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Assassins Ball at PAX Prime 2013! Meetup Schedule is up! [136]

MarsCheliosMarsChelios Registered User regular
edited August 2013 in PAX West
You walk into a massive space filled with people; bright lights and loud sounds grab your attention. Your eyes narrow as you scan the crowd searching for your prey. Suddenly a chilling sensation sweeps up your spine, you are being watched. You duck around a corner sneaking a quick glance over your shoulder and see... nothing. But you can’t shake the feeling that someone is hunting you.

Welcome to Assassins Ball, a social game played during PAX Prime 2013 in Seattle, WA, August 30 - September 2.

For this game I'll be running a Kickstarter campaign for initial funding. Following forum rules the link to the campaign will not be posted in this thread but can be found on the game websites main page (http://www.phenixone.com). Please do not post the link here and ask any question pertaining to the campaign through PM or through Kickstarter itself.
zerzhul wrote: »
For anyone wondering, this has been given specific clearance versus the kickstarter ban on the forums from the Administrator. However, any questions related to the kickstarter itself would be best left to PM or on the kickstarter page. Please do not use this thread to discuss the kickstarter (other than if you want to post that you're participating in Assassins). You will also notice that @MarsChelios has been careful to not link to it directly, this is by design.
The kickstarter is over, but you can order kits on the game wesbiste. To place an order for kits, go here: http://www.phenixone.com/assassins/ordering.

What is Assassins Ball?
In Assassins Ball you take on the role of an assassin allied to one of five powerful factions. Your mission is to find other specific assassins in the crowd and eliminate them. Each mission lists 1 specific target, 3 generic targets, and an optional faction to target. The more precisely you accomplish your mission the more prestige you gain. As you eliminate players you take their mission and start over looking for the new targets listed on it.

That's the gist. If you'd like to learn more about the game please click below to read the comprehensive rule guide!

RULES.png

Your Kit and How to Play
Players can be identified by the large 3” button they wear. The button should be worn on your left arm facing out or on the upper left side of your chest. Each button is printed with a brightly colored shape on it that acts as an identifier for a player, a sticker below the symbol shows the emblem of your faction (You'll pick this when you order or through a survey). An example of the player button is shown below.
KS_SITE_BADGE.png

The button has both a standard pin-back and a clothing magnet to ensure that it stays on (Note: The example above does not show the clothing magnet). The magnet is completely removable in the event that you are not able to wear strong magnets.

Stay on Target!
Your kit includes a mission that list a large symbol for a primary target, three smaller symbols for secondary targets, and one of five factions. An example of the mission card is shown below.
Mission_DEMO.png

In addition to your mission, your kit also includes an assassination card and an intel card. Assassination cards are part of how kills are registered, you will receive one from every player you eliminate and will hand yours to the player who kills you.
Gathering Intel
Assassination_DEMO.png

Gathering Intel
Intel cards are a way to gain prestige even if you're eliminated! Each intel card gives a small amount of prestige to a player when registered. Use it, trade with another player, repeat.
Intel_DEMO.png

Note that the look of these materials may change between now and printing.

Assassinating Players
When you find a player whose symbol matches your mission walk up, say “Hi”, and kill them. Just kidding, assassinating a player is primarily a verbal exchange. Players are encouraged to be creative but not to use prop weapons, do things that could be considered threatening, and above all don’t ruin someones fun.

Please note that assassinations are not physical! Please do not use weapons or props.

Each kill can be registered online; primary targets are worth 250 points and secondary targets are worth 100. Matching the faction is optional but acts as a multiplier to the kill doubling a primary kill to 500 points and a secondary kill to 200 points.

Factions
Factions are powerful organizations or groups who employ assassins to further their goals, each with a specific theme. The factions and their emblems are listed below, but to find out more go to the factions page on the games website.

faction_example.png

Faction Leaders New!
Faction leaders are players dedicated to making sure assassins in their faction succeed. They do this by getting the word out and enrolling players to register, tweeting enemy faction player positions, handing out Second Lives to downed players and even recruiting new players to join their faction!

There will be Faction Leader kits available in the kickstarter campaign and on the website (I may limit these to X per faction but still deciding on how many right now). I'd also like to appoint one player for each each faction from this community. Community Faction Leaders will need to purchase their own kit but will receive a Faction Leader kit for free.

Community Faction Leaders
Meetup Schedule

This year I'm going to have a regular schedule of where I'll be each day for dealing with issues, ordering extra kits for friends, extra Second Lives, etc. I will also be attempting to tweet from the @PAXAssassins account whenever I'm stopping for a bit so if you're around stop by to say hi!

For all of these scheduled meetup times it would be extremely helpful for you to communicate in advance which meetup you plan on meeting me at, when you arrive and what to look for. I will have a fairly large sign out with an image similar to the the image at the top of this update.

I request that you plan ahead and be on time to avoid missing me as I will be keeping to this schedule pretty tightly.

Friday Meetups
The Crumpet Shop (Pike Place), 8:30AM - ~9:15AM
1503 1st Avenue Seattle, WA 98101
Stop in and grab a tasty crumpet before slaying your enemies.

WSCC Level One Lobby, ~9:30AM - 10:00AM
Entering from the corner of Pike St and 7th Avenue, this will be directly to your right.
Entering from Pike St take a right and go down the stairs, lobby is to your left at the foot of the stairs.

KS_LOBBY_MEETUP.PNG

WSCC Level Two @ Juicy Cafe, 2:00PM - 2:30PM
From entrances head up escalators to Level 2 then go around the left side of the next set of escalators and forward to get to the Juicy Cafe. Meetup will be in the table area just outside of Juicy Cafe.
KS_JUICY_MEETUP.PNG

Saturday, Sunday, and Monday Meetups
WSCC Level Two @ Juicy Cafe, ~9:30AM - 10:00AM & 2:00PM - 2:30PM
From entrances head up escalators to Level 2 then go around the left side of the next set of escalators and forward to get to the Juicy Cafe. Meetup will be in the table area just outside of Juicy Cafe.
KS_JUICY_MEETUP.PNG


What's next?
Don't see something covered here or uncertain about something? Got a suggestion or constructive criticism? Think this is awesome? Let me know below! I'm very excited about this years game and I hope you are too!

If you're posting a question for me, please place @MarsChelios in your post so I can be alerted and respond promptly.

Help get the word out!
Assassins Ball grows primarily through word of mouth. With the all or nothing nature of Kickstarter I need your help more than ever to make sure Assassins Ball is at PAX Prime! Help me get the word out or let me know any suggestions you have on reaching people!

Here's some ways I'm connecting with people:
  • Assassins Ball on Twitter. Don't forget the #PAXassin hashtag.
  • Assassins Ball on Google+
  • Assassins Ball on Facebook.

MarsChelios on
«1345

Posts

  • adias.angeladias.angel Tech-Savvy Wife Kalamazoo, MIRegistered User regular
    Wow this is awesome to see how much it has evolved since we played at East last year. Love the changes and the use of the button instead of the armband!

    Prime '12, '13, '14, '15, '19 .. East '12
  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    Mars! Welcome back! I'm looking forward to a fun game this year!

    6YJGH2V.png
  • ramen215ramen215 Registered User regular
    Woot! Can't wait to get hunting at Prime :)

    Track Record: ~Prime '12 Prime '13
  • KipolKipol Registered User regular
    edited May 2013
    So I'm looking around the web site and kickstarter. The KS site says that it's for PAX East 2013. Am I at the wrong kickstarter?
    Edit: Nevermind...turns out I don't read well after waking up...

    Kipol on
  • ottergalottergal Registered User regular
    Woo hoo.. I'm so ready for this again! I think I have a few more folks that I might be able to recruit since they all really got into looking out for victims last year.

  • kemikalkemikal Registered User regular
    This is pretty much the thread I've been most anticipating. Definitely gonna be doing this again this year! ^^

    Assassin's Ball, Prime '13: @CowboyVerse
    TWDT '13: Hufflepuff OotP
  • JenniLyneJenniLyne Registered User regular
    I wanna play! I wanna play!

  • DragonLord625DragonLord625 Registered User regular
    Yes! Been waiting for this thread also. Go Team Ponies! Well, go me I guess...

  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    Yes! Been waiting for this thread also. Go Team Ponies! Well, go me I guess...

    Yeah! Stampede! Give'em the clops!

    ...oh that would be a great Pony button: "Call of Pwny: Black Clops"

    6YJGH2V.png
  • minimoose1441minimoose1441 Comox, BCRegistered User regular
    This sounds like tons of fun. Just a quick question though, does it matter what days you attend? I was only able to get tickets for the 4th day but would like to join in.

    PAX Prime 2013 [✓]
    PAX Prime 2014 [ ? ]
  • RichSoCashRichSoCash Portland, ORRegistered User regular
    I know buttons are easier/cheaper but without the armbands, it's just not the same game. Out.

  • MarsCheliosMarsChelios Registered User regular
    edited May 2013
    Kipol wrote: »
    So I'm looking around the web site and kickstarter. The KS site says that it's for PAX East 2013. Am I at the wrong kickstarter?
    Edit: Nevermind...turns out I don't read well after waking up...
    No worries. The campaign should go up in around a month.
    Wow this is awesome to see how much it has evolved since we played at East last year. Love the changes and the use of the button instead of the armband!
    Mars! Welcome back! I'm looking forward to a fun game this year!
    ramen215 wrote: »
    Woot! Can't wait to get hunting at Prime :)
    ottergal wrote: »
    Woo hoo.. I'm so ready for this again! I think I have a few more folks that I might be able to recruit since they all really got into looking out for victims last year.
    Yes! Been waiting for this thread also. Go Team Ponies! Well, go me I guess...
    Thanks everyone! :)
    This sounds like tons of fun. Just a quick question though, does it matter what days you attend? I was only able to get tickets for the 4th day but would like to join in.
    That's fine! In the past I'd request for people to be here a day or two but that was more so that they would be available to be assassinated by other players. With Second Lives in the mix I don't see a problem with people who play for a day if that's all they are going. I do request that if you do play you continue playing while you're at PAX though.

    Will be posting some new info later today. Stay tuned!

    MarsChelios on
  • JadensmithJadensmith Lurker Surrey, BCRegistered User regular
    I have been to quite a few PAX's before but I have never tried this. After reading your site and thinking about the possibilities of the game it sounds amazing. I will defiantly be taking part in this this year. Thanks this looks cool. I just hope to make it through the first day lol.

  • MarsCheliosMarsChelios Registered User regular
    edited May 2013
    Jadensmith wrote: »
    I have been to quite a few PAX's before but I have never tried this. After reading your site and thinking about the possibilities of the game it sounds amazing. I will defiantly be taking part in this this year. Thanks this looks cool. I just hope to make it through the first day lol.
    Welcome and thanks!

    Speaking of possibilities, for the upcoming Prime game I wanted to discuss some additions I've been thinking about. The first is creating a Civilian or Spy role for people to help assassins but where they can't be killed themselves. As I envision this role would help assassins in finding their targets and the Civilian/Spy would gain points for their level of success in that. I feel like this a good start but there should ways to improve this to make it even better, so let me know your thoughts.

    Another possible addition would be to factions. @edgeofblade sent me some interesting ideas for adding a heirarchy to the faction structure:
    I've thought it might be cool to have an official meetup just for Assassins players for an hour or so before the PPD, probably on the side of the Sheraton boardgame night, to meet everyone, sans buttons. Ahead of the meeting, appoint leaders for the factions who establish Twitters for information sharing and have them coordinate. It would help foster teamwork and give meaning to the factions while forming smaller, unpredictable alliances across the player base. I think that could do awesome things to the texture of the game. They might order hits on players who betray within the factions, for example.
    While there's no promises that I can add all this in, I think the idea definitely has merit. Since we're still a few months out from PAX this is a great time to start talking about features like this!

    MarsChelios on
  • sanovahsanovah Nerd of the West San Diego, CaliforniaRegistered User regular
    edited May 2013
    Ooh I missed out on this last year can't wait to try this year.

    The civilian thing sounds cool, but I do have one question. How would I get information to other players if I see one?

    sanovah on
  • kcrobinsonkcrobinson Registered User regular
    Sounds awesome! I'm thinking I might assassinate people by pulling their heart out like the priest in Temple of Doom.

    From past experience, what percentage of people are left standing by the end of PAX?
    Are competing on a personal level and just able to ally with other people in your faction? Or is there a competition among factions as well? Can/will you be asked to assassinate someone in your own faction?

  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    edited May 2013
    kcrobinson wrote: »
    Are competing on a personal level and just able to ally with other people in your faction? Or is there a competition among factions as well? Can/will you be asked to assassinate someone in your own faction?

    It's mostly a personal competition, but the faction vs faction element could make things more team-oriented.

    In the past, factions have been just another element to be matched, like the color; optional, but lucrative for scoring. There really wasn't anything stopping you from assassinating within your own faction, if you have a mission that would allow that (and they can), and there really hasn't been much alliance forging in factions, except among people who bought kits together.

    edgeofblade on
    6YJGH2V.png
  • AaronCAaronC Enforcer - Lieutenant Portland OregonRegistered User regular
    I loved playing this in college and I love that we have it at PAX as a completely community created and run event.

    Just a friendly reminder from the powers that be. No one is allowed to use prop weapons when playing this game. Thanks guys!

  • SepticPiggySepticPiggy Registered User regular
    edited May 2013
    @MarsChelios I noticed the kickstarter only shipped to the US in the last run. Any thoughts on shipping to Canada this time around?

    SepticPiggy on
  • MarsCheliosMarsChelios Registered User regular
    @MarsChelios I noticed the kickstarter only shipped to the US in the last run. Any thoughts on shipping to Canada this time around?
    I'm going to be upgrading my shipping process and this will be a possibility. I'll know more as I get closer to starting the kickstarter.

  • JadensmithJadensmith Lurker Surrey, BCRegistered User regular
    I know it's still early but as I have never done this before, what happens if there is no shipping to Canada? Can we pick up our kits down there? Or would it be easier to mail it to a PO box in the USA?

  • shadowscoutshadowscout Registered User regular
    yeah similar question from UK person (especially as I never made any of the meetup points last year - tho I guess this year I at least know where things are in the convention centre which helps ;) )

  • MarsCheliosMarsChelios Registered User regular
    Jadensmith wrote: »
    I know it's still early but as I have never done this before, what happens if there is no shipping to Canada? Can we pick up our kits down there? Or would it be easier to mail it to a PO box in the USA?
    yeah similar question from UK person (especially as I never made any of the meetup points last year - tho I guess this year I at least know where things are in the convention centre which helps ;) )

    Good questions! For international orders and in case shipping to Canada isn't feasible I'll get in touch with you to get you your kit before or at the start of PAX. Finding people at either convention has always been difficult but I've got some ideas about making it easier by using faction leaders or helpers for this in addition to myself. The faction leader or a helper could be designated to meetup with players to get them their kits. Doing this would grant a small amount of Prestige (points) for both players.

  • FourT2FourT2 SeattleRegistered User regular
    Looking forward to doing this again this year. Will probably stick with Varsity Dead again.

    pg1lub26cgqx.png
  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    Jadensmith wrote: »
    I know it's still early but as I have never done this before, what happens if there is no shipping to Canada? Can we pick up our kits down there? Or would it be easier to mail it to a PO box in the USA?
    yeah similar question from UK person (especially as I never made any of the meetup points last year - tho I guess this year I at least know where things are in the convention centre which helps ;) )

    Good questions! For international orders and in case shipping to Canada isn't feasible I'll get in touch with you to get you your kit before or at the start of PAX. Finding people at either convention has always been difficult but I've got some ideas about making it easier by using faction leaders or helpers for this in addition to myself. The faction leader or a helper could be designated to meetup with players to get them their kits. Doing this would grant a small amount of Prestige (points) for both players.

    I've thought about applying for one of those positions and I'd be down with this idea. We could also act as a hubs to deal out extra lives to our team or recruit new players to the game on the fly.

    6YJGH2V.png
  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    Moving this section of my thoughts down, since I've modified it a little:
    ___

    By having faction bosses and a meeting, I'm hoping to add a sense of solidarity within factions and foster alliances without changing the basic structure of the game. (Mainly, I don't want to ask Mars to code more features after all his hard work already.)

    Edit: To amend my previous thoughts, I think the meeting will not be necessary, since everyone is busy and we can communicate effectively with Twitter. Just having faction roles available to assist players should be enough to drive the gameplay.

    Dispensing with the meeting, it would be preferable to have roles decided on before mailing the kits, so a note can be included letting the players know about their faction's roles and what Twitters to follow.


    I don't envision bosses coordinating every little request for data, though some exchange is certainly possible. Data exchanges would still happen primarily between allied players. I expect mostly cheer-leading and trash-talking between bosses, as well as dolling out sanctions against rogue faction members.

    What are Sanctions? When it comes to assassinating your own faction, a new type of gameplay opens up. If you decide to execute a mission against one of your own and word gets back to the faction boss, you can potentially bring down the entire faction on you. It's a bit akin to playing GTA and deciding to shoot a cop to have a fun chase. Want to ratchet up the paranoia? Shoot someone from your own faction and start running before everyone gets a Twitter notice asking for your head.

    Edit: Occasionally, the boss could rally the faction to a particular objective if it makes tactical sense. I could envision one scenario where a rival faction member is loitering in a high traffic area, like by the escalators. If the boss gets notice, they could direct the faction to help flush out the camper.

    So far, two actions a boss can take: rally and sanction.

    6YJGH2V.png
  • kemikalkemikal Registered User regular
    I'm liking the ideas for having factions play a larger part in the game this year. I'd definitely be willing to take on the role of faction leader for Cowboy 'Verse. :D

    Assassin's Ball, Prime '13: @CowboyVerse
    TWDT '13: Hufflepuff OotP
  • helen0rzhelen0rz Registered User regular
    I'm thinking about participating, but I'm concerned about the possibly complexity of it all LOL! So, you just...find your mark and then go about your business should you come across them? If you become assassinated, you can no longer assassinate someone else, is that correct?

    I think I want to participate but I'm afraid to commit to something that might be way over my head

    48vla9t2j9ff.png
  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    helen0rz wrote: »
    I'm thinking about participating, but I'm concerned about the possibly complexity of it all LOL! So, you just...find your mark and then go about your business should you come across them? If you become assassinated, you can no longer assassinate someone else, is that correct?

    I think I want to participate but I'm afraid to commit to something that might be way over my head

    It's not that complex. The core game is just that you find someone who matches the shape on your mission, you tell them you are assassinating them, and you get their mission. If you get assassinated you're out unless you bought an extra life kit.

    There is an optional website scoring system, but that's not necessary for the social aspect of the game. Neither is all this discussion about leaders and factions.

    6YJGH2V.png
  • helen0rzhelen0rz Registered User regular
    Oh ok, if that's the case...simple enough.

    Get your kit --> look for symbol (pin your symbol on you) --> find target, assassinate --> take their mission and score card thing to register later --> rinse and repeat till you die.

    Well then, I shall back that kickstarter project then, whenever it's up

    48vla9t2j9ff.png
  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    @MarsChelios, I was a little unclear on how "Dead" designation works. Does the assassinating player take the button, or do you turn your button upside-down when dead?

    6YJGH2V.png
  • MarsCheliosMarsChelios Registered User regular
    edited June 2013
    helen0rz wrote: »
    Oh ok, if that's the case...simple enough.

    Get your kit --> look for symbol (pin your symbol on you) --> find target, assassinate --> take their mission and score card thing to register later --> rinse and repeat till you die.

    Well then, I shall back that kickstarter project then, whenever it's up
    Yep, that's the gist! :) The rules offer more explanation about things like safe zones and cover lots of edge cases, but the core gameplay is simple.
    @MarsChelios, I was a little unclear on how "Dead" designation works. Does the assassinating player take the button, or do you turn your button upside-down when dead?
    Flip your badge upside down to denote your dead.

    MarsChelios on
  • helen0rzhelen0rz Registered User regular
    edited June 2013
    Yes! I did over the rules from that PDF file you had up on your PAX East kickstarter.

    This also means my mission card will be in an easily access area in my bag.

    Edit: also, out of curiosity, how easy was it to locate target in the past?

    helen0rz on
    48vla9t2j9ff.png
  • MarsCheliosMarsChelios Registered User regular
    helen0rz wrote: »
    Yes! I did over the rules from that PDF file you had up on your PAX East kickstarter.
    New rules should be out shortly, was working on them and a few other things this weekend. Not much will change this time around.
    helen0rz wrote: »
    Edit: also, out of curiosity, how easy was it to locate target in the past?
    Every players mileage will vary as far as how many players they see, but I saw a lot more players at East this year as compared to East 2012, not counting players I interacted with. I feel like this was primarily due to the increase in players, over double from East 2012, and hope we can get a similar increase for Prime this year.

    From what I heard a lot more people died early than usual and I'm going to be re-balancing the game to prevent such a massive kill-off. This means there will be more shapes added to the symbols to decrease the odds of finding a specific symbol quickly, so instead of a 1 in 6 chance it will now be a 1 in 8 chance of finding a target. This will hopefully drive players to look to their Faction Leaders as a source for info on targets.

    Because this PAX is longer I'm considering allowing players to use more than one Second Life, up to one a day. Let me know what you think about that, I think having more people playing would be helpful but would like your input.

  • dyaballikldyaballikl PAX Main Theatre House & Security Manager • PAX Community Cartographer Gold Coast QLD AustraliaRegistered User regular
    Yep, I'm in again! Was kinda hoping for a PAX Aus version, but I understand :)

    a.k.a. dya
    "Riding a mongoose reminds me of having sex with a man, which is something I do frequently because I am gay!" -Gabe
  • edgeofbladeedgeofblade Warlock Houston, TXRegistered User regular
    If players really are increasing by a significant margin, second lives are indeed a good thing to have. Distributing them really becomes a chore, though.

    Is it going to be $3 a pop for a respawn?

    6YJGH2V.png
  • MarsCheliosMarsChelios Registered User regular
    edited June 2013
    dyaballikl wrote: »
    Yep, I'm in again! Was kinda hoping for a PAX Aus version, but I understand :)
    I seriously considered doing one for it and had worked out a tentative plan to get it there but in the end decided to focus on working towards PAX Prime. Once I've got the infrastructure of the site ready I'd love to do one for PAX AUS. Will need someone to handle things there though, it's unlikely I can get there for awhile.
    If players really are increasing by a significant margin, second lives are indeed a good thing to have. Distributing them really becomes a chore, though.
    Is it going to be $3 a pop for a respawn?
    Yeah, agreed. More than likely Second Lives will need to be purchased in advance or during specific times. Worked out the material cost and it will be $1 per Second Life and can be added to any order. Like before Premium Kits will have at least one Second Life included, still working on that.

    MarsChelios on
  • acydlordacydlord Phoenix, AZRegistered User regular
    I think just one life per day would be an awesome idea. Maybe give people the option to buy up to four lives to use at their discretion, they can burn through them all in one day or keep them for one each day. For buying extra lives while at PAX do you have a mobile payment option or will it be cash in hand?

    paxsignature.png

  • MarsCheliosMarsChelios Registered User regular
    edited June 2013
    Updated the Factions area of the OP with information on Faction Leaders, copied below. Let me know your thoughts!

    Factions
    Factions are powerful organizations or groups who employ assassins to further their goals, each with a specific theme. The factions and their emblems are listed below, but to find out more go to the factions page on the games website.

    faction_example.png

    Faction Leaders New!
    Faction leaders are players dedicated to making sure assassins in their faction succeed. They do this by getting the word out and enrolling players to register, tweeting enemy faction player positions, handing out Second Lives to downed players and even recruiting new players to join their faction!

    There will be Faction Leader kits available in the kickstarter campaign and on the website (I may limit these to X per faction but still deciding on how many right now). I'd also like to appoint one player for each each faction from this community. Community Faction Leaders will need to purchase their own kit but will receive a Faction Leader kit for free.

    Community Faction Leaders
    • Kingsport Raiders - Not filled
    • Robot Ninjas - Not filled
    • Varsity Dead - Not filled
    • Cowboy 'Verse - Not filled
    • Sparkly Ponies - edgeofblade
    • ?????

    MarsChelios on
  • kcrobinsonkcrobinson Registered User regular
    Ooh. the possibility of a sixth faction. I wonder what it could be. Here are some ideas:

    Time Travelers
    Aliens
    Mongol Horde
    Secret Government Agents
    Evil League of Evil
    Revenge of the Nerds

This discussion has been closed.