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Posts

  • DuffelDuffel Registered User regular
    edited December 2008
    Here's a little idea for a small mod, or a small part of a bigger mod, I thought of on interstate the other day.

    According to the game, Cannibalism is a compulsion, right? Well, let's make it that way - if the player picks cannibal as a perk, every few days they have to kill and eat another human being, or suffer withdrawal and stat degradation, just like being addicted to drugs. You could even make the player lose control and attack the nearest person with a little bit of work. The only way around this would be to get the hematophage perk, and use blood packs. Not a big change to the game, but it could make certain missions like the taft tunnels interesting.

  • CouscousCouscous Registered User regular
    edited December 2008
    You could just eat feral ghouls.

  • BehemothBehemoth Registered User regular
    edited December 2008
    Couscous wrote: »
    I am thinking of doing a nifty little mod when the GECK comes out: Food gives you extra temporary HP, sort of like how Buffout does. That benefit lasts for a good little duration, and then it wears off. After a while of not eating, the game tells you that you are starving and you get slightly reduced HP.
    Food is way to damn common for that to do anything other than make people eat some food every X amount of time.

    Did anybody else find it odd that you never come across any still cared for farms?

    That was odd. There are a handful of brahmin farms (outside Arefu, outside Canterbury Commons, one controlled by raiders) and, of course, the Anchorage War Memorial, but it seems like most of the wasteland is still living off leftover food, which is odd. Or mutated wildlife, I guess. Or people.

    Then again, the only place you see plants growing, other than that weird glowing fungus, is in Oasis, so maybe the Capital Wasteland is appropriately named.

    iQbUbQsZXyt8I.png
  • DuffelDuffel Registered User regular
    edited December 2008
    Couscous wrote: »
    You could just eat feral ghouls.
    Ghoul meat needs to be lousy with rads. Like, 50-100.

  • BehemothBehemoth Registered User regular
    edited December 2008
    Duffel wrote: »
    Here's a little idea for a small mod, or a small part of a bigger mod, I thought of on interstate the other day.

    According to the game, Cannibalism is a compulsion, right? Well, let's make it that way - if the player picks cannibal as a perk, every few days they have to kill and eat another human being, or suffer withdrawal and stat degradation, just like being addicted to drugs. You could even make the player lose control and attack the nearest person with a little bit of work. The only way around this would be to get the hematophage perk, and use blood packs. Not a big change to the game, but it could make certain missions like the taft tunnels interesting.

    Couldn't you just carry around some "strange meat" to sate your hunger? Maybe some sort of quest you can do for
    Spoiler:
    to get them to supply you.

    iQbUbQsZXyt8I.png
  • HonkHonk Registered User, __BANNED USERS regular
    edited December 2008
    Behemoth wrote: »
    Couscous wrote: »
    I am thinking of doing a nifty little mod when the GECK comes out: Food gives you extra temporary HP, sort of like how Buffout does. That benefit lasts for a good little duration, and then it wears off. After a while of not eating, the game tells you that you are starving and you get slightly reduced HP.
    Food is way to damn common for that to do anything other than make people eat some food every X amount of time.

    Did anybody else find it odd that you never come across any still cared for farms?

    That was odd. There are a handful of brahmin farms (outside Arefu, outside Canterbury Commons, one controlled by raiders) and, of course, the Anchorage War Memorial, but it seems like most of the wasteland is still living off leftover food, which is odd. Or mutated wildlife, I guess. Or people.

    Then again, the only place you see plants growing, other than that weird glowing fungus, is in Oasis, so maybe the Capital Wasteland is appropriately named.

    Are there even vegetables in the game? I cannot recall, but I think I've only picked up meat kinds of food. Maybe when governments fall people realise they don't have to eat their stupid vegetables anymore?

  • Zen VulgarityZen Vulgarity Ask me about Super Propane and Super Propane accessoriesRegistered User regular
    edited December 2008
    Pony wrote: »
    Ledneh wrote: »
    Got it working. Damn unarmed sucks ass to start

    Get Lockpick 50.

    Go east of Springvale School, to the river. Look for a beached tugboat.

    In the tugboat, in a container with an Average lock, there is a Power Fist.
    Why the would he do that when he can go to the power station and get Fisto!

    344B2YT.gifsteamicon48x48.gif Know about web development? I need your help with my professional site!
  • VThornheartVThornheart Registered User regular
    edited December 2008
    It's the radiation I think. Vegetation was pretty much wiped out.

    How animals like Brahmin subsisted though given that fact, I'm not sure.

    3DS Friend Code: 1950-8938-9095
  • BehemothBehemoth Registered User regular
    edited December 2008
    It's the radiation I think. Vegetation was pretty much wiped out.

    How animals like Brahmin subsisted though given that fact, I'm not sure.

    They eat grass.

    Everyone knows that grass is immune to the effects of radiation.

    iQbUbQsZXyt8I.png
  • CouscousCouscous Registered User regular
    edited December 2008
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

  • PonyPony Registered User regular
    edited December 2008
    Do not think about the condition of food and other disposable items in Fallout 3.

    The whole "200 years after the war" thing will make your fucking head spin.

  • PonyPony Registered User regular
    edited December 2008
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY

  • CouscousCouscous Registered User regular
    edited December 2008
    Pony wrote: »
    Do not think about the condition of food and other disposable items in Fallout 3.

    The whole "200 years after the war" thing will make your fucking head spin.

    They don't build portable batteries and power plants like they do in the retrofuture.

  • Zen VulgarityZen Vulgarity Ask me about Super Propane and Super Propane accessoriesRegistered User regular
    edited December 2008
    Pony wrote: »
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    344B2YT.gifsteamicon48x48.gif Know about web development? I need your help with my professional site!
  • BehemothBehemoth Registered User regular
    edited December 2008
    Pony wrote: »
    Do not think about the condition of food and other disposable items in Fallout 3.

    The whole "200 years after the war" thing will make your fucking head spin.

    Well, it is all junk food.

    Just think how much preservative technology will have advanced 70 years from now!

    iQbUbQsZXyt8I.png
  • PonyPony Registered User regular
    edited December 2008
    Couscous wrote: »
    Pony wrote: »
    Do not think about the condition of food and other disposable items in Fallout 3.

    The whole "200 years after the war" thing will make your fucking head spin.

    They don't build portable batteries and power plants like they do in the retrofuture.

    or cigarettes

    cardboard boxes of cleaning supplies or cereals

    or GUNPOWDER

  • BehemothBehemoth Registered User regular
    edited December 2008
    Pony wrote: »
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    Gary?

    iQbUbQsZXyt8I.png
  • VThornheartVThornheart Registered User regular
    edited December 2008
    Pony wrote: »
    Do not think about the condition of food and other disposable items in Fallout 3.

    The whole "200 years after the war" thing will make your fucking head spin.

    So basically you're saying...

    If you're wondering how he eats and breathes,
    and other science facts (na na na)
    Then repeat to yourself it's just a show:
    I should really just relax

    =)

    3DS Friend Code: 1950-8938-9095
  • SithDrummerSithDrummer Registered User regular
    edited December 2008
    Ga-ry?


    holy hell BEATEN

    It's an easy game to hate
  • Doctor FinkDoctor Fink "You're history's greatest monster." Registered User regular
    edited December 2008
    Pony wrote: »
    Do not think about the condition of food and other disposable items in Fallout 3.

    The whole "200 years after the war" thing will make your fucking head spin.

    So basically you're saying...

    If you're wondering how he eats and breathes,
    and other science facts (na na na)
    Then repeat to yourself it's just a show:
    I should really just relax


    =)

    Word.


    I hear that there's some sort of "...of the Wasteland" (Yeah, not quite sure of the whole name) armor that's also really good. However, I have no clue as to where to begin to get it. Anybody know what I'm talking about?

    - RIP Ryan Davis (1979 - 2013)
    PSN: Doctor_Fink / 360:LieutenantDef / Steam: Doctor Fink
  • BionicPenguinBionicPenguin Registered User regular
    edited December 2008
    There's the Wasteland Legend armor. It looks kind of cool but it certainly doesn't have a good DR stat.

  • Doctor FinkDoctor Fink "You're history's greatest monster." Registered User regular
    edited December 2008
    That's probably the one I'm talking about. I remember seeing a pic of it and also thinking it looked neato. Thought the lack of DR doesn't make it so appealing anymore.

    Where is it at anyway?

    - RIP Ryan Davis (1979 - 2013)
    PSN: Doctor_Fink / 360:LieutenantDef / Steam: Doctor Fink
  • SyngyneSyngyne Registered User regular
    edited December 2008
    urahonky wrote: »
    Syngyne wrote: »
    Recipe for five minutes of mindless distraction:

    1) Stand on top of destroyable car.
    2) Fire Fat Man straight up.
    3) Countdown to liftoff.
    4) Watch yourself get launched into space like a bleeding, stumpy Soyuz.
    5) Quickload, repeat.

    I'm curious as to whether or not you go higher if you use the MIRV.

    Plant a bunch of bottlecap mines around the car too

    Update: I did this again with a bunch of bottlecap mines and frag mines piled on top of the car.

    Result: When the death scene timed out, I was still going up.

    I have to figure out a way to get Charon on top of the car somehow, so I can watch it from a safe distance away.

    For SCIENCE.

    5gsowHm.png
  • AntithesisAntithesis Registered User regular
    edited December 2008
    Honk wrote: »
    Behemoth wrote: »
    Couscous wrote: »
    I am thinking of doing a nifty little mod when the GECK comes out: Food gives you extra temporary HP, sort of like how Buffout does. That benefit lasts for a good little duration, and then it wears off. After a while of not eating, the game tells you that you are starving and you get slightly reduced HP.
    Food is way to damn common for that to do anything other than make people eat some food every X amount of time.

    Did anybody else find it odd that you never come across any still cared for farms?

    That was odd. There are a handful of brahmin farms (outside Arefu, outside Canterbury Commons, one controlled by raiders) and, of course, the Anchorage War Memorial, but it seems like most of the wasteland is still living off leftover food, which is odd. Or mutated wildlife, I guess. Or people.

    Then again, the only place you see plants growing, other than that weird glowing fungus, is in Oasis, so maybe the Capital Wasteland is appropriately named.

    Are there even vegetables in the game? I cannot recall, but I think I've only picked up meat kinds of food. Maybe when governments fall people realise they don't have to eat their stupid vegetables anymore?

    You can actually find fresh vegetables in Dr. Li's lab in Rivet City. From asking around, apparently there's a hydroponic bay there.

  • PonyPony Registered User regular
    edited December 2008
    I didn't want to steal those, but do they give you any rads for eating them?

  • Dr SnofeldDr Snofeld Registered User
    edited December 2008
    Syngyne wrote: »
    urahonky wrote: »
    Syngyne wrote: »
    Recipe for five minutes of mindless distraction:

    1) Stand on top of destroyable car.
    2) Fire Fat Man straight up.
    3) Countdown to liftoff.
    4) Watch yourself get launched into space like a bleeding, stumpy Soyuz.
    5) Quickload, repeat.

    I'm curious as to whether or not you go higher if you use the MIRV.

    Plant a bunch of bottlecap mines around the car too

    Update: I did this again with a bunch of bottlecap mines and frag mines piled on top of the car.

    Result: When the death scene timed out, I was still going up.

    I have to figure out a way to get Charon on top of the car somehow, so I can watch it from a safe distance away.

    For SCIENCE.

    There's a mod on the Nexus to increase the death scene time. I believe it was made so you could nuke-jump from Tenpenny Tower and see where you landed.

    l4d_sig.png
  • jackaljackal Registered User regular
    edited December 2008
    Dr Snofeld wrote: »
    Syngyne wrote: »
    urahonky wrote: »
    Syngyne wrote: »
    Recipe for five minutes of mindless distraction:

    1) Stand on top of destroyable car.
    2) Fire Fat Man straight up.
    3) Countdown to liftoff.
    4) Watch yourself get launched into space like a bleeding, stumpy Soyuz.
    5) Quickload, repeat.

    I'm curious as to whether or not you go higher if you use the MIRV.

    Plant a bunch of bottlecap mines around the car too

    Update: I did this again with a bunch of bottlecap mines and frag mines piled on top of the car.

    Result: When the death scene timed out, I was still going up.

    I have to figure out a way to get Charon on top of the car somehow, so I can watch it from a safe distance away.

    For SCIENCE.

    There's a mod on the Nexus to increase the death scene time. I believe it was made so you could nuke-jump from Tenpenny Tower and see where you landed.

    Why did I buy the 360 version?!

    Oh yeah, Intel integrated graphics.

  • Dr SnofeldDr Snofeld Registered User
    edited December 2008
    jackal wrote: »
    Dr Snofeld wrote: »
    Syngyne wrote: »
    urahonky wrote: »
    Syngyne wrote: »
    Recipe for five minutes of mindless distraction:

    1) Stand on top of destroyable car.
    2) Fire Fat Man straight up.
    3) Countdown to liftoff.
    4) Watch yourself get launched into space like a bleeding, stumpy Soyuz.
    5) Quickload, repeat.

    I'm curious as to whether or not you go higher if you use the MIRV.

    Plant a bunch of bottlecap mines around the car too

    Update: I did this again with a bunch of bottlecap mines and frag mines piled on top of the car.

    Result: When the death scene timed out, I was still going up.

    I have to figure out a way to get Charon on top of the car somehow, so I can watch it from a safe distance away.

    For SCIENCE.

    There's a mod on the Nexus to increase the death scene time. I believe it was made so you could nuke-jump from Tenpenny Tower and see where you landed.

    Why did I buy the 360 version?!

    Oh yeah, Intel integrated graphics.

    Ouch. Tough break.

    You might be able to find a car near some kind of overhang or bump in the ground and push Charon onto it.

    l4d_sig.png
  • CokomonCokomon Registered User regular
    edited December 2008
    stigweard wrote: »
    The vaults other than 101 are some of the most anachronistic areas of the game. 106 and 108 in particular,
    Spoiler:
    Spoiler:

    post.png
  • stigweardstigweard Registered User regular
    edited December 2008
    Cokomon wrote: »
    stigweard wrote: »
    The vaults other than 101 are some of the most anachronistic areas of the game. 106 and 108 in particular,
    Spoiler:
    Spoiler:

    It's possible given the events in 112.

    My vote for the next thread title: Gary? Gary Gary... GARYYYYY!!!

  • FoodFood Registered User regular
    edited December 2008
    Behemoth wrote: »
    Pony wrote: »
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    Gary?

    Why has everyone on the internet been saying "Gary" lately?

    What is the significance of Gary?!

  • CokomonCokomon Registered User regular
    edited December 2008
    stigweard wrote: »
    Cokomon wrote: »
    stigweard wrote: »
    The vaults other than 101 are some of the most anachronistic areas of the game. 106 and 108 in particular,
    Spoiler:
    Spoiler:

    It's possible given the events in 112.

    My vote for the next thread title: Gary? Gary Gary... GARYYYYY!!!

    I don't know about 106, though. Maybe the crazy people just kept breeding and eating each other.

    post.png
  • PonyPony Registered User regular
    edited December 2008
    Gary wrote: »
    Gaaaaaary! wrote: »
    Gary wrote: »
    Gary wrote: »
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    Gary?

    Gary?

    Gary?!

  • Zen VulgarityZen Vulgarity Ask me about Super Propane and Super Propane accessoriesRegistered User regular
    edited December 2008
    [quote=GARY;8045330]
    Gary wrote: »
    Gaaaaaary! wrote: »
    Gary wrote: »
    Gary wrote: »
    [quote=GARY!;8044072]I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    Gary?

    Gary?

    Gary?![/quote][/quote]
    GA-RY?

    344B2YT.gifsteamicon48x48.gif Know about web development? I need your help with my professional site!
  • NeadenNeaden Registered User regular
    edited December 2008
    Food wrote: »
    Behemoth wrote: »
    Pony wrote: »
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    Gary?

    Why has everyone on the internet been saying "Gary" lately?

    What is the significance of Gary?!

    Minor spoiler
    Spoiler:

  • FoodFood Registered User regular
    edited December 2008
    Pony wrote: »
    Gary wrote: »
    Gaaaaaary! wrote: »
    Gary wrote: »
    Gary wrote: »
    Couscous wrote: »
    I want more enemy character models. Fighting three people from the Talon Co. that look exactly the same is annoying. I thought the west coast was the only place that was supposed to suffer from that problem.

    ha ha ha

    GARY
    GAAAAAAAAAAAARY

    Gary?

    Gary?

    Gary?!
    GA-RY?

    NO! This is the Fallout thread! Not the Gary thread!

    What is Gary?

    EDIT: NEVER MIND!

  • freakish lightfreakish light Registered User regular
    edited December 2008
    Food wrote: »
    NO! This is the Fallout thread! Not the Gary thread!

    It is now.

  • Zen VulgarityZen Vulgarity Ask me about Super Propane and Super Propane accessoriesRegistered User regular
    edited December 2008
    HAHAHAHA

    344B2YT.gifsteamicon48x48.gif Know about web development? I need your help with my professional site!
  • BasilBasil Registered User regular
    edited December 2008
    It just occurred to me that Fallout 3 really did raise the bar, allowing you to be a highly educated drug addicted corpse mutilating mutant cannibal slaver as opposed to merely being a tribal drug addicted child killing mutant cyborg slaver.

    Although, the lack of a Brahmin companion is a black mark on the whole deal.

    9KmX8eN.jpg
  • freakish lightfreakish light Registered User regular
    edited December 2008
    Basil wrote: »
    It just occurred to me that Fallout 3 really did raise the bar, allowing you to be a highly educated drug addicted corpse mutilating mutant cannibal slaver as opposed to merely being a tribal drug addicted child killing mutant cyborg slaver.

    I didn't know you could enslave mutant cyborgs in this game. It really did raise the bar.

This discussion has been closed.