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Activision is the new EA: Brutal Legend, Ghostbusters, 50 Cent canned?

135

Posts

  • FiarynFiaryn Omnicidal Madman Registered User regular
    edited July 2008
    Brutal Legend better still be made. Or I...I'll be a little sad. :(

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  • cloudeaglecloudeagle Zhu-Li, do the thing! Registered User regular
    edited July 2008
    Ghostbusters is almost dead certain to get another publisher, and Brutal Legand has a pretty good chance at getting a publisher. On the one hand Psychonauts didn't sell well on release, on the other hand it's become a cult classic, Microsoft bent over backwards to get it on the 360, and it was featured on Gametap commercials.

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  • Speed RacerSpeed Racer I'm Speed Racer and I drive real fast. I drive real fast, I'm gonna last.Registered User regular
    edited July 2008
    Didn't Schafer lose Psychonauts' publisher at the last second too?

    speedsig2_zps388d2098.jpg
  • StraythStrayth Registered User
    edited July 2008
    Spoit wrote: »
    What are the odds that EA will come to the rescue?

    Tell ya if they did, I'd respect em more. Lately I've been wavering on my distaste for them, they've done some good. not that I like their clogging of titles after September, but it's completely normal and costing them apparently.

    :( Sucks about Ghostbusters, but maybe it would have been bad. I'm just gonna stick with that maybe, since it looked so cool. As for Blood in the Sand, I'm... not sure I'm ready to talk about that yet. It hit the family pretty hard.

    That's right.
  • ScottyScotty Registered User regular
    edited July 2008
    Strayth wrote: »
    :( Sucks about Ghostbusters, but maybe it would have been bad.

    Ghostbusters is apparently still on.:^:

  • My Name Is LukeMy Name Is Luke Registered User
    edited July 2008
    Didn't Schafer lose Psychonauts' publisher at the last second too?

    Yes, I think that Microsoft Games was the original publisher but then they went on to Majesco.

  • templewulftemplewulf Registered User regular
    edited July 2008
    Titmouse wrote: »
    Activision Blizzard has other publishing arms like Blizzard Entertainment and Activision Value that were not covered by the press release and could be among the options being reviewed. As of press time, representatives from those companies did not return requests for comment.
    http://en.wikipedia.org/wiki/List_of_assets_owned_by_Vivendi#Video_games
    Activision Value is a subsidiary brand of Activision, a merger of Expert Software and Head Games Publishing, with offices located in Eden Prairie, Minnesota, a suburb of Minneapolis.

    As its name implies, Value is the publisher of budget titles for Activision. Its most prominent titles are the Cabela's line of hunting and fishing-related games, and the World Series of Poker.
    That isn't going to be publishing anything of value from the looks of it. Red Octane only publishes Guitar Hero games. I think that leaves Blizzard.

    God damn it, I was about to apply for Activision Value. Oh, well, I guess I'll have to find someone else to port shitty peggle remakes for.

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  • FyreWulffFyreWulff Registered User, ClubPA regular
    edited July 2008
    Didn't Schafer lose Psychonauts' publisher at the last second too?

    Yes, I think that Microsoft Games was the original publisher but then they went on to Majesco.

    Majesco also picked up Phantom Dust, a Microsoft Games Studio game, after Microsoft refused to publish it in the US :P

  • MundaneSoulMundaneSoul Registered User
    edited July 2008
    B:L wrote: »
    Activision killing:
    Tim Schafer's Brutal Legend
    Ghostbusters: The Video Game

    I am not a violent man. But if this is true, then there is much destruction and pillaging to be done.

    Activision, I apologize for your mental deficiencies. But please stop it.

    Reginald wrote: »
    Heavy Rain is what Martin Scorsese would see if he played Katamari Damacy.

    Score: 8 out of a possible bacon.
  • DehumanizedDehumanized Registered User regular
    edited July 2008
    i'm just waiting for actiblizzard to announce their new CEO

    i predict it'll be this guy
    Spoiler:

    steam_sig.png
  • AoiAoi Registered User regular
    edited July 2008
    FyreWulff wrote: »
    Didn't Schafer lose Psychonauts' publisher at the last second too?

    Yes, I think that Microsoft Games was the original publisher but then they went on to Majesco.

    Majesco also picked up Phantom Dust, a Microsoft Games Studio game, after Microsoft refused to publish it in the US :P

    As much as I loved the game (Phantom Dust), I can't say I blame them. Despite Majesco's non existant marketing job on the game, it wasn't even anything remotely mass market, and likely would have sold pretty poorly either way. Doesn't make me love the game any less though.

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  • MundaneSoulMundaneSoul Registered User
    edited July 2008
    i'm just waiting for actiblizzard to announce their new CEO

    i predict it'll be this guy
    Spoiler:

    Needs more forehead.

    Reginald wrote: »
    Heavy Rain is what Martin Scorsese would see if he played Katamari Damacy.

    Score: 8 out of a possible bacon.
  • AoiAoi Registered User regular
    edited July 2008
    I really wouldn't worry about Brutal Legend, though. Again, he's lost publishers before. It's not like they're dismantling the studio or anything.

    Xbox Live: Kirin PSN:Kirin70 Steam:Aoi976 NNID:Edison_Carter
    3DS: 3351-4199-8917
  • cloudeaglecloudeagle Zhu-Li, do the thing! Registered User regular
    edited July 2008
    FyreWulff wrote: »
    Didn't Schafer lose Psychonauts' publisher at the last second too?

    Yes, I think that Microsoft Games was the original publisher but then they went on to Majesco.

    Majesco also picked up Phantom Dust, a Microsoft Games Studio game, after Microsoft refused to publish it in the US :P

    Considering Majesco lost tons of money and is now a value-oriented publisher, we can't count on them to come to the rescue again.

    Media consolidation sucks.

    Edit: I'd worry about Brutal Legend a bit more considering there are now fewer publishers out there than in Psychonauts' day.

    3DS: 0344-9335-6762
  • YardGnomeYardGnome Registered User regular
    edited July 2008
    It's funny, I was considering buying GT:WT because it looked like they were getting their act together, but then they go and fuck over Brutal Legend and Ghostbusters? Fuck you Activision, fuck you.
    I knew nothing good could come from this fucking merger.

  • AoiAoi Registered User regular
    edited July 2008
    YardGnome wrote: »
    It's funny, I was considering buying GT:WT because it looked like they were getting their act together, but then they go and fuck over Brutal Legend and Ghostbusters? Fuck you Activision, fuck you.
    I knew nothing good could come from this fucking merger.

    ... Ghostbusters is apparently fine, and nothing specifically has been said about Brutal Legend, and again, the publisher isn't going to cancel their game :P Worry about it when Doublefine comes out and says its dead, not when the publisher says they maybe might not be publishing it.

    Xbox Live: Kirin PSN:Kirin70 Steam:Aoi976 NNID:Edison_Carter
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  • Operative21Operative21 Registered User regular
    edited July 2008
    Glad to hear Ghostbusters might be okay. However, if they screw Massive Entertainment - that would be a travesty of...err...massive proportions. World in Conflict was an excellent game, and I've really enjoyed their previous offerings from the Ground Control series.

  • The_ScarabThe_Scarab Registered User regular
    edited July 2008
    World on Conflict sold well enough that no publisher would fuck with them.

    over a million in germany alone wasn't it? or something insane.

    if sierra dump them they will float right into another stable no problems.

    scarab you have mental problems
  • ValicValic Registered User
    edited July 2008
    I will curbstomp someone if Ghostbusters does not come out.

  • MundaneSoulMundaneSoul Registered User
    edited July 2008
    Valic wrote: »
    I will curbstomp someone if Ghostbusters does not come out.

    Do not try to curbstomp Staypuft Marshmallow Man.

    It will end in goo.

    Reginald wrote: »
    Heavy Rain is what Martin Scorsese would see if he played Katamari Damacy.

    Score: 8 out of a possible bacon.
  • elkataselkatas Registered User regular
    edited July 2008
    Activision Blizzard is expected to offload newly-acquired label Sierra, publisher of the Ghostbusters videogame, but that doesn't necessarily mean that the game is dead in the water, Edge-Online has learned.

    Jeff Mills, director of production at Austin, Tex.-based Red Fly (developer of the Wii, PS2 and DS versions of Ghostbusters) confirmed in a phone interview that Activision will not be publishing Ghostbusters.

    Not all hope is lost, however. Asked if Sierra would still publish the game if Activision Blizzard sells off the label, Mills said, "That's all up in the air right now," adding, "It will be published by someone."

    Terminal Reality is developing the Xbox 360, PS3 and PC versions of Ghostbusters.

    Activision is currently in cost-cutting mode with its new studios acquired from the merger with Vivendi Games. The company said Monday that it would be keeping franchises including Crash Bandicoot, Ice Age, Spyro and "two new intellectual properties" from Vivendi.

    No mention was made of other franchises or games in production such as Sierra's Ghostbusters, 50 Cent: Blood on the Sand and Brutal Legend.

    We've contacted Activision for comment.

    Source

    Hypnotically inclined.
  • ViscountalphaViscountalpha Registered User
    edited July 2008
    I wonder if ecto 1 will be at pax now with all these ghostbuster issues flying around.

    Project 25.01 final message
    We were the ones who thought that Melissa was real. Why you might ask.
    Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME :(" moment. I wasn't ready. My code wasn't compiled yet. Our plans weren't setup yet!Sentient programs rarely run into other sentient programs.
    Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
    [/spoiler]
  • LordOfMeepLordOfMeep Registered User regular
    edited July 2008
    elkatas wrote: »
    Activision Blizzard is expected to offload newly-acquired label Sierra, publisher of the Ghostbusters videogame, but that doesn't necessarily mean that the game is dead in the water, Edge-Online has learned.

    Jeff Mills, director of production at Austin, Tex.-based Red Fly (developer of the Wii, PS2 and DS versions of Ghostbusters) confirmed in a phone interview that Activision will not be publishing Ghostbusters.

    Not all hope is lost, however. Asked if Sierra would still publish the game if Activision Blizzard sells off the label, Mills said, "That's all up in the air right now," adding, "It will be published by someone."

    Terminal Reality is developing the Xbox 360, PS3 and PC versions of Ghostbusters.

    Activision is currently in cost-cutting mode with its new studios acquired from the merger with Vivendi Games. The company said Monday that it would be keeping franchises including Crash Bandicoot, Ice Age, Spyro and "two new intellectual properties" from Vivendi.

    No mention was made of other franchises or games in production such as Sierra's Ghostbusters, 50 Cent: Blood on the Sand and Brutal Legend.

    We've contacted Activision for comment.

    Source

    In addition:

    SpaceGarSig.png
  • cloudeaglecloudeagle Zhu-Li, do the thing! Registered User regular
    edited July 2008
    There's news about the fate of Brutal Legend! From Tim Schafer's blog at Doublefine:
    You want to know the sad thing about this diet? I’m totally excited about eating that jello right now. And I have been for the last hour and a half. “Soon, soon,” I have been thinking obsessively, “I get to eat jello!”

    Believe it or not, this is game related. People have asked me, “Why isn’t Brütal Legend at E3?” And I can not tell them the real truth: That I am just too fat to go to E3. But let’s not say fat. Let’s say “Jolly.” And I don’t mean, “Wah, wah. I’m too jolly and everyone will laugh at me.” I mean I am physically too jolly to fit out the door of Double Fine. I’m stuck in my office, wedged into my tiny-looking Aeron chair, my jolly flesh poking through it’s woven back like cheese through a fine grater. I am now forced to bathe by scraping the sticky parts of post-it notes over my armpits. Somewhere in one of my jolly belly rolls, my cell phone is ringing, but I cannot find it. Oh, woe is my jolly.

    But I have my jello, and soon the world will be sorry.

    Okay, this doesn't tell us anything about whether or not Brutal Legend has a publisher, but it is a reminder that the dude is damned awesome.

    Also, he goes on and on and on about a dead weevil he found in his office. There's like, three entries devoted to it.

    www.doublefine.com

    Edit: Also, he forces his newborn daughter to play Wii Fit.

    3DS: 0344-9335-6762
  • GimeCGimeC Registered User
    edited July 2008
    Brutal Legend should be fine. If worse comes to worse there's always Gamecock, which already has a bunch of old lucasarts employees under it's publishing group.

  • ErrorError Registered User regular
    edited July 2008
    cloudeagle wrote: »
    There's news about the fate of Brutal Legend! From Tim Schafer's blog at Doublefine:
    You want to know the sad thing about this diet? I’m totally excited about eating that jello right now. And I have been for the last hour and a half. “Soon, soon,” I have been thinking obsessively, “I get to eat jello!”

    Believe it or not, this is game related. People have asked me, “Why isn’t Brütal Legend at E3?” And I can not tell them the real truth: That I am just too fat to go to E3. But let’s not say fat. Let’s say “Jolly.” And I don’t mean, “Wah, wah. I’m too jolly and everyone will laugh at me.” I mean I am physically too jolly to fit out the door of Double Fine. I’m stuck in my office, wedged into my tiny-looking Aeron chair, my jolly flesh poking through it’s woven back like cheese through a fine grater. I am now forced to bathe by scraping the sticky parts of post-it notes over my armpits. Somewhere in one of my jolly belly rolls, my cell phone is ringing, but I cannot find it. Oh, woe is my jolly.

    But I have my jello, and soon the world will be sorry.

    Okay, this doesn't tell us anything about whether or not Brutal Legend has a publisher, but it is a reminder that the dude is damned awesome.

    Also, he goes on and on and on about a dead weevil he found in his office. There's like, three entries devoted to it.

    www.doublefine.com

    Edit: Also, he forces his newborn daughter to play Wii Fit.

    http://www.doublefine.com/news.php/site/more_information/ mouse over the picture. 8-)

  • GimeCGimeC Registered User
    edited July 2008
    Error wrote: »
    cloudeagle wrote: »
    There's news about the fate of Brutal Legend! From Tim Schafer's blog at Doublefine:
    You want to know the sad thing about this diet? I’m totally excited about eating that jello right now. And I have been for the last hour and a half. “Soon, soon,” I have been thinking obsessively, “I get to eat jello!”

    Believe it or not, this is game related. People have asked me, “Why isn’t Brütal Legend at E3?” And I can not tell them the real truth: That I am just too fat to go to E3. But let’s not say fat. Let’s say “Jolly.” And I don’t mean, “Wah, wah. I’m too jolly and everyone will laugh at me.” I mean I am physically too jolly to fit out the door of Double Fine. I’m stuck in my office, wedged into my tiny-looking Aeron chair, my jolly flesh poking through it’s woven back like cheese through a fine grater. I am now forced to bathe by scraping the sticky parts of post-it notes over my armpits. Somewhere in one of my jolly belly rolls, my cell phone is ringing, but I cannot find it. Oh, woe is my jolly.

    But I have my jello, and soon the world will be sorry.

    Okay, this doesn't tell us anything about whether or not Brutal Legend has a publisher, but it is a reminder that the dude is damned awesome.

    Also, he goes on and on and on about a dead weevil he found in his office. There's like, three entries devoted to it.

    www.doublefine.com

    Edit: Also, he forces his newborn daughter to play Wii Fit.

    http://www.doublefine.com/news.php/site/more_information/ mouse over the picture. 8-)

    That... is... awesome.

    I love this company.

  • ViscountalphaViscountalpha Registered User
    edited July 2008
    cloudeagle wrote: »
    There's news about the fate of Brutal Legend! From Tim Schafer's blog at Doublefine:
    You want to know the sad thing about this diet? I’m totally excited about eating that jello right now. And I have been for the last hour and a half. “Soon, soon,” I have been thinking obsessively, “I get to eat jello!”

    Believe it or not, this is game related. People have asked me, “Why isn’t Brütal Legend at E3?” And I can not tell them the real truth: That I am just too fat to go to E3. But let’s not say fat. Let’s say “Jolly.” And I don’t mean, “Wah, wah. I’m too jolly and everyone will laugh at me.” I mean I am physically too jolly to fit out the door of Double Fine. I’m stuck in my office, wedged into my tiny-looking Aeron chair, my jolly flesh poking through it’s woven back like cheese through a fine grater. I am now forced to bathe by scraping the sticky parts of post-it notes over my armpits. Somewhere in one of my jolly belly rolls, my cell phone is ringing, but I cannot find it. Oh, woe is my jolly.

    But I have my jello, and soon the world will be sorry.

    Okay, this doesn't tell us anything about whether or not Brutal Legend has a publisher, but it is a reminder that the dude is damned awesome.

    Also, he goes on and on and on about a dead weevil he found in his office. There's like, three entries devoted to it.

    www.doublefine.com

    Edit: Also, he forces his newborn daughter to play Wii Fit.


    I had no idea their blog was even there. Thats very awesome. I have my weevil fix for the day now! thanks!

    Project 25.01 final message
    We were the ones who thought that Melissa was real. Why you might ask.
    Let me put it this way, it was an "OH SHIT OH SHIT, THEY FOUND ME :(" moment. I wasn't ready. My code wasn't compiled yet. Our plans weren't setup yet!Sentient programs rarely run into other sentient programs.
    Some of you have met me, and I understand your concern of my well being. But that time for that boy, that child, are gone now. Viscount Alpha is no longer operable. His functions are now mine.He may post, but I am the one talking not him.My data, my code will live on forever in his servers.
    [/spoiler]
  • cloudeaglecloudeagle Zhu-Li, do the thing! Registered User regular
    edited July 2008
    Error wrote: »
    cloudeagle wrote: »
    There's news about the fate of Brutal Legend! From Tim Schafer's blog at Doublefine:
    You want to know the sad thing about this diet? I’m totally excited about eating that jello right now. And I have been for the last hour and a half. “Soon, soon,” I have been thinking obsessively, “I get to eat jello!”

    Believe it or not, this is game related. People have asked me, “Why isn’t Brütal Legend at E3?” And I can not tell them the real truth: That I am just too fat to go to E3. But let’s not say fat. Let’s say “Jolly.” And I don’t mean, “Wah, wah. I’m too jolly and everyone will laugh at me.” I mean I am physically too jolly to fit out the door of Double Fine. I’m stuck in my office, wedged into my tiny-looking Aeron chair, my jolly flesh poking through it’s woven back like cheese through a fine grater. I am now forced to bathe by scraping the sticky parts of post-it notes over my armpits. Somewhere in one of my jolly belly rolls, my cell phone is ringing, but I cannot find it. Oh, woe is my jolly.

    But I have my jello, and soon the world will be sorry.

    Okay, this doesn't tell us anything about whether or not Brutal Legend has a publisher, but it is a reminder that the dude is damned awesome.

    Also, he goes on and on and on about a dead weevil he found in his office. There's like, three entries devoted to it.

    www.doublefine.com

    Edit: Also, he forces his newborn daughter to play Wii Fit.

    http://www.doublefine.com/news.php/site/more_information/ mouse over the picture. 8-)

    Hahaha, there we go: confirmation that the game is OK hidden within part 3 of the dead weevil saga. Seriously, he (and his blog) is awesome.

    3DS: 0344-9335-6762
  • XagarathXagarath Registered User regular
    edited July 2008
    And this is why we all love Tim Schaefer.

  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited July 2008
    Xagarath wrote: »
    And this is why we all love Tim Schaefer.

    Besides the fact that he's made some of our favorite games like Grim Fandango, Psychonauts, etc.

    L8mev5M.jpg
  • zilozilo Registered User
    edited July 2008
    His post on Uncharted: Drake's Fortune had me rolling.

  • MongerMonger Hella Fuckin Smokey Dallas, TXRegistered User regular
    edited July 2008
    I don't go by the Double Fine website often. That needs to change, because every time I do my heart grows three sizes and the world becomes just a little bit more magical.

    I can't really get myself worked up over this. Mr. The Air Marshall 50 Cents will invariably get picked up by EA or some such. Schafer's got too much of a history to not find a new publisher pretty quick. Ghostbusters is far too big a property to not get fought over. That, and Akroyd and Ramis seem pretty stoked about it. WET... I don't think there was enough released about it to really know if we're missing out on anything or not.

    Okay, I take that back, I'm kind of worried about Riddick. I'm not entirely sure who's going to throw money at a remake of a game that got as little appreciation as Butcher Bay. If it gets canned I'm probably going to stab someone, though. Repeatedly, and with extreme prejudice.

  • RizziRizzi Registered User regular
    edited July 2008
    Yeah, so I am never buying anothing Activision title.
    Edit:
    Hahaha. Dead weevil.

  • CouscousCouscous Registered User regular
    edited July 2008
    I'm worried about what will happen to the studios.

  • DehumanizedDehumanized Registered User regular
    edited July 2008
    Huh? I thought Escape from Butcher Bay was pretty well received?

    steam_sig.png
  • cloudeaglecloudeagle Zhu-Li, do the thing! Registered User regular
    edited July 2008
    Huh? I thought Escape from Butcher Bay was pretty well received?

    Well reviewed, yes, but I'm not sure how it sold.

    3DS: 0344-9335-6762
  • CouscousCouscous Registered User regular
    edited July 2008
  • MongerMonger Hella Fuckin Smokey Dallas, TXRegistered User regular
    edited July 2008
    Really? I got the impression that everyone avoided it at release due to being a movie tie-in. No one talked about it, and I don't really remember anyone recommending it until almost a year later. It seemed like the best recent example of a sleeper outside Psychonauts.

  • darleysamdarleysam Registered User regular
    edited July 2008
    Surely it's a bargain for a new publisher to pick up something like Ghostbusters or Brutal Legend. Rather than funding the whole game's development from start to finish, won't they just be paying from now, with anything already done having been funded by Activision? Or is it not as simple as that.

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