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Hellgate: London †Time to learn Korean?
Posts
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Luck is almost worthless from what I have read.
Good moloch runs tonight guys. One copper dye kit for mezu woo woo!
Got invites off to Nouvelle and Thesenis, will get the rest tomorrow.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Yeah. In the end it won't matter much you should outgrow those pretty fast. I hardly even look at legendary items anymore.
also i forgot to post the team photo of our moloch kills the other night
eeeeee~
it does all fire damage, so you probably want to mod it for either straight +damage or +spectral damage (because phasing is still a hot debuff)
i'd go for ignite myself, but another good choice is a couple shield pen mods to get it up to 100% with ignites
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
Will there likely be another chance, and if so, do I have to keep an eye out and transfer quickly when it comes up, or can I queue my character for transfer?
you want to do some stonehenge, though you can start nightmare at 30 if you really want
but really SH is awesome and you should check it out a little bit
Any idea how long the patches are on the PTR before they go live? Or has there been a rough eta on when this will go live?
My guess is we will see 2.0 in mid July.
Black: 0389 8074 1114 - 3DS: 4940-5435-1167 - PSN: Haarvest
but i'm not sure how elite is different in terms of monster density so i can't really help
http://forums.hellgatelondon.com/showpost.php?p=1058639&postcount=15
Guess I won't be picking this up. The game lacks too much in the visceral feel of combat.
i think it's worth checking out but i'm a hack 'n slash junkie so your milage may vary
The music is pretty non-existant and seems to randomly start and stop. It is also really lame compared to D2s music but I guess that's an unfair comparison. The maps so far have been decidedly unscary. Granted, D2 wasn't really scary looking either because of the graphical limitations, but at least it had stuff like impaled bodies and blood coating the walls in some areas. The hell areas of D2 were just really impressively detailed for the time.
My biggest fault though is with the NPC dialogue and voices. There isn't a single serious motherfucker in the entire game so far (granted I'm only about halfway through the main campaign at this point, but I hear it's like this all the way through). It feels like the dialogue was written at the last second by some 14 year old who thinks the holy grail is the pinnacle of comedy and that random = funny. A few nights ago I was in the middle of a quest when the questgiver started making the stupidest fucking jokes in the mission text. It completely killed my enthusiasm.
It's so weird, too. Blizzard North has always had a fairly gritty art team and visual direction, as well as pretty good epic and morbid storytelling ability (cmon, tell me the cutscenes with Tyrael in D2 weren't awesome). Hellgate even looks like it's going to start out that way. The beginning seems pretty dark and serious, and the opening cinematic is awesome, but it quickly veers into confusing sentence structure, immature jokes and every NPC being a lame caricature of a funny british person.
Don't get me wrong. I really love this game and even if I don't keep subscriber status forever I'm going to be playing it for ages. I can't fault the gameplay. But the atmosphere and dialogue makes me long for D2.
Steam | XBL: Elazual | Last.fm
Also I could swear there's a spurt of blood into the air when you chop off a zombie's upper body. Just no decals or anything, but considering the massive numbers of enemies blood effects would cover every surface and probably have an effect on performance.
People actually read the mission text?
That's the reasoning behind why they went for pure lowbrow 'entertainment' value in the mission text.
No, I stopped reading the mission text after I found out it was a bunch of irrelevant bullshit.
The reasoning goes: How many players actually read anything except the objective list?
You might be an exception.
An exception in the general playerbase, probably. I wouldn't be surprised if around here I'm not the only one though.
fuck.
I think by doing it this way, they only make it more sure that no one reads it. I was reading all the dialogue at first, but stopped when it wasn't engaging me.
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
yeah no kidding. I love my marksman, but that's my biggest complaint with him. I had a friend come over and I showed him Hellgate and he couldn't stop laughing about how ridiculously weak the assault rifles sounded.
And it's not that hard to make even mildly engaging quest text. Was I the only dude who stopped to listen to the NPCs in D2? That was some cool story.
Steam | XBL: Elazual | Last.fm
3DS: Span_Wolf - 4854-6434-9883/WiiU:Span_Wolf
Steam: http://steamcommunity.com/id/Span_Wolf/
All the stupid jokes in the quest text are really what ruins it. I'd take characters that were overly serious and grave all the time rather than text saturated with lame jokes any day of the week. The game's atmosphere and what the character's are saying always seems to be at odds in Hellgate: London.
In comparison, Diablo 2 took its story and settings very seriously, but wasn't afraid to have fun from time to time (cow level, wirt's leg). By keeping the tomfoolery to a minimum, however, they made it even more special and fun.
I find the melee classes a bit more interesting so I have a 19 guardian in elite but if an enemy is out of melee range I have the hardest time killing them. So I setup a grappling gun in another slot and then pull/shield bash to stun them and keep them close. Is this my only option for flying enemies? It works 'ok' for normal enemies but once I was in stonehedge and there were these dragons flying around that refused to be pulled/stunned. It was the most annoying thing I have ever seen.
My f2 setup is a grappler and sword it works great. I can kill ash in a minute or two with my blademaster using this setup.
And yet strangely I can kill all 4 Stonehenge bosses without trouble.
Also; BAM, 48!