This is basically a AAA RPG from a team that has some of the greatest RPG developers of all time working for them. And on top of that, in a super rare move, the publisher didn't force Obsidian to release the game unfinished.
On top of that, Trey Parker and Matt Stone, the guys who have kept South Park on the air for almost 20 years and still funny are working hands on, and the game basically looks like a South Park episode in terms of the art style and animation. I don't know what the heck else you could want out of a $60 game to be honest, unless you're just not a South Park or RPG fan.
Honestly, even if I hadn't already been planning on buying this game, the fact that the South Park writers did a Game of Thrones parody story arc where Kenny had to switch alliances to PS4 to be a princess, went to Japan, and Kaz Hirai turned him into a kawaii princess would've sold me.
All that being said, I will most likely end up waiting to see reviews and not buying day 1 but only really because other games that I know will take priority of my gaming time are also coming out in March. It'll probably be one I pick up a few months later.
+3
Options
AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Based on what? I honestly want to know. Is it just the art style? Do you think the people working on this game just put dramatically less effort into it than the typical release? What makes this game different than any other game that releases at $60 dollars?
Honestly? So they'd make more money. That is why I think it should have been $45.
I have to assume that there are quite a few people who love South Park, but aren't big on RPGs. Others who love RPGs, but maybe are not that big of fans of South Park. And many more who associate a South Park game with bad memories. $45 (IMHO anyway) feels much closer to impulse buy territory for people who are on the fence.
In the long run I doubt it will matter, but in this day and age if a game doesn't move a fuck-ton of units within a few days of release it is considered a "failure". I want this game to sell like crazy, I want it to be considered a success, and I'd love to see more like it (and that may very well still happen).
edit- Just to be clear, don't assume that because I personally felt the game should have been priced at $45 that I think this isn't a AAA game or that Obsidian only put in half the effort on it. I'm still going to buy it day 1 for $60 and to me that will be money well spent. However, I am an obsessive fanboy who has watched all the trailers, videos, cellphone video recordings from cons. I know how much blood, sweat, and tears went in to making this. Your average gamer will not. They will see a 2d game with turn based combat from a property that a has long line of really bad games.
Axen on
A Capellan's favorite sheath for any blade is your back.
Based on what? I honestly want to know. Is it just the art style? Do you think the people working on this game just put dramatically less effort into it than the typical release? What makes this game different than any other game that releases at $60 dollars?
The fact I'm not buying physical media and thus the cost to produce it is quite a bit cheaper.
I'm not saying it needs to be 10$. But 39.99 would sell a HELL of a lot more copies and make them quite a bit more money. Even the few games that release on Steam at $60 these days go on special even for a bit within 2 weeks.
Oh I most definitely agree that a digital copy should not cost the same as a physical one. If a new release is going to be $60 on disc it should be $50 on digital, or at least $55. It's just not happening because A) They know you'll still pay $60, and Publishers need to not piss off brick and mortars because I don't know the numbers, but I'm pretty sure physical sales probably still account for the vast majority of game sales.
This is basically a AAA RPG from a team that has some of the greatest RPG developers of all time working for them. And on top of that, in a super rare move, the publisher didn't force Obsidian to release the game unfinished.
On top of that, Trey Parker and Matt Stone, the guys who have kept South Park on the air for almost 20 years and still funny are working hands on, and the game basically looks like a South Park episode in terms of the art style and animation. I don't know what the heck else you could want out of a $60 game to be honest, unless you're just not a South Park or RPG fan.
Honestly, even if I hadn't already been planning on buying this game, the fact that the South Park writers did a Game of Thrones parody story arc where Kenny had to switch alliances to PS4 to be a princess, went to Japan, and Kaz Hirai turned him into a kawaii princess would've sold me.
After going to Broadway and seeing "The Book of Mormon" with the original cast, I can say that Matt and Trey put their blood, sweat and tears into everything they do. That was the single most entertaining thing I have ever seen. To think a game that they are overseeing the development of would have "less effort" is absurd.
Yeah, bitching that the game is some slap dash one off to get some dough is stupid (even tho the other SP games certainly were). Trey and Parker are some impressive professionals. They're pretty dedicated to their rather unique "offend as much as we can" art form.
That's the thing I hear the most so I just wanted to know, and that's a pretty reasonable thought. $60 bucks is totally fine for me though, I've been a fan as long as the show as been on the air. Hell, I've already paid more than $60 because we pre-ordered the Grand Wizard edition and it'll hopefully be delivered to me at work the day of its release.
Ubisoft/Obsidian/Matt and Trey have every right to sell it for $60. It's a big, beefy, AAA retail game.
That said, I'm not expecting this game to sell well at all. There's the art style -- yes, it's technically impressive, but to the overall market it looks like complete shit compared to Call of Duty. There's the unending series of shitty previous South Park games. There's the fact that TV audience doesn't always translate to game sales -- the Family Guy games sold poorly. And there's the fact that it's a "pure" RPG (as opposed to something with RPG elements like Call of Duty and, well, most games nowadays), which is niche at best.
Which fucking sucks. Everyone involved poured time, effort and money into this in a world that considers it perfectly acceptable to fart out any old shit if it's got a recognizable IP. I'm really looking forward to playing this, but I can't justify buying it at launch when I've got a feeling it'll drop down to $30 in a few months.
Just watching the vids that have been posted, the quality is clearly there. I've spent the same amount on lesser games and even then didn't feel cheated.
re: pricing concerns. I can't speak to the console types, but on PC, there's no way you won't be able to shave 20/25% off the sticker price at some point between now and launch. I can't think of any PC (exclusive or otherwise) games that haven't shown up in multiple places (especially GreenManGaming) at much cheaper prices even before launch.
One of the interviews states they wanted people who were watching to feel like they were watching an actual episode of Southpark, which I think is exactly what a lot of us want as well. Everything I've seen tells me they've pulled it off. Still, I hope some early reviews come out before I purchase around release day.
All it takes is somebody to do a license justice and the market takes care of the rest. Batman Arkham Asylum sold well and then Arkham City sold even better, because Rocksteady proved they were actually making a good game with the license. If Stick of Truth is good it will sell. It's not going to be one of the top selling games of the year or anything most likely no matter what, because it's an RPG.
0
Options
RandomHajileNot actually a SnatcherThe New KremlinRegistered Userregular
It's Ubisoft; it will be $40 within a month and $20 after six months. I could wait, but my wife is a big SP fan, so I may end up buying it at full price, and that would be fine.
That bard video sold me too.
Grove was like, "Are you going to get Stick of Truth?"
"I don't even watch the show."
"Just watch this video."
"This is funny, but when does it start showing gameplay?"
"That IS gameplay."
"....
Ok, that gameplay vid sold me as well. I was wondering about the meat of this game. We've seen the animation and some of the story (non-issues, they totally hit the mark that this *is* south park). At that brief look in the character screen, it looks like it's got a deep leveling system, or at least one that is good enough for being a pure RPG.
I bought the collectors edition, because it comes with a cloth map. Can't wait.
I preordered the Collector's Edition too.
No idea why, actually. I don't think I actually give a shit about having a little vinyl wizard Cartman figure - but yeah, March is kinda' going to suck in an awesome way for games.
At the very end of February (25th), I'm grabbing 2 disc releases - Castlevania and Thief - and one week will not be enough time to put both (or, likely, one) of those to bed before South Park even drops.
Then it's one week 'till Dark Souls II, then one week 'till MGS V: GZ, then three days until inFamous: Second Son. Lovely problems to have.
'Chance, you are the best kind of whore.' -Henroid
Honestly, the South Park part is what is making me demure more than the pricetag or whatever. I'll probably pick it up eventually because of obsidian, but eeeeh
Honestly, the South Park part is what is making me demure more than the pricetag or whatever. I'll probably pick it up eventually because of obsidian, but eeeeh
Honestly, the South Park part is what is making me demure more than the pricetag or whatever. I'll probably pick it up eventually because of obsidian, but eeeeh
In general I love SP but the scatological humor can be a little much sometimes. I'm not sure I love the idea of what appeared to be throwing fart bombs. That being said, I want this game.
As written DOS for Sony. Which probably means she played the PSN version.
No particular reason to care, but it does hint that it's going/has gone through the approval process. That bodes well for release and not another delay.
As written DOS for Sony. Which probably means she played the PSN version.
No particular reason to care, but it does hint that it's going/has gone through the approval process. That bodes well for release and not another delay.
I haven't watched South Park for a good 3 years, I think I need to get back on it because this game looks amazing. I don't even know any details about the RPG elements, but I have faith in Obsidian to do it right.
Sites like gamefly and greenmangaming do have promo codes with 20% or 25% off that work on new games so once the game goes on sale on those sites, you can probably get it for around $50.
Posts
On top of that, Trey Parker and Matt Stone, the guys who have kept South Park on the air for almost 20 years and still funny are working hands on, and the game basically looks like a South Park episode in terms of the art style and animation. I don't know what the heck else you could want out of a $60 game to be honest, unless you're just not a South Park or RPG fan.
Honestly, even if I hadn't already been planning on buying this game, the fact that the South Park writers did a Game of Thrones parody story arc where Kenny had to switch alliances to PS4 to be a princess, went to Japan, and Kaz Hirai turned him into a kawaii princess would've sold me.
Honestly? So they'd make more money. That is why I think it should have been $45.
I have to assume that there are quite a few people who love South Park, but aren't big on RPGs. Others who love RPGs, but maybe are not that big of fans of South Park. And many more who associate a South Park game with bad memories. $45 (IMHO anyway) feels much closer to impulse buy territory for people who are on the fence.
In the long run I doubt it will matter, but in this day and age if a game doesn't move a fuck-ton of units within a few days of release it is considered a "failure". I want this game to sell like crazy, I want it to be considered a success, and I'd love to see more like it (and that may very well still happen).
edit- Just to be clear, don't assume that because I personally felt the game should have been priced at $45 that I think this isn't a AAA game or that Obsidian only put in half the effort on it. I'm still going to buy it day 1 for $60 and to me that will be money well spent. However, I am an obsessive fanboy who has watched all the trailers, videos, cellphone video recordings from cons. I know how much blood, sweat, and tears went in to making this. Your average gamer will not. They will see a 2d game with turn based combat from a property that a has long line of really bad games.
The fact I'm not buying physical media and thus the cost to produce it is quite a bit cheaper.
I'm not saying it needs to be 10$. But 39.99 would sell a HELL of a lot more copies and make them quite a bit more money. Even the few games that release on Steam at $60 these days go on special even for a bit within 2 weeks.
There's a anime section in the game.
¯\_(ツ)_/¯
That said, I'm not expecting this game to sell well at all. There's the art style -- yes, it's technically impressive, but to the overall market it looks like complete shit compared to Call of Duty. There's the unending series of shitty previous South Park games. There's the fact that TV audience doesn't always translate to game sales -- the Family Guy games sold poorly. And there's the fact that it's a "pure" RPG (as opposed to something with RPG elements like Call of Duty and, well, most games nowadays), which is niche at best.
Which fucking sucks. Everyone involved poured time, effort and money into this in a world that considers it perfectly acceptable to fart out any old shit if it's got a recognizable IP. I'm really looking forward to playing this, but I can't justify buying it at launch when I've got a feeling it'll drop down to $30 in a few months.
Penny Arcade Rockstar Social Club / This is why I despise cyclists
I truly believe this will be a stellar game.
There's a couple I believe, including a 7 minute section which is about searching for the Bard.
http://www.youtube.com/watch?v=wR3kK6So4DY
They sold poorly because they were awful. Games like that are exactly why people are mistrustful of liscensed games.
This is a clickable link to my Steam Profile.
Sunshine!
Grove was like, "Are you going to get Stick of Truth?"
"I don't even watch the show."
"Just watch this video."
"This is funny, but when does it start showing gameplay?"
"That IS gameplay."
"....
.....................when does it release?"
I might just day 1 it as well.
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
I preordered the Collector's Edition too.
No idea why, actually. I don't think I actually give a shit about having a little vinyl wizard Cartman figure - but yeah, March is kinda' going to suck in an awesome way for games.
At the very end of February (25th), I'm grabbing 2 disc releases - Castlevania and Thief - and one week will not be enough time to put both (or, likely, one) of those to bed before South Park even drops.
Then it's one week 'till Dark Souls II, then one week 'till MGS V: GZ, then three days until inFamous: Second Son. Lovely problems to have.
Digital Operations Specialist for Sony
Not a fan of Southpark or what?
Who is this that we should care?
As written DOS for Sony. Which probably means she played the PSN version.
No particular reason to care, but it does hint that it's going/has gone through the approval process. That bodes well for release and not another delay.
Ah. Well, yes, that is something to care about.
Where, exactly.
Probably some shady russian site