Yeah, that's not going to happen.
You'll probably get one or the other.
Assuming that everyone has a double power left, the circles will outnumber non-circles in one of the categories.
The other people have used up their vote manip, and cannot win the vote. And we have the score abilities and numbers to not die and to win the vig also I believe.
I could be wrong. But I don't think the circles lose another player, unless there has been some infiltration of the circles, which there doesn't seem to be.
All Round 5 updates are out, let me know if there are any omissions or errors.
The submission form has also been unlocked, with an additional question. If I get orders from everyone, I may end the day early if there is sufficient consent. I may not wait on everything however, if things look inevitable.
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MegafrostLeader of the DecepticonsRegistered Userregular
Depends. Does even a single circle have double points left?
Having received nine orders from the twelve remaining players and assent to close the day early from all, I'm going to call things here. Considering the way the Circle-attribute players have been moving in lockstep, there doesn't appear to be any way for the tide to be changed. With Megafrost lost to the vote, Cythraul lost to the high-scorer's choice, and another non-Circle player to the low-score penalty, that would leave seven Circle players against two non-Circle players at the start of Round 7, for which there is no question regarding the outcome. And so:
discrider, Egos, jdarksun, Langly, Locus, Megafrost, MrTLicious, Phyphor, and premium are victorious, sharing the attribute Circle!
This game was conceived as a backup phalla to be run at a time when no other game was running. When I was trying to think of games to put together for this capacity, I believe it was Spoit who recommended that I try making another game using the old Set Phalla schema. I had already used the framework for Vote Manipulation Phalla, so it wasn't unreasonable to make another game. In addition, I had recently watched a Korean reality game show called The Genius and read the Japanese manga series Liar Game that inspired it - these properties feature games that require game theory, perception, social maneuvering, and psychology in order to succeed. So I was pretty well in the mood to come up with another game in the Set Phalla family.
I finally ended upon the Prisoner's Dilemma framework as a simple game that could be used in the Set Phalla framework. There were natural places for player elimination without need for extra special abilities and a goodly amount of potential for deception with the multi-dimensional factional nature of the base game. In order to make things more interesting and to allow some room for additional maneuvering, I gave everyone a few one-time abilities. I recognized that there was potential for runaway victories using coalitions, so I hoped it would be enough to push against it a little bit.
In the actual game, the Circle-attribute players were able to successfully band together and conserved enough of their abilities to take the game with relative ease once they formed a majority. I'm actually quite fine with that - with the effort those players put into the game, especially discrider, it only makes sense that they'd get more out of the game. Set Phalla is a game where making connections is of extreme importance, and those that have the most time to contact and coordinate with others will find the most success. Unlike most games, where each player has a single motivation (win condition), this game gives each player multiple motivations, increasing the need to socialize for success.
Despite the fact that the game ended up lopsided, I can't really be unhappy with the game. It was an experiment, and I think it was worth trying, just to see how it would turn out. Perhaps it was a bit too unhealthy on the social requirements, but it was at least something different. And really, mini-Phallas are a pretty good spot to try something different. Too all my players, I apologize if things weren't to your tastes, and I thank you for indulging my curiosity with your participation. See you next game.
Gizzy Hippie was one of two people (I think) who freely gave me their information before I revealed on Day 1.
That was incredibly unfortunate, so I didn't reveal her as not-me until she revealed herself in thread.
That said, I knew who all my shared trait buddies were by the end of day 2, aside Mikey who then died that night.
I don't think I've ever been dead d1 in a phalla before. Now to find the bastard who killed me...
...oh wait, I thought "Defect against the person who might trust me, cooperate with literally everyone else" was a good strategy. Never mind.
Pokémon X | 3DS Friend Code: 0490-4897-7688
Friend Safari: Fighting - Machoke, Pancham, Riolu | In game name: Jessica
Official Weather Gym Leader of the G+T Pokémon League. @me to try for the Climate Badge!
Posts
All votes and action submissions at or before x:59 will count; votes and actions made at or after x:00 will not.
Results will be up in a half hour.
You'll probably get one or the other.
Assuming that everyone has a double power left, the circles will outnumber non-circles in one of the categories.
Eliminated Players
Preda
Smasher
Spoit
Eliminated Features
One, One, Two
Red, Green, Green
Circle, Square, Triangle
Remaining Features
One (x5), Two (x4), Three (x3)
Red (x4), Blue (x4), Green (x4)
Circle (x7), Square (x2), Triangle (x3)
Round 6 Form
Round 6 is scheduled to end Tuesday, December 17, 8pm PST / 11pm EST / Wednesday, December 18, 4am UTC.
Damn! I really thought it could work...
OOOoooooOOOOooooOOOO
You might as well start fighting for second place
3DS: 1289-8447-4695
The other people have used up their vote manip, and cannot win the vote. And we have the score abilities and numbers to not die and to win the vig also I believe.
I could be wrong. But I don't think the circles lose another player, unless there has been some infiltration of the circles, which there doesn't seem to be.
Megafrost
3DS: 1289-8447-4695
The submission form has also been unlocked, with an additional question. If I get orders from everyone, I may end the day early if there is sufficient consent. I may not wait on everything however, if things look inevitable.
http://www.youtube.com/watch?v=779widg5ISs
My vig is going to go off and you're going to dieee.
Just like nights 1-5.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
Jdarksun
MrBlarns, is the game over? Leaving on a ski trip again tonight, I'll put in orders but feel free to replace me
Penny Arcade Rockstar Social Club / This is why I despise cyclists
discrider, Egos, jdarksun, Langly, Locus, Megafrost, MrTLicious, Phyphor, and premium are victorious, sharing the attribute Circle!
Player Roles
Brief Host Notes
This game was conceived as a backup phalla to be run at a time when no other game was running. When I was trying to think of games to put together for this capacity, I believe it was Spoit who recommended that I try making another game using the old Set Phalla schema. I had already used the framework for Vote Manipulation Phalla, so it wasn't unreasonable to make another game. In addition, I had recently watched a Korean reality game show called The Genius and read the Japanese manga series Liar Game that inspired it - these properties feature games that require game theory, perception, social maneuvering, and psychology in order to succeed. So I was pretty well in the mood to come up with another game in the Set Phalla family.
I finally ended upon the Prisoner's Dilemma framework as a simple game that could be used in the Set Phalla framework. There were natural places for player elimination without need for extra special abilities and a goodly amount of potential for deception with the multi-dimensional factional nature of the base game. In order to make things more interesting and to allow some room for additional maneuvering, I gave everyone a few one-time abilities. I recognized that there was potential for runaway victories using coalitions, so I hoped it would be enough to push against it a little bit.
In the actual game, the Circle-attribute players were able to successfully band together and conserved enough of their abilities to take the game with relative ease once they formed a majority. I'm actually quite fine with that - with the effort those players put into the game, especially discrider, it only makes sense that they'd get more out of the game. Set Phalla is a game where making connections is of extreme importance, and those that have the most time to contact and coordinate with others will find the most success. Unlike most games, where each player has a single motivation (win condition), this game gives each player multiple motivations, increasing the need to socialize for success.
Despite the fact that the game ended up lopsided, I can't really be unhappy with the game. It was an experiment, and I think it was worth trying, just to see how it would turn out. Perhaps it was a bit too unhealthy on the social requirements, but it was at least something different. And really, mini-Phallas are a pretty good spot to try something different. Too all my players, I apologize if things weren't to your tastes, and I thank you for indulging my curiosity with your participation. See you next game.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
DAY 1D BLARNEY'S PHALLA.
GRUDGE FULFILLED.
http://circlecirclecircle.freeforums.net/
http://numbahone.freeforums.net/
http://greeeeeeeennnn.freeforums.net/
And me and Gizzy Hippie as mentioned previously:
http://peoplenotinaset.freeforums.net/board/1/general-board
Gizzy Hippie was one of two people (I think) who freely gave me their information before I revealed on Day 1.
That was incredibly unfortunate, so I didn't reveal her as not-me until she revealed herself in thread.
That said, I knew who all my shared trait buddies were by the end of day 2, aside Mikey who then died that night.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
...oh wait, I thought "Defect against the person who might trust me, cooperate with literally everyone else" was a good strategy. Never mind.
Friend Safari: Fighting - Machoke, Pancham, Riolu | In game name: Jessica
Official Weather Gym Leader of the G+T Pokémon League. @me to try for the Climate Badge!