The Chronicles of the SojournersChapter 1: The Return of the Burning Plague
Kivud's Pass cuts through Aberdarae mountain range, providing not only a 2-mile alternative to a 2000 mile trek to the coast around the range, but also access to the rich silver deposits at the heart of the mountains. The area grows prosperous and wealthy both through the silver from the mines, and the gold in the purses of passing traders and weary travellers.
The expeditionary band from Laoshire led by Erias the Sunlord, has been sent through the Aberdarae mountain range to Davermore to make contact with a mighty but mad wizard, who has been attempting to establish magical communication between the two points of light in the darkness. Upon arrival in Kivud's Pass, it becomes obvious that something is amiss: the miners are all sick, and the hospice and temple of Amaunator are overflowing with sick and dying.
Concerned, Erias and his band sought out the mayor and offered their services. The mayor told them of the history of Kivud's Pass, and the Burning Plague that years ago, a crazed Orc shaman prayed down on the town as revenge for the destruction of his tribe. Some months ago, a hobgoblin warband took up residence in the mountains to the north of town, and had to be put down. A small band fled into the Northwest mine, which connects to the underground wellspring that feeds the town's wells. The mayor fears that the same dark god who granted the Orc's prayers so many years ago may have granted revenge to the hobgoblins.
Erias, Tira, Kathra, and the others creep slowly down the stairs of the Northwest mine. Today they are messengers and errand boys no longer.
Today, they are adventurers.
Posts
Corrin darts into action...
Please make use of the co-ordinate system for ease lack of ambiguity.
Move: (5, 3) right to (7, 3) down-right to (9, 5) = 5 squares
Standard: Holy Strike: 1d20+5=7, miss!
"Go up, thou bald head." -2 Kings 2:23
The small kobolds around the room jump into action, eager to earn the respect of their draconic elders. Though all of their untrained and weak spear attacks glance off of Corrin's armor to no effect, the Halfling's concentration is broken for only a second and the skirmisher's opportunistic thrust finds flesh.
The other two kobolds in the room lunge at the rest of the party, attempting to cut off the lone paladin from any chance of support. Kathra parries their attacks with calm resolve.
Minion at (9,4) misses AoO, provoked by Corrin movement.
Minions move and miss.
Marked skirmisher hits Corrin for 9 damage.
Skirmisher and minion move around Kathra and both miss.
Map updated.
Standard Action: Careful Attack vs. Kobold Minion at (4,9): Attack Roll = 22, Damage = 3
Riardon spends his Action Point for this encounter to gain another standard action
Standard Action: Careful Attack vs. Kobold Minion at (4,10): Attack Roll = 26, Damage = 3
Contingency:
If Riardon is attacked this round he will activate his Fox's Cunning power and shift one square away from his enemy, attacking with his longbow: Attack = 16, Damage = 9
She continues her swinging motion and moves closer to the larger Kobold near her. The Kobold narrowly ducks under her swing, but she continues her spin and swings again. This time her hit connects.
Secondary attack from above Secondary Attack (1d20 8=10, 1d10 5=6) Miss vs skirmisher
Action Point: Attack again Secondary Attack (1d20 6=16, 1d10 5=9) Hit vs skirmisher
Move action: Her step takes her to (3, 7)
"Filthy thing." He mutters under his breath, and you aren't quite sure whether he's talking about the kobold or the fighter.
Pointing his wand, he utters under his breath, and a bolt of purple force shoots from it. To his obvious displeasure, the kobold ducks under his attack, and the bolt merely dislodges some ancient masonry from the wall.
Attack action: Magic missile against skirmisher 6,3 1d20+5 versus ref 14=8, miss!
Spotting the skirmishers, she raises her hand and her eyebrow and sends a ray of frost at one.
Attack action: Ray of Frost against skirmisher (8,5) 1d20+4= 19 hit! 3 damage
His faith renewed, he prays a quick blessing for Tira. With prayer, perhaps she will see the goodness of the light, and break from her slavery to the unseen?
Standard: Lance of Faith, hit, 12 damage. (sup max) Tira gets +2 to next attack.
Free: Channel Divinity: Power of Amaunator. +9 damage, kobold is KO.
Standard: Shielding Smite against kobold skirmisher: 1d20+6=16, hit! Damage 2d6+5=8. Riardron receives a +3 power bonus to AC until the end of my next turn.
Move: Shift (9, 5) -> (8, 6), time for some dwarven babe flanking action! :P
If either kobold hits, I will use Second Chance to force a reroll of the attack, keeping the second result.
"Go up, thou bald head." -2 Kings 2:23
From beyond the double door at the end of the hall, the party hears the sounds of tables being overturned, and more chittering...
He looses an arrow from his bow, the Kobold squealing in pain as it strikes home. The Eladrin leaps toward his quarry as he prepares for another shot, baiting it into making a foolish move.
Standard Action: Careful Strike (1d20+10=15), an exact hit, Damage (1d10+1d8=16)
Move Action: Riardon will move through a square that is threatened by Kobold Skirmisher to end up in the square just to the right of him.
prepared for the same reaction (fox's cunning) as last time, plus another d8 if the skirmisher attacks him Damage (1d8=3) so that'd be an attack roll of 16 for 12 damage.
basically, yes, I am provoking an AoO to get a second attack in this round.
The Kobold's life comes to an abrupt end.
All that remains now is the one scared minion...
The axe turns end over end and slams into the kobold's face. The impact causes the pathetic creature to flip backwards and crumple in a heap on the ground.
Kathra begins laughing maniacally and moves to retrieve both of her dropped weapons.
Move: (3,9)
Standard: Ranged attack with handaxe
Attack vs Kobold minion (1d20 6=24, 1d6 5=8)
"Might we pause for a bit before moving on? If there's no rush, of course. I'd like to clean my arrows... Kobold blood can leave such a stain on wood and metal."
"A short break would be lovely," Kathra responds, her voice light and airy, as she yanks her handaxe from the kobold's skull, blood spurting into the air as she does so.
She spends a few moments tossing the kobold's body into the air, attempting to make it repeat the backflip trick it had demonstrated earlier. Eventually, the little beast lands straight down on the top of its head. A sickening crunch resounds throughout the room as the kobold's neck bends unnaturally sideways.
Kathra lets out a giggle.
"Go up, thou bald head." -2 Kings 2:23
1d6+4=9
"Excuse me, sir," Tira says to Kathra, "but can you NOT play with your food?"
She herself toes the body of a fallen skirmisher and sticks out her tongue, blanching.
"As if."
"Kathra Ironforge is twice the woman that you are, mutt! All the males here wish to mate with me. I can smell it! I am not ungenerous, however. I will allow you the one with the tail." She vaguely points in the direction of Skamos.
"Begging your pardon, Tira," he said as he passed close to her while making his way toward the door. The Eladrin glided across the floor with careful and measured steps, his faint glow fading and coalescing near his ears, his senses intent upon the noises that came from beyond the room.
Perception (1d20 7=21)
Insight (1d20 7=15)
Though the Ranger's senses are acute and he can get a good idea of the general number of kobolds in the next room, he can't pin it down exactly.
He holds up his hands so as not to betray his post at the door, signaling 8, then a dash, then 10.
Obvious sounds of fortification.
"More kobolds," he says in a monotone whisper, "8 or 10, maybe more. I suspect they're setting a trap for us. I'd say we could all keep quiet and wait to see if they get curious enough to poke their heads out... but we could always just spring the trap. Unless of course anyone has a special trick up their sleeve that they've been saving."
"Y'all ready t' dance?" he says to the dwarf, and with a smile, the small paladin throws open the door.
"Go up, thou bald head." -2 Kings 2:23
As the wood splinters they see a more burly Kobold than any their previous foes, who jumps backwards and squawks something in a draconic tongue. Just then, a squirly kobold behind the overthrown tables throws a small, flaming pot at Kathra. It falls short, but Kathra and Corrin quickly see that was the intention. The wet floor around the door bursts into flame, engulfing the armored pair.
In the room, several overturned tables face the party. Stairs the far left rear of the room lead up to a balcony, where three kobolds with slings sit ready. To the right, buckets are suspended above holes that drop down into the heart of the mine.
The Kobold slingers all loose stones and pots. Corrin ducks nimbly out of the way of two stones, but Kathra isn't so lucky. She is hit by a stone and a pot full of... sticky goo? The goop quickly hardens around her ankles, and she finds herself immobilized. Seizing the opportunity, the brutish Kobold that previously leapt out of the way springs forward and attacks with his sword. Though his skill is exemplary, Kathra's is more so - she parries without further discomfort.
Overturned tables give a +2 AC bonus to foes on the other side of them.
Kathra takes 13.
Kathra is Immobilized (save ends)
Minor: Declares that Skirmisher his Quarry.
Standard: Careful Attack, Attack Roll (1d20 10=16), Damage (1d10 1d8=16)
Prepared: Fox's Cunning will shift one square up and attack, Attack Roll (1d20 8=18), Damage (1d10 1d8 4=12)
The cleric makes a short sprint into the room through the flames, putting faith in his god and his boots to protect him, and raises his holy symbol aloft, "May the Keeper of the Eternal Sun smite thee, foul beast!"
He is rewarded for his faith instantly as a beam of radiant light sears down from above into the Kobold facing his dwarven ally. The lesser light surrounding the beam seems to infuse and invigorate Kathra; Erias can only hope it is enough.
She heads down into the flames, despite (or perhaps, because of) their brilliant intensity and destruction. She walks into them, making a firm stride toward the Skirmisher she spotted out of the corner of her eye.
She raises her hand and releases a curse, smiling and all the time screaming things lewd, vile, carnal, becoming more and more animalistic, enjoying the fury that explodes from her.
Minor action: curse the skirmisher at (?,5) at the bottom left.
Action: Eldritch Blast on the same skirmisher
6 damage for the curse
13 for attack roll,
if hit:
then 7 damage
else:
print ":("
return 0
Her feet were hot. And sticky.
"GRRRRRRAAAAAAAAAAAAAAAAAAAAAAAAR," she screamed and lunged at the nearest Kobold, swinging her warhammer at the creature's face. The blow impacted under its jaw and sent it staggering back. She continued her motion forward and pushed it back further by slamming her shield into its chest.
"I'm going to floss with your small intestines and use your stomach sac to store my mead!" she screamed at it.
Standard: Tide of Iron attack. Attack: [20,6] = (26) Woo! Crit! Damage: Max damage ends up being 15 (1d10+5)
http://invisiblecastle.com/roller/view/1538170/
Movement: Stuck
Other: Marked the Dragonshield
Saving throw: [5] = (5)
http://invisiblecastle.com/roller/view/1538178/
Son of a bitch.
Move: Shift (5, 7) -> (6, 7)
Standard: Bolstering Strike on Kobold Dragonshield (7, 6): 1d20+6=14, miss!
"Go up, thou bald head." -2 Kings 2:23