just looked the quest up.
AKA: The mission I'm on. <_< Can't do the other one instead since it requires the Master of Whispers.
COME FORTH, AMATERASU!
COME FORTH, AMATERASU!
at least you got through. the panic/e-surge domination builds pretty much never leave my party. sometimes i run with 2.
Who can tell him what will happen under the sun after he is gone?"
Or you could just do it safely via hard mode EoTN book turnins. That's what my wife's doing.
Guild Wars 2: Entriech.3507 | Scythe Gearsnap, Phlork, Irenic
How many does it take?
Or do a couple day's worth of Kilroy Stonekin's Punch-Out Extravaganza! on HM.
XBL/PSN/Origin/NNID: StrykerFL GuildWars/GW2: Anton Firemaker
22.29166666666666666666667
Thats assuming you do hm mission storybooks and that its all you use.
Holy crap that is way more HM missions than I have any interest in doing.
That place is broken as fuck. I got 3 on my third run, then after 4 hours of nonstop play there I got nothing. Next day got 1 in 2 games, then none for 4 hours.
Then NONE for 3-4 hours a day for 2 more days.
I was getting far in it too. Like 150-200 points. Thats pretty damn good.
Im convinced its programmed to only give you 4 per char then say FUCK YOU forever.
No I am not bitter.
There is a whole lot of anti-farming code designed to stop people non-stop farming for those kinds of items.
Usually if you get a few then stop, then come back a few days later you can maybe get a couple more.
You looking for hard plat for that, or are you interested in sweets/booze/party?
The mechanics aren't entirely known, but yeah, there's absolutely a drastic, hard reduction in drop rates after your first few.
As people have pointed out, you're the victim of the anti-farming code (and also some pretty shitty luck, in my experience you get 4 fairly quickly, then the 5th one takes another couple runs, then it really tails off).
With that in mind, it's a better idea to get to 3, maybe 4 pieces, then go farm some money to pay for the last 2 or so. That way you don't waste whole days worth of gameplay running the same challenge over and over. I think mysterious pieces go for 12-15k or so? You can farm that up in an hour.
Time to sell some crap!
If anyone here needs an Oppressor weapon, Royal Gifts, or zkeys, let me know.
There are CHEAPER points, but I'm going for quick & easy at this point. I'm pretty sure if I liquidate most of the stuff I'm sitting on I'll have more than enough. Hell, I could buy the Destroyer weapon outright even now, and I have about half the gems I need for a Vabbian set already.
Still, take a look, I welcome any advice: http://hom.guildwars2.com/en/?#page=main&details=gdBAA8////DAAQgAAgHAAAAAAABAAAAAQEEIQAAAAAA
So, yeah. I guess you're right.
Also, for some reason I was thinking "tormentor" not destroyer.
23-25e for an armbrace or 2-3 full runs on HM (probably 3-5 on NM).
@Ormuss - zkeys I will purchase, though I will likely hold off on direct purchase of war supplies or oppressor weapons.
Also, DIAMONDS.
It doesn't look like you got a kurzick/luxon armour, that should alone put you at 29 points and can be had for probably around 50+75 something plat (excluding non-amberchunk/jadeite material costs).
It's another 60 to craft it, I think, plus some amount of money for the other materials.
I agree that the total cost of it is probably cheaper than the Vabbian, but it's definitely more time.
There are places to farm for drops for Saph/Ruby solo as a rit that I plan to abuse.