If they do not allow transfers of Blizbucks totals to Paypal, at no charge, then...I shall say some nasty, nasty things on their forums.
prepare to get your capslock on, bro
Oh, undoubtedly. I imagine the official forums will be delightful to read for the next few weeks. Diablo 3 has now become the antithesis of what I wanted it to be. That, I think, is a shame.
Less because it's not what I wanted, but more because Blizzard's attempt at making a dungeon crawler with a RMAH will be taken as precedent, and their decision to remove the AH systems may quash other developers from pursuing similar models.
I liked the idea of users gaining a share of the wealth, through the option of selling their items for $. When Blizzard says, "Yeah, that model is unsustainable." it seems like a nail in the coffin for this model of loot acquisition.
And, honestly, it was not unsustainable. They were simply unwilling to modify their item design and drop formula to play nicely with the ability to purchase exactly what one wants from the Auction House. It's not laziness on their part, so much as a stubborn unwillingness to approach the game from a different perspective, and hang onto the antiquated loot generation system of the 90s.
This is not a bad decision for some pissed off guy who is grumpy about his Blizbucks. This is a bad decision for the gaming industry.
Blizzard just said that RMAH systems are unsustainable.
When we initially designed and implemented the auction houses, the driving goal was to provide a convenient and secure system for trades. But as we've mentioned on different occasions, it became increasingly clear that despite the benefits of the AH system and the fact that many players around the world use it, it ultimately undermines Diablo's core game play: kill monsters to get cool loot. With that in mind, we want to let everyone know that we've decided to remove the gold and real-money auction house system from Diablo III.
We feel that this move along with the Loot 2.0 system being developed concurrently with Reaper of Souls™ will result in a much more rewarding game experience for our players.
We're working out the details of how the auction house system will be shut down, but we wanted to share the news as soon as we made the decision in order to give everyone as much advance notice as possible. Please note that the shutdown will occur on March 18, 2014. We will keep everyone informed as we work through this process.
Josh Mosqueira and I wanted to provide everyone with a little more information behind this decision, so please have a look at the video, and stay tuned to this site for further updates in the months ahead.
Good. Like I've said before, the AH was a total disaster and I'm glad they are removing it. Also makes sense why something similar is not being implemented in their other games.
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BroloBroseidonLord of the BroceanRegistered Userregular
edit: Basically, hey thanks for playing our game for two years. Now fuck you, start over.
Yeah, I'm just not sure how they'd balance some of the gold sinks that were based around high level players with billions of gold to burn, versus the gold sinks that AH-less players will have to contend with.
As far as I remember you could import your D2 character into D2X, but he would be useless because the skill point distributions changed between versions.
but seriously, I never found anything good at the inferno level, everything I had came from the AH. that's fucking stupid for a diablo game
I'm wearing multiple found pieces across four characters. I've equipped several items post-inferno, though admittedly as MP went up that largely stopped.
And yeah, J, I'd cycle that into gold/gems/whatever and out to PayPal ASAP. Suddenly I feel lucky that my total "wealth" is basically just enough to buy the D3 and SC2 expansions with BlizzBucks.
If they do not allow transfers of Blizbucks totals to Paypal, at no charge, then...I shall say some nasty, nasty things on their forums.
prepare to get your capslock on, bro
Oh, undoubtedly. I imagine the official forums will be delightful to read for the next few weeks. Diablo 3 has now become the antithesis of what I wanted it to be. That, I think, is a shame.
Less because it's not what I wanted, but more because Blizzard's attempt at making a dungeon crawler with a RMAH will be taken as precedent, and their decision to remove the AH systems may quash other developers from pursuing similar models.
I liked the idea of users gaining a share of the wealth, through the option of selling their items for $. When Blizzard says, "Yeah, that model is unsustainable." it seems like a nail in the coffin for this model of loot acquisition.
And, honestly, it was not unsustainable. They were simply unwilling to modify their item design and drop formula to play nicely with the ability to purchase exactly what one wants from the Auction House. It's not laziness on their part, so much as a stubborn unwillingness to approach the game from a different perspective, and hang onto the antiquated loot generation system of the 90s.
This is not a bad decision for some pissed off guy who is grumpy about his Blizbucks. This is a bad decision for the gaming industry.
Blizzard just said that RMAH systems are unsustainable.
What should they have done then?
Because the whole problem, as the guy points out in the video, is that once the AH became used by enough people, it completely destroys the play-reward loop of the game.
edit: Basically, hey thanks for playing our game for two years. Now fuck you, start over.
It seems like they are already doing that. It's just they are doing it in the soft way WoW has been doing forever: Basically inflate new numbers so much that previous ones become useless.
I still need to think about the implications. I would like to get most of my $160 odd Blizzbucks to Paypal probably. Luckily I have already taken $120 odd out over the last month already. Gem selling could be the way...
If they do not allow transfers of Blizbucks totals to Paypal, at no charge, then...I shall say some nasty, nasty things on their forums.
prepare to get your capslock on, bro
Oh, undoubtedly. I imagine the official forums will be delightful to read for the next few weeks. Diablo 3 has now become the antithesis of what I wanted it to be. That, I think, is a shame.
Less because it's not what I wanted, but more because Blizzard's attempt at making a dungeon crawler with a RMAH will be taken as precedent, and their decision to remove the AH systems may quash other developers from pursuing similar models.
I liked the idea of users gaining a share of the wealth, through the option of selling their items for $. When Blizzard says, "Yeah, that model is unsustainable." it seems like a nail in the coffin for this model of loot acquisition.
And, honestly, it was not unsustainable. They were simply unwilling to modify their item design and drop formula to play nicely with the ability to purchase exactly what one wants from the Auction House. It's not laziness on their part, so much as a stubborn unwillingness to approach the game from a different perspective, and hang onto the antiquated loot generation system of the 90s.
This is not a bad decision for some pissed off guy who is grumpy about his Blizbucks. This is a bad decision for the gaming industry.
Blizzard just said that RMAH systems are unsustainable.
What should they have done then?
Because the whole problem, as the guy points out in the video, is that once the AH became used by enough people, it completely destroys the play-reward loop of the game.
Create an AH Ladder, a RMAH Ladder, and a no-AH Ladder
Increase the cap on ilvls and stats.
Increase the number of relevant stats to any particular class, so finding ideal configurations is much more difficult.
Diversify mob abilities, elemental damage, smashy strategies to increase the utility of diverse gear configurations and builds.
Make Unique items BoE, and allow players to increase the level of an item by salvaging 10 copies of the item into the Account-Bound version. Find a good mempho with dex/vit? Great. If you get 10 more dex/vit mephos, you can salvage them into the first one to increase its stats by 10%. Then do that again, forever, because there is no cap on item stats.
Make crafting gear non-shitty, so players are compelled to farm for mats.
Reading the NeoGAF thread, I think I've seen AH-defenders use almost every single argument that D2-fanboys previously had used against D3 before it's release ("You're taking away options!" "I'm smart enough to use this system successfully, so why are you removing it to appease those idiots who can't!?" "You're dumbing it down to please the casuals!" "I've been with [D3] since the beginning, you should be listening to me!" "Why can't I play the way I want to anymore!?" "Why are you moving backwards?").
I think I may die of laughter.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
I might try to get my money out of blizzbucks, but on the other hand I foresee myself spending that much on blizzard games in the future anyway so meh
edit: Basically, hey thanks for playing our game for two years. Now fuck you, start over.
It seems like they are already doing that. It's just they are doing it in the soft way WoW has been doing forever: Basically inflate new numbers so much that previous ones become useless.
Yeah, it's mainly that the old players will still have vastly inflated amounts of trading currency. If you're new to D3X and just picking up gold during runs and occasionally trading with people you find in pub games, your typical player could be well under the 10 mil mark.
If you played the AH at the height of the arbitrage gems->gold days, you could be entering D3X with several billion gold.
Wow. I am getting some severe 'nam-style flashbacks from D2 trading. Third party auction sites, trying repeatedly to contact someone who just never shows up. Having to deal with xXx_ButtmasterGoku_xXx to get the item you want. The scams, spam, ripoffs and runarounds. The majority of people playing this game are terrible. I look forward to carefully counting the zeros in gold amounts in the trading window.
This will certainly encourage people to find upgrades in-game since trading for them will be reverted back to the hell it was in D2. Kind of a weird approach. I'm sure some people will just skip that process completely but I'm not going to be able to resist and it's going to suck.
I guess I should stockpile on gems and crafting materials now. Though gold should still be worth something; the only reason it wasn't a currency in D2 was the limit on how much of it you could carry. Need to get about $70 worth of it from my EF money. Hope the price doesn't spike too hard.
Profile -> Signature Settings -> Hide signatures always. Then you don't have to read this worthless text anymore.
Wow. I am getting some severe 'nam-style flashbacks from D2 trading. Third party auction sites, trying repeatedly to contact someone who just never shows up. Having to deal with xXx_ButtmasterGoku_xXx to get the item you want. The scams, spam, ripoffs and runarounds. The majority of people playing this game are terrible. I look forward to carefully counting the zeros in gold amounts in the trading window.
This will certainly encourage people to find upgrades in-game since trading for them will be reverted back to the hell it was in D2. Kind of a weird approach. I'm sure some people will just skip that process completely but I'm not going to be able to resist and it's going to suck.
I guess I should stockpile on gems and crafting materials now. Though gold should still be worth something; the only reason it wasn't a currency in D2 was the limit on how much of it you could carry. Need to get about $70 worth of it from my EF money. Hope the price doesn't spike too hard.
I think their goal is to remove trading from the game. So, no Auction House, and no backdoor shenanigans with xXx_ButtmasterGoku_xXx.
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Big Red Tiebeautiful clydesdale style feettoo hot to trotRegistered Userregular
Wow. I am getting some severe 'nam-style flashbacks from D2 trading. Third party auction sites, trying repeatedly to contact someone who just never shows up. Having to deal with xXx_ButtmasterGoku_xXx to get the item you want. The scams, spam, ripoffs and runarounds. The majority of people playing this game are terrible. I look forward to carefully counting the zeros in gold amounts in the trading window.
This will certainly encourage people to find upgrades in-game since trading for them will be reverted back to the hell it was in D2. Kind of a weird approach. I'm sure some people will just skip that process completely but I'm not going to be able to resist and it's going to suck.
I guess I should stockpile on gems and crafting materials now. Though gold should still be worth something; the only reason it wasn't a currency in D2 was the limit on how much of it you could carry. Need to get about $70 worth of it from my EF money. Hope the price doesn't spike too hard.
I think their goal is to remove trading from the game. So, no Auction House, and no backdoor shenanigans with xXx_ButtmasterGoku_xXx.
there will still be the trading window, from what they say in the FAQ
so if you can stand the public chat channel and/or are willing to head into pub games to spam your item trades list, you could still find someone to trade that shako-equivalent to
it will just be super tedious and annoying for everyone involved
I might try to get my money out of blizzbucks, but on the other hand I foresee myself spending that much on blizzard games in the future anyway so meh
I could pay for RoS and the next SC2 expansion I guess...
Hearthstone cards, baby!
I don't want to sound like a butthurt 13 year old...but D3 has really soured me on Blizzard as a company. Hearthstone would be fun, but I don't want to give them more money.
Maybe buy the expansion on the off-chance that it is not Fail-Release 2.0...but...they have really jerked their user base around with D3.
Wow. I am getting some severe 'nam-style flashbacks from D2 trading. Third party auction sites, trying repeatedly to contact someone who just never shows up. Having to deal with xXx_ButtmasterGoku_xXx to get the item you want. The scams, spam, ripoffs and runarounds. The majority of people playing this game are terrible. I look forward to carefully counting the zeros in gold amounts in the trading window.
This will certainly encourage people to find upgrades in-game since trading for them will be reverted back to the hell it was in D2. Kind of a weird approach. I'm sure some people will just skip that process completely but I'm not going to be able to resist and it's going to suck.
I guess I should stockpile on gems and crafting materials now. Though gold should still be worth something; the only reason it wasn't a currency in D2 was the limit on how much of it you could carry. Need to get about $70 worth of it from my EF money. Hope the price doesn't spike too hard.
I think their goal is to remove trading from the game. So, no Auction House, and no backdoor shenanigans with xXx_ButtmasterGoku_xXx.
there will still be the trading window, from what they say in the FAQ
so if you can stand the public chat channel and/or are willing to head into pub games to spam your item trades list, you could still find someone to trade that shako-equivalent to
it will just be super tedious and annoying for everyone involved
So, it will be like trading in D2...the system everyone loved.
This seems like a very bad solution to a non-problem. Or, if the AH was a problem, then the least desirable solution.
It really isn't that difficult to reduce the influence of the AH, or at least control it.
Wow. I am getting some severe 'nam-style flashbacks from D2 trading. Third party auction sites, trying repeatedly to contact someone who just never shows up. Having to deal with xXx_ButtmasterGoku_xXx to get the item you want. The scams, spam, ripoffs and runarounds. The majority of people playing this game are terrible. I look forward to carefully counting the zeros in gold amounts in the trading window.
This will certainly encourage people to find upgrades in-game since trading for them will be reverted back to the hell it was in D2. Kind of a weird approach. I'm sure some people will just skip that process completely but I'm not going to be able to resist and it's going to suck.
I guess I should stockpile on gems and crafting materials now. Though gold should still be worth something; the only reason it wasn't a currency in D2 was the limit on how much of it you could carry. Need to get about $70 worth of it from my EF money. Hope the price doesn't spike too hard.
I think their goal is to remove trading from the game. So, no Auction House, and no backdoor shenanigans with xXx_ButtmasterGoku_xXx.
there will still be the trading window, from what they say in the FAQ
so if you can stand the public chat channel and/or are willing to head into pub games to spam your item trades list, you could still find someone to trade that shako-equivalent to
it will just be super tedious and annoying for everyone involved
I look forward to public games becoming three player games, with the fourth being a rotating slot for people to come in and spam their trades.
I can understand why AH junkies are mad since they had something they liked and it's being taken away. At some point though Blizzard has to acknowledge the will of the masses and do what's best for 90% of players(real statistic). The AH was a mistake and this is the cleanest fix. Adding a bunch of branched game modes to try to make everyone happy would just make a bigger mess of things.
I can understand why AH junkies are mad since they had something they liked and it's being taken away. At some point though Blizzard has to acknowledge the will of the masses and do what's best for 90% of players(real statistic). The AH was a mistake and this is the cleanest fix. Adding a bunch of branched game modes to try to make everyone happy would just make a bigger mess of things.
I disagree about the degree to which an AH/RMAH ladder would be a mess.
Allow for non-AH modes? Absolutely. Yes. That is fine.
Completely removing the AH system? That seems needless, given that they could just add a ladder system for us AH-pricks.
I sold an item for $239 back when this game first came out. I'm so very sorry that no one else will experience the pure pleasure that the feeling associated with cashing out creates.
I sold an item for $239 back when this game first came out. I'm so very sorry that no one else will experience the pure pleasure that the feeling associated with cashing out creates.
When I decreased my playtime, I was at just over $1,000 acquired.
I sold an item for $239 back when this game first came out. I'm so very sorry that no one else will experience the pure pleasure that the feeling associated with cashing out creates.
This is, admittedly, the sad part for me. I sold some $10 to $20 items, but never hit a jackpot. I'll miss my Diablo-themed slot machine.
Posts
edit: Basically, hey thanks for playing our game for two years. Now fuck you, start over.
Oh, undoubtedly. I imagine the official forums will be delightful to read for the next few weeks. Diablo 3 has now become the antithesis of what I wanted it to be. That, I think, is a shame.
Less because it's not what I wanted, but more because Blizzard's attempt at making a dungeon crawler with a RMAH will be taken as precedent, and their decision to remove the AH systems may quash other developers from pursuing similar models.
I liked the idea of users gaining a share of the wealth, through the option of selling their items for $. When Blizzard says, "Yeah, that model is unsustainable." it seems like a nail in the coffin for this model of loot acquisition.
And, honestly, it was not unsustainable. They were simply unwilling to modify their item design and drop formula to play nicely with the ability to purchase exactly what one wants from the Auction House. It's not laziness on their part, so much as a stubborn unwillingness to approach the game from a different perspective, and hang onto the antiquated loot generation system of the 90s.
This is not a bad decision for some pissed off guy who is grumpy about his Blizbucks. This is a bad decision for the gaming industry.
Blizzard just said that RMAH systems are unsustainable.
Good. Like I've said before, the AH was a total disaster and I'm glad they are removing it. Also makes sense why something similar is not being implemented in their other games.
Yeah, I'm just not sure how they'd balance some of the gold sinks that were based around high level players with billions of gold to burn, versus the gold sinks that AH-less players will have to contend with.
As far as I remember you could import your D2 character into D2X, but he would be useless because the skill point distributions changed between versions.
I wouldn't mind. These characters mean nothing to me. Might as well start over and roll a crusader.
0.1 seconds later...
*Picks up Jaw from floor*
Lose: The opposite of win
Loose: Your mum
whenever the D3 thread suddenly has 200+ new posts in the span of an hour, you know a clusterfuck is imminent
I'm wearing multiple found pieces across four characters. I've equipped several items post-inferno, though admittedly as MP went up that largely stopped.
And yeah, J, I'd cycle that into gold/gems/whatever and out to PayPal ASAP. Suddenly I feel lucky that my total "wealth" is basically just enough to buy the D3 and SC2 expansions with BlizzBucks.
It's already a gear wipe. I'd think characters will stick around for now, what with the whole plvl conversion.
But as ladder seasons start ending, there's only so many slots...
What should they have done then?
Because the whole problem, as the guy points out in the video, is that once the AH became used by enough people, it completely destroys the play-reward loop of the game.
I can't stop my hands from shaking.
So much Nerdrage.
I am fine finding my own items though
It seems like they are already doing that. It's just they are doing it in the soft way WoW has been doing forever: Basically inflate new numbers so much that previous ones become useless.
Lose: The opposite of win
Loose: Your mum
Just to name a few things.
I think I may die of laughter.
Can't wait for the extra rubberbanding in my single player games.
did you think the server costs were all paid for with RMAH proceeds or...?
Yeah, it's mainly that the old players will still have vastly inflated amounts of trading currency. If you're new to D3X and just picking up gold during runs and occasionally trading with people you find in pub games, your typical player could be well under the 10 mil mark.
If you played the AH at the height of the arbitrage gems->gold days, you could be entering D3X with several billion gold.
This will certainly encourage people to find upgrades in-game since trading for them will be reverted back to the hell it was in D2. Kind of a weird approach. I'm sure some people will just skip that process completely but I'm not going to be able to resist and it's going to suck.
I guess I should stockpile on gems and crafting materials now. Though gold should still be worth something; the only reason it wasn't a currency in D2 was the limit on how much of it you could carry. Need to get about $70 worth of it from my EF money. Hope the price doesn't spike too hard.
I could pay for RoS and the next SC2 expansion I guess...
Lose: The opposite of win
Loose: Your mum
Hello, new signature. :P
XBL: InvaderJims
Bnet: Pudgestomp#11153
Hearthstone cards, baby!
XBL: InvaderJims
Bnet: Pudgestomp#11153
maybe by 2014 comma technology will finally be advanced enough that blizzard can add it to diablo
I think their goal is to remove trading from the game. So, no Auction House, and no backdoor shenanigans with xXx_ButtmasterGoku_xXx.
Not even close, I'm sure.
there will still be the trading window, from what they say in the FAQ
so if you can stand the public chat channel and/or are willing to head into pub games to spam your item trades list, you could still find someone to trade that shako-equivalent to
it will just be super tedious and annoying for everyone involved
I don't want to sound like a butthurt 13 year old...but D3 has really soured me on Blizzard as a company. Hearthstone would be fun, but I don't want to give them more money.
Maybe buy the expansion on the off-chance that it is not Fail-Release 2.0...but...they have really jerked their user base around with D3.
So, it will be like trading in D2...the system everyone loved.
This seems like a very bad solution to a non-problem. Or, if the AH was a problem, then the least desirable solution.
It really isn't that difficult to reduce the influence of the AH, or at least control it.
I look forward to public games becoming three player games, with the fourth being a rotating slot for people to come in and spam their trades.
And I'm probably being generous.
I disagree about the degree to which an AH/RMAH ladder would be a mess.
Allow for non-AH modes? Absolutely. Yes. That is fine.
Completely removing the AH system? That seems needless, given that they could just add a ladder system for us AH-pricks.
When I decreased my playtime, I was at just over $1,000 acquired.
Grump.
This is, admittedly, the sad part for me. I sold some $10 to $20 items, but never hit a jackpot. I'll miss my Diablo-themed slot machine.