“I carry with me an Inquisitorial Seal. It is a small, unassuming
object contained in a neat box of Pluvian obsidian. It is a
modest thing. Relatively plain, adorned with a single motif and a
simple motto. Yet with this little object I can sign the death warrant
of an entire world and consign a billion souls to Oblivion.”
-Inquisitor
This is the Out Of Character and Planning thread for the one-shot Shattered Hope adventure for Dark Heresy. Any comments questions or just general banter goes here. Currently there is no In Character thread, because details have yet to be finalised.
Provisional Player List
INeedNoSalt - Cimbria - Confirmed
Gabriel_Pitt - Ishmael - Confirmed
Tastyfish - Xanthia - Confirmed
LibrarianThorne - Mir
This leaves the Feral Worlder Mir unclaimed. Both Morskittar and Trenog have expressed interest. Could all players please post as soon as possible to confirm their roles. If you have changed you mind, or have other commitments, please let me know quickly so we can find replacements.
About scheduling: I expect this game to progress fairly slowly due to the global distribution of the players, and, of course, work and education commitments.
TL;DR: Warhammers! Maek Poast!
THE GAME HAS NOW STARTED!
You ahve 48 hours to just bicker and roleplay. After that the game proper begins.
Posts
'cuz, y'no. Albino.
If you go to a clothing optional hive function, and no one can determine your gender (or species!), you might be a mutant.
So I only read the explanation at the start of the pdf, and the character write-ups and explanation at the end, as the module indicated for players. So I actually have no idea what's going on. What's safe IC knowledge to have?
Salt - you might want to read up about the Afrael Strain, chances are you might have originally piqued Inquisitorial interest due to possibly being a descendant of that project. Course chances are you're regular albino but when a those who know their IG history see you and the badge..they might leap to conclusions.
Salt: Afrael Strain was a secret Project (ooh Spooky) to use genetic data from the greatest heroes of the imperium to create a breed of unstoppable supersoldiers. They worked as promised more or less. However, they came out as Albino and for some reason inspired great hatred in everyone around them. No one liked them. Eventually the project was canned.
However after the regiments had been decreed to be a success the other more serious side effect of the project appeared - the regiments was cursed with appalling luck, and wierd stuff occured that had no rational explaination. The project was declared a failure after a very short while and attentions directed towards other 'improvement projects'. Possibilily something to do with untouchables, but that's not the sort of thing anyone other than the highest Inquisitors and Genetors would know about
I'd be interested in Mir, certainly. Enough to take him, most definitely. However, if the others want him more, would you be open to letting me gen a character?
Will the campaign continue after Shattered Hope? I'd considered doing one, without handing out XP and basically GM ruling hand Flamers and Bolters.
Can I state the obvious about the test subjects?
But there... aren't any character generation rules?
Indeed not, but one can surmise that WFRP (Warhammer Fantasy Roleplay) char gen could work for a statline, then I just pick skills and equipment that are statted out in the demo book. Voila! Character.
I'm guessing that one could also use WFRP careers with very little conversion into DH. Seeing as how the stats are the same, equipment works the same, and that skills/talents are essentially renamed...
Edit: Yeah, its pretty much is WFRP, with a few diferences.
Now I just need to think up some characters I can throw into an adventure.
"I don't care if dez Chaos or cardsharps. I crack der skulls all the same."
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
You mean a here is how "40K/WFRP" works thing or a how we plan to do this thing?
As for the Planning, I think we need some rules about dice rolling. the Invisible Castle seems to have worked well enough for the Star Wars PbP, so we should consider that. Also, I think posting Stat blocks of enemies owuld be good, so that it allows people to post their To hit, Hiot location, Damage and, if necessary, Critical rolls all in one go.
I've never been able to find the WFRP book. >>
Combat works like this:
We have Bob, an Inquisitorial henchman with an unfesably large gun of maimary. He elects to shoot at a mutant who has already been reduced to 3 HP. Bob rolls a d100 and gets a 34. He then compared this to his Ballistic Skill (BS), whih=ch, for sake or argument is 40. Therefore he has hit. He then rolls a d10 to damage. All weapons in WFRP and DH do d10 damage +(x), where x is their damage stat. If Bob rolls a 6, he has inflicted 6 points of damage + the modifyer for the weapon which, in this case is 5. This is a total of 11 Points of Damage. This amount of damage is then reduced at the other end by the Toughness and Armour of the target. If the Mutant has a toughtness bonus of 3 and has 1 point of armour, the damage is reduced by 3+1=4, so 11-4 =7 points of damage. This takes him to 0.
Death and criticals are handeled rather differently in WFRP. when a charater is reduced to 0 or less he sufferes a critical. The player inflictign thecritical then rolls another d100 and looks on a chart to see the critical effect. The severity of the critical is determned by how much damage goes below 0. In the exampel of Bob and the mutant, 3-7 = -4, so thats reasonably damaging. There is a chance the mutant will be killed or at least severly maimed.
It seems like there would be a lot of misses if you needed to roll under 2D20 for your attributes.
I've always found D20s to be a bit too random as a core randomizer. Heck, even a couple D6s carry a wide range of results, albiet with a large chunk of averages for the mode.
I'm not bitching, I'm just asking.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
The average recruit doesn't actually have much in the way of training for their weapons, and the weapons themselves aren't very accurate anyway, but when they hit they do a lot of damage.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar