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[CoH/V] i10 - This Is Our, Independence Day

AccualtAccualt Registered User regular
edited July 2007 in MMO Extravaganza
How good is CoX?
Spoiler:
Soooo good.

In this thread we discuss all things City of Heroes and City of Villains. For those new to our world here is a brief FAQ.

City of Villains______________________________________________________________________________City of Heroes
cityofheroesvillainslarun8.jpg

Get ready to put the tights on because Cryptic is serving up a 10 Day Free Trial. What does that mean? It means you get a the chance to play the Best Super Hero based MMO of All Time*for FREE!
*By best we mean only, though it is very good.


10 Day Free Trials, EXCELSIOR!
Any active subscriber can send out a few Friend Invites which have a 10 Day Free Trial. We simply need your e-mail to do so. If you decide you like the game and subscribe for two months the person who sent out the invite gets a free month of game time. Veary Niiiice.
PA plays on the Virtue server.
If you want in, make with the post asking for someone to PM you, then respond with your e-mail. We don't want to accidentally send one person multiple invites since there are only a limited number available. If you end up liking it you can buy the Good vs Evil edition in stores or online for $30 which gives you access to both games and a free month or get just CoH or CoV from the NCSoft store for $20 each. They also include a free month so for $40 you can get two months...meaning you pay $10 for the client instead of $15 when buying the GvE edition. It should be noted GvE comes with some special costume parts, badge, and a jump jet thingy that is okay.
ALSO if you are ACTUALLY INTERESTED and are WILLING TO PAY A MONTHLY FEE for a game someone MIGHT be able to hook you up with a Buddy Pass. All active CoXers got ONE Buddy Pass, which is a 10 day trial that lets you start playing the game for $15 a month afterwards without having to buy the client. Don't be a douche and try to get a Buddy Pass if you don't think you'll actually pay to play the game.


INVENTIONS! ISSUE 9 LIVE!
Issues are the mega updates which tend to add new zones, villains groups, costume parts, major gameplay upgrades, etc. The most recent one includes Inventions. Every time you kill a mob, complete a mission, touch yourself at night there is a chance a recipe or piece of salvage will "drop." Once you get the right parts you can craft costume pieces, temporary powers, and special enhancements out of it. IOs, as these enhancements are popularly called, are more powerful than same level enhancements and never expire. You'll want to upgrade, though, since the higher level the IO the more powerful it is. Some of them are split or triple IOs, meaning they buff Healing and Endurance Reduction or Accuracy, Damage, and Range or a slew of other combinations. There are even enhancement sets, much like Diablo armor sets, that give set bonuses. Here is an example:
Sting of the Manticore (a set of 6) - Slots into any Sniper power

Accuracy/Damage
Damage/Endurance Reduction
Accuracy/Interrupt/Range
Damage/Interrupt/Recharge
Damage/Endurance/Recharge
Toxic DoT Proc

If you have 2 Enhancements in the set slotted: Bonus to your Regeneration rate
If you have 3 Enhancements in the set slotted: The above plus Energy/Negative Energy resistance
If you have 4 Enhancements in the set slotted: The above plus Overall Damage Boost
If you have 5 Enhancements in the set slotted: The above plus Overall Recharge Rate Boost
If you have all 6 Enhancements in the set slotted: The above plus Toxic damage resistance"
They also added some high level content with the Statesman's Task Force and a new Hamidon encounter for both Heroes and Villains.

This is a picture of various giant monsters you fight in the game. That little thing on the far left is an 8ft tall player character. That big thing in the background is Hamidon.
cohsizechartms6.jpg

The 411 on City of Heroes/Villains, yo.

Character Creation is likened onto a game of its own.
At launch CoH had something like 3 trillion potentially different costume configurations. Since then they have easily doubled the number of costume pieces, not to mention added face scalers, particle effects, wings, capes, trench coats, etc. So the current number of potential costumes numbers somewhere in the range of awholefuckinglot.
Spoiler:
Here is a sample of some of the PAers Team Night characters.
Spoiler:

If you've ever wanted to be a robotic undead pirate with a leather fetish and fondness of 80's colorful fashion who can shoot electricity from his hands THIS is the game for you.
patronpowersciroccothumzl2.jpg
Download this Character Builder for a list all powers and Archetypes in the game.


Gameplay and Power to shoot lasers from your eyes!
CoH/V has your standard MMO ability bar where you click it and perform your special attacks but it isn't really your standard MMO combat.
  • Regular mobs die faster and you fight a hell of a lot more than one at a time. The bigger stuff, like Bosses or Giant Monsters, obviously take longer to kill.
  • You can strategically use Line of Sight and Knockback to your advantage.
  • Combat in large teams can quickly turn into chaos because of the number of enemies being fought at once. You'll see ten guys get blown off the balcony you are fighting on by an Energy Blaster while the Mind Controller forces the Boss to beat up his minions as the Tanker hordes another 15 enemies on him after the Defender just buffed the Scrapper to godhood who proceeds to run off and kill the next spawn over.
  • A small army of Zombies, Ninjas, Robots, etc under your control.
  • Ragdoll physics make you feel like a man. Mobs crumple when they die or get knocked around instead of playing the same animation every time.
  • Lasers...from your eyes. And various other places.
  • Mount? You don't need no mount! Flight, Super Speed, Teleportation, or Super Jump are obtainable at lvl 14 and allow you to haul ass around Paragon and the Rogue Isles instead of just walking. As early as lvl 5 you can obtain a temporary Jetpack to fly around with.
  • PvP so fast it'll make you feel like a twitch gamer. Various PvP zones with different goals and rewards, like Battlefield style capture points or obtaining your own nuclear missile. No joke, you can get your own orbital nuke (store up to three) to use at anytime.
  • Badges which are like Xbox 360 Achievements for your character. You get EXP for finding exploration ones, you get others for killing X number of mobs or doing certian missions or finishing Task Forces, etc. If you get the right combination of badges it will unlock special powers or permanent Health and Endurance boosts.
  • Special "GTA" style missions. Stop a bank from being robbed, defeat some vandals, prevent an arson, stop a jail brake, etc. Alternatively as villain rob a bank, vandalize everything, start an arson, break a fellow villain out of jail, etc.
Physics engine that leaves shell casings, blown up robotic parts, ect on the ground that you AND your powers can interact with. Knock an enemy into a tree and a shower of leaves fall. Use Tornado in an alley and garbage gets thrown up from the dumpsters. Kick a guy of a balcony only to see his neck get caught between the railings so he dangles there in a gruesome, gruesome way.[/list]

You can also blow up lots of shit in Mayhem Missions. This is an in-game shot.
cityofvillainsparticlesxn7.jpg

Oh ho, get 'em Tanker! None of this one enemy at a time, two if you are feeling frisky, crap.
114696screenshot2005041tu9.jpg

He gives people cancer just by looking at them.
acctrenchjh2.jpg

That pool table was right next to the guy who looks like a purple ball. That purple ball of electricity was thrown by that big Clockwork, exploded, and sent the table flipping end over end.
paluppercutqr3.jpg


Here are trailers for the three most recent major updates.

Issue 7
The PvP zone they show is plays like a game of BF1942 with capturing strategic points. The zone actually changes looks based on who is winning. If one side is losing too badly their signature Heroes/Villains spawn to assist.

Issue 8
Safeguard missions and a great zone redesign for Faultline along with vet rewards.

Issue 9
Invention System: We get Ph@t L00ts! Some amazing new enhancements including Diablo style set bonuses. Plus some new high level challenges for Heroes and Villains.


Team/Scheme Night
Every Tuesday from 8-10cst Heroes and Saturday 3-5cst Villains a bunch of PAers get together to play characters we only play at those times. It is great fun because you always know you'll get a big team, frequently we have three full teams running, and blast with fellow PAers. Sometimes we run Task Force races where separate teams try to blow through these huge story arcs in a race to see who is the best. Then we form a wang train.


Great CoX Resources
ParagonWiki is all kinds of useful and ever growing.

Red Tomax's Guide is really clean and efficient, very nice.



P.A.ers Super Group FAQ v2.7 - Last Update 01/24/07 - SG listing

What server are the PA super groups on?
Virtue, the unofficial RP server. Not that we really RP.

How do I join the PA Chat Channel?
To join simply type /chanjoin "Penny Arcade" and hit enter. Then right click a chat tab, click edit, and add Penny Arcade to the tab.
A useful bind is /bind l beginchat /send "Penny Arcade" This way every time you hit l (or any key you choose) it lets you talk to every member of the PAcrew who is on, no matter what character they are playing as.

Yeah but how do I get in the Super Group?
The best way to go about this is to ask if anyone in the Global Chat can invite you.

What PA SGs are there?
Power's Allegory - Virtue - Main Hero SG
Power's Affliction - Virtue - Main Villain SG
Power's Apex - Virtue - Retirement for lvl 50 Heroes
Power's Academy - Virtue - Alt Hero SG
Auxiliary Power - Virtue - Alt Hero SG (may not be around anymore)
Phantom Alliance - Virtue - All Illusion Controller SG
Social Entropy - Virtue - Alt Hero SG mostly populated by SE++
Power's Allegory - Victory - Alt Hero SG for those out of slots on Virtue
Power's Affliction - Victory - Alt Villian SG for those out of slots on Virtue

Are there any rules for the SGs?
Don't be a giant ass, we don't like asses. Well we do but only when they are p.h.a.t.
The SG activity fluctuates so sometimes we have to boot inactive members. We do so based on last time they logged in.
The SG humbly requests everyone play in SG mode as much as possible as that is how we earn Prestige/Infamy to keep our base (and the teleporters) open.

I'm in! Now how does this SG costume work?
Click Super on the text window, Settings in the section that pops up, click accept on this new page, now toy around with the colors. You can opt to turn the SG emblem on or hide it. To turn on SG mode click the Enter/Exit Costume Mode in the Super window. While in SG mode you don't earn as much Influence/Infamy (after lvl 25, before you earn all Prestige and Influence/Infamy) but you do earn Prestige (used to pimp out SG bases) and have a chance to get Salvage (used to "craft" items for the SG bases).

Also of note many SG members use one of their extra costume slots to make a SG themed costume. For Power's Allegory the colors are any shade of blue and silver. We request that you use the darkest version of Blue instead of any black on the costume. For Power's Affliction the colors are any shade of red and silver. Red vs Blue...yeah, we are dorks.

Tell me about the Archetypes and Power Sets.
Just download this Character Builder. It will be much easier for all of us.

Is there an easy way to find badges/plagues? I'm lost in Perez Park! Why can't I find any Circle of Thorns?
Whine, whine, whine. Back in my day we didn't know where anything was and we liked it. Now we have an easier way...you cheater. Here is a link to a webpage with a download that replaces all in-game maps with ones that have badges, plaques, mobs, and even Perez Park trails in them. Enjoy.

How do mobs spawn in missions?
All TFs/Trials always spawn at a set rate above the highest member of the team (usually +2 to the highest member). Also, the amount of enemies in a spawn in any mission is determined by the number of people in your group, changing on the ODD Numbers. So the same amount of enemies will be in a door for a 3 man group as for a 4 man group. Pick up a 5th member and the spawns will go up.

Basically for determining the amount and level of enemies in a mission or TF, it goes through these steps:

For TFs/Trials:
1) Highest level party member
2) Number of people in party
3) Mission Difficulty setting of the Leader

For Missions:
1) Level at which the mission was received
2) Number of people in party
3) Mission difficulty of the owner of the mission
4) Level Cap for Villian group/Story arc

How does Experience work in CoH?
Here is Statesman with detailed answers just before I4s release.
On the top level, XP is divided by damage done. If two heroes both attack and defeat a single mob, each hero is given XP proportionate to the amount of damage received by the mob.

Within a team-up, XP is divided equally among each member, but levels are taken into account. So if a 35th level Blaster teams up with a 32nd level Tanker, the 35th level Blaster would receive proportionately more XP (on the assumption that the higher level character contributed more to the conflict).

When two or more different groups of heroes attack the same mob, the damage of each group is added up and used to divide the mob’s XP.

For every person in a team up, there is an XP boost. The experience points of each mob are multiplied by a value before being divided among the team members. Currently, the XP boost values are this:

Team Size XP multiplier
2 1.25
3 1.5
4 1.8
5 2
6 2.1
7 2.2
8 2.5

Sidekicking allows players to play at a level higher than their actual Security Level. While Sidekicked, a hero is considered to be at this higher level for XP division. But the hero receives XP depending upon the relatively levels of the mobs he faces. Example: my 15th level Scrapper is sidekicked to a 28th level Controller. For purposes of combat, my Scrapper is now 27th level. If I went out and fought 29th level minions, their XP would be calculated as if they were 17th level minions.

One thing to keep in mind is that as a sidekick, a hero is counted as a full high-level hero when doling out rewards even though he doesn’t have as many powers as a natural hero would. So the risk for the mentor (and teammates) is slightly higher but they get the same reward. If you are within 3-5 levels of your buddy you might want to think about being a regular teammate and not a sidekick: the rewards might be better. This will depend on the villains you are fighting, your aversion to risk, and the composition of your team.

While Exemplaring, a hero receives XP in a similar way. The hero’s actual level is brought down to that of the Aspirant. The Exemplar takes XP from mobs depending the relation of the Exemplar level and the mob level. Example: A 45th level Defender is Exemplarred down to 29th level. He fights a 30th level Minion. The Defender earns XP as though it were a 46th level minion. However, an Exemplar does not gain XP; anything earned is applied exclusively to XP debt.

Where can I download the client, if I need to?
Click this Linky. The CoH and CoV client are one in the same.

Any questions? Ask away.

Accualt on
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Posts

  • AumniAumni Registered User regular
    edited January 2007
    I'm tempted, i'm tempted.


    So tempted.


    I like controlling ninja.


    :(

    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425
  • AccualtAccualt Registered User regular
    edited January 2007
    Free Trial thread in G&T. Stop by and answer any questiosn people may have.

  • CyberJackalCyberJackal Registered User regular
    edited January 2007
    I don't like this change... All these other MMOs touching our threads...

    Those Eve guys are creepy. :|

  • GhostalkerGhostalker Registered User regular
    edited January 2007
    And this used to such a nice neighborhood too.

    steam_sig.png
  • LepLep Registered User regular
    edited January 2007
    The good news is I hit 50!

  • AccualtAccualt Registered User regular
    edited January 2007
    Wooters!

    Now powerlvl me!

  • Ramen NoodleRamen Noodle Registered User regular
    edited January 2007
    Do you have to have a credit card for this or can you just use time cards?

  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited January 2007
    You can use just Timecards. That's how I paid for 2 years of this game.
    AND!!!

    you can use ANY NCsoft timecard. So if you know of a place trying to get rid of anything Auto Assault or Lineage 2 related, you can use those cards to play CoH/V

    newSig.jpg
  • AccualtAccualt Registered User regular
    edited January 2007
    This is old but I just read it.
    List of known craftable enhancements and their effects from the "accidental" leak during i8 on test.
    Some pretty awesome stuff. I am suddenly looking forward to crafting.

  • HarshLanguageHarshLanguage Registered User
    edited January 2007
    Accualt wrote:
    This is old but I just read it.
    List of known craftable enhancements and their effects from the "accidental" leak during i8 on test.
    Some pretty awesome stuff. I am suddenly looking forward to crafting.

    Wow. If they have even some of the double-attribute effects that HOs do now, they'll be awesome indeed. That's one thing that bugged me after I started going to Hami Raids - HOs are just soooo much better than anything else, yet you had to slog through a tedious "raid" to get them.

    QSwearing_trans_smooth_small.gif
    > turn on light

    Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
  • AccualtAccualt Registered User regular
    edited January 2007
    Accualt wrote:
    This is old but I just read it.
    List of known craftable enhancements and their effects from the "accidental" leak during i8 on test.
    Some pretty awesome stuff. I am suddenly looking forward to crafting.

    Wow. If they have even some of the double-attribute effects that HOs do now, they'll be awesome indeed. That's one thing that bugged me after I started going to Hami Raids - HOs are just soooo much better than anything else, yet you had to slog through a tedious "raid" to get them.

    Did you read that? It listed Doubles, Triples, and PROCs. Of course we have no idea what the %s are.

  • CorvusCorvus Caw? VancouverRegistered User regular
    edited January 2007
    Guys, I reccomend you try to finish story arcs during this weekend.

    The arc completion XP is doubled as well. :shock:

  • HarshLanguageHarshLanguage Registered User
    edited January 2007
    Accualt wrote:
    Accualt wrote:
    This is old but I just read it.
    List of known craftable enhancements and their effects from the "accidental" leak during i8 on test.
    Some pretty awesome stuff. I am suddenly looking forward to crafting.

    Wow. If they have even some of the double-attribute effects that HOs do now, they'll be awesome indeed. That's one thing that bugged me after I started going to Hami Raids - HOs are just soooo much better than anything else, yet you had to slog through a tedious "raid" to get them.

    Did you read that? It listed Doubles, Triples, and PROCs. Of course we have no idea what the %s are.

    Oh I read it. I said "if" because it could change before it's released. I mean, look at the salvage-crafted buffs from the base items (can't remember what they're named) - those didn't turn out nearly as powerful as they sounded at first. Hence my cautious optiism! :wink:

    QSwearing_trans_smooth_small.gif
    > turn on light

    Good start to the day. Pity it's going to be the worst one of your life. The light is now on.
  • chaossoldierchaossoldier Registered User
    edited January 2007
    Just spent the last 10 hours on the Manticore TF.

    Only four of us left and we managed to take down that bastard.

    If it wasn't for the debt, probably would have gotten more EXP for beating him, but got 12k out of his defeat and 25k for completing the task force, not including the massive amount of EXP gained along the way.

    stopit.gifsophia.gifrotj.png
  • lowlylowlycooklowlylowlycook Registered User regular
    edited January 2007
    I signed on for this free trial. Still messing around with character concepts/etc. Had a katana girl that I just realized should have been named the Green Ginsu but, meh.

    steam_sig.png
    (Please do not gift. My game bank is already full.)
  • UrielUriel Registered User regular
    edited January 2007
    How many people still play this? And how many actually have villain characters?

    I'm thinking of reactivating my account tomorrow.

  • CorvusCorvus Caw? VancouverRegistered User regular
    edited January 2007
    Yet more new Inventions information

    With all this stuff leaking out, I have to start thinking I9 might be closer than I would have thought to dropping onto test.

  • Gear GirlGear Girl Registered User regular
    edited January 2007
    Uriel wrote:
    How many people still play this? And how many actually have villain characters?

    I'm thinking of reactivating my account tomorrow.

    In the channel tonight there was probably about 15-20 people. That said, this is the double xp weekend. In between issues there have been nights where only 1-5 people are on. The Wednesday night team night thing is helping a lot though.

    steam_sig.png
  • UrielUriel Registered User regular
    edited January 2007
    Gear Girl wrote:
    Uriel wrote:
    How many people still play this? And how many actually have villain characters?

    I'm thinking of reactivating my account tomorrow.

    In the channel tonight there was probably about 15-20 people. That said, this is the double xp weekend. In between issues there have been nights where only 1-5 people are on. The Wednesday night team night thing is helping a lot though.
    And how many actually play on the villain side sometimes? Because I really prefer playing a Villain.

  • PbPb Registered User
    edited January 2007
    Uriel wrote:
    Gear Girl wrote:
    Uriel wrote:
    How many people still play this? And how many actually have villain characters?

    I'm thinking of reactivating my account tomorrow.

    In the channel tonight there was probably about 15-20 people. That said, this is the double xp weekend. In between issues there have been nights where only 1-5 people are on. The Wednesday night team night thing is helping a lot though.
    And how many actually play on the villain side sometimes? Because I really prefer playing a Villain.
    Unless there's a team I'm more of a villain person, although usually you're lucky to see more than 1 or 2 people.

  • AccualtAccualt Registered User regular
    edited January 2007
    Uriel wrote:
    Gear Girl wrote:
    Uriel wrote:
    How many people still play this? And how many actually have villain characters?

    I'm thinking of reactivating my account tomorrow.

    In the channel tonight there was probably about 15-20 people. That said, this is the double xp weekend. In between issues there have been nights where only 1-5 people are on. The Wednesday night team night thing is helping a lot though.
    And how many actually play on the villain side sometimes? Because I really prefer playing a Villain.

    It is pretty easy to hop on and get a group of PAers to play either side. Most of us would rather be in a PAgroup than a PUG so switching teams is easy.
    What level is the villain you want to play?

  • AccualtAccualt Registered User regular
    edited January 2007
    Corvus wrote:
    Yet more new Inventions information

    With all this stuff leaking out, I have to start thinking I9 might be closer than I would have thought to dropping onto test.

    Wow, that actually sounds awesome. Especially this part...
    They don’t expire as you level! And wait, there’s more! Their effectiveness is constant and based on the level you are when you make it.
    So they don't go red but you are given an incentive to create new ones as you level up. :^:

    Also I like the fact that you don't actually have to level up your crafting skill, from the sounds of it, to create things. I always hated that in other games. Instead you just have to have the right parts, the recipe, and seemingly be the proper security level.

  • UrielUriel Registered User regular
    edited January 2007
    Accualt wrote:
    Uriel wrote:
    Gear Girl wrote:
    Uriel wrote:
    How many people still play this? And how many actually have villain characters?

    I'm thinking of reactivating my account tomorrow.

    In the channel tonight there was probably about 15-20 people. That said, this is the double xp weekend. In between issues there have been nights where only 1-5 people are on. The Wednesday night team night thing is helping a lot though.
    And how many actually play on the villain side sometimes? Because I really prefer playing a Villain.

    It is pretty easy to hop on and get a group of PAers to play either side. Most of us would rather be in a PAgroup than a PUG so switching teams is easy.
    What level is the villain you want to play?
    14-15 (AR/Dark corrupter), so still pretty low.

    I believe I was part of the all corrupter team for a little while, but then started falling behind, and the others seemed to sign in as their villains less and less.

    I'd play a Hero too but I have trouble coming up with a really good one and it seems slower on the heroside, I've never gotten a hero to level 14.

  • AccualtAccualt Registered User regular
    edited January 2007
    I've got a lvl 14 Dominator I love. I'd run him with you when I can.

  • UrielUriel Registered User regular
    edited January 2007
    Sounds cool, I may just start my account back up soon, I dunno if I'll be able to get on tonight though, got that The Outfit demo gameon from Arcadians to play in tonight.

  • AccualtAccualt Registered User regular
    edited January 2007
    Uriel wrote:
    Sounds cool, I may just start my account back up soon, I dunno if I'll be able to get on tonight though, got that The Outfit demo gameon from Arcadians to play in tonight.

    Double EXP and Battlestar are the reasons I'm missing out on that. Also I have the full version so playing the demo feels...odd.

  • GoumindongGoumindong Registered User regular
    edited January 2007
    What have they done to storm defenders since I left anyway?

    This was like 1+ years ago and my storm/elec is hovering @ 46 or 47.

    wbBv3fj.png
  • LepLep Registered User regular
    edited January 2007
    Hurricane got toned down a while back and the graphics for snow storm has changed a couple of times, other than that nothing I can think of.

  • GoumindongGoumindong Registered User regular
    edited January 2007
    Lep wrote:
    Hurricane got toned down a while back and the graphics for snow storm has changed a couple of times, other than that nothing I can think of.

    Hurricane got Nerfed?

    Bwa?

    wbBv3fj.png
  • AccualtAccualt Registered User regular
    edited January 2007
    I think it was just a PvP nerf, if I recall. I was playing my Storm Defender earlier today and Hurricane, in PvE, was rocking those mobs shit.

  • PbPb Registered User
    edited January 2007
    I think Hurricane pulses less than it used to, but it also soaks up less End.

  • KazhiimKazhiim __BANNED USERS
    edited January 2007
    Hurricane got nerfed?

    Man, I should totally come back. There was some homp who'd always be in the mid-level pvp zone (maybe low-level, it was the one with the meteors) that I always hated. Impossible to kill as a stalker.

    lost_sig2.png
  • CorvusCorvus Caw? VancouverRegistered User regular
    edited January 2007
    Pb wrote:
    I think Hurricane pulses less than it used to, but it also soaks up less End.

    Yeah. It repels less, but costs less end. You don't even really need endurance reduction in it anymore. The To Hit Debuff wasn't changed.

  • PiptheFairPiptheFair Registered User regular
    edited January 2007
    so can I use a beta key in a pre-existing account and if so how do I add it?

    STEAM
    Spoiler:
  • DruhimDruhim Registered User, ClubPA regular
    edited January 2007
    I made a mutie blaster on Virtue earlier today. Got him up to level 5 so far but I've been having some graphics issues so I think I'll check for newer graphics drivers and see if that does the trick.

    belruelotterav-1.jpg
  • ScooterScooter Registered User regular
    edited January 2007
    Er, well, I have no idea how you found an unused beta key three years later, but no, beta accounts are entirely seperate from retail accounts.

  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited January 2007
    Well, you might be able to "upgrade" your account to access whatever bonuses were attached to the Beta code.
    That's might, as in "I'm not sure."

    newSig.jpg
  • ScooterScooter Registered User regular
    edited January 2007
    There are no bonuses attached to beta codes. Like I said, they're entirely seperate.

  • CyberJackalCyberJackal Registered User regular
    edited January 2007
    Looks like Lighthouse has just revealed there will be an event in February (most likely having to do with Valentine's Day).

    Link

    I almost feel spoiled by all the fun stuff they're doing lately.

  • VeeveeVeevee WisconsinRegistered User regular
    edited January 2007
    So, I made a gravity controller last night and got it to level 7 on Virtue. Having so much fun throwing stuff around. Also, Distortion Field and Crush work so well together, that I love it. At level 5 I was killing level 10 mobs that were on their own by distortion and crush over and over, never letting it move. It feels like so much fun.

    I showed the character creator to the wife finally, and she may have fallen in love. Might have her try it and see if she likes it. In the event that she does, there may be 2 more players looking for a home.

    I forgot how much fun this game really is for an MMO. Last time I played it was about a year after release. Only had my account open for about 3 months though. I have a bad habit of playing to level 20 or so and then creating another character.

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