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Red Alert 3! Insert lame "In Soviet Russia" joke here

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    subediisubedii Registered User regular
    edited February 2008
    Last Son wrote: »
    shryke wrote: »
    titmouse wrote: »
    Last Son wrote:
    Soviet Siberian huskies have been replaced by armored bears.
    I want this game.

    The best part of the Red Alert series is, when someone says something like:

    "They've replace Soviet Siberian huskies with Armored Bears"

    Everyone just nods their heads and says "Sounds plausible".

    Believe, or else the bear will eat you.
    RawrBear.jpg
    [/spoiler]

    Hope in the messed up timeline the Allies got Project Grizzly a few decades earlier.
    are people really surprised by the term "man cannon"? I mean... Halo3 totally coined that term!

    Gosh don't remind me. A million Halo fans going crazy over the novelty of jump pads. I can't tell whether Bungie were geniouses or just cynical when they did that.

    subedii on
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    RizziRizzi Sydney, Australia.Registered User regular
    edited February 2008
    Last Son wrote: »
    So guys, I just got my copy of PC Gamer. Allow me to give you the highlights(based on what I saw people talking about in here)
    -Tanya will be making a return, but she will be voiced/portrayed by a different actress.
    I'm out.
    Just kidding. Armoured Bears

    Rizzi on
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    yalborapyalborap Registered User regular
    edited February 2008
    subedii wrote: »
    Last Son wrote: »
    shryke wrote: »
    titmouse wrote: »
    Last Son wrote:
    Soviet Siberian huskies have been replaced by armored bears.
    I want this game.

    The best part of the Red Alert series is, when someone says something like:

    "They've replace Soviet Siberian huskies with Armored Bears"

    Everyone just nods their heads and says "Sounds plausible".

    Believe, or else the bear will eat you.
    RawrBear.jpg
    [/spoiler]

    Hope in the messed up timeline the Allies got Project Grizzly a few decades earlier.
    are people really surprised by the term "man cannon"? I mean... Halo3 totally coined that term!

    Gosh don't remind me. A million Halo fans going crazy over the novelty of jump pads. I can't tell whether Bungie were geniouses or just cynical when they did that.

    Cynical geniuses.

    yalborap on
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    FyreWulffFyreWulff YouRegistered User, ClubPA regular
    edited February 2008
    subedii wrote: »
    Last Son wrote: »
    shryke wrote: »
    titmouse wrote: »
    Last Son wrote:
    Soviet Siberian huskies have been replaced by armored bears.
    I want this game.

    The best part of the Red Alert series is, when someone says something like:

    "They've replace Soviet Siberian huskies with Armored Bears"

    Everyone just nods their heads and says "Sounds plausible".

    Believe, or else the bear will eat you.
    RawrBear.jpg
    [/spoiler]

    Hope in the messed up timeline the Allies got Project Grizzly a few decades earlier.
    are people really surprised by the term "man cannon"? I mean... Halo3 totally coined that term!

    Gosh don't remind me. A million Halo fans going crazy over the novelty of jump pads. I can't tell whether Bungie were geniouses or just cynical when they did that.

    that wasn't even close to why people liked the idea of them and you know better than that.

    FyreWulff on
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    Paradox ControlParadox Control Master MC Registered User regular
    edited February 2008
    Hope in the messed up timeline the Allies got Project Grizzly a few decades earlier.
    Hopefully its like this: http://www.youtube.com/watch?v=JPS2l5fQ55A&NR=1
    Actualy, after watching it again, I hope hes the Allied Commando! That would be awesome. He would have BEAR SPRAY! FUCK THOSE BEARS!

    Paradox Control on
    \
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    MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited February 2008
    Armored bears.

    Just the thought of this makes me feel like I'm 13 again and have just fried my first allied unit with my first ever tesla coil base defence.

    Oh Red Alert, why is it only you can bring back the nostalgia so well?

    Those screens are hot.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
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    LynxLynx Registered User regular
    edited February 2008
    I actually like that Tanya is going to be portrayed by a different actress. Don't get me wrong, I loved Kari, but it seems like a tradition now to have her played by a different actress in every game. Plus, we don't know when Red Alert 3 takes place. Red Alert 2 took place in the 70s. Red Alert 3 could take place earlier or even later then that.

    Lynx on
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    OmeksOmeks Registered User regular
    edited February 2008
    Lynx wrote: »
    I actually like that Tanya is going to be portrayed by a different actress. Don't get me wrong, I loved Kari, but it seems like a tradition now to have her played by a different actress in every game. Plus, we don't know when Red Alert 3 takes place. Red Alert 2 took place in the 70s. Red Alert 3 could take place earlier or even later then that.

    Wasn't she even played by a different woman in Yuri's Revenge? I remember finding her much hotter in Yuri's Revenge than I did in Red Alert 2. Maybe she just changed her hair color, or something.

    Omeks on
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    LynxLynx Registered User regular
    edited February 2008
    Omeks wrote: »
    Lynx wrote: »
    I actually like that Tanya is going to be portrayed by a different actress. Don't get me wrong, I loved Kari, but it seems like a tradition now to have her played by a different actress in every game. Plus, we don't know when Red Alert 3 takes place. Red Alert 2 took place in the 70s. Red Alert 3 could take place earlier or even later then that.

    Wasn't she even played by a different woman in Yuri's Revenge? I remember finding her much hotter in Yuri's Revenge than I did in Red Alert 2. Maybe she just changed her hair color, or something.

    I think it was still Kari in Yuri's Revenge.

    Lynx on
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    MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited February 2008
    I didn't like Tanya much. Shake it baby? How about you go shoot shit already. Her laughing and shit got really old fast, the only annoying unit for me in the entire game.

    As for the actor, well they were all terrible, but they were supposed to be. Really, I wouldn't give a damn if they change the actor, I just hope the new one has the same lack of ability to act. I want my cutscenes so cheesy I need to bring out the crackers, dammit!

    Morninglord on
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    Katchem_ashKatchem_ash __BANNED USERS regular
    edited February 2008
    Cool! Japan! WHOOOO! I loved RA1 and RA2 wasn't bad, but Japan is goign to be totally awesome!

    Katchem_ash on
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    Paradox ControlParadox Control Master MC Registered User regular
    edited February 2008
    Cool! Japan! WHOOOO! I loved RA1 and RA2 wasn't bad, but Japan is goign to be totally awesome!
    oh god...

    Paradox Control on
    \
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    Paradox ControlParadox Control Master MC Registered User regular
    edited February 2008
    NEWSNEWSNEWS!

    * The Japan campaign is currently aimed at being unlockable after you finish the Allied or Soviet ones.
    * Japan are probably the strongest race in the water at present.
    * Many of the Japanese units transform into other ones.
    * The fact that your base can be built out at sea is designed to encourage players to use aircraft more.
    * There will be significant resources out at sea so naval presence can't be ignored.
    * In SP every faction has three commanders who favour a certain style ie tanks and heavy armour or airforce
    * A monitor in the corner of the screen shows you the state of the AI and allows you to give four orders: attack or defend a unit or location, stop or help me. Without orders the AI will do it's own thing.
    * In MP you can put units in friendly transports, use allied airfields and repair bays and you can give units to another player. You cannot, however, simply give your ally cash, which is designed to make giving units to another player a risk since the units might be ambushed en route to your ally.
    * There will be less units with multiple capabilities than in C&C3, so no massing of uber-tanks-that-kill- everything.
    * Every unit has a primary and secondary ability (not sure how this meshes with the above point, I'm just copying what it says )
    * Online matches will average at 20-30 minutes.
    * One of the allied AI commanders is Major Giles, a stiff upper lip British commander specialising in special weapons and aircraft, played by Beowulf actor Greg Ellis.
    * There is a weapon called a Time Bomb, which can be chronosphered into your opponents base. In MP this can result in a situation where both players chrono the bomb into each others base like a hot potato until it explodes.
    * Mission locations include San Diego, Cape Cod, Amsterdam, Heidelberg, Easter Island, Mount Fuji and Santa Monica.
    * Executive producer Chris Corry - "Peter Weller is not in RA3."
    * ETA Winter 2008

    SCANSSCANSSCANS
    These are from a PC Zone (UK Mag) artical:
    page1fr0.jpg
    page2vc2.jpg
    page3tm1.jpg
    page4ro9.jpg
    page5fh7.jpg
    page6gq7.jpg
    page7gh9.jpg
    page8jk0.jpg

    Paradox Control on
    \
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    ZxerolZxerol for the smaller pieces, my shovel wouldn't do so i took off my boot and used my shoeRegistered User regular
    edited February 2008
    Haha, the Japanese have transforming vehicles. This is just too hilariously great.

    I'm glad they're bring back naval warfare. That was sorely missing from C&C3.

    Zxerol on
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    Katchem_ashKatchem_ash __BANNED USERS regular
    edited February 2008
    This things going to be awesome! Gundum Japanese Robots on the move!

    Katchem_ash on
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    Last SonLast Son Registered User regular
    edited February 2008
    NEWSNEWSNEWS!
    * The fact that your base can be built out at sea is designed to encourage players to use aircraft more.
    Have the increased the number of actual aircraft do you know? RA2 had basically the harrier and the Kirov as real aircraft.
    * In MP you can put units in friendly transports, use allied airfields and repair bays and you can give units to another player.
    Hasn't this been around since C&C2? I seem to recall loading GDI infantry into my allie's NOD burrowing-transport.
    * There will be less units with multiple capabilities than in C&C3, so no massing of uber-tanks-that-kill- everything.
    * Every unit has a primary and secondary ability (not sure how this meshes with the above point, I'm just copying what it says )
    I think what they mean is units will have abilities like the Allied GI, an ability that makes them more effective against what they're supposed to be used against(Infantry) but doesn't really help when faced with something they weren't(Tanks, aircraft), and less stuff like the mammoth who was effective against nearly ever other unit in the game.
    * Mission locations include San Diego, Cape Cod, Amsterdam, Heidelberg, Easter Island, Mount Fuji and Santa Monica.
    As well as Cannes, France; Havana, Cuba; Polyarnny, Russia; Geneva, Switzerland; and Mykonos, Greece.

    Last Son on
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    Paradox ControlParadox Control Master MC Registered User regular
    edited February 2008
    Last Son wrote: »
    * In MP you can put units in friendly transports, use allied airfields and repair bays and you can give units to another player.
    Hasn't this been around since C&C2? I seem to recall loading GDI infantry into my allie's NOD burrowing-transport.
    I think the most important part of that isn't the friendly transports. You can do it in RA2 as well I think and in CNC3, but you can't use Allied Airfields, Repair Bays, and you definitely cant give units to other players. I like there reasoning behind not just letting you give money. There's more Risk/Reward involved with giving a player units and then having him get them back to his base.

    There's a lot of cool things to read in this article. Its not going to be vary Rock Paper Scissors like CNC3 kind of is. Things that I find extremely cool is the Grapple/Grinder ability on the Apoc Tank, the new Peacekeeper infantry with there shotguns and riot shields. I Like that most every unit is going to have a secondary weapon, which will make things much more diverse when your playing. It wont be about "well this dosn't kill tanks" and more about "it dosn't do a lot to tanks, but its alt weapon really disables them!"

    I also cant wait to see bears, with armor, shooting out of a cannon, and floating with parashoots, with real physics.

    Also NUKES? ON A KIROV? Hot damn! I thought they couldn't make that unit any more awesome, but boy was I wrong.

    Paradox Control on
    \
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    LynxLynx Registered User regular
    edited February 2008
    I'm really excited about Japan, but. . .something has been bothering me. If Japan is an aggressor, how is it still "Red Alert"? I mean, obviously, the Soviets are probably going to start another war, but is it still Red Alert when (As the Allies) you're no longer solely fighting the Soviets?

    Unless, of course, the Japanese enter because the Soviets attack them, but decide to take advantage of the situation by attacking the Allies, too.

    Lynx on
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    Paradox ControlParadox Control Master MC Registered User regular
    edited February 2008
    Well this whole situation is caused by the soviets, I mean, they were trying to bring them self's to ultimate victory over the allies. It just so happens though, that while the soviets are off fighting the good fight against the allies, that the Japanese start to take action against everyone else. I mean, Yuri's Revenge fallowed a similar set up. Sure it was an expansion but it still had all the things that made the game Red Alert. I think the name sure has lost its direct meaning, but now Red Alert means a lot more then just allies fighting soviets.

    Paradox Control on
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    LynxLynx Registered User regular
    edited February 2008
    Well this whole situation is caused by the soviets, I mean, they were trying to bring them self's to ultimate victory over the allies. It just so happens though, that while the soviets are off fighting the good fight against the allies, that the Japanese start to take action against everyone else. I mean, Yuri's Revenge fallowed a similar set up. Sure it was an expansion but it still had all the things that made the game Red Alert. I think the name sure has lost its direct meaning, but now Red Alert means a lot more then just allies fighting soviets.

    To be fair, though, Yuri was from the Soviet Union. :P

    I'm just curious how and why the Japanese enter the war.

    Lynx on
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    Paradox ControlParadox Control Master MC Registered User regular
    edited February 2008
    Lynx wrote: »
    Well this whole situation is caused by the soviets, I mean, they were trying to bring them self's to ultimate victory over the allies. It just so happens though, that while the soviets are off fighting the good fight against the allies, that the Japanese start to take action against everyone else. I mean, Yuri's Revenge fallowed a similar set up. Sure it was an expansion but it still had all the things that made the game Red Alert. I think the name sure has lost its direct meaning, but now Red Alert means a lot more then just allies fighting soviets.

    To be fair, though, Yuri was from the Soviet Union. :P

    I'm just curious how and why the Japanese enter the war.
    We'll have to wait and see I guess. There Isn't a lot of information on that part of the story from what I can see.

    Paradox Control on
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    Cynic JesterCynic Jester Registered User regular
    edited February 2008
    In Soviet Russia Japan bombs you?

    Cynic Jester on
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    OmeksOmeks Registered User regular
    edited February 2008
    Lynx wrote: »
    Well this whole situation is caused by the soviets, I mean, they were trying to bring them self's to ultimate victory over the allies. It just so happens though, that while the soviets are off fighting the good fight against the allies, that the Japanese start to take action against everyone else. I mean, Yuri's Revenge fallowed a similar set up. Sure it was an expansion but it still had all the things that made the game Red Alert. I think the name sure has lost its direct meaning, but now Red Alert means a lot more then just allies fighting soviets.

    To be fair, though, Yuri was from the Soviet Union. :P

    I'm just curious how and why the Japanese enter the war.

    Japan got all tired of Kirovs flying overhead and decided to fuck everybody up?

    Or they couldn't sit around and let the U.S. corner the market on ridiculous technologies like Chronospheres and weather machines?

    Omeks on
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    HappylilElfHappylilElf Registered User regular
    edited February 2008
    Lynx wrote: »
    I'm really excited about Japan, but. . .something has been bothering me. If Japan is an aggressor, how is it still "Red Alert"? I mean, obviously, the Soviets are probably going to start another war, but is it still Red Alert when (As the Allies) you're no longer solely fighting the Soviets?

    Unless, of course, the Japanese enter because the Soviets attack them, but decide to take advantage of the situation by attacking the Allies, too.

    It's still going to be Red Alert because wacky timeline tampering and bizzare units is really what defines the series, not the title?

    HappylilElf on
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    LynxLynx Registered User regular
    edited February 2008
    Omeks wrote: »
    Or they couldn't sit around and let the U.S. corner the market on ridiculous technologies like Chronospheres and weather machines?

    I like this answer.
    It's still going to be Red Alert because wacky timeline tampering and bizzare units is really what defines the series, not the title?

    I'm not saying it won't have the same feel. It obviously will. But, "Red Alert" meant Soviet (Or, rather, Communist) aggression. Japan doesn't exactly meet that criteria.

    Lynx on
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    EddieDeanEddieDean Registered User regular
    edited February 2008
    Yeah, I strongly doubt that we'll lose any of the classic feel of the series.

    EddieDean on
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    APZonerunnerAPZonerunner Registered User regular
    edited February 2008
    Lynx wrote: »
    Omeks wrote: »
    Or they couldn't sit around and let the U.S. corner the market on ridiculous technologies like Chronospheres and weather machines?

    I like this answer.
    It's still going to be Red Alert because wacky timeline tampering and bizzare units is really what defines the series, not the title?

    I'm not saying it won't have the same feel. It obviously will. But, "Red Alert" meant Soviet (Or, rather, Communist) aggression. Japan doesn't exactly meet that criteria.

    You wouldn't have thought that the aliens would work very well in the Tiberium arc's GDI vs NOD struggle, but it does. They've thought about that a lot and it came out really well. EALA loves this series and I trust they'll think about it long and hard and I think it'll work. They're a really good team.

    APZonerunner on
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited February 2008
    I'm assuming Japan is going to be much like the Scrinn, primarily because they said they're an unlockable campaign like the Scrinn in C&C3.... So I would imagine that half way through the campaign they'll be like "A new threat has arrived" and Japan'll start kicking both our asses like the Scrinn....

    Nakatomi2010 on
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    ben0207ben0207 Registered User regular
    edited February 2008
    In Soviet Russia Japan bombs you?

    :D

    ben0207 on
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    HappylilElfHappylilElf Registered User regular
    edited February 2008
    Lynx wrote: »
    Omeks wrote: »
    Or they couldn't sit around and let the U.S. corner the market on ridiculous technologies like Chronospheres and weather machines?

    I like this answer.
    It's still going to be Red Alert because wacky timeline tampering and bizzare units is really what defines the series, not the title?

    I'm not saying it won't have the same feel. It obviously will. But, "Red Alert" meant Soviet (Or, rather, Communist) aggression. Japan doesn't exactly meet that criteria.

    You wouldn't have thought that the aliens would work very well in the Tiberium arc's GDI vs NOD struggle, but it does. They've thought about that a lot and it came out really well. EALA loves this series and I trust they'll think about it long and hard and I think it'll work. They're a really good team.

    What gets me is the people who hate the Scrin and C&C3 in general because "olol aliens". It's like they never played through C&C:TS. The similarity between the scrin fighters and the Banshee alone is blatantly obvious nevermind the whole bringing up the tacitus in one of the cutscenes.

    HappylilElf on
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    SilpheedSilpheed Registered User regular
    edited February 2008
    I never played C&C 3, was the Scrin campaign any fun or was it simply included just to pad out the Singleplayer?

    Silpheed on
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited February 2008
    Silpheed wrote: »
    I never played C&C 3, was the Scrin campaign any fun or was it simply included just to pad out the Singleplayer?

    It serves to flesh out the story better...

    It's a small 5 mission campaign basically saying "We're invading destroy everything in sight" but then you learn all kinds of stuff..
    Basically you learn that when the Scrinn arrived they were surprised to find us alive because normally their Tiberium spreading process kills all life on th eplanet until some occurance which basically calls them in. But then you also learn the when Kane triggered a liquid tiberium explosion of epic proportions the Scrinn accidentally interpreted it as the preverbial "Ding" of a microwave and began their harvesting operations. We learn that the Scrinn now want to capture Kane to better understand how he knows so much about Tiberium and them... We also learned that the group of Scrinn who were sent to the planet were only a resource collecting team and that we pissed off their Overlord type unit to the point where he's going to drop by Earth and spank our asses....

    It was fairly educational... I think there were a couple other points, but basically each mission you completed uncovered a new fact about why the Scrinn were invading and what their plans were... Needless to say, it opened the door to C&C4

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    APZonerunnerAPZonerunner Registered User regular
    edited February 2008
    What he said about the Scrin. While I disliked them as a faction both to play as and face (god damn in the right hands their early game units are good - just not in my hands) they're a great addition to the C&C universe. It's not like it was an EALA idea, either, as one of their ships features in a Sun/Firestorm mission. While Japan obviously didn't feature in Westwood's RA plans, it's clear really that they're the next logical step from Soviets/Allied.

    APZonerunner on
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    Nakatomi2010Nakatomi2010 Registered User regular
    edited February 2008
    The tendancy these days is to just add a third side to all RTS games... I was annoyed with it at first, but every now and then its nice to have someone just come at you sideways...

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    TaminTamin Registered User regular
    edited February 2008
    What gets me is the people who hate the Scrin and C&C3 in general because "olol aliens". It's like they never played through C&C:TS. The similarity between the scrin fighters and the Banshee alone is blatantly obvious nevermind the whole bringing up the tacitus in one of the cutscenes.

    Or Renegade, or even Dawn. Dawn had crashed alien ships in a few of the missions; Renegade's penultimate has an optional section where you can explore one.

    I still need to get C&C 3. Hmph. When's that expansion due out, anyway? It'd be a good time to pick it up.

    Back during the days of TS, I found the expansion for $20; sitting right next to it was the full game + expansion + music CD, for $20. Guess which one I picked up? :D

    Tamin on
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    APZonerunnerAPZonerunner Registered User regular
    edited February 2008
    Tamin wrote: »
    What gets me is the people who hate the Scrin and C&C3 in general because "olol aliens". It's like they never played through C&C:TS. The similarity between the scrin fighters and the Banshee alone is blatantly obvious nevermind the whole bringing up the tacitus in one of the cutscenes.

    Or Renegade, or even Dawn. Dawn had crashed alien ships in a few of the missions; Renegade's penultimate has an optional section where you can explore one.

    I still need to get C&C 3. Hmph. When's that expansion due out, anyway? It'd be a good time to pick it up.

    Back during the days of TS, I found the expansion for $20; sitting right next to it was the full game + expansion + music CD, for $20. Guess which one I picked up? :D

    They have a C&C3 + Expansion deal coming out day and date with the expansion (which is due the first or second week of March, I forget which.) C&C3 is a great game, and a true evolution of the Tiberium Series. I think a lot of the hate it got is down to the fact that what many people think of as C&C is actually defined by Red Alert 1 & 2.

    Tiberian Sun was always a "meh" game amongst most I knew compared to RA and then RA2. If you liked that though as I did you'll love C&C3.

    When the expansion comes out we really need to get a Game On for C&C3, as it's difficult to get a game online where the people aren't either insanely good or crappy engineer-in-APC rushers.

    Buying this will also get you into the RA3 Beta.

    APZonerunner on
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    BamaBama Registered User regular
    edited February 2008
    So all this talk made me want to play through C&C2 real quick. I just installed in on Vista via the First Decade disk and I get an error about a missing dll when I try to launch. :cry:

    edit: tried compatibility mode and now it says it can't find the CD :cry::cry:

    Bama on
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    SilpheedSilpheed Registered User regular
    edited February 2008
    Man, this gets me in the mood for some C&C/RA action. I guess I should look out for the C&C3+expansion pack when it's released.

    Silpheed on
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    APZonerunnerAPZonerunner Registered User regular
    edited February 2008
    Really people, do. It gets you into the RA3 beta and it means you can come and play with me because everybody is either a moron or too damn good online.

    APZonerunner on
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    DkarrdeDkarrde Registered User regular
    edited February 2008
    Might as well post this question in here, since the other one died... anyone experience the error "A debugger has been detected. Please close the debugger before you continue." when you try to launch the installer/play the game for Red Alert 2? It happens on a handful of other games I can name. It's supposed to be a Windows XP issue, but looking at the Microsoft website just got me a laundry list of questionable solutions, and I'd like to see if anyone has a more certain fix to the problem before I try any of that. I've tried launching it with all firewalls and virus protection disabled; still does the same thing.

    I would love to play RA2 again.

    Dkarrde on
    [SIGPIC][/SIGPIC]
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