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[Let's play a Game] UFO: Extraterrestrials- watch PA'ers die in droves

Phoenix-DPhoenix-D Registered User regular
edited February 2009 in Games and Technology
What the hell is UFO: Extraterrestrials? Its X-Com. In SPPPaaaaaace.

That's the short version. The long one is its an X-Com clone released last year by Chaos Concepts. The game is X-Com with updated graphics, a bigger tech-tree, and a few twists. Among them is the medical system- troopers can't die unless you lose the mission, they just become brains-in-a-can until a new body can be grown.

Fortunately its also highly modable. I use B-Man's mod, which tweaks the game play to make it more balanced, tighter, and closer to the original. No brains in a can here- you bleed out, you're dead.

The setting is also slightly different. This time, the aliens attacked later. Earth had already set up a colony out system.

But when the aliens arrived, X-Com failed. Earth is lost, and they're moving in on the colony. Now? Its up Counter Alien Forces (CAF) to eliminate the threat and re-take Earth.

And who are the CAF's noble recruits?

You..

Welcome to Esperanza.
Spoiler:

Nitty gritty:
This is an interactive Let's Play. I run the game, everyone's posts here determine what we research, sometimes what we attack and how the attack goes down, then I'll post a play-by-play of the carnage.

More importantly, every soldier in the game is going to be a PAer. Will Flippy's sniping carry through? Will one of the mods flip out and "ban" you all with a grenade? Which if you will channel Patrick Stewart and come through it all alive?

To get in on it, just post a request. If you want, you can specify a role (sniper, heavy weapons, grenadier, scout, medic, tanker, etc) or even a specific weapon style (like to blow shit up? That flamethrower making you drool?). It'd help if you could Mark those posts though.

When you die (everybody fights, everyone bites it) you'll get dropped to the bottom of the que, and cloned when you come back to the front. Each mission can take about 10-12 soliders along, less if someone decides to use a tank.

I'll post as often as I can, but it might be a bit infrequent at times.

Current roster:
Spoiler:

If you want to chose a specific weapon, here's the starting equipment list:
Spoiler:

And the Bman's settings we'll be using (this does contain some spoilers if you haven't played the game)
Spoiler:

And last but not least, a few game differences, for the X-Com vets in the crowd:
Spoiler:

Phoenix-D on
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Posts

  • CarcharodontosaurusCarcharodontosaurus Registered User
    edited September 2008
    Pistols are good weapons, right?

    steam_sig.png
  • KapsLockedKapsLocked Registered User
    edited September 2008
    Sounds like fun.

    Make me a Crazy Ivan. (All types of grenades... with a pistol as backup)

  • Raiden333Raiden333 Registered User regular
    edited September 2008
    I'll play as a Medic

    camo_sig2.png
  • mrsnackroadmrsnackroad Registered User
    edited September 2008
    Raiden333 wrote: »
    I'll play as a Medic

    See now, this guy just guaranteed he lasts to two missions.

  • Rogueknight-Rogueknight- Registered User regular
    edited September 2008
    I'll call Skyranger/Interceptor Pilot - Or if that is unavailable I will be Ammo Mule carrying grenades and extra clips/equipment for everyone

    Or I could do both. I'll wait on the craft until one of two things happen

    1) You run out of ammo, at which point i'll happily come running. (Or i'll throw unprimed grenades and clips at you from the ramp, depending how dangerous it is outside :))

    or more likely

    2) You all start running and screaming like little girls, at which point I fire up the Skyranger and save the CAF some money!

  • kedinikkedinik Registered User regular
    edited September 2008
    Count me in. Give me a shotgun, here's hoping for many heroic room-clearings before my inevitable, repeated demise.

  • wabbitehwabbiteh Registered User
    edited September 2008
    I have never played an X-Com game. However, I would like to giggle at my own death.

    So give me any role that's available.

  • BehemothBehemoth Registered User regular
    edited September 2008
    This sounds interesting. Count me in!

    I'll be a shotgunner.

    iQbUbQsZXyt8I.png
  • WMain00WMain00 Registered User
    edited September 2008
    Worth a shot. Hand me over one of those Rifles.

  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited September 2008
    I'd like to get in as a rifleman too.

    Or if dual wielding pistols is possible, that.

    SC2 EU ID Klyka.110
    lTDyp.jpg
  • CarcharodontosaurusCarcharodontosaurus Registered User
    edited September 2008
    Klyka wrote: »
    I'd like to get in as a rifleman too.

    Or if dual wielding pistols is possible, that.

    Sir, a true man shoots with one pistol, firing arm fully extended, other arm neatly folded behind the back. If we are to fight, let us at least fight like gentlemen.

    steam_sig.png
  • MrBlarneyMrBlarney Registered User regular
    edited September 2008
    The scientific and medical arts call out to me... I will bravely enlist in those capacities.

    chirisigtext.png
  • DomhnallDomhnall Registered User regular
    edited September 2008
    Hudda hudda hudda! Flamethrower, please!

    Xbox Live - Minty D Vision
    Steam - Minty D. Vision!
    Origin/BF3 - MintyDVision
  • YerMumYerMum Registered User regular
    edited September 2008
    Sign me up, rocket launcher please!

    Rugged individualist
    3DS Friend Code - 3437-3066-2510

    Pugilation.jpg
  • FishFish Registered User regular
    edited September 2008
    I want in, hand me a shotgun please!

  • KlykaKlyka DO you have any SPARE BATTERIES?Registered User regular
    edited September 2008
    Klyka wrote: »
    I'd like to get in as a rifleman too.

    Or if dual wielding pistols is possible, that.

    Sir, a true man shoots with one pistol, firing arm fully extended, other arm neatly folded behind the back. If we are to fight, let us at least fight like gentlemen.

    Sir,I come from a world round as a ring where the firing of two pistols both held firmly in one's grasp has been invented. A superior method for a brighter future, compared to your old fashioned traditionalism.

    SC2 EU ID Klyka.110
    lTDyp.jpg
  • AntihippyAntihippy Registered User regular
    edited September 2008
    Sign me up as grenade, for there is better way to kill than flying shrapnel.

    10454_nujabes2.pngPSN: Antiwhippy
  • CarcharodontosaurusCarcharodontosaurus Registered User
    edited September 2008
    Klyka wrote: »
    Klyka wrote: »
    I'd like to get in as a rifleman too.

    Or if dual wielding pistols is possible, that.

    Sir, a true man shoots with one pistol, firing arm fully extended, other arm neatly folded behind the back. If we are to fight, let us at least fight like gentlemen.

    Sir,I come from a world round as a ring where the firing of two pistols both held firmly in one's grasp has been invented. A superior method for a brighter future, compared to your old fashioned traditionalism.

    Then it shall be decided upon the field of battle. Your modern foolery shall pale in comparison to the noble ways you call old fashioned. I shall see to it personally.
    Spoiler:

    steam_sig.png
  • Dignified PauperDignified Pauper Registered User regular
    edited September 2008
    I will gladly be a sniper rifleman. I like to take the "safe" way out, and not be involved in these messy and barbaric grenade fights. Also, bonus to me for shooting civilians... accidentally!

    PSN: DignifiedPauper
    3DSFF: 5026-4429-6577
  • CindersCinders And all the pieces matter Registered User regular
    edited September 2008
    Sign me up. I'll take a rocket launcher.

  • RabidrabbitRabidrabbit Registered User
    edited September 2008
    Uh! This sounds like fun. Can a newbie to the forums sign up?

    If I can join I want a shotgun :D

  • SkutSkutSkutSkut Registered User regular
    edited September 2008
    SkutSkut demands a pistol char. Same name as forum of course :P

    Was gonna say shotgun but like, 8 people have said that. :lol:

  • edited September 2008
    bongi want to play :<

    i want just a normal rifle

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited September 2008
    Sign me up as a take-no-prisoners, pistol and grenades maverick with a devil may care attitude and more than likely a terribly short life-expectancy.

    So most likely playing the role of scout.

    camo_sig2-400.png
    icon-18x18_zps3f731cae.png Basilius | TF2 Backpack | SMITE - Laitarne | PSN - Masked_Unit
  • VeritasVRVeritasVR Registered User regular
    edited September 2008
    Not quite an X-COM clone. I got bored with it when everything was just an stat upgrade of the old stuff and there was a lot more limitations in logic (even with BMan's mod). Lacked the feeling of the original in every sense.

    CoH_infantry.jpg
    Let 'em eat fucking pineapples!
  • InzignaInzigna Registered User regular
    edited September 2008
    Inzigna signing up as a rifleman.

    Pew pew.

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  • Mr RayMr Ray Sarcasm sphereRegistered User regular
    edited September 2008
    Rifle and extra grr-nades please!

    Spoiler:
  • DualEdgeDualEdge Registered User
    edited September 2008
    I've never played X-COM before but I'd like to join with dual Stun Rods (assuming you're allowed two of a single weapon). It sounds like it could generate a few laughs for a mission or so.

  • KhavallKhavall Registered User regular
    edited September 2008
    DualEdge wrote: »
    I've never played X-COM before but I'd like to join with dual Stun Rods (assuming you're allowed two of a single weapon). It sounds like it could generate a few laughs for a mission or so.

    Last mission I did in UFO the redshirt I had was armed with nothing but a stun rod and a medkit, in case of psi aliens. Well one alien had a stun launcher.

    Dumbass waited 'till the bitch was right in front of him to fire.

    Hilarity ensued.

  • DudBoltDudBolt Registered User regular
    edited September 2008
    This game calls for Patrick Stewart.

    Gather the faithful and prepose a toast. To an epoch of indifference. - In Flames: Ordinary Story
    http://beta.humugus.com/index.php/auth/register/inv/1966
  • JastJast Registered User regular
    edited September 2008
    Put me in as a medic. Call me Jast. Rifle please.

    Jast39.png
  • DualEdgeDualEdge Registered User
    edited September 2008
    Khavall wrote: »
    DualEdge wrote: »
    I've never played X-COM before but I'd like to join with dual Stun Rods (assuming you're allowed two of a single weapon). It sounds like it could generate a few laughs for a mission or so.

    Last mission I did in UFO the redshirt I had was armed with nothing but a stun rod and a medkit, in case of psi aliens. Well one alien had a stun launcher.

    Dumbass waited 'till the bitch was right in front of him to fire.

    Hilarity ensued.

    I just read up on the game a bit more and noticed that you can't use two weapons at once.

    Still want two stun rods though.

  • MrMonroeMrMonroe Registered User regular
    edited September 2008
    I think Proxy nades and stun rod is the closest to my style if possible. Hiding around corners for enraged, wounded aliens so I can zap them and drag them back to the ship for... scientific purposes is totally my digs.

    Edit: If I can only have one I want the proxy mines.

  • ForarForar #432 Already prepping for Toronto Fan Expo!Registered User regular
    edited September 2008
    Count me in as a rifleman, but I'd love a shotgun to at least be available or on hand.

    Gotta keep it handy for close encounters.

    sigtwo.png
  • Steel AngelSteel Angel Registered User regular
    edited September 2008
    Sign me up as a sniper. Someone needs to bail out the guys with pistols and stun prods when they bump into an alien with only enough time units left to wet themselves.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • SheepmanSheepman Registered User
    edited September 2008
  • XtarathXtarath Registered User
    edited September 2008
    I shall be a medic and help us live through alien shootings.

  • CoreCore Registered User
    edited September 2008
    I'm totally down with being a shooting target, hook me up with a shotgun.

    core_pa_sig.jpg
  • Phoenix-DPhoenix-D Registered User regular
    edited September 2008
    I want to be a stupid expendable rifleman

    Also, I like how the environments and such are updated, but the Floater in the pic looks like a cleaner version of the original sprite. Will we get the opportunity to crap ourselves at high-res Chrysallids?

    The Floater IS just a cleaned up version of the original sprite. Those were added in a mod, along with the rest of the X-Com aliens.

    And yes, the Chrysallids are there. They're even WORSE actually; no zombie phase, just bite POOF bug.
    I'll call Skyranger/Interceptor Pilot - Or if that is unavailable I will be Ammo Mule carrying grenades and extra clips/equipment for everyone

    Or I could do both. I'll wait on the craft until one of two things happen

    1) You run out of ammo, at which point i'll happily come running. (Or i'll throw unprimed grenades and clips at you from the ramp, depending how dangerous it is outside :))

    or more likely

    2) You all start running and screaming like little girls, at which point I fire up the Skyranger and save the CAF some money!

    No interceptors. How about a tank? :)
    VeritasVR wrote: »
    Not quite an X-COM clone. I got bored with it when everything was just an stat upgrade of the old stuff and there was a lot more limitations in logic (even with BMan's mod). Lacked the feeling of the original in every sense.

    'tis why its a clone and not a sequel. My biggest issue is actually the rather non-random maps. Worth the $40 though IMO.
    DualEdge wrote: »
    I just read up on the game a bit more and noticed that you can't use two weapons at once.

    Still want two stun rods though.

    You actually can. You still use normal AP to shoot them, but hey. :P So stun rod/stun rod it is. (I had one of these last game and...he actually made a really good scout. When he wasn't dead).

    Flamethrower people: The gun isn't available from the start, so you're getting shotguns for now.

    Ok, the current list as of the Game Start is:

    Active: (kills / stuns / deaths / missions) type

    N/A

    Clone List: (kills / stuns / deaths / missions) type

    Food: (0 kills / 0 stuns / 0 deaths / 0 missions) (Are you TRYING for karmatic death here?)
    Omnicron9999: (0 kills / 0 stuns / 0 deaths / 0 missions) infantry
    Zen Vulgarity: (0 kills / 0 stuns / 0 deaths / 0 missions) stun rod / shields
    Jesuits: (0 kills / 0 stuns / 0 deaths / 0 missions) flamethrower
    Lampley: (0 kills / 0 stuns / 0 deaths / 0 missions) grenades
    Khavall: (0 kills / 0 stuns / 0 deaths / 0 missions) sniper
    Typhus733: (0 kills / 0 stuns / 0 deaths / 0 missions) shotgun
    Zone: (0 kills / 0 stuns / 0 deaths / 0 missions) bazkooka
    1k Dicks (0 kills / 0 stuns / 0 deaths / 0 missions) explosives (full name won't fit)
    mrsnackroad (0 kills / 0 stuns / 0 deaths / 0 missions) expendable rifle
    Velmeran (0 kills / 0 stuns / 0 deaths / 0 missions) rifleman
    Nocren: (0 kills / 0 stuns / 0 deaths / 0 missions) Heavy (no autocannon, but BIG lasers!)
    Carch: (0 kills / 0 stuns / 0 deaths / 0 missions) pistols (hey, I went by the title)
    KapsLocked: (0 kills / 0 stuns / 0 deaths / 0 missions) grenades
    Raiden333: (0 kills / 0 stuns / 0 deaths / 0 missions) Medic
    kedinik: (0 kills / 0 stuns / 0 deaths / 0 missions) shotgun
    wabbiteh: (0 kills / 0 stuns / 0 deaths / 0 missions) generic
    Behemoth: (0 kills / 0 stuns / 0 deaths / 0 missions) shotgun
    WMain00: (0 kills / 0 stuns / 0 deaths / 0 missions) rifle
    Klyka: (0 kills / 0 stuns / 0 deaths / 0 missions) dual pistols
    MrBlarney: (0 kills / 0 stuns / 0 deaths / 0 missions) medic
    Domhnall: (0 kills / 0 stuns / 0 deaths / 0 missions) flamethrower
    YerMum: (0 kills / 0 stuns / 0 deaths / 0 missions) rocket launcher
    Fish: (0 kills / 0 stuns / 0 deaths / 0 missions) shotgun
    Antihippy: (0 kills / 0 stuns / 0 deaths / 0 missions) grenade
    Dignified Pauper: (0 kills / 0 stuns / 0 deaths / 0 missions) sniper
    Cinders: (0 kills / 0 stuns / 0 deaths / 0 missions) rocket launcher
    Rabidrabbit: (0 kills / 0 stuns / 0 deaths / 0 missions) shotgun
    Skutskut: (0 kills / 0 stuns / 0 deaths / 0 missions) pistol
    bongi: (0 kills / 0 stuns / 0 deaths / 0 missions) rifle
    Maddoc: (0 kills / 0 stuns / 0 deaths / 0 missions) pistols grenades scoutKILL
    Inzigna: (0 kills / 0 stuns / 0 deaths / 0 missions) rifleman
    Mr Ray: (0 kills / 0 stuns / 0 deaths / 0 missions) rifle / grenades
    DualEdge: (0 kills / 0 stuns / 0 deaths / 0 missions) stunrod / stunrod
    Jast: (0 kills / 0 stuns / 0 deaths / 0 missions) rifle
    MrMonroe: (0 kills / 0 stuns / 0 deaths / 0 missions) prox/stunrod
    Forar: (0 kills / 0 stuns / 0 deaths / 0 missions) rifle/shotgun
    Steel Angle: (0 kills / 0 stuns / 0 deaths / 0 missions) sniper
    Sheepman: (0 kills / 0 stuns / 0 deaths / 0 missions) medic
    Xtarath: (0 kills / 0 stuns / 0 deaths / 0 missions) medic
    Core: (0 kills / 0 stuns / 0 deaths / 0 missions) shotgun


    Vehicle Pilots: (kills / stuns / deaths / missions)
    RogueKnight

    First mission will be later tonight, I've got to tweak the game a little bit first.

  • Rogueknight-Rogueknight- Registered User regular
    edited September 2008
    "Vehicle Pilot" works for me! Just shove me in the first thing available, Plane, Tank, Armored Bicycle, i'll do my part!

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