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[WH40K] 8th ed Incoming! New Profiles, new rules new stats quo.

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  • BadablackBadablack Registered User regular
    Sounds like it's going to be kind of like a 40k version of the Silver Tower game, where you use all your existing miniatures with different rules and stats.

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  • ChrysisChrysis Registered User regular
    I went back and added some minor shading / outlining to the white with a light grey. It's subtle, but I do like it more now.
    2raeg7d6gohm.jpg

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  • AsherAsher Registered User regular
    Sharp101 wrote: »
    Asher wrote: »
    Eh, in the current day and age I can certainly see why they would do Necromunda but with real factions. Aside from some of us old grognards, I'm not sure what proportion of the current audience the underhive would resonate with. I still hope that Forgeworld does a "proper" new edition of Necromunda, but Necro-lite with 40k factions could be a good bit of fun.

    It's more the rules.

    How do you balance a squad of scouts with 10 gangers? One side hits on 5's, wears no armour at all and dies from tripping over a rock. The other are highly trained superhumans that can punch through torsos and wear light power armour. How does that game work? Necomunda worked because everyone started on the same level - shit. The game is more about who fails less, not who was better. It was a place to play games with parts of the 40k universe that didn't fit into a war game. Adding in factions that are super-human, trained/skilled, or have access to reliable equipment is a quick way to make the game not fun (see arbites, redemptionists, spyers, etc)

    Necro has been out for decades and no one can get Arbites to work. I don't have faith GW figured out how to balance Delaques, Orks, Marines and Cawdor against eachother in the same game. That is unless they aren't in the same game, then they avoid the problem by keeping factions close in power level and not mixing chuds with demi-gods.

    I don't expect there to be any overlap at all. Theres a list of "factions" going around and it's all 40k squads, Eldar Dire Avengers, Scouts, Orcs, Dark Eldar Wytches etc. I imagine it will be a Necro-inspired skirmish game with progression using the main line 40k factions.

    And hopefully we'll get sexy new gang kits from Forgeworld in the future.

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  • daveNYCdaveNYC Why universe hate Waspinator? Registered User regular
    Asher wrote: »
    Sharp101 wrote: »
    Asher wrote: »
    Eh, in the current day and age I can certainly see why they would do Necromunda but with real factions. Aside from some of us old grognards, I'm not sure what proportion of the current audience the underhive would resonate with. I still hope that Forgeworld does a "proper" new edition of Necromunda, but Necro-lite with 40k factions could be a good bit of fun.

    It's more the rules.

    How do you balance a squad of scouts with 10 gangers? One side hits on 5's, wears no armour at all and dies from tripping over a rock. The other are highly trained superhumans that can punch through torsos and wear light power armour. How does that game work? Necomunda worked because everyone started on the same level - shit. The game is more about who fails less, not who was better. It was a place to play games with parts of the 40k universe that didn't fit into a war game. Adding in factions that are super-human, trained/skilled, or have access to reliable equipment is a quick way to make the game not fun (see arbites, redemptionists, spyers, etc)

    Necro has been out for decades and no one can get Arbites to work. I don't have faith GW figured out how to balance Delaques, Orks, Marines and Cawdor against eachother in the same game. That is unless they aren't in the same game, then they avoid the problem by keeping factions close in power level and not mixing chuds with demi-gods.

    I don't expect there to be any overlap at all. Theres a list of "factions" going around and it's all 40k squads, Eldar Dire Avengers, Scouts, Orcs, Dark Eldar Wytches etc. I imagine it will be a Necro-inspired skirmish game with progression using the main line 40k factions.

    And hopefully we'll get sexy new gang kits from Forgeworld in the future.

    If the rules are flexible enough, that could work. Did Forgeworld ever do any major rules expansions for the old Specialist Games?

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  • DoctorArchDoctorArch Curmudgeon Registered User regular
    Didn't see one in the OP (only the GW youtube channel), but are there any recommended Warhammer 40K (or even Age of Sigmar) podcasts?

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  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    For AoS podcasts there's Facehammer, Bad Dice Podcast, and Heelanhammer. All 3 of them are tournament folks in the UK who have played a large part in AoS' success and they are the guys GW called in to playtest the General's Handbook.

    As far as 40k I have no idea. If anyone knows some good ones I'd appreciate knowing as well.

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  • McGibsMcGibs TorontoRegistered User regular
    The Crate and Crowbar guys just launched a miniature centric podcast (not specifically warhammer/40k, but they do talk a lot about AOS the first episode). There's just the one episode so far. They're both just getting back into miniatures and wargaming (since giving it up as british teenagers), so its a nice point of view. Coming from video game journalism, they have pretty thoughtful conversations about things surrounding the hobby and why it's interesting, rather than just squabbling over new rules releases (which is my problem with most 40k podcasts).

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  • Gabriel_PittGabriel_Pitt (effective against Russian warships) Registered User regular
    'The Overlords' & 'The Independent Characters' are both fantastic 40K podcasts because the casters are all about sharing their love of the hobby, and listening to them always gets me hyped to get back to painting and building. The latter also used to run a hobby progress challenge on their forums (I think it might be over now, just due to what it took to manage it) where you had monthly goals for getting stuff painted, and got pointless (but shiny!) points for meeting them.

    'The Long War,' is another great one, although they're have a greater focus on actual play, rules, and competition and is where I got introduced to the term 'super-friends death star.' They're also pretty cool guys though, who are also pretty open in their love of the hobby.

    I keep hearing people say good things about 'Life After the Cover Save,' but I found it pretty dull with how little they seemed to end up talking about actual 40K and just way too much dick focus (one interview ended with them asking what kind of dicks the guy liked, and I was just like, 'yup. those were words that just entered my ears.' There are a couple others I've heard good things about but haven't followed up on. The Forgefathers is one that is either 30K centric, or BL focused, but I can't remember which.

  • DarkewolfeDarkewolfe Registered User regular
    Badablack wrote: »
    Sounds like it's going to be kind of like a 40k version of the Silver Tower game, where you use all your existing miniatures with different rules and stats.

    They really should do more with this. Give players a full universe of different games to play with their minis, so that players think to themselves, "Instead of buying X board game or other wargame, I can just buy a couple more heroes for my Space Marines and play two new 40k board games!"

    What is this I don't even.
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    As of 3 May, online retailers (at least in the US) will once again be allowed to sell GW products via an online shopping cart.

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  • Grape ApeGrape Ape Registered User regular
    As of 3 May, online retailers (at least in the US) will once again be allowed to sell GW products via an online shopping cart.

    B-but I like calling the warstore hotline!

  • ExtreaminatusExtreaminatus Go forth and amplify, the Noise Marines are here!Registered User regular
    Grape Ape wrote: »
    As of 3 May, online retailers (at least in the US) will once again be allowed to sell GW products via an online shopping cart.

    B-but I like calling the warstore hotline!

    GW still worse than Satan, proven.

  • Custom SpecialCustom Special I know I am, I'm sure I am, I'm Sounders 'til I die!Registered User regular
    As of 3 May, online retailers (at least in the US) will once again be allowed to sell GW products via an online shopping cart.

    With a 15% maximum (advertised) discount.

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  • H3KnucklesH3Knuckles But we decide which is right and which is an illusion.Registered User regular
    Darkewolfe wrote: »
    Badablack wrote: »
    Sounds like it's going to be kind of like a 40k version of the Silver Tower game, where you use all your existing miniatures with different rules and stats.

    They really should do more with this. Give players a full universe of different games to play with their minis, so that players think to themselves, "Instead of buying X board game or other wargame, I can just buy a couple more heroes for my Space Marines and play two new 40k board games!"

    It's a great way to add value to the mini range.

    If you're curious about my icon; it's an update of the early Lego Castle theme's "Black Falcons" faction.
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  • Grape ApeGrape Ape Registered User regular
    As of 3 May, online retailers (at least in the US) will once again be allowed to sell GW products via an online shopping cart.

    With a 15% maximum (advertised) discount.

    There's the rub.
    Curious how that'll get circumvented

  • MaydayMayday Cutting edge goblin tech Registered User regular
    The answer is: easily.

  • Grape ApeGrape Ape Registered User regular
    Mayday wrote: »
    The answer is: easily.

    Why say a 15% cap at all, then? Appease their charming investors?

  • MaydayMayday Cutting edge goblin tech Registered User regular
    Pretty much, yeah! It's all about appearances. A clever buyer will find a way anyway. Personally I don't buy GW stuff at less than 25% discount :razz:

  • SmokeStacksSmokeStacks Registered User regular
    edited March 2017
    Mayday wrote: »
    Pretty much, yeah! It's all about appearances. A clever buyer will find a way anyway. Personally I don't buy GW stuff at less than 25% discount :razz:

    I buy paint and dice and other misc stuff at full price from my FLGS because it's more convenient than waiting for shipping (plus I like to halfass pay where I play), but when it comes to larger kits I'm going to have to start ordering online because GW prices for a lot of the new kits are out of my comfort zone.

    Where do you go to get 25% off? Best I've been able to find in the states is 20%

    SmokeStacks on
  • MaydayMayday Cutting edge goblin tech Registered User regular
    edited March 2017
    Uhhh let's just say that I'm kind of a prominent person when it comes to 40k in my country. :redface: (not the US).
    EDIT: I think that turned out too mythomaniacally. Simply put, having friends in certain stores will let one get that kind of a price.

    Mayday on
  • see317see317 Registered User regular
    edited March 2017
    Mayday wrote: »
    The answer is: easily.

    My guess is: "Hey Shopper! You spent $$$ on GW merchandise (already discounted by 15%), here's an extra 10% discount for your order. Come back soon!"

    Since the extra 10% wasn't advertised as part of the merchandise cost, it wouldn't be counted under that rule.

    see317 on
  • SmokeStacksSmokeStacks Registered User regular
    =
    Mayday wrote: »
    Uhhh let's just say that I'm kind of a prominent person when it comes to 40k in my country. :redface: (not the US).
    EDIT: I think that turned out too mythomaniacally. Simply put, having friends in certain stores will let one get that kind of a price.

    Do they have any Imperial Knights: Renegades boxes left?

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  • MaydayMayday Cutting edge goblin tech Registered User regular
    edited March 2017
    Hah, sorry no. That ship sailed long ago.
    see317 wrote: »
    Mayday wrote: »
    The answer is: easily.

    My guess is: "Hey Shopper! You spent $$$ on GW merchandise (already discounted by 15%), here's an extra 10% discount for your order. Come back soon!"

    Since the extra 10% wasn't advertised as part of the merchandise cost, it wouldn't be counted under that rule.

    That is 100% what I had in mind.

    Mayday on
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    I know it's not the fashionable thing to do but anymore I buy all my GW stuff at my local GW store. Even if it's something he doesn't have in stock I do order-to-store from the kiosk rather than go to another store.

    It's my way of telling GW that I approve of what they've been doing.

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  • Golden YakGolden Yak Burnished Bovine The sunny beaches of CanadaRegistered User regular
    Mayday wrote: »
    EDIT: The Squats are back! Eh... kinda?

    The demiurg will save us! ...just need the right paint scheme to fit in with 40K.

    H9f4bVe.png
  • honoverehonovere Registered User regular
    edited March 2017
    Grey work suits, dirty white or black armour, lots of hazard stripes and signs, and you'd be good to go for some space miner theme.

    edit:
    So yeah, Shadow War Armaggeddon is officially a Necromunda sequel:
    https://warhammer-community.com/2017/03/15/war-returns-to-armageddon/
    Those veteran gamers out there will be keen to learn that much of the ruleset is based off of the classic Necromunda game, including some in-between game advancements and earning experience that can see your small recon-force grow to become an elite unit of honed killers.

    honovere on
  • EchoEcho ski-bap ba-dapModerator mod
    Smells like Necromunda to me.

    3SYMBQB.png

  • BurnageBurnage Registered User regular
    ... so if the rumour that the game doesn't use 40k stats at all was accurate, then 8th Edition might wind up being really fucking different.

    Not sure I understand the cost values in that screenshot, though. Why does a Heavy cost 50 points less than a Hybrid despite having equal stats and more equipment options?

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    I am super interested in Necromunda without the stupid models.

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  • KoregKoreg Registered User regular
    Burnage wrote: »
    ... so if the rumour that the game doesn't use 40k stats at all was accurate, then 8th Edition might wind up being really fucking different.

    Not sure I understand the cost values in that screenshot, though. Why does a Heavy cost 50 points less than a Hybrid despite having equal stats and more equipment options?

    Maybe the cost for heavy weapons is going to be stupid high?

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  • EchoEcho ski-bap ba-dapModerator mod
    Yeah, that's just for the warm body. Gear is paid for separately, and you probably have a limited number of heavies allowed anyway.

  • honoverehonovere Registered User regular
    Indidual movement values! Like in the olden days.

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    They're in AoS too. I would hope to see them in 8th rather than having a billion unit types with their own movement values that need to be remembered.

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  • honoverehonovere Registered User regular
    They're in AoS too. I would hope to see them in 8th rather than having a billion unit types with their own movement values that need to be remembered.

    Yeah, the "simplification" introduced in 3rd edition didn't really work out. Especially when it comes to vehicles with all the combinations and exceptions.

    Individual values are much easier to use and at the same time provide more granularity and futureproofing when you want to introduce new units.

  • DayspringDayspring the Phoenician Registered User regular
    I am super interested in Necromunda without the stupid models.
    I will fight you with my chainsaw mohawk

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  • honoverehonovere Registered User regular
    The Escher gang is the one that stood the test of time the best in my opinion. I have to paint the one I have lying around some time.

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    edited March 2017
    Dayspring wrote: »
    I am super interested in Necromunda without the stupid models.
    I will fight you with my chainsaw mohawk

    Come at me with your essentially 2D poses and appearances that somebody's little brother though was 'awesome to the max' in the 80's/early 90's.

    They were stupid as hell and we should all be ashamed. Anyone who liked them is wrong and should feel bad.

    EDIT: Actually one or 2 gangs weren't terrible and I feel bad about that acknowledgement; as I should.

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  • honoverehonovere Registered User regular
    Dayspring wrote: »
    I am super interested in Necromunda without the stupid models.
    I will fight you with my chainsaw mohawk

    Come at me with your essentially 2D poses and appearances that somebody's little brother though was 'awesome to the max' in the 80's/early 90's.

    They were stupid as hell and we should all be ashamed. Anyone who liked them is wrong and should feel bad.

    EDIT: Actually one or 2 gangs weren't terrible and I feel bad about that acknowledgement; as I should.

    These are still "awesome to the max"
    tumblr_n2cd8p3JK61r339mmo1_1280.jpg

  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    Those are seriously the reason I could never get in to Necromunda.

    I like how only one of them has a base that implies an urban environment. Still gotta have that goblin green trim though!

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  • DarkewolfeDarkewolfe Registered User regular
    honovere wrote: »
    The Escher gang is the one that stood the test of time the best in my opinion. I have to paint the one I have lying around some time.

    The Ratskins still look good for what they are, which is less 80's than everything. I loved playing those guys.

    What is this I don't even.
This discussion has been closed.