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Wee Army-Man Comics (Snipers finished on page3 )

2

Posts

  • McGibsMcGibs Registered User regular
    edited November 2008
    @Loom

    Yeah, its all heavily stylized, so I'm not too concerned with the proportions. I'll probobly shrink the kid's arms a touch because I agree that they are quite a bit more stylized then the rest of the figures.

    The girl sniper's position in the first panel doesn't seem terribly off to me. She's crooked like this, and also laying on a little hill.
    Pos6.jpg


    And it's -gesture- not 'jester'.
    that threw me for a loop for a second.

  • LoomdunLoomdun Registered User
    edited November 2008
    I thought I felt something wrong, Here it is.
    Spoiler:

    But anyways shoulder height on the farther off shoulder, is way to high even for that from the direction which your taking it. I can see the hand below the arm and it would not be physically possible to have the shoulder up that much

    ew.. I messed up to on mine what a horrible example

    okay.... going to re-draw that I meant to extend the shoulder that was holding the gun since that one is suppose to be higher lol..

    Edit: okay there lol I put in the wrong picture there. OH WHATEVER JUST STOP READING NOW AND LOOK AT IT I CANT TALK

    splat
  • NappuccinoNappuccino Registered User regular
    edited November 2008
    I think I wanted a better illistration that the boy was that solder's dream/childhood.

    At first, I thought that the other sniper shot through a kid to kill the distracted solder.

    Other than that, totally tops :)

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • D-RobeD-Robe Registered User regular
    edited November 2008
    Nappuccino wrote: »
    I think I wanted a better illistration that the boy was that solder's dream/childhood.

    At first, I thought that the other sniper shot through a kid to kill the distracted solder.

    Other than that, totally tops :)

    Oh man I just got that! :oops: I was thinking the exact same thing.

    Cheese.
  • FlayFlay Registered User regular
    edited November 2008
    I'll admit I did have to read through the comic a second time to get it. But I think the important thing here is that I wanted to read through it a second time.

    Great stuff man!

  • McGibsMcGibs Registered User regular
    edited November 2008
    The coloured version will have the 'childhood' parts in bright colours, and the rest in desaturated colours, so it should be alot easier to tell the two apart.

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    Well, in a way, I like that the only color is the blue butterfly but i'd really like to see how your idea turns out.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • earthwormadamearthwormadam Registered User regular
    edited November 2008
  • u63ru63r Jon "Bad Wasabi" Wood Registered User regular
    edited November 2008
    "Shooting hallucinations will not relieve symptoms".
    Hee.

  • McGibsMcGibs Registered User regular
    edited November 2008
    Finished.

    I opted for a flat colouring scheme. I think it worked pretty good. Saved me alot of time due to the lack of shadows.
    butterfly2.jpg

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    While I like the colors a lot, I'm not sure the butterfly sticks out enough and i'm not sure the difference between the fantasy and reality in the last page is different enough I think its because, even though the there is color, very light blue registers as "light grey" to me for some reason.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • MustangMustang Registered User regular
    edited November 2008
    Awesome as always, though I'm kinda thinking it could use an extra dream sequence panel prior to him getting shot. It's a tiny bit confusing, but otherwise it's all thumbs up, your little stories are full of all sorts of goodness.

  • BuckwolfeBuckwolfe Registered User regular
    edited November 2008
    As gorgeous as this is, it doesn't feel very...Gibs-like. At least as far as the visuals are concerned. There's something very, very different about the sniper story, and its not just the flat coloring you opted for. I'm thinking that it has something to do with the extra sparse backgrounds in conjunction with the flat colors. That's not to say that it looks poor, by any means. I think that I do prefer your slightly more detailed work like you've been posting up until this though. The others come off as more dynamic and really suck me in. This new one doesn't have the same impact.

    Now that I think about it, "impact" might be the most appropriate term I can think of to describe your work. From what I've seen so far, your work contains a very harsh, and well grounded reality. It makes a deep impact, and illicits an emotional response because of that. I'm just not feeling that with the latest piece.

    I also think that the colors are way too washed out. To the point of being a fault. Don't get me wrong, I love subtlety, and washed out colors, but there is zero punch here. And when its coupled with the flat coloring style, it only serves to compound the issue.

    Its awesome that you're messing around with new things here and there, but I don't think that this one is working out as well as the previous ones. I sincerely think that you should keep experimenting and exploring in any way that you can think of, but the above mentioned might be something to keep in mind?

  • srsizzysrsizzy Registered User regular
    edited November 2008
    I think it's the lack of texture...

    BRO LET ME GET REAL WITH YOU AND SAY THAT MY FINGERS ARE PREPPED AND HOT LIKE THE SURFACE OF THE SUN TO BRING RADICAL BEATS SO SMOOTH THE SHIT WILL BE MEDICINAL-GRADE TRIPNASTY MAKING ALL BRAINWAVES ROLL ON THE SURFACE OF A BALLS-FEISTY NEURAL RAINBOW CRACKA-LACKIN' YOUR PERCEPTION OF THE HERE-NOW SPACE-TIME SITUATION THAT ALL OF LIFE BE JAMMED UP IN THROUGH THE UNIVERSAL FLOW BEATS
  • NappuccinoNappuccino Registered User regular
    edited November 2008
    I think sizzy's right. It is very cartoonish without thous textures.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • TamTam I hate art I love artRegistered User regular
    edited November 2008
    I think it's supposed to be cartoony. If he didn't want it to be cartoony he probably wouldn't have drawn it in a cartoony style. That's how this whole series has been and I personally like the irony between the style and the content.

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    well, look at the first ones he posted. They are cartoonish, but the realism still gets through.

    On this last one, the art seems too slick compared to the others.

    edit: Idea! Maybe you should keep the textures for the "real" segments and go to the more cartoonish smooth colors for the dream one.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • TamTam I hate art I love artRegistered User regular
    edited November 2008
    It's reduced, but I still get the grit of the present moment frames. The overall reduction might be because this one actually has more space dedicated to the flashback which doesn't- and isn't supposed to- have as much grit.

    But yeah, texturizing the battlefield shots might enhance the effect...though I don't find the comic that wanting as too absolutely need them.

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    well, we aren't saying he has to do these things, just that we're noticing something that could be improved if he wants to take our advice. If nothing else, McGibs will know that there is still an issue for 4 of the 5 of us who've commented on it.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • McGibsMcGibs Registered User regular
    edited November 2008
    I'll try slapping some gritty textures and noise on the real panels. I need to sit down and crank out a few dozen "carpet" textures with watercolour paint, just to offset the cleanliness.

    I agree that overall, the dream panels are a far departure from what I normally do. The content and colour are all very candy.
    These are all basically test comics for a new project I'm hoping to start after christmas. I think this is the last actual assignment this semester, but I'll be doing a bunch more development work over the break.

  • BuckwolfeBuckwolfe Registered User regular
    edited November 2008
    The fuck? Assignment? I had no idea you were still in school, Gibs. Or are you just taking extra art classes on the side?

  • McGibsMcGibs Registered User regular
    edited November 2008
    I'm in my last year of art school.

  • BuckwolfeBuckwolfe Registered User regular
    edited November 2008
    Must be one hell of a school. Either that, or you went into it being hugely talented from the get-go. Your work is way more professional than what I saw come out of my senior class. I honestly thought that you had been doing illustration for a living for a couple years at least.

    Also, if it turns out that you're younger than me, I'm going to be severely disappointed with myself.

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    @Buckwolfe- Age alone doesn't matter so much when things such as creativity, total years drawing, and plain old talent come into play.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • BuckwolfeBuckwolfe Registered User regular
    edited November 2008
    Psh...shows what you know.

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    <img class=" title=":cry:" class="bbcode_smiley" />

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • pogo mudderpogo mudder Registered User
    edited November 2008
    i really like this comic your making, genuinely funny, and your storylines are very clever. the only beef i have with this latest one, is the slight anime style of the girl character, seems a bit out of place with the other characters in your comics. whereas the art and character design in your first comic is particulaly awesome!

    what a work of art is man, and the most boring choice you can make
  • NibCromNibCrom Registered User regular
    edited November 2008
    I like the flat colors much better.

    signature-sir.png
  • McGibsMcGibs Registered User regular
    edited November 2008
  • MrDelishMrDelish Registered User regular
    edited November 2008
    McGibs wrote: »
    Finished.

    I opted for a flat colouring scheme. I think it worked pretty good. Saved me alot of time due to the lack of shadows.

    the image is broken now, in case you didn't know

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    Not for me. However, i'm not seeing the the added grit either... though, i could just be blind.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • McGibsMcGibs Registered User regular
    edited November 2008
  • NappuccinoNappuccino Registered User regular
    edited November 2008
    I think that final line of panels looks much more clear now :)

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • The DoctorThe Doctor Registered User
    edited November 2008
    Why no head shot?

  • D-RobeD-Robe Registered User regular
    edited November 2008
    The textures and grit make it much better.

    Cheese.
  • TamTam I hate art I love artRegistered User regular
    edited November 2008
    I concede that I was wrong before. This is much better.

  • NappuccinoNappuccino Registered User regular
    edited November 2008
    Agreeing is fun :D

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • Giga GopherGiga Gopher Registered User
    edited November 2008
    The lines of the first few panels are much thinner than the last few.

    Apart from that it's fantastic.

    My friend's band - Go on, have a listen
    Cannon+Goose.png
    Oh it's such a nice day, I think I'll go out the window! Whoa!
  • NappuccinoNappuccino Registered User regular
    edited November 2008
    The Doctor wrote: »
    Why no head shot?

    Most snipers aim for the largest body mass- its easier to hit from a distance.

    Like to write? Want to get e-published? Give us a look-see at http://wednesdaynightwrites.com/
    Spoiler:
  • McGibsMcGibs Registered User regular
    edited November 2008
    Nappuccino wrote: »
    The Doctor wrote: »
    Why no head shot?

    Most snipers aim for the largest body mass- its easier to hit from a distance.

    yeah that.
    Head shots are hard. Heads are tiny. Especially at a few hundred meters away. A bullet in the torso will usually make you just as dead as a bullet in the head. And torso's are alot bigger.

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