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I don't see why people are so eager to fuck silver subscibers over. How does it benefit you if it gets held back from them? Both silver and gold subscibers paid for the game after all.
Pokemon Black code - 3009 7390 5907 Send PM if you add me
I'm a gold member and don't own the game, but I don't see how anyone can disagree with this statement.
So enjoy the game you paid for, and I'll enjoy the benefits of a service I paid for.
This is no different from Halo Map Packs, really. Remember how those work? They're ready to go; they're already made. But people who want to pay for them get them early, while everyone will eventually get them for free. Same thing here. This DLC is not something I'd pay for; a new FOV and 100 Achievement points wouldn't justify purchasing...but as a nice little perk for paying Xbox Live, I get it early. I paid a price, the price of a subscription, and I get chosen to have the benefit of getting it before cheapskates. At a later date, it will be available for everyone else. No one gets screwed.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Your 'perk' is not getting it early. Your perk is feeling smug about others getting it late.
I hope you understand how dangerous a precedent that is, before someone installs a quarter slot in your drinking fountain.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Well, some people have been saying that Gold Live subscribers should be getting something more than just online play. That they should get early DLC, early demos, or possibly a discount on XBLA games. Well, it looks like Microsoft is listening, and is starting to see how some of these changes would be taken by their user base.
So if you don't like this, contact Microsoft. Tell them you don't like it. As far as I see it, it's something the community (and people outside of it) have been suggesting for the entire life of the 360. It's something that makes sense... pay for live gold, get stuff earlier than silver members.
They (the Gold Subscribers) pay fifty dollars a year more than you to Microsoft (who own the online service), so Microsoft puts up the DLC a week early just for them
You (the Silver member) get it a week later and you don't have to pay a single red cent (because Silver membership doesn't cost anything)
The end
PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
So... If you're not getting enough, the best way to solve this is to take stuff away from others.
No one should be paying for it at all! Ever! Not for a week, or for a day. It was designed to be available December 4th. For free.
This is the way of the world, my friend.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
So get the PC version? Not sure what's stopping you, exactly.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
But it wasn't complete last Tuesday
You see, when you want something early, you get the incomplete version
When it is complete and you get it and others get it later, the others complain that they are getting it late, and you are getting it early, despite the fact that it was only just completed and you couldn't have gotten it early
The only way this works is if they set a date for the DLC release and then let the Gold members have it one week before that date because they completed it early
PSN ID : DetectiveOlivaw | TWITTER | SCREENED | STEAM ID | BUY SOME STUFF!
You are failing to see why this is devious plan is exclusive to Live and not other platforms. If I had this game on steam instead of the xbox I would be enjoying the new content now, and you don't have to pay a fucking dime. Not for demos, not for patches, nothing. How is this acceptable?
If people feel that a pay service isn't worth the money the best way to change their mind is to restructure the way your service works.
I see this as a sign that that is happening.
And what's this "taking away from others" bullshit? They didn't take the downloadable content away from you. They gave it to someone else earlier than you, and told you "hey, wait a week and you'll have access to this".
Also, look at it this way, you know all those demos and free DLC you've downloaded over the past 2 years? Well, if you've been a silver member, the gold members have been paying for you to get those things. Is it really wrong for them to get something before you do?
Enjoy.
FIGHT
THE
MAAAAAAAAAAAAN
Less than $5 a month for online multiplayer is more than enough incentive.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Hey, it wasn't my idea. But it is something that I've heard thrown around several times in the "Is Live Worth It" threads that come by every so often.
Really, Microsoft should have had something like this in place from the beginning. Unfortunately they didn't.
I mean, look at the way live works right now. Silver members have access to everything besides online play. They can:
Download Free Demos
Get Free DLC or DLC at the same price as Gold Members
Buy XBLA games at the same price as Gold members
Buy/download videos for free or at the same price as Gold members
Message friends
Update their games
What other type of content could they really add to Gold to make it seem like it's worth the money? Off the top of my head I can't really think of anything. The only other option is restructuring the current content to a more tiered system.
They can't make Demos exclusive to Gold members, because demos are advertisements.
They can't make XBLA games exclusive or free to Gold members, because they'd loose too much money that way.
They can't make videos exclusive to Gold members, they'd loose to much money.
Messaging friends is pretty much useless to silver members, so removing that wouldn't really entice people to upgrade
Updating games can't be changed, that's something that should be free.
The only thing they can do is change the way DLC works. Instead of changing the pricing on it they change the release date.
If only PSN and the PS3 where a legitimate threat then you'd probably see the end of charging for online play. Gold members would get bigger friends lists, no ads and first access to demos, maybe some free wallpapers or some shit. Even better, make voice chat gold only, though you'd get a ton of people who'd sign up for silver anyways.
Unfortunately, Sony had to cock it all up by being such a marginal rival.
If I haven't gotten the "Tonic Collector" achievement yet, are the new ones going to be required, or no?
Actually, if you check you'll find that they reworded that achievement. You now need 53 Tonics instead of 'every' tonic. Because the new Tonics are super cheap, this now actually makes it easier to get that achievement, unless the new ones just don't count at all or something.
That was always the wording, pretty sure.
Xbox: UnbreakableVows | PSN/Wii U: UnbreakableVow | 3DS: 1521-3241-9354
Huh, thought it specified every one. Either way, if the number hasn't changed (and a quick look around suggests that it hasn't), then it's still easier due to the cost of the new tonics. The ones I've seen in-game so far only cost 1 Adam.
I'm shocked and appalled that if I buy a Gold account for my Gamertag (Skeptobot) then that Gold status doesn't apply to my GF's account. So they want my house of 2 to pay £80 a year for the online stuff we occasionally want to play - and people say this is better than friendcodes. And they sell jpegs for cash and you could argue adverts for cash. Rather than being able to extend the appeal of the 360's online, it becomes a service too expensive to experiment with.
I fucking loathe the PS3 and Sony at the minute, but their online is leagues ahead of the, clearly better, but fundamentally flawed 360 version.
They've raised the RRP by £10 for fake production costs, hell, they should raise it another £3 and make Gold standard.
Unfortunately the market takes what the geeks will bare, and we (and soon to be only you) bare it.
The idea, of withholding content to encourage upgrades is purely something that makes subscribers feel better of their choice by increasing the perceived feelings of worth. It makes Silver members feel neglected and shunned, and crucially it makes new users not want to experiment with the service.
I would play the very occasional game of something online. But now that seems unlikely. My free trial to Gold will run out before I've finished my One player games (Oblivion, Bioshock, Dead Rising) and now they are encouraging me to avoid multiplayer ones.
It's not a smart move.
2009 is a year of Updates - one every Monday. Hopefully. xx
So as you can see, the best thing about this game for me was the atmosphere and the surprise. Both have dwindled significantly on this 2nd play through. I don't think the combat is that good nor is the A.I. to really get into it again.
What do people do to make it more fun and make me want to go through a 2nd time. New powers are fun and all, but is it worth it?
I've got it easy, the last few achievements I need are well within reach, so I'm playing through again to get those. I can sort of agree with your sentiments that the replay value is a bit low, the best I can come up with is going through with different Plasmid/Tonic setups.
Like how I play PoP:SoT every Xmas. As it's amazing.
2009 is a year of Updates - one every Monday. Hopefully. xx
Now, am I missing something, or is most of this DLC just a bugfix patch? Are they insinuating that they would make us pay for these bugfixes if they'd released them in a more timely manner? Last I heard, no game developer made you pay for bugfixes.
Think of it more as an apology for taking so long to fix these bugs the community was so vocal about.
So they throw in some goodies just to kinda say 'hey, sorry about the wait'.
I for one am appeased.
Again, Silver users are NOT waiting, Gold users are getting the patch early.
Look at it that way (ignore PC players, DLC comes to PC vs. consoles at different times all the time.)
It is NOT about making Silver members want to upgrade.
It IS about making people who are ALREADY Gold members feel like they are getting their money's worth.
That's because the two aspects are downloaded seperately.
Right now EVERYONE gets a bug fix update automatically when they enter the disc into their console and play it, as long as they are online.
The DLC is the plasmids and content ONLY. Bug fixes have nothing to do with it.
Well, you have to admit that the former is a nice side effect from the latter.
I think the main problem is that this is the first real instance of DLC being a timed exclusive to Gold members. If I'm understanding the critics correctly, if this had been the policy from the get-go -- like, Kameo and PGR3 DLC had been made available to Gold members a week early at launch, and everyone understood that this was a perk for Gold subscribers -- would you not be as upset? I haven't looked for it yet, but I'd wager language along these lines is somewhere in the TOS when you sign up for a Live Silver account.
I'm not sure exactly where I stand on the issue, but it's a shame that BioShock discussion once again gets derailed from the game to talk about technical matters (find/replace "DLC" with "widescreen FOV").