Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it,
follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given
their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
[Wii] Core Games AOC - After October Conference - Games? GAMES!! [56k GTFO]
Posts
I can assure you, there wasn't a pixel of sarcasm in my post.
In my Wii: Rune Factory Frontier, Lit
In my 3DS: Fire Emblem, 999, Virtue's Last Reward
Last game completed: 999 (coffin ending)
Wow, that looks amazing. A scorpion fighting rats?
Nintendo Network ID: unclesporky
I haven't played a skateboarding game since TH2, but Skate it is looking remarkably good, there.
Eh, but it looks fun anyway.
Nintendo Network ID: unclesporky
"minigames" galore, though. So yeah, prepare to get your waggle on.
That said, creating new parts for your monster is awesome. The better you do at the game, the higher quality the item, the stronger it is. I want to make a thread about the game, but I know it will be swallowed up by a bunch of anti-Wii bitches and/or ignored for all the AAA games out right now.
Hmm... you know, that one looked really interesting and I keep looking for reviews of it, but so far I haven't found any. If you pass on making a thread on the game, can you talk about it in more detail here? The impressions I remember getting from the previews was that it was going to be aimed at a younger audience, and while I don't necessarily think that's a negative (especially based on the interests and tastes of most of the reviewers out there), it did give me pause. The idea behind the game definitely intrigued me, though.
3DS FC: 0817-3759-2788
Sure ask away. I really don't think that the game is aimed at younger folk.
Well I'll try and go into as much detail as possible, I'm only about 2 hours into the game. And right now I can only make two parts: Arms and Heads. Everything will be unlocked in time I'm sure.
First things first: crafting materials. When you're in a level, you walk from dot to dot (think Super Mario World's world map) and run into monsters that you see (no random battles). When you beat the living shit out of them, you get crafting materials. I really think it depends on how many parts you break when fighting someone.
I suppose I should explain fighting to explain that part too. To win a fight you have to either: Destroy the torso, or destroy the head/arms/legs. Each attack that you can do highlights the enemies body part that it will hit. So my Gnaw attack will attack the left arm, right arm, and torso. Some attacks aim at the right arm, and some attacks aim at the left. They are separate. One of the strategies is to attack the arm with the strongest attack, and keep them from breaking yours.
The reason why I bring that up is because I've noticed that if I break their arms, then head, then legs... I get more parts than if I went straight for the torso. I don't know if it's coincidence or not, but there you go.
You use these parts in the workshop. You select a base ingredient and then a component (so like a bucket of mud and some copper wires). To make your arms, you have to do a welding "minigame" which is quite fun. Basically you hold the B button down and try to keep it within the bounds as the screen moves. The more area you fill up the higher quality the item. I made myself a cinder block hand that does about 17 damage in one hit, which basically breaks the enemies arms in one hit because the quality was at 99%.
Also, combinations of these items will often result in positive or negative enchants. I've only got one positive, but it increases the damage done by my weapon. The negative ones include: slow (which means you almost always attack last), drained (more energy consumption), and weak (less damage).
To make the heads you play this nifty little "minigame" where there's a symbol that shows up at the bottom of the screen and you have to crush these robots that DON'T have the symbol on their heads. Each time you get it right it increases the quality of the item.
I've yet to unlock the torso/legs creator yet, but I imagine it will have something similar.
e: JihadJesus, yeah it's a great game. The customization so far is incredible. It will get ignored this holiday season though, which is a shame. If it had come out during the summer lull we would be excited for the game.
Obviously making killing machines is the whole draw of the game, and having to replay the whole thing to make another one would make it a bit less attractive than getting to play with everything at once.
Now I can't say 100% that you CAN'T bring more than one, but whenever I choose the world I'm going to, it has me select a monster. So I'm pretty sure it's one at a time.
The Wii hasn't had a "real" skateboarding game yet, so I'm keeping an eye on it. Also curious as to how that balance board works with it, though I don't have one myself.
Xbox/PSN/Steam: NickleDL | 3DS: 0731-4750-6906
In any case, it sounds like a lot of fun and that $40 price tag is awfully tempting.
Zeboyd Games Development Blog
Steam ID : rwb36, Twitter : Werezompire, Facebook : Zeboyd Games
i tried the balance board controls at pax. they were fun! even while i was horribly hung over
I've got a number of other RPGs to take care of first, so I'll pick it up sometime down the line, but not immediately.
League of Legends: Glacys
Ranked Streaming LoL: Silver II and climbing: http://www.twitch.tv/Tortalius
LoL Blog: http://elohellandyou.blogspot.com/
Updated at least twice a week. Come by and comment.
Edit: Nevermind, I'm gonna put it towards Chrono Trigger.
DEADLY CREATURES
Source: IGN
Interesting. I perfectly understand why they decided to go with traditional controls (wiimotes aren't really good substitute for bongos), but new stages? Wow. Bodes well for other wiimakes.
Super Mario Sunshine Wii Remake Plz.
And fuck while we're at it, throw in the Twilight Princess Control Scheme into Wind Waker.
Though I'd largely want the remakes for 16:9 support.
Please tell me it will still have Bongo support though D:
I thought I had that piece of plastic lying around for a reason...
*warning: image not real
(i know, you're probably talking about adding IR support and stuff, but man, I'd kill for a sweet box set)
I never make it very far in Metroid games, even the Prime series (owned 1 and 2 for GC before sending them off on Goozex), and I would probably buy it again for that.. And Wii controls on 1 and 2.
(and a strat guide)
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)
WHY? WHY TEASE ME SO!?!
God I want that Metroid set to be real. SO BAD. All they gotta do is slap Metroid Prime 3 controls onto Metroid Prime 1 and 2, stick em in 16:9 480p and BAM. Source the art from whoever did this shit and you're done. It would sell like hot cakes. HOT. CAKES.
Just remember to remove the IGN logo before printing.
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)
Zing!
The issues should be exactly the same as the ones on the Gamecube since it runs on the same hardware. As far as I remember, what was it, just some audio problems?
Nintendo Network ID: unclesporky
The four in one disc? Everything ran fine for me.
My wife LOVES that disc. I think she plays the original Zelda about twice a year. She practically has it memorized, but she will never play through or finish the second quest because it's annoying they moved everything on her and she hates the hidden passageways. (Which yes, are stupid and annoying)
Backloggery XBox Live 3DS: 1805-2274-4550 (Jonathan)