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Best game intros ever (Play By Play thread)

StavrenStavren Registered User
Best Game Intros Ever Thread!
We've all been there before. We boot up a game, and, whether it's the pre-title cinematic, the start menu, or the "actual" beginning of the game, something about the way it starts, its sound and motions, gives us shivers and instantly informs us of the game and what it's about.

This thread is here to honour the best of game intros, an aspect of video-games often sorely neglected (unlike oft-discussed endings). Feel free to post your own screenshots in a Play-By-Play.

In the case of my current favourite, Super Metroid, the intro begins just after the main menu.

Super_MetroidStart.jpg
Fuck Yeah, Samus B!

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A universal standard of intro screens.

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Who could forget this moment? In an era of gaming when voice-acting was more a novelty than anything else, and usually sounded completely awful, we heard this haunting opening line with no pretensions or grandeur, no technological splendor, just a voice with accompanying words plainly appearing on a black background. It's the only spoken word in the game, and it is partially because of this that it resonates with us when we hear it.

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Samus' upper torso appears on the screen, heavily shadowed in front of the black background. A simple blink with two frames of animation lends the image life, while green letters appear on the screen with accompanying "typing" sounds".

Super_Metroid0003.jpg
Significantly, when Super Metroid was released the text in this intro was Samus' only personal message in the series. The sparing use of text and emotion displayed motivation for the character while still allowing her the charge of mystery that helped make her a gaming icon. Also note the haunting score, making full use of an extremely limited digital range to create an ambiance of dark intentions with galactic consequences.

Super_Metroid0004.jpg
New players are introduced to the concept of the Mother Brain via a flashback from the original Metroid. The environment and characters are recreated with modern graphics, without any flashy, distracting deviations from the original game's visual style.

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We are allowed an explanation of the Game Boy title Metroid II's ending. The personification of the Metroid larva as a "Confused child" is critical to the game, as it ensures the player has a desirable emotional connection with the Metroid, ensuring that its reappearance, attack, and subsequent yielding are fully explained in the player's mind when they occur. It also establishes Samus as a mother figure.

Super_Metroid0006.jpg
The "Motherly" aspect of Samus is especially interesting considering her nemesis: The "Mother Brain". (I couldn't help but be reminded by the movie Aliens when I noticed this.) Figuratively, Samus is on a mission to rescue her child.

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The concept of a Metroid being not only capable of draining energy, but also producing it forms an important part of the series' story. It makes them a very interesting and malleable third party, and has provided the series a great deal of flexibility for plots in further installments (Samus' suits in subsequent Metroid games are sometimes partially "Metroid-powered").

Super_Metroid0008.jpg
This screen at firsts seems merely to be visual support of Samus' exposition, but the angle is worth noting: This is the first human in the series other than Samus to be seen, but the face is not shown. This helps the game maintain its cold atmosphere, and, since it is implied to be Samus' own memory, the lack of any distinguishing features of the scientist go towards implying that Samus is not a woman who forms any personal relationships. As the sole moving part of the screen, the Metroid inevitably becomes the most eye-catching part of it. If the option to animate the handshake was present, it was good that the developers chose not to, as the lack of motion elsewhere places emphasis on the Metroid's importance.

Super_Metroid0009.jpg
In a departure from series convention, instead of simply being evil, destructive monsters, the Metroids can be used to either build or destroy. This, coupled with the "Baby" personification of the Metroid larva, makes the Metroids interesting characters themselves: Ones with limitless power to change the fate of civilization, but no moral loyalties, only simple biological ones.

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Again, no detail is revealed in the scientists' faces, their glasses are deliberately reflective to disallow any sight of their eyes, thus disallowing any sort of connection to them as people. Again, the Metroid is the only moving part of the screen. Coupled with Samus' simple "baby" association earlier, this actually gives the Metroid more personality than the scientists! This is partially thanks to the scientists' featureless nature: By displaying no more expression or individual distinction than the Metroid, the creatures personal connection to the player is ensured, rather than simply contrasting with the scientists as a monster.

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The story of Super Metroid is finally initiated.

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When this text appears, the steady, moody music suddenly cuts off, jolting the player and providing the exclamation with a more alarming quality.

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After all these slow sequences, with little motion, the game cuts to a sudden cutscene. Our front view of Samus' ship is very brief, as it careens into the screen and (accompanied with a flash of white)...

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Towards the space station. The purplish space in the background provides the station with a somewhat eerie, threatening glow, and the asteroids suggest danger.

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The ship disappears into the small hole on the top of the station, giving the player a sense of a massive scale, and the words "Space Station" firmly place the player in the setting of the first playable section.

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And so begins Super Metroid! In a time when most "Text exposition" intros in video-games were extremely basic and impersonal, Metroid provides an understated stylization, and uses its sole moment of direct narrative to provide the player with personal connections to things in the game that display no human emotions or characteristics whatsoever.

Here, discuss your personal thought on this and other great gaming intros (as well as, if you so choose, the worst gaming intros). While I'm thinking about Metroid intros, Metroid Prime has a fantastic title screen.

Stavren on
Bitch-ass stav is on my d, i-c-k
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Posts

  • ShujaaShujaa Registered User
    Wrong forum?

    Balefuego wrote: »
    When I play FPS games I just assume my dude is inside a tiny plane and he's sticking his arm out the window with a gun.
  • The Far SideThe Far Side __BANNED USERS regular
    very nice, yase, great sucess!!

    - borat, borat the video game (2013)

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  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    war. war never changes.

    hm yes. the ultimate game intro.

  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    Shujaa wrote: »
    Wrong forum?

    dude has a citizen kane sig, don't dictate terms to him

  • J. GrantJ. Grant Registered User, ClubPA
  • KazhiimKazhiim __BANNED USERS
    I like how the Homeworld manual had a shitton of information about a culture that disappears two levels into the game

    lost_sig2.png
  • OrikaeshigitaeOrikaeshigitae Registered User, ClubPA regular
    are you retarded or something

    oh wait it's just j grant

  • StavrenStavren Registered User
    Shujaa wrote: »
    Wrong forum?

    You think it's better to talk to people in G&T about this?

    Really?

    Bitch-ass stav is on my d, i-c-k
  • nevilleneville The Worst Gay (Seriously. The Worst!)Registered User regular
    Stavren wrote: »
    Shujaa wrote: »
    Wrong forum?

    You think it's better to talk to people in G&T about anything?

    Really?

    nevillexmassig1.png
  • The GeekThe Geek Oh-Two Crew Registered User, ClubPA regular
    Super Metroid did indeed have a great intro.

    Kingdom Hearts had a pretty good one, too.

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  • GlorfindelGlorfindel Registered User
    hey that is a pretty good OP

    I thought Metroid Prime's intro was good as well, but a little derivative of Super Metroid's

  • Milquetoast ThugMilquetoast Thug Registered User
    The title screen of Legend of Zelda: Ocarina of Time stands out in my mind as one of the best game intros ever.

    I'm searching my mind for other things that stand out as being awesome like that.

    EDIT: Ooooooh shit, that's right, the Dawn of War intros

    Fun fact: First time I saw the original DOW intro, at the part where the dred picks up an ork and shoots the hell out of it, my friend chimed in "you know, they actually do that sort of stuff in game." And I though "Fucking AWESOME"

    Weaver wrote: »
    When I was in boot to become an infantryman, on our one two-day off-base pass me and another guy went to see Private Ryan in theaters as it had just come out and during the opening scene we're all HOLY FUCK WHAT DID WE GET OURSELVES IN TO
  • AbracadanielAbracadaniel Greatest Wizard In All of Ooo. Cantrip!Registered User regular
    XIII was a pretty neat game, in general.

  • GlorfindelGlorfindel Registered User
    The title screen of Legend of Zelda: Ocarina of Time stands out in my mind as one of the best game intros ever.

    I'm searching my mind for other things that stand out as being awesome like that.

    yeah that too, but maybe nostalgia has clouded my mind, as I got it for christmas when I was pretty young

  • TossrockTossrock too weird to live too rare to dieRegistered User regular
    Are you prepared to go all ze way wit dis, Alexii?

    I can recite that entire thing

    I love it so much

  • ColdbrandColdbrand Registered User regular
    The title screen of Legend of Zelda: Ocarina of Time stands out in my mind as one of the best game intros ever.

    I'm searching my mind for other things that stand out as being awesome like that.

    EDIT: Ooooooh shit, that's right, the Dawn of War intros

    Fun fact: First time I saw the original DOW intro, at the part where the dred picks up an ork and shoots the hell out of it, my friend chimed in "you know, they actually do that sort of stuff in game." And I though "Fucking AWESOME"

    Soul Storm is either out in an hour, or the day after tomorrow.

    Edit: Goddamit, the 5th, so 25 hours.

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  • Milquetoast ThugMilquetoast Thug Registered User
    Glorfindel wrote: »
    The title screen of Legend of Zelda: Ocarina of Time stands out in my mind as one of the best game intros ever.

    I'm searching my mind for other things that stand out as being awesome like that.

    yeah that too, but maybe nostalgia could my mind, as I got it for christmas when I was pretty young

    No, you're wrong, OOT's opening was awesome and still is awesome.

    I refuse to hear anything to the contrary.

    Oh, and you know what game had a good preview teaser? Starcraft Broodwar had this trailer that came with Warcraft 2, I think, that was pretty much this big awesome FMV of the zerg completely fucking up the terrans, all set to opera music. I even liked it more than the actual game intro. I remember that as being very cool at the time.

    Warcraft III also had a teaser with that same disc that was equally awesome. Maybe I'll poke around for them on youtube later when my boss isn't here.

    Weaver wrote: »
    When I was in boot to become an infantryman, on our one two-day off-base pass me and another guy went to see Private Ryan in theaters as it had just come out and during the opening scene we're all HOLY FUCK WHAT DID WE GET OURSELVES IN TO
  • The GeekThe Geek Oh-Two Crew Registered User, ClubPA regular
    939288_20070705_embed012.jpg

    Best game intro.

    saunterblugget.jpg
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  • As7As7 Registered User regular
    Simple but I really love the Myth: The Fallen Lords intro.

    THe narration is amazing.

    http://youtube.com/watch?v=wjN6kEo8-Ss

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    Secret Satan
  • AbracadanielAbracadaniel Greatest Wizard In All of Ooo. Cantrip!Registered User regular
    also Ori is right about Fallout I and II's openings

    I love Ori's openings

  • KazhiimKazhiim __BANNED USERS
    fuck yes

    I prefer the myth ending(s) though

    marathon infinity had a great ending as well

    great now you got me thinking about marathon which has the best narration of any game ever
    I'm fine, tipped hat at askance.

    I've so far held you back from my rantings, but you know what you did was bad, don't you? You've been fighting doubt itself, elusive as I am.

    You should have doubts about what you're doing, about what you've done.

    Except that you can't remember exactly, is that it?

    I should spend some time enlightening you, massacres occur at your beck and call, worlds destroyed, reborn, alight with the screams of the dying. Perhaps S'bhuth will tell you what I cannot accept as truth, but perhaps he will just be lying, overcome by power and deceit, my domain.

    Enough rambling for now. Soon you will be destroyed by doubt. This reborn Durandal-S'pht entity will not escape, neither will I. Neither will you.

    Do you know what kind of hat I'm wearing?

    A party hat; you don't get one. An honor will this party be, a party in your honor, for your honor. Some of Tfear's personal guards are going to be there. You'll be introduced shortly.

    Prepare to die.

    lost_sig2.png
  • Grey GhostGrey Ghost Registered User regular
    I've always liked the intros to Myst and Riven. Myst III as well, mostly because you got to check out shit in Atrus' study before everything started happening.

  • The Far SideThe Far Side __BANNED USERS regular
    fuck yes

    i hope the new red alert still uses cut-scenes like those :(

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  • The Far SideThe Far Side __BANNED USERS regular
  • LarlarLarlar Super Moderator, Moderator, ClubPA mod
    I can't think of a better game intro than Final Fantasy VIII.

    Or a bigger letdown of a game.

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  • Fire TruckFire Truck You were a house on fire And I could never understand whyRegistered User regular
  • CorporateGoonCorporateGoon Registered User regular
    I was always fond of the intro to The Curse of Monkey Island, because chickens floating around on barrels are hilarious.

  • TopiaTopia Registered User regular
    Chrono Cross

    Because of the song.

  • Big Red TieBig Red Tie gem flipping just to get by stack your billions till they get sky highRegistered User regular
    The Geek wrote: »
    Super Metroid did indeed have a great intro.

    Kingdom Hearts had a pretty good one, too.

    kingdom hearts had a pretty awesome intro

    so did...uh I guess that first WoW cinematic, then the gate was pretty amazing

  • Fire TruckFire Truck You were a house on fire And I could never understand whyRegistered User regular
    Topia wrote: »
    Chrono Cross

    Because of the song.

    YES

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  • GarthorGarthor Registered User regular
    Oh, and you know what game had a good preview teaser? Starcraft Broodwar had this trailer that came with Warcraft 2, I think, that was pretty much this big awesome FMV of the zerg completely fucking up the terrans, all set to opera music. I even liked it more than the actual game intro. I remember that as being very cool at the time.

    Man, I just checked by Warcraft 2 CD. It didn't have anything of the sort. Just a really, really short teaser that was basically some ships flying through space, off-screen, then one floating back covered in some purple goo I think.

    It also had a description of Starcraft's features, including the "Biomechnical Zurg," Heroes, and Newtonian physics.

    Pony_Sig.png
  • MarshmallowMarshmallow Registered User regular
    I liked Soul Blades intro, very nice music.

    Voltagez.gif Voltage - Last Update: 12:05pm 05/13/13
  • ShujaaShujaa Registered User
    Stavren wrote: »
    Shujaa wrote: »
    Wrong forum?

    You think it's better to talk to people in G&T about this?

    Really?

    No :(

    Also that Dawn of War intro is the best. Even the add-ons couldn't top it.

    Red Alert 1 was amazing.

    "Time will tell. Sooner or later... time will tell"

    Balefuego wrote: »
    When I play FPS games I just assume my dude is inside a tiny plane and he's sticking his arm out the window with a gun.
  • Man of the WavesMan of the Waves Registered User regular
    The intro to Dawn of War alone sold me on the game.

    I also like the intro to Hitman: Blood Money, great use of Ave Maria. The tutorial level, not so much.



    If I could, I would do a play by play for Deus Ex and cap it off with an mp3 of the opening song.

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  • RancedRanced Default Registered User regular
    I liked Chaos Theory's pre-game cutscene and intro level.

    Mostly because Amon Tobin has some bangin music.

  • Rear Admiral ChocoRear Admiral Choco Registered User regular
    Barkley: Shut Up and Jam: Gaiden has about the best intro I've ever seen.

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  • Skull ManSkull Man Registered User regular
    Kingdom Hearts two after like 5 years of waiting had a breathtaking intro that made me so happy

    I actually told my girlfriend she had to go home because she was distracting me with questions

  • Man of the WavesMan of the Waves Registered User regular
    Resident Evil 4, up to the title, is a great intro to the game.

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